filename = getPath3((leveldir_current->user_defined ?
getUserLevelDir("") :
options.level_directory),
- leveldir_current->filename,
+ leveldir_current->fullpath,
basename);
return filename;
switch (LEVELCLASS(leveldir_current))
{
case LEVELCLASS_TUTORIAL:
- strcpy(level.author, PROGRAM_AUTHOR_STRING);
- break;
+ strcpy(level.author, PROGRAM_AUTHOR_STRING);
+ break;
case LEVELCLASS_CONTRIBUTION:
- strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN);
- level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
- break;
+ strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
case LEVELCLASS_USER:
- strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
- level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
- break;
+ strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
default:
- /* keep default value */
- break;
+ /* keep default value */
+ break;
}
}
}
#define LEVELINFO_TOKEN_LEVELS 34
#define LEVELINFO_TOKEN_FIRST_LEVEL 35
#define LEVELINFO_TOKEN_SORT_PRIORITY 36
-#define LEVELINFO_TOKEN_READONLY 37
+#define LEVELINFO_TOKEN_LEVEL_GROUP 37
+#define LEVELINFO_TOKEN_READONLY 38
#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TIME_LIMIT
{ TYPE_INTEGER, &ldi.levels, "levels" },
{ TYPE_INTEGER, &ldi.first_level, "first_level" },
{ TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
+ { TYPE_BOOLEAN, &ldi.level_group, "level_group" },
{ TYPE_BOOLEAN, &ldi.readonly, "readonly" }
};
static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
{
ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
ldi->name = getStringCopy(ANONYMOUS_NAME);
ldi->name_short = NULL;
ldi->name_sorting = NULL;
ldi->first_level = 0;
ldi->last_level = 0;
ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
- ldi->readonly = TRUE;
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
ldi->user_defined = FALSE;
+ ldi->readonly = TRUE;
ldi->color = 0;
ldi->class_desc = NULL;
ldi->handicap_level = 0;
+ ldi->cl_first = -1;
+ ldi->cl_cursor = -1;
+
+ ldi->node_parent = NULL;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
+}
+
+static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi,
+ struct LevelDirInfo *parent)
+{
+ if (parent == NULL)
+ {
+ setLevelDirInfoToDefaults(ldi);
+ return;
+ }
+
+ /* first copy all values from the parent structure ... */
+ *ldi = *parent;
+
+ /* ... then set all fields to default that cannot be inherited from parent.
+ This is especially important for all those fields that can be set from
+ the 'levelinfo.conf' config file, because the function 'setSetupInfo()'
+ calls 'free()' for all already set token values which requires that no
+ other structure's pointer may point to them!
+ */
+
+ ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
+ ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_short = NULL;
+ ldi->name_sorting = NULL;
+ ldi->author = getStringCopy(parent->author);
+ ldi->imported_from = getStringCopy(parent->imported_from);
+
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
+
+ ldi->node_parent = parent;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
}
static void setSetupInfoToDefaults(struct SetupInfo *si)
}
}
-struct LevelDirInfo *getLevelDirInfoFromLevelDirName(char *level_dir_name)
-{
- struct LevelDirInfo *leveldir_node = leveldir_first;
-
- if (level_dir_name == NULL)
- return NULL;
-
- while (leveldir_node)
- {
- if (strcmp(level_dir_name, leveldir_node->name) == 0)
- return leveldir_node; /* return success value */
-
- leveldir_node = leveldir_node->next;
- }
-
- return NULL;
-}
-
static int compareLevelDirInfoEntries(const void *object1, const void *object2)
{
const struct LevelDirInfo *entry1 = *((struct LevelDirInfo **)object1);
const struct LevelDirInfo *entry2 = *((struct LevelDirInfo **)object2);
int compare_result;
- if (entry1->sort_priority == entry2->sort_priority)
+ if (entry1->parent_link || entry2->parent_link)
+ compare_result = (entry1->parent_link ? -1 : +1);
+ else if (entry1->sort_priority == entry2->sort_priority)
{
char *name1 = getStringToLower(entry1->name_sorting);
char *name2 = getStringToLower(entry2->name_sorting);
return compare_result;
}
-static void LoadLevelInfoFromLevelDir(char *level_directory)
+static void createParentLevelDirNode(struct LevelDirInfo *node_parent)
+{
+ struct LevelDirInfo *leveldir_new = newLevelDirInfo();
+
+ setLevelDirInfoToDefaults(leveldir_new);
+
+ leveldir_new->node_parent = node_parent;
+ leveldir_new->parent_link = TRUE;
+
+ leveldir_new->name = ".. (parent directory)";
+ leveldir_new->name_short = getStringCopy(leveldir_new->name);
+ leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
+
+ leveldir_new->filename = "..";
+ leveldir_new->fullpath = getStringCopy(node_parent->fullpath);
+
+ leveldir_new->sort_priority = node_parent->sort_priority;
+ leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
+
+ pushLevelDirInfo(&node_parent->node_group, leveldir_new);
+}
+
+static void LoadLevelInfoFromLevelDir(struct LevelDirInfo **node_first,
+ struct LevelDirInfo *node_parent,
+ char *level_directory)
{
DIR *dir;
struct dirent *dir_entry;
while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
{
+ struct SetupFileList *setup_file_list = NULL;
struct stat file_status;
- char *directory = NULL;
+ char *directory_name = dir_entry->d_name;
+ char *directory_path = getPath2(level_directory, directory_name);
char *filename = NULL;
- struct SetupFileList *setup_file_list = NULL;
/* skip entries for current and parent directory */
- if (strcmp(dir_entry->d_name, ".") == 0 ||
- strcmp(dir_entry->d_name, "..") == 0)
+ if (strcmp(directory_name, ".") == 0 ||
+ strcmp(directory_name, "..") == 0)
+ {
+ free(directory_path);
continue;
+ }
/* find out if directory entry is itself a directory */
- directory = getPath2(level_directory, dir_entry->d_name);
- if (stat(directory, &file_status) != 0 || /* cannot stat file */
+ if (stat(directory_path, &file_status) != 0 || /* cannot stat file */
(file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */
{
- free(directory);
+ free(directory_path);
continue;
}
- filename = getPath2(directory, LEVELINFO_FILENAME);
+ filename = getPath2(directory_path, LEVELINFO_FILENAME);
setup_file_list = loadSetupFileList(filename);
if (setup_file_list)
int i;
checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE);
- setLevelDirInfoToDefaults(leveldir_new);
+ setLevelDirInfoToDefaultsFromParent(leveldir_new, node_parent);
+ /* set all structure fields according to the token/value pairs */
ldi = *leveldir_new;
for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
if (leveldir_new->name_sorting == NULL)
leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
- leveldir_new->filename = getStringCopy(dir_entry->d_name);
+ leveldir_new->filename = getStringCopy(directory_name);
+
+ if (node_parent == NULL) /* top level group */
+ {
+ leveldir_new->basepath = level_directory;
+ leveldir_new->fullpath = leveldir_new->filename;
+ }
+ else /* sub level group */
+ {
+ leveldir_new->basepath = node_parent->basepath;
+ leveldir_new->fullpath = getPath2(node_parent->fullpath,
+ directory_name);
+ }
if (leveldir_new->levels < 1)
leveldir_new->levels = 1;
leveldir_new->first_level + leveldir_new->levels - 1;
leveldir_new->user_defined =
- (level_directory == options.level_directory ? FALSE : TRUE);
+ (leveldir_new->basepath == options.level_directory ? FALSE : TRUE);
+
leveldir_new->color = LEVELCOLOR(leveldir_new);
leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
leveldir_new->last_level :
leveldir_new->first_level);
- pushLevelDirInfo(leveldir_new); /* add new LevelDirInfo to list */
+ pushLevelDirInfo(node_first, leveldir_new);
freeSetupFileList(setup_file_list);
valid_entry_found = TRUE;
+
+ if (leveldir_new->level_group)
+ {
+ /* create node to link back to current level directory */
+ createParentLevelDirNode(leveldir_new);
+
+ /* step into sub-directory and look for more level series */
+ LoadLevelInfoFromLevelDir(&leveldir_new->node_group,
+ leveldir_new, directory_path);
+ }
}
else
- Error(ERR_WARN, "ignoring level directory '%s'", directory);
+ Error(ERR_WARN, "ignoring level directory '%s'", directory_path);
- free(directory);
+ free(directory_path);
free(filename);
}
DrawInitText("Loading level series:", 120, FC_GREEN);
- LoadLevelInfoFromLevelDir(options.level_directory);
- LoadLevelInfoFromLevelDir(getUserLevelDir(""));
+ LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory);
+ LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(""));
- num_leveldirs = numLevelDirInfo(leveldir_first);
- leveldir_current = leveldir_first;
+ leveldir_current = getFirstValidLevelSeries(leveldir_first);
- if (num_leveldirs == 0)
+ if (leveldir_first == NULL)
Error(ERR_EXIT, "cannot find any valid level series in any directory");
+ sortLevelDirInfo(&leveldir_first, compareLevelDirInfoEntries);
+
#if 0
- if (num_leveldirs > 1)
- qsort(leveldir, num_leveldirs, sizeof(struct LevelDirInfo),
- compareLevelDirInfoEntries);
-#else
- if (num_leveldirs > 1)
- sortLevelDirInfo(&leveldir_first, compareLevelDirInfoEntries);
+ dumpLevelDirInfo(leveldir_first, 0);
#endif
}
char *last_level_series =
getTokenValue(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES);
- leveldir_current = getLevelDirInfoFromLevelDirName(last_level_series);
+ leveldir_current = getLevelDirInfoFromFilename(last_level_series);
if (leveldir_current == NULL)
leveldir_current = leveldir_first;