#define MAX_LINE_LEN 1000 /* maximal input line length */
#define CHUNK_ID_LEN 4 /* IFF style chunk id length */
#define LEVEL_HEADER_SIZE 80 /* size of level file header */
-#define LEVEL_HEADER_UNUSED 16 /* unused level header bytes */
+#define LEVEL_HEADER_UNUSED 15 /* unused level header bytes */
#define TAPE_HEADER_SIZE 20 /* size of tape file header */
#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */
-#define FILE_VERSION_1_0 10 /* old 1.0 file version */
-#define FILE_VERSION_1_2 12 /* actual file version */
+#define FILE_VERSION_1_0 10 /* 1.0 file version (old) */
+#define FILE_VERSION_1_2 12 /* 1.2 file version (still in use) */
+#define FILE_VERSION_1_4 14 /* 1.4 file version (new) */
/* file identifier strings */
-#define LEVEL_COOKIE "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.2"
+#define LEVEL_COOKIE "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.4"
#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
#define TAPE_COOKIE "ROCKSNDIAMONDS_TAPE_FILE_VERSION_1.2"
#define SETUP_COOKIE "ROCKSNDIAMONDS_SETUP_FILE_VERSION_1.2"
#define LEVELINFO_COOKIE "ROCKSNDIAMONDS_LEVELINFO_FILE_VERSION_1.2"
/* old file identifiers for backward compatibility */
#define LEVEL_COOKIE_10 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.0"
+#define LEVEL_COOKIE_12 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.2"
#define TAPE_COOKIE_10 "ROCKSNDIAMONDS_LEVELREC_FILE_VERSION_1.0"
/* file names and filename extensions */
#ifndef MSDOS
#define USERDATA_DIRECTORY ".rocksndiamonds"
+#define LEVELSETUP_DIRECTORY "levelsetup"
#define SETUP_FILENAME "setup.conf"
#define LEVELSETUP_FILENAME "levelsetup.conf"
#define LEVELINFO_FILENAME "levelinfo.conf"
#define SCOREFILE_EXTENSION "score"
#else
#define USERDATA_DIRECTORY "userdata"
+#define LEVELSETUP_DIRECTORY "lvlsetup"
#define SETUP_FILENAME "setup.cnf"
#define LEVELSETUP_FILENAME "lvlsetup.cnf"
#define LEVELINFO_FILENAME "lvlinfo.cnf"
#define LEVELCLASS_CONTRIBUTION_END 299
#define LEVELCLASS_USER_START 300
#define LEVELCLASS_USER_END 399
+#define LEVELCLASS_BD_START 400
+#define LEVELCLASS_BD_END 499
+#define LEVELCLASS_EM_START 500
+#define LEVELCLASS_EM_END 599
+#define LEVELCLASS_SP_START 600
+#define LEVELCLASS_SP_END 699
+#define LEVELCLASS_DX_START 700
+#define LEVELCLASS_DX_END 799
#define LEVELCLASS_TUTORIAL LEVELCLASS_TUTORIAL_START
#define LEVELCLASS_CLASSICS LEVELCLASS_CLASSICS_START
#define LEVELCLASS_CONTRIBUTION LEVELCLASS_CONTRIBUTION_START
#define LEVELCLASS_USER LEVELCLASS_USER_START
+#define LEVELCLASS_BD LEVELCLASS_BD_START
+#define LEVELCLASS_EM LEVELCLASS_EM_START
+#define LEVELCLASS_SP LEVELCLASS_SP_START
+#define LEVELCLASS_DX LEVELCLASS_DX_START
+
#define LEVELCLASS_UNDEFINED 999
-#define IS_LEVELCLASS_TUTORIAL(n) \
- (leveldir[n].sort_priority >= LEVELCLASS_TUTORIAL_START && \
- leveldir[n].sort_priority <= LEVELCLASS_TUTORIAL_END)
-#define IS_LEVELCLASS_CLASSICS(n) \
- (leveldir[n].sort_priority >= LEVELCLASS_CLASSICS_START && \
- leveldir[n].sort_priority <= LEVELCLASS_CLASSICS_END)
-#define IS_LEVELCLASS_CONTRIBUTION(n) \
- (leveldir[n].sort_priority >= LEVELCLASS_CONTRIBUTION_START && \
- leveldir[n].sort_priority <= LEVELCLASS_CONTRIBUTION_END)
-#define IS_LEVELCLASS_USER(n) \
- (leveldir[n].sort_priority >= LEVELCLASS_USER_START && \
- leveldir[n].sort_priority <= LEVELCLASS_USER_END)
+#define NUM_LEVELCLASS_DESC 8
+char *levelclass_desc[NUM_LEVELCLASS_DESC] =
+{
+ "Tutorial Levels",
+ "Classic Originals",
+ "Contributions",
+ "Private Levels",
+ "Boulderdash",
+ "Emerald Mine",
+ "Supaplex",
+ "DX Boulderdash"
+};
+
+#define IS_LEVELCLASS_TUTORIAL(p) \
+ ((p)->sort_priority >= LEVELCLASS_TUTORIAL_START && \
+ (p)->sort_priority <= LEVELCLASS_TUTORIAL_END)
+#define IS_LEVELCLASS_CLASSICS(p) \
+ ((p)->sort_priority >= LEVELCLASS_CLASSICS_START && \
+ (p)->sort_priority <= LEVELCLASS_CLASSICS_END)
+#define IS_LEVELCLASS_CONTRIBUTION(p) \
+ ((p)->sort_priority >= LEVELCLASS_CONTRIBUTION_START && \
+ (p)->sort_priority <= LEVELCLASS_CONTRIBUTION_END)
+#define IS_LEVELCLASS_USER(p) \
+ ((p)->sort_priority >= LEVELCLASS_USER_START && \
+ (p)->sort_priority <= LEVELCLASS_USER_END)
+#define IS_LEVELCLASS_BD(p) \
+ ((p)->sort_priority >= LEVELCLASS_BD_START && \
+ (p)->sort_priority <= LEVELCLASS_BD_END)
+#define IS_LEVELCLASS_EM(p) \
+ ((p)->sort_priority >= LEVELCLASS_EM_START && \
+ (p)->sort_priority <= LEVELCLASS_EM_END)
+#define IS_LEVELCLASS_SP(p) \
+ ((p)->sort_priority >= LEVELCLASS_SP_START && \
+ (p)->sort_priority <= LEVELCLASS_SP_END)
+#define IS_LEVELCLASS_DX(p) \
+ ((p)->sort_priority >= LEVELCLASS_DX_START && \
+ (p)->sort_priority <= LEVELCLASS_DX_END)
#define LEVELCLASS(n) (IS_LEVELCLASS_TUTORIAL(n) ? LEVELCLASS_TUTORIAL : \
IS_LEVELCLASS_CLASSICS(n) ? LEVELCLASS_CLASSICS : \
IS_LEVELCLASS_CONTRIBUTION(n) ? LEVELCLASS_CONTRIBUTION : \
IS_LEVELCLASS_USER(n) ? LEVELCLASS_USER : \
+ IS_LEVELCLASS_BD(n) ? LEVELCLASS_BD : \
+ IS_LEVELCLASS_EM(n) ? LEVELCLASS_EM : \
+ IS_LEVELCLASS_SP(n) ? LEVELCLASS_SP : \
+ IS_LEVELCLASS_DX(n) ? LEVELCLASS_DX : \
LEVELCLASS_UNDEFINED)
-#define LEVELCOLOR(n) (IS_LEVELCLASS_TUTORIAL(n) ? FC_BLUE : \
- IS_LEVELCLASS_CLASSICS(n) ? FC_YELLOW : \
- IS_LEVELCLASS_CONTRIBUTION(n) ? FC_GREEN : \
- IS_LEVELCLASS_USER(n) ? FC_RED : FC_BLUE)
+#define LEVELCOLOR(n) (IS_LEVELCLASS_TUTORIAL(n) ? FC_BLUE : \
+ IS_LEVELCLASS_CLASSICS(n) ? FC_RED : \
+ IS_LEVELCLASS_BD(n) ? FC_GREEN : \
+ IS_LEVELCLASS_EM(n) ? FC_YELLOW : \
+ IS_LEVELCLASS_SP(n) ? FC_GREEN : \
+ IS_LEVELCLASS_DX(n) ? FC_YELLOW : \
+ IS_LEVELCLASS_CONTRIBUTION(n) ? FC_GREEN : \
+ IS_LEVELCLASS_USER(n) ? FC_RED : \
+ FC_BLUE)
+
+#define LEVELSORTING(n) (IS_LEVELCLASS_TUTORIAL(n) ? 0 : \
+ IS_LEVELCLASS_CLASSICS(n) ? 1 : \
+ IS_LEVELCLASS_BD(n) ? 2 : \
+ IS_LEVELCLASS_EM(n) ? 3 : \
+ IS_LEVELCLASS_SP(n) ? 4 : \
+ IS_LEVELCLASS_DX(n) ? 5 : \
+ IS_LEVELCLASS_CONTRIBUTION(n) ? 6 : \
+ IS_LEVELCLASS_USER(n) ? 7 : \
+ 9)
+
+char *getLevelClassDescription(struct LevelDirInfo *ldi)
+{
+ int position = ldi->sort_priority / 100;
+
+ if (position >= 0 && position < NUM_LEVELCLASS_DESC)
+ return levelclass_desc[position];
+ else
+ return "Unknown Level Class";
+}
static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */
static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */
return score_dir;
}
+static char *getLevelSetupDir(char *level_subdir)
+{
+ static char *levelsetup_dir = NULL;
+ char *data_dir = getUserDataDir();
+ char *levelsetup_subdir = LEVELSETUP_DIRECTORY;
+
+ if (levelsetup_dir)
+ free(levelsetup_dir);
+
+ if (strlen(level_subdir) > 0)
+ levelsetup_dir = getPath3(data_dir, levelsetup_subdir, level_subdir);
+ else
+ levelsetup_dir = getPath2(data_dir, levelsetup_subdir);
+
+ return levelsetup_dir;
+}
+
static char *getLevelFilename(int nr)
{
static char *filename = NULL;
free(filename);
sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION);
- filename = getPath3((leveldir[leveldir_nr].user_defined ?
+ filename = getPath3((leveldir_current->user_defined ?
getUserLevelDir("") :
options.level_directory),
- leveldir[leveldir_nr].filename,
+ leveldir_current->fullpath,
basename);
return filename;
free(filename);
sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION);
- filename = getPath2(getTapeDir(leveldir[leveldir_nr].filename), basename);
+ filename = getPath2(getTapeDir(leveldir_current->filename), basename);
return filename;
}
free(filename);
sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION);
- filename = getPath2(getScoreDir(leveldir[leveldir_nr].filename), basename);
+ filename = getPath2(getScoreDir(leveldir_current->filename), basename);
return filename;
}
}
}
+static void InitLevelSetupDirectory(char *level_subdir)
+{
+ createDirectory(getUserDataDir(), "user data");
+ createDirectory(getLevelSetupDir(""), "main level setup");
+ createDirectory(getLevelSetupDir(level_subdir), "level setup");
+}
+
static void setLevelInfoToDefaults()
{
int i, x, y;
level.amoeba_speed = 10;
level.time_magic_wall = 10;
level.time_wheel = 10;
+ level.time_light = 10;
+ level.time_timegate = 10;
level.amoeba_content = EL_DIAMANT;
level.double_speed = FALSE;
level.gravity = FALSE;
BorderElement = EL_BETON;
/* try to determine better author name than 'anonymous' */
- if (strcmp(leveldir[leveldir_nr].author, ANONYMOUS_NAME) != 0)
+ if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0)
{
- strncpy(level.author, leveldir[leveldir_nr].author, MAX_LEVEL_AUTHOR_LEN);
+ strncpy(level.author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
}
else
{
- switch (LEVELCLASS(leveldir_nr))
+ switch (LEVELCLASS(leveldir_current))
{
case LEVELCLASS_TUTORIAL:
- strcpy(level.author, PROGRAM_AUTHOR_STRING);
- break;
+ strcpy(level.author, PROGRAM_AUTHOR_STRING);
+ break;
case LEVELCLASS_CONTRIBUTION:
- strncpy(level.author, leveldir[leveldir_nr].name,MAX_LEVEL_AUTHOR_LEN);
- level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
- break;
+ strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
case LEVELCLASS_USER:
- strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
- level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
- break;
+ strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
default:
- /* keep default value */
- break;
+ /* keep default value */
+ break;
}
}
}
char *filename = getLevelFilename(level_nr);
char cookie[MAX_LINE_LEN];
char chunk[CHUNK_ID_LEN + 1];
- int file_version = FILE_VERSION_1_2; /* last version of level files */
+ boolean encoding_16bit = FALSE; /* default: maximal 256 elements */
+ int file_version = FILE_VERSION_1_4; /* last version of level files */
int chunk_length;
FILE *file;
if (strcmp(cookie, LEVEL_COOKIE_10) == 0) /* old 1.0 level format */
file_version = FILE_VERSION_1_0;
+ else if (strcmp(cookie, LEVEL_COOKIE_12) == 0)/* 1.2 (8 bit) level format */
+ file_version = FILE_VERSION_1_2;
else if (strcmp(cookie, LEVEL_COOKIE) != 0) /* unknown level format */
{
Error(ERR_WARN, "wrong file identifier of level file '%s'", filename);
level.double_speed = (fgetc(file) == 1 ? TRUE : FALSE);
level.gravity = (fgetc(file) == 1 ? TRUE : FALSE);
+ encoding_16bit = (fgetc(file) == 1 ? TRUE : FALSE);
+
for(i=0; i<LEVEL_HEADER_UNUSED; i++) /* skip unused header bytes */
fgetc(file);
- /* read chunk "BODY" */
if (file_version >= FILE_VERSION_1_2)
{
getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN);
fgetc(file);
fgetc(file);
+ if (level.num_yam_contents < 1 ||
+ level.num_yam_contents > MAX_ELEMENT_CONTENTS)
+ {
+#if DEBUG
+ printf("WARNING: num_yam_contents == %d (corrected)\n",
+ level.num_yam_contents);
+#endif
+ level.num_yam_contents = STD_ELEMENT_CONTENTS;
+ }
+
for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- level.yam_content[i][x][y] = fgetc(file);
+ level.yam_content[i][x][y] =
+ (encoding_16bit ?
+ getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
+ fgetc(file));
getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN);
}
/* now read in the valid level fields from level file */
for(y=0; y<lev_fieldy; y++)
for(x=0; x<lev_fieldx; x++)
- Feld[x][y] = Ur[x][y] = fgetc(file);
+ Feld[x][y] = Ur[x][y] =
+ (encoding_16bit ?
+ getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
+ fgetc(file));
fclose(file);
/* player was faster than monsters in pre-1.0 levels */
if (file_version == FILE_VERSION_1_0 &&
- IS_LEVELCLASS_CONTRIBUTION(leveldir_nr))
+ IS_LEVELCLASS_CONTRIBUTION(leveldir_current))
{
Error(ERR_WARN, "level file '%s' has version number 1.0", filename);
Error(ERR_WARN, "using high speed movement for player");
{
int i, x, y;
char *filename = getLevelFilename(level_nr);
+ boolean encoding_16bit = FALSE; /* default: maximal 256 elements */
+ char *oldest_possible_cookie;
FILE *file;
if (!(file = fopen(filename, "w")))
return;
}
- fputs(LEVEL_COOKIE, file); /* file identifier */
+ /* check yam content for 16-bit elements */
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ if (level.yam_content[i][x][y] > 255)
+ encoding_16bit = TRUE;
+
+ /* check level field for 16-bit elements */
+ for(y=0; y<lev_fieldy; y++)
+ for(x=0; x<lev_fieldx; x++)
+ if (Ur[x][y] > 255)
+ encoding_16bit = TRUE;
+
+ oldest_possible_cookie = (encoding_16bit ? LEVEL_COOKIE : LEVEL_COOKIE_12);
+
+ fputs(oldest_possible_cookie, file); /* file identifier */
fputc('\n', file);
putFileChunk(file, "HEAD", LEVEL_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN);
for(i=0; i<STD_ELEMENT_CONTENTS; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- fputc(level.yam_content[i][x][y], file);
+ fputc(encoding_16bit ? EL_LEERRAUM : level.yam_content[i][x][y], file);
fputc(level.amoeba_speed, file);
fputc(level.time_magic_wall, file);
fputc(level.time_wheel, file);
fputc((level.double_speed ? 1 : 0), file);
fputc((level.gravity ? 1 : 0), file);
+ fputc((encoding_16bit ? 1 : 0), file);
+
for(i=0; i<LEVEL_HEADER_UNUSED; i++) /* set unused header bytes to zero */
fputc(0, file);
for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- fputc(level.yam_content[i][x][y], file);
+ if (encoding_16bit)
+ putFile16BitInteger(file, level.yam_content[i][x][y],
+ BYTE_ORDER_BIG_ENDIAN);
+ else
+ fputc(level.yam_content[i][x][y], file);
putFileChunk(file, "BODY", lev_fieldx * lev_fieldy, BYTE_ORDER_BIG_ENDIAN);
for(y=0; y<lev_fieldy; y++)
for(x=0; x<lev_fieldx; x++)
- fputc(Ur[x][y], file);
+ if (encoding_16bit)
+ putFile16BitInteger(file, Ur[x][y], BYTE_ORDER_BIG_ENDIAN);
+ else
+ fputc(Ur[x][y], file);
fclose(file);
byte store_participating_players;
int num_participating_players;
- InitTapeDirectory(leveldir[leveldir_nr].filename);
+ InitTapeDirectory(leveldir_current->filename);
/* if a tape still exists, ask to overwrite it */
if (access(filename, F_OK) == 0)
char *filename = getScoreFilename(level_nr);
FILE *file;
- InitScoreDirectory(leveldir[leveldir_nr].filename);
+ InitScoreDirectory(leveldir_current->filename);
if (!(file = fopen(filename, "w")))
{
#define TOKEN_STR_FILE_IDENTIFIER "file_identifier"
#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series"
+#define TOKEN_STR_LAST_PLAYED_LEVEL "last_played_level"
+#define TOKEN_STR_HANDICAP_LEVEL "handicap_level"
#define TOKEN_STR_PLAYER_PREFIX "player_"
#define TOKEN_VALUE_POSITION 30
#define SETUP_TOKEN_SOUND_LOOPS 2
#define SETUP_TOKEN_SOUND_MUSIC 3
#define SETUP_TOKEN_SOUND_SIMPLE 4
+
+#if 0
#define SETUP_TOKEN_TOONS 5
#define SETUP_TOKEN_DOUBLE_BUFFERING 6
-#define SETUP_TOKEN_SCROLL_DELAY 7
-#define SETUP_TOKEN_SOFT_SCROLLING 8
-#define SETUP_TOKEN_FADING 9
-#define SETUP_TOKEN_AUTORECORD 10
-#define SETUP_TOKEN_QUICK_DOORS 11
-#define SETUP_TOKEN_TEAM_MODE 12
+#endif
+
+#define SETUP_TOKEN_SCROLL_DELAY 5
+#define SETUP_TOKEN_SOFT_SCROLLING 6
+#define SETUP_TOKEN_FADING 7
+#define SETUP_TOKEN_AUTORECORD 8
+#define SETUP_TOKEN_QUICK_DOORS 9
+#define SETUP_TOKEN_TEAM_MODE 10
+#define SETUP_TOKEN_HANDICAP 11
+#define SETUP_TOKEN_TIME_LIMIT 12
/* player setup */
#define SETUP_TOKEN_USE_JOYSTICK 13
/* level directory info */
#define LEVELINFO_TOKEN_NAME 29
-#define LEVELINFO_TOKEN_AUTHOR 30
-#define LEVELINFO_TOKEN_LEVELS 31
-#define LEVELINFO_TOKEN_FIRST_LEVEL 32
-#define LEVELINFO_TOKEN_SORT_PRIORITY 33
-#define LEVELINFO_TOKEN_READONLY 34
+#define LEVELINFO_TOKEN_NAME_SHORT 30
+#define LEVELINFO_TOKEN_NAME_SORTING 31
+#define LEVELINFO_TOKEN_AUTHOR 32
+#define LEVELINFO_TOKEN_IMPORTED_FROM 33
+#define LEVELINFO_TOKEN_LEVELS 34
+#define LEVELINFO_TOKEN_FIRST_LEVEL 35
+#define LEVELINFO_TOKEN_SORT_PRIORITY 36
+#define LEVELINFO_TOKEN_LEVEL_GROUP 37
+#define LEVELINFO_TOKEN_READONLY 38
#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
-#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TEAM_MODE
+#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TIME_LIMIT
#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK
#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB
{ TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
{ TYPE_SWITCH, &si.sound_music, "background_music" },
{ TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
+
+#if 0
{ TYPE_SWITCH, &si.toons, "toons" },
{ TYPE_SWITCH, &si.double_buffering, "double_buffering" },
+#endif
+
{ TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
{ TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
{ TYPE_SWITCH, &si.fading, "screen_fading" },
{ TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
{ TYPE_SWITCH, &si.quick_doors, "quick_doors" },
{ TYPE_SWITCH, &si.team_mode, "team_mode" },
+ { TYPE_SWITCH, &si.handicap, "handicap" },
+ { TYPE_SWITCH, &si.time_limit, "time_limit" },
/* player setup */
{ TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
/* level directory info */
{ TYPE_STRING, &ldi.name, "name" },
+ { TYPE_STRING, &ldi.name_short, "name_short" },
+ { TYPE_STRING, &ldi.name_sorting, "name_sorting" },
{ TYPE_STRING, &ldi.author, "author" },
+ { TYPE_STRING, &ldi.imported_from, "imported_from" },
{ TYPE_INTEGER, &ldi.levels, "levels" },
{ TYPE_INTEGER, &ldi.first_level, "first_level" },
{ TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
+ { TYPE_BOOLEAN, &ldi.level_group, "level_group" },
{ TYPE_BOOLEAN, &ldi.readonly, "readonly" }
};
static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
{
+ ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_short = NULL;
+ ldi->name_sorting = NULL;
ldi->author = getStringCopy(ANONYMOUS_NAME);
+ ldi->imported_from = NULL;
ldi->levels = 0;
ldi->first_level = 0;
+ ldi->last_level = 0;
ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
+ ldi->user_defined = FALSE;
ldi->readonly = TRUE;
+ ldi->color = 0;
+ ldi->class_desc = NULL;
+ ldi->handicap_level = 0;
+ ldi->cl_first = -1;
+ ldi->cl_cursor = -1;
+
+ ldi->node_parent = NULL;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
+}
+
+static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi,
+ struct LevelDirInfo *parent)
+{
+ if (parent == NULL)
+ {
+ setLevelDirInfoToDefaults(ldi);
+ return;
+ }
+
+ /* first copy all values from the parent structure ... */
+ *ldi = *parent;
+
+ /* ... then set all fields to default that cannot be inherited from parent.
+ This is especially important for all those fields that can be set from
+ the 'levelinfo.conf' config file, because the function 'setSetupInfo()'
+ calls 'free()' for all already set token values which requires that no
+ other structure's pointer may point to them!
+ */
+
+ ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
+ ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_short = NULL;
+ ldi->name_sorting = NULL;
+ ldi->author = getStringCopy(parent->author);
+ ldi->imported_from = getStringCopy(parent->imported_from);
+
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
+
+ ldi->node_parent = parent;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
}
static void setSetupInfoToDefaults(struct SetupInfo *si)
si->fading = FALSE;
si->autorecord = TRUE;
si->quick_doors = FALSE;
+ si->team_mode = FALSE;
+ si->handicap = TRUE;
+ si->time_limit = TRUE;
for (i=0; i<MAX_PLAYERS; i++)
{
}
}
-int getLevelSeriesNrFromLevelSeriesName(char *level_series_name)
-{
- int i;
-
- if (!level_series_name)
- return 0;
-
- for (i=0; i<num_leveldirs; i++)
- if (strcmp(level_series_name, leveldir[i].filename) == 0)
- return i;
-
- return 0;
-}
-
-int getLastPlayedLevelOfLevelSeries(char *level_series_name)
-{
- char *token_value;
- int level_series_nr = getLevelSeriesNrFromLevelSeriesName(level_series_name);
- int last_level_nr = leveldir[level_series_nr].first_level;
-
- if (!level_series_name)
- return 0;
-
- token_value = getTokenValue(level_setup_list, level_series_name);
-
- if (token_value)
- {
- last_level_nr = atoi(token_value);
-
- if (last_level_nr < leveldir[level_series_nr].first_level)
- last_level_nr = leveldir[level_series_nr].first_level;
- if (last_level_nr > leveldir[level_series_nr].last_level)
- last_level_nr = leveldir[level_series_nr].last_level;
- }
-
- return last_level_nr;
-}
-
static int compareLevelDirInfoEntries(const void *object1, const void *object2)
{
- const struct LevelDirInfo *entry1 = object1;
- const struct LevelDirInfo *entry2 = object2;
+ const struct LevelDirInfo *entry1 = *((struct LevelDirInfo **)object1);
+ const struct LevelDirInfo *entry2 = *((struct LevelDirInfo **)object2);
int compare_result;
- if (entry1->sort_priority != entry2->sort_priority)
- compare_result = entry1->sort_priority - entry2->sort_priority;
- else
+ if (entry1->parent_link || entry2->parent_link)
+ compare_result = (entry1->parent_link ? -1 : +1);
+ else if (entry1->sort_priority == entry2->sort_priority)
{
- char *name1 = getStringToLower(entry1->name);
- char *name2 = getStringToLower(entry2->name);
+ char *name1 = getStringToLower(entry1->name_sorting);
+ char *name2 = getStringToLower(entry2->name_sorting);
compare_result = strcmp(name1, name2);
free(name1);
free(name2);
}
+ else if (LEVELSORTING(entry1) == LEVELSORTING(entry2))
+ compare_result = entry1->sort_priority - entry2->sort_priority;
+ else
+ compare_result = LEVELSORTING(entry1) - LEVELSORTING(entry2);
return compare_result;
}
-static int LoadLevelInfoFromLevelDir(char *level_directory, int start_entry)
+static void createParentLevelDirNode(struct LevelDirInfo *node_parent)
+{
+ struct LevelDirInfo *leveldir_new = newLevelDirInfo();
+
+ setLevelDirInfoToDefaults(leveldir_new);
+
+ leveldir_new->node_parent = node_parent;
+ leveldir_new->parent_link = TRUE;
+
+ leveldir_new->name = ".. (parent directory)";
+ leveldir_new->name_short = getStringCopy(leveldir_new->name);
+ leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
+
+ leveldir_new->filename = "..";
+ leveldir_new->fullpath = getStringCopy(node_parent->fullpath);
+
+ leveldir_new->sort_priority = node_parent->sort_priority;
+ leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
+
+ pushLevelDirInfo(&node_parent->node_group, leveldir_new);
+}
+
+static void LoadLevelInfoFromLevelDir(struct LevelDirInfo **node_first,
+ struct LevelDirInfo *node_parent,
+ char *level_directory)
{
DIR *dir;
- struct stat file_status;
- char *directory = NULL;
- char *filename = NULL;
- struct SetupFileList *setup_file_list = NULL;
struct dirent *dir_entry;
- int i, current_entry = start_entry;
+ boolean valid_entry_found = FALSE;
if ((dir = opendir(level_directory)) == NULL)
{
Error(ERR_WARN, "cannot read level directory '%s'", level_directory);
- return current_entry;
+ return;
}
- while (current_entry < MAX_LEVDIR_ENTRIES)
+ while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
{
- if ((dir_entry = readdir(dir)) == NULL) /* last directory entry */
- break;
+ struct SetupFileList *setup_file_list = NULL;
+ struct stat file_status;
+ char *directory_name = dir_entry->d_name;
+ char *directory_path = getPath2(level_directory, directory_name);
+ char *filename = NULL;
/* skip entries for current and parent directory */
- if (strcmp(dir_entry->d_name, ".") == 0 ||
- strcmp(dir_entry->d_name, "..") == 0)
+ if (strcmp(directory_name, ".") == 0 ||
+ strcmp(directory_name, "..") == 0)
+ {
+ free(directory_path);
continue;
+ }
/* find out if directory entry is itself a directory */
- directory = getPath2(level_directory, dir_entry->d_name);
- if (stat(directory, &file_status) != 0 || /* cannot stat file */
+ if (stat(directory_path, &file_status) != 0 || /* cannot stat file */
(file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */
{
- free(directory);
+ free(directory_path);
continue;
}
- filename = getPath2(directory, LEVELINFO_FILENAME);
+ filename = getPath2(directory_path, LEVELINFO_FILENAME);
setup_file_list = loadSetupFileList(filename);
if (setup_file_list)
{
+ struct LevelDirInfo *leveldir_new = newLevelDirInfo();
+ int i;
+
checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE);
- setLevelDirInfoToDefaults(&leveldir[current_entry]);
+ setLevelDirInfoToDefaultsFromParent(leveldir_new, node_parent);
- ldi = leveldir[current_entry];
+ /* set all structure fields according to the token/value pairs */
+ ldi = *leveldir_new;
for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
- leveldir[current_entry] = ldi;
+ *leveldir_new = ldi;
+
+ DrawInitText(leveldir_new->name, 150, FC_YELLOW);
+
+ if (leveldir_new->name_short == NULL)
+ leveldir_new->name_short = getStringCopy(leveldir_new->name);
- leveldir[current_entry].filename = getStringCopy(dir_entry->d_name);
- leveldir[current_entry].last_level =
- leveldir[current_entry].first_level +
- leveldir[current_entry].levels - 1;
- leveldir[current_entry].user_defined =
- (level_directory == options.level_directory ? FALSE : TRUE);
- leveldir[current_entry].color = LEVELCOLOR(current_entry);
+ if (leveldir_new->name_sorting == NULL)
+ leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
+
+ leveldir_new->filename = getStringCopy(directory_name);
+
+ if (node_parent == NULL) /* top level group */
+ {
+ leveldir_new->basepath = level_directory;
+ leveldir_new->fullpath = leveldir_new->filename;
+ }
+ else /* sub level group */
+ {
+ leveldir_new->basepath = node_parent->basepath;
+ leveldir_new->fullpath = getPath2(node_parent->fullpath,
+ directory_name);
+ }
+
+ if (leveldir_new->levels < 1)
+ leveldir_new->levels = 1;
+
+ leveldir_new->last_level =
+ leveldir_new->first_level + leveldir_new->levels - 1;
+
+ leveldir_new->user_defined =
+ (leveldir_new->basepath == options.level_directory ? FALSE : TRUE);
+
+ leveldir_new->color = LEVELCOLOR(leveldir_new);
+ leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
+
+ leveldir_new->handicap_level = /* set handicap to default value */
+ (leveldir_new->user_defined ?
+ leveldir_new->last_level :
+ leveldir_new->first_level);
+
+ pushLevelDirInfo(node_first, leveldir_new);
freeSetupFileList(setup_file_list);
- current_entry++;
+ valid_entry_found = TRUE;
+
+ if (leveldir_new->level_group)
+ {
+ /* create node to link back to current level directory */
+ createParentLevelDirNode(leveldir_new);
+
+ /* step into sub-directory and look for more level series */
+ LoadLevelInfoFromLevelDir(&leveldir_new->node_group,
+ leveldir_new, directory_path);
+ }
}
else
- Error(ERR_WARN, "ignoring level directory '%s'", directory);
+ Error(ERR_WARN, "ignoring level directory '%s'", directory_path);
- free(directory);
+ free(directory_path);
free(filename);
}
- if (current_entry == MAX_LEVDIR_ENTRIES)
- Error(ERR_WARN, "using %d level directories -- ignoring the rest",
- current_entry);
-
closedir(dir);
- if (current_entry == start_entry)
+ if (!valid_entry_found)
Error(ERR_WARN, "cannot find any valid level series in directory '%s'",
level_directory);
-
- return current_entry;
}
void LoadLevelInfo()
{
InitUserLevelDirectory(getLoginName());
- num_leveldirs = 0;
- leveldir_nr = 0;
+ DrawInitText("Loading level series:", 120, FC_GREEN);
+
+ LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory);
+ LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(""));
- num_leveldirs = LoadLevelInfoFromLevelDir(options.level_directory,
- num_leveldirs);
- num_leveldirs = LoadLevelInfoFromLevelDir(getUserLevelDir(""),
- num_leveldirs);
+ leveldir_current = getFirstValidLevelSeries(leveldir_first);
- if (num_leveldirs == 0)
+ if (leveldir_first == NULL)
Error(ERR_EXIT, "cannot find any valid level series in any directory");
- if (num_leveldirs > 1)
- qsort(leveldir, num_leveldirs, sizeof(struct LevelDirInfo),
- compareLevelDirInfoEntries);
+ sortLevelDirInfo(&leveldir_first, compareLevelDirInfoEntries);
+
+#if 0
+ dumpLevelDirInfo(leveldir_first, 0);
+#endif
}
static void SaveUserLevelInfo()
getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELINFO_COOKIE));
for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
- fprintf(file, "%s\n", getSetupLine("", i));
+ if (i != LEVELINFO_TOKEN_NAME_SHORT &&
+ i != LEVELINFO_TOKEN_NAME_SORTING &&
+ i != LEVELINFO_TOKEN_IMPORTED_FROM)
+ fprintf(file, "%s\n", getSetupLine("", i));
fclose(file);
free(filename);
chmod(filename, SETUP_PERMS);
}
-void LoadLevelSetup()
+void LoadLevelSetup_LastSeries()
{
char *filename;
+ struct SetupFileList *level_setup_list = NULL;
/* always start with reliable default values */
- leveldir_nr = 0;
- level_nr = 0;
+ leveldir_current = leveldir_first;
- filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
+ /* ----------------------------------------------------------------------- */
+ /* ~/.rocksndiamonds/levelsetup.conf */
+ /* ----------------------------------------------------------------------- */
- if (level_setup_list)
- freeSetupFileList(level_setup_list);
-
- level_setup_list = loadSetupFileList(filename);
+ filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
- if (level_setup_list)
+ if ((level_setup_list = loadSetupFileList(filename)))
{
char *last_level_series =
getTokenValue(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES);
- leveldir_nr = getLevelSeriesNrFromLevelSeriesName(last_level_series);
- level_nr = getLastPlayedLevelOfLevelSeries(last_level_series);
+ leveldir_current = getLevelDirInfoFromFilename(last_level_series);
+ if (leveldir_current == NULL)
+ leveldir_current = leveldir_first;
checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
+
+ freeSetupFileList(level_setup_list);
}
else
- {
- level_setup_list = newSetupFileList(TOKEN_STR_FILE_IDENTIFIER,
- LEVELSETUP_COOKIE);
Error(ERR_WARN, "using default setup values");
- }
free(filename);
}
-void SaveLevelSetup()
+void SaveLevelSetup_LastSeries()
{
char *filename;
- struct SetupFileList *list_entry = level_setup_list;
+ char *level_subdir = leveldir_current->filename;
FILE *file;
- InitUserDataDirectory();
+ /* ----------------------------------------------------------------------- */
+ /* ~/.rocksndiamonds/levelsetup.conf */
+ /* ----------------------------------------------------------------------- */
- setTokenValue(level_setup_list,
- TOKEN_STR_LAST_LEVEL_SERIES, leveldir[leveldir_nr].filename);
-
- setTokenValue(level_setup_list,
- leveldir[leveldir_nr].filename, int2str(level_nr, 0));
+ InitUserDataDirectory();
filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
LEVELSETUP_COOKIE));
- while (list_entry)
+ fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_LEVEL_SERIES,
+ level_subdir));
+
+ fclose(file);
+ free(filename);
+
+ chmod(filename, SETUP_PERMS);
+}
+
+static void checkSeriesInfo()
+{
+ static char *level_directory = NULL;
+ DIR *dir;
+ struct dirent *dir_entry;
+
+ /* check for more levels besides the 'levels' field of 'levelinfo.conf' */
+
+ level_directory = getPath2((leveldir_current->user_defined ?
+ getUserLevelDir("") :
+ options.level_directory),
+ leveldir_current->filename);
+
+ if ((dir = opendir(level_directory)) == NULL)
+ {
+ Error(ERR_WARN, "cannot read level directory '%s'", level_directory);
+ return;
+ }
+
+ while ((dir_entry = readdir(dir)) != NULL) /* last directory entry */
{
- if (strcmp(list_entry->token, TOKEN_STR_FILE_IDENTIFIER) != 0)
- fprintf(file, "%s\n",
- getFormattedSetupEntry(list_entry->token, list_entry->value));
+ if (strlen(dir_entry->d_name) > 4 &&
+ dir_entry->d_name[3] == '.' &&
+ strcmp(&dir_entry->d_name[4], LEVELFILE_EXTENSION) == 0)
+ {
+ char levelnum_str[4];
+ int levelnum_value;
- /* just to make things nicer :) */
- if (strcmp(list_entry->token, TOKEN_STR_LAST_LEVEL_SERIES) == 0)
- fprintf(file, "\n");
+ strncpy(levelnum_str, dir_entry->d_name, 3);
+ levelnum_str[3] = '\0';
+
+ levelnum_value = atoi(levelnum_str);
+
+ if (levelnum_value < leveldir_current->first_level)
+ {
+ Error(ERR_WARN, "additional level %d found", levelnum_value);
+ leveldir_current->first_level = levelnum_value;
+ }
+ else if (levelnum_value > leveldir_current->last_level)
+ {
+ Error(ERR_WARN, "additional level %d found", levelnum_value);
+ leveldir_current->last_level = levelnum_value;
+ }
+ }
+ }
+
+ closedir(dir);
+}
+
+void LoadLevelSetup_SeriesInfo()
+{
+ char *filename;
+ struct SetupFileList *level_setup_list = NULL;
+ char *level_subdir = leveldir_current->filename;
+
+ /* always start with reliable default values */
+ level_nr = leveldir_current->first_level;
+
+ checkSeriesInfo(leveldir_current);
+
+ /* ----------------------------------------------------------------------- */
+ /* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
+ /* ----------------------------------------------------------------------- */
+
+ level_subdir = leveldir_current->filename;
+
+ filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
+
+ if ((level_setup_list = loadSetupFileList(filename)))
+ {
+ char *token_value;
+
+ token_value = getTokenValue(level_setup_list, TOKEN_STR_LAST_PLAYED_LEVEL);
+
+ if (token_value)
+ {
+ level_nr = atoi(token_value);
+
+ if (level_nr < leveldir_current->first_level)
+ level_nr = leveldir_current->first_level;
+ if (level_nr > leveldir_current->last_level)
+ level_nr = leveldir_current->last_level;
+ }
- list_entry = list_entry->next;
+ token_value = getTokenValue(level_setup_list, TOKEN_STR_HANDICAP_LEVEL);
+
+ if (token_value)
+ {
+ int level_nr = atoi(token_value);
+
+ if (level_nr < leveldir_current->first_level)
+ level_nr = leveldir_current->first_level;
+ if (level_nr > leveldir_current->last_level + 1)
+ level_nr = leveldir_current->last_level;
+
+ if (leveldir_current->user_defined)
+ level_nr = leveldir_current->last_level;
+
+ leveldir_current->handicap_level = level_nr;
+ }
+
+ checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
+
+ freeSetupFileList(level_setup_list);
}
+ else
+ Error(ERR_WARN, "using default setup values");
+
+ free(filename);
+}
+
+void SaveLevelSetup_SeriesInfo()
+{
+ char *filename;
+ char *level_subdir = leveldir_current->filename;
+ char *level_nr_str = int2str(level_nr, 0);
+ char *handicap_level_str = int2str(leveldir_current->handicap_level, 0);
+ FILE *file;
+
+ /* ----------------------------------------------------------------------- */
+ /* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
+ /* ----------------------------------------------------------------------- */
+
+ InitLevelSetupDirectory(level_subdir);
+
+ filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
+
+ if (!(file = fopen(filename, "w")))
+ {
+ Error(ERR_WARN, "cannot write setup file '%s'", filename);
+ free(filename);
+ return;
+ }
+
+ fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
+ LEVELSETUP_COOKIE));
+ fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_LEVEL,
+ level_nr_str));
+ fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_HANDICAP_LEVEL,
+ handicap_level_str));
fclose(file);
free(filename);
}
#ifdef MSDOS
-static boolean initErrorFile()
+void initErrorFile()
{
char *filename;
- FILE *error_file;
InitUserDataDirectory();
filename = getPath2(getUserDataDir(), ERROR_FILENAME);
- error_file = fopen(filename, "w");
+ unlink(filename);
free(filename);
-
- if (error_file == NULL)
- return FALSE;
-
- fclose(error_file);
-
- return TRUE;
}
FILE *openErrorFile()
{
- static boolean first_access = TRUE;
char *filename;
FILE *error_file;
- if (first_access)
- {
- if (!initErrorFile())
- return NULL;
-
- first_access = FALSE;
- }
-
filename = getPath2(getUserDataDir(), ERROR_FILENAME);
error_file = fopen(filename, "a");
free(filename);