&xx_envelope.ysize, MAX_ENVELOPE_YSIZE,
},
+ {
+ -1, -1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
+ &xx_envelope.autowrap, FALSE
+ },
+ {
+ -1, -1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
+ &xx_envelope.centered, FALSE
+ },
+
{
-1, -1,
TYPE_STRING, CONF_VALUE_BYTES(1),
break;
case 0x0e77: /* quicksand (boulder) */
- element = EL_QUICKSAND_FULL;
+ element = EL_QUICKSAND_FAST_FULL;
break;
case 0x0e99: /* slow quicksand (boulder) */
break;
case 0x0ed2:
- element = EL_EXIT_OPEN;
+ element = EL_EM_EXIT_OPEN;
break;
case 0x0ee3:
- element = EL_EXIT_CLOSED;
+ element = EL_EM_EXIT_CLOSED;
break;
case 0x0eeb:
- element = EL_STEEL_EXIT_OPEN;
+ element = EL_EM_STEEL_EXIT_OPEN;
break;
case 0x0efc:
- element = EL_STEEL_EXIT_CLOSED;
+ element = EL_EM_STEEL_EXIT_CLOSED;
break;
case 0x0f4f: /* dynamite (lit 1) */
- element = EL_DYNAMITE_ACTIVE;
+ element = EL_EM_DYNAMITE_ACTIVE;
break;
case 0x0f57: /* dynamite (lit 2) */
- element = EL_DYNAMITE_ACTIVE;
+ element = EL_EM_DYNAMITE_ACTIVE;
break;
case 0x0f5f: /* dynamite (lit 3) */
- element = EL_DYNAMITE_ACTIVE;
+ element = EL_EM_DYNAMITE_ACTIVE;
break;
case 0x0f67: /* dynamite (lit 4) */
- element = EL_DYNAMITE_ACTIVE;
+ element = EL_EM_DYNAMITE_ACTIVE;
break;
case 0x0f81:
break;
case 0x0fb9:
- element = EL_MAGIC_WALL;
+ element = EL_DC_MAGIC_WALL;
break;
case 0x0fd0:
break;
case 0x1437:
- element = EL_SWITCHGATE_SWITCH_UP;
+ element = EL_DC_SWITCHGATE_SWITCH_UP;
break;
case 0x143a:
break;
case 0x14ce: /* growing steel wall (left/right) */
- element = EL_EXPANDABLE_WALL_HORIZONTAL;
+ element = EL_EXPANDABLE_STEELWALL_HORIZONTAL;
break;
case 0x14df: /* growing steel wall (up/down) */
- element = EL_EXPANDABLE_WALL_VERTICAL;
+ element = EL_EXPANDABLE_STEELWALL_VERTICAL;
break;
case 0x14e8: /* growing steel wall (up/down/left/right) */
- element = EL_EXPANDABLE_WALL_ANY;
+ element = EL_EXPANDABLE_STEELWALL_ANY;
break;
case 0x14e9:
- element = EL_SHIELD_NORMAL;
+ element = EL_SHIELD_DEADLY;
break;
case 0x1501:
break;
case 0x1578: /* quicksand (empty) */
- element = EL_QUICKSAND_EMPTY;
+ element = EL_QUICKSAND_FAST_EMPTY;
break;
case 0x1579: /* slow quicksand (empty) */
/* EL_SAND */
/* 0x1590 - 0x159f: */
- /* EL_LANDMINE */
+ /* EL_DC_LANDMINE */
case 0x15a0:
- element = EL_DYNAMITE;
+ element = EL_EM_DYNAMITE;
break;
case 0x15a1: /* key (red) */
break;
case 0x15a5: /* key (white) */
- element = EL_KEY_WHITE;
+ element = EL_DC_KEY_WHITE;
break;
case 0x15a6:
break;
case 0x1615: /* (blue steel) */
- element = EL_STEELCHAR_A;
+ element = EL_STEEL_CHAR_A;
break;
case 0x1616: /* (blue steel) */
- element = EL_STEELCHAR_B;
+ element = EL_STEEL_CHAR_B;
break;
case 0x1617: /* (blue steel) */
- element = EL_STEELCHAR_C;
+ element = EL_STEEL_CHAR_C;
break;
case 0x1618: /* (blue steel) */
- element = EL_STEELCHAR_D;
+ element = EL_STEEL_CHAR_D;
break;
case 0x1619: /* (blue steel) */
- element = EL_STEELCHAR_E;
+ element = EL_STEEL_CHAR_E;
break;
case 0x161a: /* (blue steel) */
- element = EL_STEELCHAR_F;
+ element = EL_STEEL_CHAR_F;
break;
case 0x161b: /* (blue steel) */
- element = EL_STEELCHAR_G;
+ element = EL_STEEL_CHAR_G;
break;
case 0x161c: /* (blue steel) */
- element = EL_STEELCHAR_H;
+ element = EL_STEEL_CHAR_H;
break;
case 0x161d: /* (blue steel) */
- element = EL_STEELCHAR_I;
+ element = EL_STEEL_CHAR_I;
break;
case 0x161e: /* (blue steel) */
- element = EL_STEELCHAR_J;
+ element = EL_STEEL_CHAR_J;
break;
case 0x161f: /* (blue steel) */
- element = EL_STEELCHAR_K;
+ element = EL_STEEL_CHAR_K;
break;
case 0x1620: /* (blue steel) */
- element = EL_STEELCHAR_L;
+ element = EL_STEEL_CHAR_L;
break;
case 0x1621: /* (blue steel) */
- element = EL_STEELCHAR_M;
+ element = EL_STEEL_CHAR_M;
break;
case 0x1622: /* (blue steel) */
- element = EL_STEELCHAR_N;
+ element = EL_STEEL_CHAR_N;
break;
case 0x1623: /* (blue steel) */
- element = EL_STEELCHAR_O;
+ element = EL_STEEL_CHAR_O;
break;
case 0x1624: /* (blue steel) */
- element = EL_STEELCHAR_P;
+ element = EL_STEEL_CHAR_P;
break;
case 0x1625: /* (blue steel) */
- element = EL_STEELCHAR_Q;
+ element = EL_STEEL_CHAR_Q;
break;
case 0x1626: /* (blue steel) */
- element = EL_STEELCHAR_R;
+ element = EL_STEEL_CHAR_R;
break;
case 0x1627: /* (blue steel) */
- element = EL_STEELCHAR_S;
+ element = EL_STEEL_CHAR_S;
break;
case 0x1628: /* (blue steel) */
- element = EL_STEELCHAR_T;
+ element = EL_STEEL_CHAR_T;
break;
case 0x1629: /* (blue steel) */
- element = EL_STEELCHAR_U;
+ element = EL_STEEL_CHAR_U;
break;
case 0x162a: /* (blue steel) */
- element = EL_STEELCHAR_V;
+ element = EL_STEEL_CHAR_V;
break;
case 0x162b: /* (blue steel) */
- element = EL_STEELCHAR_W;
+ element = EL_STEEL_CHAR_W;
break;
case 0x162c: /* (blue steel) */
- element = EL_STEELCHAR_X;
+ element = EL_STEEL_CHAR_X;
break;
case 0x162d: /* (blue steel) */
- element = EL_STEELCHAR_Y;
+ element = EL_STEEL_CHAR_Y;
break;
case 0x162e: /* (blue steel) */
- element = EL_STEELCHAR_Z;
+ element = EL_STEEL_CHAR_Z;
break;
case 0x162f: /* (blue steel) */
- element = EL_STEELCHAR_AUMLAUT;
+ element = EL_STEEL_CHAR_AUMLAUT;
break;
case 0x1630: /* (blue steel) */
- element = EL_STEELCHAR_OUMLAUT;
+ element = EL_STEEL_CHAR_OUMLAUT;
break;
case 0x1631: /* (blue steel) */
- element = EL_STEELCHAR_UUMLAUT;
+ element = EL_STEEL_CHAR_UUMLAUT;
break;
case 0x1632: /* (blue steel) */
- element = EL_STEELCHAR_0;
+ element = EL_STEEL_CHAR_0;
break;
case 0x1633: /* (blue steel) */
- element = EL_STEELCHAR_1;
+ element = EL_STEEL_CHAR_1;
break;
case 0x1634: /* (blue steel) */
- element = EL_STEELCHAR_2;
+ element = EL_STEEL_CHAR_2;
break;
case 0x1635: /* (blue steel) */
- element = EL_STEELCHAR_3;
+ element = EL_STEEL_CHAR_3;
break;
case 0x1636: /* (blue steel) */
- element = EL_STEELCHAR_4;
+ element = EL_STEEL_CHAR_4;
break;
case 0x1637: /* (blue steel) */
- element = EL_STEELCHAR_5;
+ element = EL_STEEL_CHAR_5;
break;
case 0x1638: /* (blue steel) */
- element = EL_STEELCHAR_6;
+ element = EL_STEEL_CHAR_6;
break;
case 0x1639: /* (blue steel) */
- element = EL_STEELCHAR_7;
+ element = EL_STEEL_CHAR_7;
break;
case 0x163a: /* (blue steel) */
- element = EL_STEELCHAR_8;
+ element = EL_STEEL_CHAR_8;
break;
case 0x163b: /* (blue steel) */
- element = EL_STEELCHAR_9;
+ element = EL_STEEL_CHAR_9;
break;
case 0x163c: /* (blue steel) */
- element = EL_STEELCHAR_PERIOD;
+ element = EL_STEEL_CHAR_PERIOD;
break;
case 0x163d: /* (blue steel) */
- element = EL_STEELCHAR_EXCLAM;
+ element = EL_STEEL_CHAR_EXCLAM;
break;
case 0x163e: /* (blue steel) */
- element = EL_STEELCHAR_COLON;
+ element = EL_STEEL_CHAR_COLON;
break;
case 0x163f: /* (blue steel) */
- element = EL_STEELCHAR_LESS;
+ element = EL_STEEL_CHAR_LESS;
break;
case 0x1640: /* (blue steel) */
- element = EL_STEELCHAR_GREATER;
+ element = EL_STEEL_CHAR_GREATER;
break;
case 0x1641: /* (blue steel) */
- element = EL_STEELCHAR_QUESTION;
+ element = EL_STEEL_CHAR_QUESTION;
break;
case 0x1642: /* (blue steel) */
- element = EL_STEELCHAR_COPYRIGHT;
+ element = EL_STEEL_CHAR_COPYRIGHT;
break;
case 0x1643: /* (blue steel) */
- element = EL_STEELCHAR_UP;
+ element = EL_STEEL_CHAR_UP;
break;
case 0x1644: /* (blue steel) */
- element = EL_STEELCHAR_DOWN;
+ element = EL_STEEL_CHAR_DOWN;
break;
case 0x1645: /* (blue steel) */
- element = EL_STEELCHAR_BUTTON;
+ element = EL_STEEL_CHAR_BUTTON;
break;
case 0x1646: /* (blue steel) */
- element = EL_STEELCHAR_PLUS;
+ element = EL_STEEL_CHAR_PLUS;
break;
case 0x1647: /* (blue steel) */
- element = EL_STEELCHAR_MINUS;
+ element = EL_STEEL_CHAR_MINUS;
break;
case 0x1648: /* (blue steel) */
- element = EL_STEELCHAR_APOSTROPHE;
+ element = EL_STEEL_CHAR_APOSTROPHE;
break;
case 0x1649: /* (blue steel) */
- element = EL_STEELCHAR_PARENLEFT;
+ element = EL_STEEL_CHAR_PARENLEFT;
break;
case 0x164a: /* (blue steel) */
- element = EL_STEELCHAR_PARENRIGHT;
+ element = EL_STEEL_CHAR_PARENRIGHT;
break;
case 0x164b: /* (green steel) */
- element = EL_STEELCHAR_A;
+ element = EL_STEEL_CHAR_A;
break;
case 0x164c: /* (green steel) */
- element = EL_STEELCHAR_B;
+ element = EL_STEEL_CHAR_B;
break;
case 0x164d: /* (green steel) */
- element = EL_STEELCHAR_C;
+ element = EL_STEEL_CHAR_C;
break;
case 0x164e: /* (green steel) */
- element = EL_STEELCHAR_D;
+ element = EL_STEEL_CHAR_D;
break;
case 0x164f: /* (green steel) */
- element = EL_STEELCHAR_E;
+ element = EL_STEEL_CHAR_E;
break;
case 0x1650: /* (green steel) */
- element = EL_STEELCHAR_F;
+ element = EL_STEEL_CHAR_F;
break;
case 0x1651: /* (green steel) */
- element = EL_STEELCHAR_G;
+ element = EL_STEEL_CHAR_G;
break;
case 0x1652: /* (green steel) */
- element = EL_STEELCHAR_H;
+ element = EL_STEEL_CHAR_H;
break;
case 0x1653: /* (green steel) */
- element = EL_STEELCHAR_I;
+ element = EL_STEEL_CHAR_I;
break;
case 0x1654: /* (green steel) */
- element = EL_STEELCHAR_J;
+ element = EL_STEEL_CHAR_J;
break;
case 0x1655: /* (green steel) */
- element = EL_STEELCHAR_K;
+ element = EL_STEEL_CHAR_K;
break;
case 0x1656: /* (green steel) */
- element = EL_STEELCHAR_L;
+ element = EL_STEEL_CHAR_L;
break;
case 0x1657: /* (green steel) */
- element = EL_STEELCHAR_M;
+ element = EL_STEEL_CHAR_M;
break;
case 0x1658: /* (green steel) */
- element = EL_STEELCHAR_N;
+ element = EL_STEEL_CHAR_N;
break;
case 0x1659: /* (green steel) */
- element = EL_STEELCHAR_O;
+ element = EL_STEEL_CHAR_O;
break;
case 0x165a: /* (green steel) */
- element = EL_STEELCHAR_P;
+ element = EL_STEEL_CHAR_P;
break;
case 0x165b: /* (green steel) */
- element = EL_STEELCHAR_Q;
+ element = EL_STEEL_CHAR_Q;
break;
case 0x165c: /* (green steel) */
- element = EL_STEELCHAR_R;
+ element = EL_STEEL_CHAR_R;
break;
case 0x165d: /* (green steel) */
- element = EL_STEELCHAR_S;
+ element = EL_STEEL_CHAR_S;
break;
case 0x165e: /* (green steel) */
- element = EL_STEELCHAR_T;
+ element = EL_STEEL_CHAR_T;
break;
case 0x165f: /* (green steel) */
- element = EL_STEELCHAR_U;
+ element = EL_STEEL_CHAR_U;
break;
case 0x1660: /* (green steel) */
- element = EL_STEELCHAR_V;
+ element = EL_STEEL_CHAR_V;
break;
case 0x1661: /* (green steel) */
- element = EL_STEELCHAR_W;
+ element = EL_STEEL_CHAR_W;
break;
case 0x1662: /* (green steel) */
- element = EL_STEELCHAR_X;
+ element = EL_STEEL_CHAR_X;
break;
case 0x1663: /* (green steel) */
- element = EL_STEELCHAR_Y;
+ element = EL_STEEL_CHAR_Y;
break;
case 0x1664: /* (green steel) */
- element = EL_STEELCHAR_Z;
+ element = EL_STEEL_CHAR_Z;
break;
case 0x1665: /* (green steel) */
- element = EL_STEELCHAR_AUMLAUT;
+ element = EL_STEEL_CHAR_AUMLAUT;
break;
case 0x1666: /* (green steel) */
- element = EL_STEELCHAR_OUMLAUT;
+ element = EL_STEEL_CHAR_OUMLAUT;
break;
case 0x1667: /* (green steel) */
- element = EL_STEELCHAR_UUMLAUT;
+ element = EL_STEEL_CHAR_UUMLAUT;
break;
case 0x1668: /* (green steel) */
- element = EL_STEELCHAR_0;
+ element = EL_STEEL_CHAR_0;
break;
case 0x1669: /* (green steel) */
- element = EL_STEELCHAR_1;
+ element = EL_STEEL_CHAR_1;
break;
case 0x166a: /* (green steel) */
- element = EL_STEELCHAR_2;
+ element = EL_STEEL_CHAR_2;
break;
case 0x166b: /* (green steel) */
- element = EL_STEELCHAR_3;
+ element = EL_STEEL_CHAR_3;
break;
case 0x166c: /* (green steel) */
- element = EL_STEELCHAR_4;
+ element = EL_STEEL_CHAR_4;
break;
case 0x166d: /* (green steel) */
- element = EL_STEELCHAR_5;
+ element = EL_STEEL_CHAR_5;
break;
case 0x166e: /* (green steel) */
- element = EL_STEELCHAR_6;
+ element = EL_STEEL_CHAR_6;
break;
case 0x166f: /* (green steel) */
- element = EL_STEELCHAR_7;
+ element = EL_STEEL_CHAR_7;
break;
case 0x1670: /* (green steel) */
- element = EL_STEELCHAR_8;
+ element = EL_STEEL_CHAR_8;
break;
case 0x1671: /* (green steel) */
- element = EL_STEELCHAR_9;
+ element = EL_STEEL_CHAR_9;
break;
case 0x1672: /* (green steel) */
- element = EL_STEELCHAR_PERIOD;
+ element = EL_STEEL_CHAR_PERIOD;
break;
case 0x1673: /* (green steel) */
- element = EL_STEELCHAR_EXCLAM;
+ element = EL_STEEL_CHAR_EXCLAM;
break;
case 0x1674: /* (green steel) */
- element = EL_STEELCHAR_COLON;
+ element = EL_STEEL_CHAR_COLON;
break;
case 0x1675: /* (green steel) */
- element = EL_STEELCHAR_LESS;
+ element = EL_STEEL_CHAR_LESS;
break;
case 0x1676: /* (green steel) */
- element = EL_STEELCHAR_GREATER;
+ element = EL_STEEL_CHAR_GREATER;
break;
case 0x1677: /* (green steel) */
- element = EL_STEELCHAR_QUESTION;
+ element = EL_STEEL_CHAR_QUESTION;
break;
case 0x1678: /* (green steel) */
- element = EL_STEELCHAR_COPYRIGHT;
+ element = EL_STEEL_CHAR_COPYRIGHT;
break;
case 0x1679: /* (green steel) */
- element = EL_STEELCHAR_UP;
+ element = EL_STEEL_CHAR_UP;
break;
case 0x167a: /* (green steel) */
- element = EL_STEELCHAR_DOWN;
+ element = EL_STEEL_CHAR_DOWN;
break;
case 0x167b: /* (green steel) */
- element = EL_STEELCHAR_BUTTON;
+ element = EL_STEEL_CHAR_BUTTON;
break;
case 0x167c: /* (green steel) */
- element = EL_STEELCHAR_PLUS;
+ element = EL_STEEL_CHAR_PLUS;
break;
case 0x167d: /* (green steel) */
- element = EL_STEELCHAR_MINUS;
+ element = EL_STEEL_CHAR_MINUS;
break;
case 0x167e: /* (green steel) */
- element = EL_STEELCHAR_APOSTROPHE;
+ element = EL_STEEL_CHAR_APOSTROPHE;
break;
case 0x167f: /* (green steel) */
- element = EL_STEELCHAR_PARENLEFT;
+ element = EL_STEEL_CHAR_PARENLEFT;
break;
case 0x1680: /* (green steel) */
- element = EL_STEELCHAR_PARENRIGHT;
+ element = EL_STEEL_CHAR_PARENRIGHT;
break;
case 0x1681: /* gate (red) */
break;
case 0x1689: /* gate (white) */
- element = EL_DOOR_WHITE;
+ element = EL_DC_GATE_WHITE;
break;
case 0x168a: /* secret gate (white) */
- element = EL_DOOR_WHITE_GRAY;
+ element = EL_DC_GATE_WHITE_GRAY;
break;
case 0x168b: /* secret gate (no key) */
- element = EL_UNKNOWN;
+ element = EL_DC_GATE_FAKE_GRAY;
break;
case 0x168c:
break;
case 0x168d:
- element = EL_TIMEGATE_SWITCH;
+ element = EL_DC_TIMEGATE_SWITCH;
break;
case 0x168e:
break;
case 0x1696: /* steel wall (left) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_LEFT;
break;
case 0x1697: /* steel wall (bottom) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_BOTTOM;
break;
case 0x1698: /* steel wall (right) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_RIGHT;
break;
case 0x1699: /* steel wall (top) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_TOP;
break;
case 0x169a: /* steel wall (left/bottom) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_BOTTOMLEFT;
break;
case 0x169b: /* steel wall (right/bottom) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_BOTTOMRIGHT;
break;
case 0x169c: /* steel wall (right/top) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_TOPRIGHT;
break;
case 0x169d: /* steel wall (left/top) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_TOPLEFT;
break;
case 0x169e: /* steel wall (right/bottom small) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_BOTTOMRIGHT_2;
break;
case 0x169f: /* steel wall (left/bottom small) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_BOTTOMLEFT_2;
break;
case 0x16a0: /* steel wall (right/top small) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_TOPRIGHT_2;
break;
case 0x16a1: /* steel wall (left/top small) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_TOPLEFT_2;
break;
case 0x16a2: /* steel wall (left/right) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_VERTICAL;
break;
case 0x16a3: /* steel wall (top/bottom) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_1_HORIZONTAL;
break;
case 0x16a4: /* steel wall 2 (left end) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_2_LEFT;
break;
case 0x16a5: /* steel wall 2 (right end) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_2_RIGHT;
break;
case 0x16a6: /* steel wall 2 (top end) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_2_TOP;
break;
case 0x16a7: /* steel wall 2 (bottom end) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_2_BOTTOM;
break;
case 0x16a8: /* steel wall 2 (left/right) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_2_HORIZONTAL;
break;
case 0x16a9: /* steel wall 2 (up/down) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_2_VERTICAL;
break;
case 0x16aa: /* steel wall 2 (mid) */
- element = EL_STEELWALL;
+ element = EL_DC_STEELWALL_2_MIDDLE;
break;
case 0x16ab:
else if (element >= 0x157c && element <= 0x158b)
element = EL_SAND;
else if (element >= 0x1590 && element <= 0x159f)
- element = EL_LANDMINE;
+ element = EL_DC_LANDMINE;
else if (element >= 0x16bc && element <= 0x16cb)
element = EL_INVISIBLE_SAND;
else
level->envelope[0].text[envelope_size] = '\0';
+ level->envelope[0].xsize = MAX_ENVELOPE_XSIZE;
+ level->envelope[0].ysize = 10;
+ level->envelope[0].autowrap = TRUE;
+ level->envelope[0].centered = TRUE;
+
for (i = 0; i < level_name_len; i++)
level->name[i] = header[level_name_pos + 1 + i];
level->name[level_name_len] = '\0';
level->shield_normal_time = header[58] | (header[59] << 8);
fclose(file);
+
+ /* Diamond Caves has the same (strange) behaviour as Emerald Mine that gems
+ can slip down from flat walls, like normal walls and steel walls */
+ level->em_slippery_gems = TRUE;
+
+#if 0
+ /* Diamond Caves II levels are always surrounded by indestructible wall, but
+ not necessarily in a rectangular way -- fill with invisible steel wall */
+
+ /* !!! not always true !!! keep level and set BorderElement instead !!! */
+
+ for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++)
+ {
+#if 1
+ if ((x == 0 || x == level->fieldx - 1 ||
+ y == 0 || y == level->fieldy - 1) &&
+ level->field[x][y] == EL_EMPTY)
+ level->field[x][y] = EL_INVISIBLE_STEELWALL;
+#else
+ if ((x == 0 || x == level->fieldx - 1 ||
+ y == 0 || y == level->fieldy - 1) &&
+ level->field[x][y] == EL_EMPTY)
+ FloodFillLevel(x, y, EL_INVISIBLE_STEELWALL,
+ level->field, level->fieldx, level->fieldy);
+#endif
+ }
+#endif
}
lev_fieldy = level->fieldy;
/* determine border element for this level */
- SetBorderElement();
+ if (level->file_info.type == LEVEL_FILE_TYPE_DC)
+ BorderElement = EL_EMPTY; /* (in editor, SetBorderElement() is used) */
+ else
+ SetBorderElement();
}
static void LoadLevel_InitNativeEngines(struct LevelInfo *level,char *filename)
#define SETUP_TOKEN_QUICK_SWITCH 20
#define SETUP_TOKEN_INPUT_ON_FOCUS 21
#define SETUP_TOKEN_PREFER_AGA_GRAPHICS 22
-#define SETUP_TOKEN_GRAPHICS_SET 23
-#define SETUP_TOKEN_SOUNDS_SET 24
-#define SETUP_TOKEN_MUSIC_SET 25
-#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 26
-#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 27
-#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 28
+#define SETUP_TOKEN_GAME_FRAME_DELAY 23
+#define SETUP_TOKEN_GRAPHICS_SET 24
+#define SETUP_TOKEN_SOUNDS_SET 25
+#define SETUP_TOKEN_MUSIC_SET 26
+#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 27
+#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 28
+#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 29
-#define NUM_GLOBAL_SETUP_TOKENS 29
+#define NUM_GLOBAL_SETUP_TOKENS 30
/* editor setup */
#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0
#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 6
#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 7
#define SETUP_TOKEN_EDITOR_EL_CHARS 8
-#define SETUP_TOKEN_EDITOR_EL_STEELCHARS 9
+#define SETUP_TOKEN_EDITOR_EL_STEEL_CHARS 9
#define SETUP_TOKEN_EDITOR_EL_CUSTOM 10
#define SETUP_TOKEN_EDITOR_EL_HEADLINES 11
#define SETUP_TOKEN_EDITOR_EL_USER_DEFINED 12
#define NUM_PLAYER_SETUP_TOKENS 16
/* system setup */
-#define SETUP_TOKEN_SYSTEM_SDL_AUDIODRIVER 0
-#define SETUP_TOKEN_SYSTEM_AUDIO_FRAGMENT_SIZE 1
+#define SETUP_TOKEN_SYSTEM_SDL_VIDEODRIVER 0
+#define SETUP_TOKEN_SYSTEM_SDL_AUDIODRIVER 1
+#define SETUP_TOKEN_SYSTEM_AUDIO_FRAGMENT_SIZE 2
-#define NUM_SYSTEM_SETUP_TOKENS 2
+#define NUM_SYSTEM_SETUP_TOKENS 3
/* options setup */
#define SETUP_TOKEN_OPTIONS_VERBOSE 0
{ TYPE_SWITCH, &si.quick_switch, "quick_player_switch" },
{ TYPE_SWITCH, &si.input_on_focus, "input_on_focus" },
{ TYPE_SWITCH, &si.prefer_aga_graphics, "prefer_aga_graphics" },
+ { TYPE_INTEGER,&si.game_frame_delay, "game_frame_delay" },
{ TYPE_STRING, &si.graphics_set, "graphics_set" },
{ TYPE_STRING, &si.sounds_set, "sounds_set" },
{ TYPE_STRING, &si.music_set, "music_set" },
{ TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" },
#endif
{ TYPE_SWITCH, &sei.el_chars, "editor.el_chars" },
- { TYPE_SWITCH, &sei.el_steelchars, "editor.el_steelchars" },
+ { TYPE_SWITCH, &sei.el_steel_chars, "editor.el_steel_chars" },
{ TYPE_SWITCH, &sei.el_custom, "editor.el_custom" },
#if 1
{ TYPE_SWITCH, ¬_used, "editor.el_headlines" },
{ TYPE_SWITCH, &seci.el_dc, "editor.cascade.el_dc" },
{ TYPE_SWITCH, &seci.el_dx, "editor.cascade.el_dx" },
{ TYPE_SWITCH, &seci.el_chars, "editor.cascade.el_chars" },
- { TYPE_SWITCH, &seci.el_steelchars, "editor.cascade.el_steelchars" },
+ { TYPE_SWITCH, &seci.el_steel_chars, "editor.cascade.el_steel_chars" },
{ TYPE_SWITCH, &seci.el_ce, "editor.cascade.el_ce" },
{ TYPE_SWITCH, &seci.el_ge, "editor.cascade.el_ge" },
{ TYPE_SWITCH, &seci.el_ref, "editor.cascade.el_ref" },
static struct TokenInfo system_setup_tokens[] =
{
+ { TYPE_STRING, &syi.sdl_videodriver, "system.sdl_videodriver" },
{ TYPE_STRING, &syi.sdl_audiodriver, "system.sdl_audiodriver" },
{ TYPE_INTEGER, &syi.audio_fragment_size,"system.audio_fragment_size" },
};
si->quick_switch = FALSE;
si->input_on_focus = FALSE;
si->prefer_aga_graphics = TRUE;
+ si->game_frame_delay = GAME_FRAME_DELAY;
si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR);
si->sounds_set = getStringCopy(SND_CLASSIC_SUBDIR);
si->override_level_sounds = FALSE;
si->override_level_music = FALSE;
- si->editor.el_boulderdash = TRUE;
- si->editor.el_emerald_mine = TRUE;
- si->editor.el_emerald_mine_club = TRUE;
- si->editor.el_more = TRUE;
- si->editor.el_sokoban = TRUE;
- si->editor.el_supaplex = TRUE;
- si->editor.el_diamond_caves = TRUE;
- si->editor.el_dx_boulderdash = TRUE;
- si->editor.el_chars = TRUE;
- si->editor.el_steelchars = TRUE;
- si->editor.el_custom = TRUE;
+ si->editor.el_boulderdash = TRUE;
+ si->editor.el_emerald_mine = TRUE;
+ si->editor.el_emerald_mine_club = TRUE;
+ si->editor.el_more = TRUE;
+ si->editor.el_sokoban = TRUE;
+ si->editor.el_supaplex = TRUE;
+ si->editor.el_diamond_caves = TRUE;
+ si->editor.el_dx_boulderdash = TRUE;
+ si->editor.el_chars = TRUE;
+ si->editor.el_steel_chars = TRUE;
+ si->editor.el_custom = TRUE;
si->editor.el_headlines = TRUE;
si->editor.el_user_defined = FALSE;
si->editor.show_element_token = FALSE;
- si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME;
- si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;
- si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE;
+ si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME;
+ si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;
+ si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE;
- si->shortcut.focus_player[0] = DEFAULT_KEY_FOCUS_PLAYER_1;
- si->shortcut.focus_player[1] = DEFAULT_KEY_FOCUS_PLAYER_2;
- si->shortcut.focus_player[2] = DEFAULT_KEY_FOCUS_PLAYER_3;
- si->shortcut.focus_player[3] = DEFAULT_KEY_FOCUS_PLAYER_4;
- si->shortcut.focus_player_all = DEFAULT_KEY_FOCUS_PLAYER_ALL;
+ si->shortcut.focus_player[0] = DEFAULT_KEY_FOCUS_PLAYER_1;
+ si->shortcut.focus_player[1] = DEFAULT_KEY_FOCUS_PLAYER_2;
+ si->shortcut.focus_player[2] = DEFAULT_KEY_FOCUS_PLAYER_3;
+ si->shortcut.focus_player[3] = DEFAULT_KEY_FOCUS_PLAYER_4;
+ si->shortcut.focus_player_all = DEFAULT_KEY_FOCUS_PLAYER_ALL;
for (i = 0; i < MAX_PLAYERS; i++)
{
si->input[i].key.drop = (i == 0 ? DEFAULT_KEY_DROP : KSYM_UNDEFINED);
}
+ si->system.sdl_videodriver = getStringCopy(ARG_DEFAULT);
si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT);
si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE;
si->editor_cascade.el_dx = TRUE;
si->editor_cascade.el_chars = FALSE;
- si->editor_cascade.el_steelchars = FALSE;
+ si->editor_cascade.el_steel_chars = FALSE;
si->editor_cascade.el_ce = FALSE;
si->editor_cascade.el_ge = FALSE;
si->editor_cascade.el_ref = FALSE;
static void LoadSpecialMenuDesignSettingsFromFilename(char *filename)
{
+ static struct TitleMessageInfo tmi;
+ static struct TokenInfo titlemessage_tokens[] =
+ {
+ { TYPE_INTEGER, &tmi.x, ".x" },
+ { TYPE_INTEGER, &tmi.y, ".y" },
+ { TYPE_INTEGER, &tmi.width, ".width" },
+ { TYPE_INTEGER, &tmi.height, ".height" },
+ { TYPE_INTEGER, &tmi.chars, ".chars" },
+ { TYPE_INTEGER, &tmi.lines, ".lines" },
+ { TYPE_INTEGER, &tmi.align, ".align" },
+ { TYPE_INTEGER, &tmi.valign, ".valign" },
+ { TYPE_INTEGER, &tmi.font, ".font" },
+ { TYPE_BOOLEAN, &tmi.autowrap, ".autowrap" },
+ { TYPE_BOOLEAN, &tmi.centered, ".centered" },
+ { TYPE_BOOLEAN, &tmi.parse_comments, ".parse_comments" },
+ { TYPE_INTEGER, &tmi.sort_priority, ".sort_priority" },
+ { TYPE_INTEGER, &tmi.anim_mode, ".anim_mode" },
+ { TYPE_INTEGER, &tmi.fade_delay, ".fade_delay" },
+ { TYPE_INTEGER, &tmi.post_delay, ".post_delay" },
+ { TYPE_INTEGER, &tmi.auto_delay, ".auto_delay" },
+
+ { -1, NULL, NULL }
+ };
+ static struct
+ {
+ struct TitleMessageInfo *array;
+ char *text;
+ }
+ titlemessage_arrays[] =
+ {
+ { titlemessage_initial, "[titlemessage_initial]" },
+ { titlemessage, "[titlemessage]" },
+
+ { NULL, NULL }
+ };
SetupFileHash *setup_file_hash;
- int i;
+ int i, j, k;
#if 0
printf("LoadSpecialMenuDesignSettings from file '%s' ...\n", filename);
if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
return;
+ /* the following initializes hierarchical values from dynamic configuration */
+
/* special case: initialize with default values that may be overwritten */
+ /* (e.g., init "menu.draw_xoffset.INFO" from "menu.draw_xoffset") */
for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
{
- char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset");
- char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset");
- char *list_size = getHashEntry(setup_file_hash, "menu.list_size");
+ char *value_1 = getHashEntry(setup_file_hash, "menu.draw_xoffset");
+ char *value_2 = getHashEntry(setup_file_hash, "menu.draw_yoffset");
+ char *value_3 = getHashEntry(setup_file_hash, "menu.list_size");
- if (value_x != NULL)
- menu.draw_xoffset[i] = get_integer_from_string(value_x);
- if (value_y != NULL)
- menu.draw_yoffset[i] = get_integer_from_string(value_y);
- if (list_size != NULL)
- menu.list_size[i] = get_integer_from_string(list_size);
+ if (value_1 != NULL)
+ menu.draw_xoffset[i] = get_integer_from_string(value_1);
+ if (value_2 != NULL)
+ menu.draw_yoffset[i] = get_integer_from_string(value_2);
+ if (value_3 != NULL)
+ menu.list_size[i] = get_integer_from_string(value_3);
}
/* special case: initialize with default values that may be overwritten */
+ /* (eg, init "menu.draw_xoffset.INFO[MUSIC]" from "menu.draw_xoffset.INFO") */
for (i = 0; i < NUM_SPECIAL_GFX_INFO_ARGS; i++)
{
- char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset.INFO");
- char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset.INFO");
+ char *value_1 = getHashEntry(setup_file_hash, "menu.draw_xoffset.INFO");
+ char *value_2 = getHashEntry(setup_file_hash, "menu.draw_yoffset.INFO");
- if (value_x != NULL)
- menu.draw_xoffset_info[i] = get_integer_from_string(value_x);
- if (value_y != NULL)
- menu.draw_yoffset_info[i] = get_integer_from_string(value_y);
+ if (value_1 != NULL)
+ menu.draw_xoffset_info[i] = get_integer_from_string(value_1);
+ if (value_2 != NULL)
+ menu.draw_yoffset_info[i] = get_integer_from_string(value_2);
+ }
+
+ /* special case: initialize with default values that may be overwritten */
+ /* (e.g., init "titlemessage_1.anim_mode" from "[titlemessage].anim_mode") */
+ for (i = 0; titlemessage_arrays[i].array != NULL; i++)
+ {
+ struct TitleMessageInfo *array = titlemessage_arrays[i].array;
+ char *base_token = titlemessage_arrays[i].text;
+
+ for (j = 0; titlemessage_tokens[j].type != -1; j++)
+ {
+ char *token = getStringCat2(base_token, titlemessage_tokens[j].text);
+ char *value = getHashEntry(setup_file_hash, token);
+
+ if (value != NULL)
+ {
+ int parameter_value = get_token_parameter_value(token, value);
+
+ for (k = 0; k < MAX_NUM_TITLE_MESSAGES; k++)
+ {
+ tmi = array[k];
+
+ if (titlemessage_tokens[j].type == TYPE_INTEGER)
+ *(boolean *)titlemessage_tokens[j].value = (boolean)parameter_value;
+ else
+ *(int *)titlemessage_tokens[j].value = (int)parameter_value;
+
+ array[k] = tmi;
+ }
+ }
+
+ free(token);
+ }
}
/* read (and overwrite with) values that may be specified in config file */
if (value != NULL)
*image_config_vars[i].value =
- get_auto_parameter_value(image_config_vars[i].token, value);
+ get_token_parameter_value(image_config_vars[i].token, value);
}
freeSetupFileHash(setup_file_hash);
char *filename_base = UNDEFINED_FILENAME, *filename_local;
int i, j;
- /* always start with reliable default values from default config */
+ /* always start with reliable default values from static default config */
for (i = 0; image_config_vars[i].token != NULL; i++)
for (j = 0; image_config[j].token != NULL; j++)
if (strEqual(image_config_vars[i].token, image_config[j].token))
*image_config_vars[i].value =
- get_auto_parameter_value(image_config_vars[i].token,
- image_config[j].value);
+ get_token_parameter_value(image_config_vars[i].token,
+ image_config[j].value);
+
+ /* the following initializes hierarchical values from static configuration */
+
+ /* special case: initialize "ARG_DEFAULT" values in static default config */
+ /* (e.g., initialize "[titlemessage].anim_mode" from "[title].anim_mode") */
+ titlemessage_initial_default.anim_mode = title_initial_default.anim_mode;
+ titlemessage_initial_default.fade_delay = title_initial_default.fade_delay;
+ titlemessage_initial_default.post_delay = title_initial_default.post_delay;
+ titlemessage_initial_default.auto_delay = title_initial_default.auto_delay;
+ titlemessage_default.anim_mode = title_default.anim_mode;
+ titlemessage_default.fade_delay = title_default.fade_delay;
+ titlemessage_default.post_delay = title_default.post_delay;
+ titlemessage_default.auto_delay = title_default.auto_delay;
+
+ /* special case: initialize "ARG_DEFAULT" values in static default config */
+ /* (e.g., init "titlemessage_1.anim_mode" from "[titlemessage].anim_mode") */
+ for (i = 0; i < MAX_NUM_TITLE_MESSAGES; i++)
+ {
+ titlemessage_initial[i] = titlemessage_initial_default;
+ titlemessage[i] = titlemessage_default;
+ }
if (!SETUP_OVERRIDE_ARTWORK(setup, ARTWORK_TYPE_GRAPHICS))
{
{
if (num_unknown_tokens == 0)
{
- Error(ERR_RETURN_LINE, "-");
- Error(ERR_RETURN, "warning: unknown token(s) found in config file:");
- Error(ERR_RETURN, "- config file: '%s'", filename);
+ Error(ERR_INFO_LINE, "-");
+ Error(ERR_INFO, "warning: unknown token(s) found in config file:");
+ Error(ERR_INFO, "- config file: '%s'", filename);
num_unknown_tokens++;
}
- Error(ERR_RETURN, "- token: '%s'", list->token);
+ Error(ERR_INFO, "- token: '%s'", list->token);
}
}
if (num_unknown_tokens > 0)
- Error(ERR_RETURN_LINE, "-");
+ Error(ERR_INFO_LINE, "-");
while (*num_elements % 4) /* pad with empty elements, if needed */
(*elements)[(*num_elements)++] = EL_EMPTY;
{
if (token_nr == 0)
{
- Error(ERR_RETURN_LINE, "-");
- Error(ERR_RETURN, "warning: unknown token(s) found in config file:");
- Error(ERR_RETURN, "- config file: '%s'", filename);
+ Error(ERR_INFO_LINE, "-");
+ Error(ERR_INFO, "warning: unknown token(s) found in config file:");
+ Error(ERR_INFO, "- config file: '%s'", filename);
}
- Error(ERR_RETURN, "- token: '%s'", token);
+ Error(ERR_INFO, "- token: '%s'", token);
}
void print_unknown_token_end(int token_nr)
{
if (token_nr > 0)
- Error(ERR_RETURN_LINE, "-");
+ Error(ERR_INFO_LINE, "-");
}
void LoadHelpAnimInfo()