#define MAX_LINE_LEN 1000 /* maximal input line length */
#define CHUNK_ID_LEN 4 /* IFF style chunk id length */
#define LEVEL_HEADER_SIZE 80 /* size of level file header */
-#define LEVEL_HEADER_UNUSED 18 /* unused level header bytes */
+#define LEVEL_HEADER_UNUSED 15 /* unused level header bytes */
#define TAPE_HEADER_SIZE 20 /* size of tape file header */
#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */
-#define FILE_VERSION_1_0 10 /* old 1.0 file version */
-#define FILE_VERSION_1_2 12 /* actual file version */
+#define FILE_VERSION_1_0 10 /* 1.0 file version (old) */
+#define FILE_VERSION_1_2 12 /* 1.2 file version (still in use) */
+#define FILE_VERSION_1_4 14 /* 1.4 file version (new) */
/* file identifier strings */
-#define LEVEL_COOKIE "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.2"
+#define LEVEL_COOKIE "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.4"
#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
#define TAPE_COOKIE "ROCKSNDIAMONDS_TAPE_FILE_VERSION_1.2"
#define SETUP_COOKIE "ROCKSNDIAMONDS_SETUP_FILE_VERSION_1.2"
#define LEVELINFO_COOKIE "ROCKSNDIAMONDS_LEVELINFO_FILE_VERSION_1.2"
/* old file identifiers for backward compatibility */
#define LEVEL_COOKIE_10 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.0"
+#define LEVEL_COOKIE_12 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.2"
#define TAPE_COOKIE_10 "ROCKSNDIAMONDS_LEVELREC_FILE_VERSION_1.0"
/* file names and filename extensions */
#ifndef MSDOS
#define USERDATA_DIRECTORY ".rocksndiamonds"
+#define LEVELSETUP_DIRECTORY "levelsetup"
#define SETUP_FILENAME "setup.conf"
#define LEVELSETUP_FILENAME "levelsetup.conf"
#define LEVELINFO_FILENAME "levelinfo.conf"
#define SCOREFILE_EXTENSION "score"
#else
#define USERDATA_DIRECTORY "userdata"
+#define LEVELSETUP_DIRECTORY "lvlsetup"
#define SETUP_FILENAME "setup.cnf"
#define LEVELSETUP_FILENAME "lvlsetup.cnf"
#define LEVELINFO_FILENAME "lvlinfo.cnf"
#define LEVELFILE_EXTENSION "lvl"
-#define TAPEFILE_EXTENSION "rec"
+#define TAPEFILE_EXTENSION "tap"
#define SCOREFILE_EXTENSION "sco"
+#define ERROR_FILENAME "error.out"
#endif
/* file permissions for newly written files */
#define TAPE_PERMS LEVEL_PERMS
#define SETUP_PERMS LEVEL_PERMS
-static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */
-static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */
+/* sort priorities of level series (also used as level series classes) */
+#define LEVELCLASS_TUTORIAL_START 10
+#define LEVELCLASS_TUTORIAL_END 99
+#define LEVELCLASS_CLASSICS_START 100
+#define LEVELCLASS_CLASSICS_END 199
+#define LEVELCLASS_CONTRIBUTION_START 200
+#define LEVELCLASS_CONTRIBUTION_END 299
+#define LEVELCLASS_USER_START 300
+#define LEVELCLASS_USER_END 399
+#define LEVELCLASS_BD_START 400
+#define LEVELCLASS_BD_END 499
+#define LEVELCLASS_EM_START 500
+#define LEVELCLASS_EM_END 599
+#define LEVELCLASS_SP_START 600
+#define LEVELCLASS_SP_END 699
+#define LEVELCLASS_DX_START 700
+#define LEVELCLASS_DX_END 799
+
+#define LEVELCLASS_TUTORIAL LEVELCLASS_TUTORIAL_START
+#define LEVELCLASS_CLASSICS LEVELCLASS_CLASSICS_START
+#define LEVELCLASS_CONTRIBUTION LEVELCLASS_CONTRIBUTION_START
+#define LEVELCLASS_USER LEVELCLASS_USER_START
+#define LEVELCLASS_BD LEVELCLASS_BD_START
+#define LEVELCLASS_EM LEVELCLASS_EM_START
+#define LEVELCLASS_SP LEVELCLASS_SP_START
+#define LEVELCLASS_DX LEVELCLASS_DX_START
+
+#define LEVELCLASS_UNDEFINED 999
+
+#define NUM_LEVELCLASS_DESC 8
+char *levelclass_desc[NUM_LEVELCLASS_DESC] =
+{
+ "Tutorial Levels",
+ "Classic Originals",
+ "Contributions",
+ "Private Levels",
+ "Boulderdash",
+ "Emerald Mine",
+ "Supaplex",
+ "DX Boulderdash"
+};
-static char *getGlobalDataDir()
+#define IS_LEVELCLASS_TUTORIAL(p) \
+ ((p)->sort_priority >= LEVELCLASS_TUTORIAL_START && \
+ (p)->sort_priority <= LEVELCLASS_TUTORIAL_END)
+#define IS_LEVELCLASS_CLASSICS(p) \
+ ((p)->sort_priority >= LEVELCLASS_CLASSICS_START && \
+ (p)->sort_priority <= LEVELCLASS_CLASSICS_END)
+#define IS_LEVELCLASS_CONTRIBUTION(p) \
+ ((p)->sort_priority >= LEVELCLASS_CONTRIBUTION_START && \
+ (p)->sort_priority <= LEVELCLASS_CONTRIBUTION_END)
+#define IS_LEVELCLASS_USER(p) \
+ ((p)->sort_priority >= LEVELCLASS_USER_START && \
+ (p)->sort_priority <= LEVELCLASS_USER_END)
+#define IS_LEVELCLASS_BD(p) \
+ ((p)->sort_priority >= LEVELCLASS_BD_START && \
+ (p)->sort_priority <= LEVELCLASS_BD_END)
+#define IS_LEVELCLASS_EM(p) \
+ ((p)->sort_priority >= LEVELCLASS_EM_START && \
+ (p)->sort_priority <= LEVELCLASS_EM_END)
+#define IS_LEVELCLASS_SP(p) \
+ ((p)->sort_priority >= LEVELCLASS_SP_START && \
+ (p)->sort_priority <= LEVELCLASS_SP_END)
+#define IS_LEVELCLASS_DX(p) \
+ ((p)->sort_priority >= LEVELCLASS_DX_START && \
+ (p)->sort_priority <= LEVELCLASS_DX_END)
+
+#define LEVELCLASS(n) (IS_LEVELCLASS_TUTORIAL(n) ? LEVELCLASS_TUTORIAL : \
+ IS_LEVELCLASS_CLASSICS(n) ? LEVELCLASS_CLASSICS : \
+ IS_LEVELCLASS_CONTRIBUTION(n) ? LEVELCLASS_CONTRIBUTION : \
+ IS_LEVELCLASS_USER(n) ? LEVELCLASS_USER : \
+ IS_LEVELCLASS_BD(n) ? LEVELCLASS_BD : \
+ IS_LEVELCLASS_EM(n) ? LEVELCLASS_EM : \
+ IS_LEVELCLASS_SP(n) ? LEVELCLASS_SP : \
+ IS_LEVELCLASS_DX(n) ? LEVELCLASS_DX : \
+ LEVELCLASS_UNDEFINED)
+
+#define LEVELCOLOR(n) (IS_LEVELCLASS_TUTORIAL(n) ? FC_BLUE : \
+ IS_LEVELCLASS_CLASSICS(n) ? FC_RED : \
+ IS_LEVELCLASS_BD(n) ? FC_GREEN : \
+ IS_LEVELCLASS_EM(n) ? FC_YELLOW : \
+ IS_LEVELCLASS_SP(n) ? FC_GREEN : \
+ IS_LEVELCLASS_DX(n) ? FC_YELLOW : \
+ IS_LEVELCLASS_CONTRIBUTION(n) ? FC_GREEN : \
+ IS_LEVELCLASS_USER(n) ? FC_RED : \
+ FC_BLUE)
+
+#define LEVELSORTING(n) (IS_LEVELCLASS_TUTORIAL(n) ? 0 : \
+ IS_LEVELCLASS_CLASSICS(n) ? 1 : \
+ IS_LEVELCLASS_BD(n) ? 2 : \
+ IS_LEVELCLASS_EM(n) ? 3 : \
+ IS_LEVELCLASS_SP(n) ? 4 : \
+ IS_LEVELCLASS_DX(n) ? 5 : \
+ IS_LEVELCLASS_CONTRIBUTION(n) ? 6 : \
+ IS_LEVELCLASS_USER(n) ? 7 : \
+ 9)
+
+char *getLevelClassDescription(struct LevelDirInfo *ldi)
{
- return GAME_DIR;
+ int position = ldi->sort_priority / 100;
+
+ if (position >= 0 && position < NUM_LEVELCLASS_DESC)
+ return levelclass_desc[position];
+ else
+ return "Unknown Level Class";
}
-static char *getUserDataDir()
+static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */
+static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */
+
+char *getUserDataDir()
{
static char *userdata_dir = NULL;
char *home_dir = getHomeDir();
char *data_dir = USERDATA_DIRECTORY;
- userdata_dir = checked_malloc(strlen(home_dir) + strlen(data_dir) + 2);
- sprintf(userdata_dir, "%s/%s", home_dir, data_dir);
+ userdata_dir = getPath2(home_dir, data_dir);
}
return userdata_dir;
if (userlevel_dir)
free(userlevel_dir);
- userlevel_dir = checked_malloc(strlen(data_dir) + strlen(userlevel_subdir) +
- strlen(level_subdir) + 3);
- sprintf(userlevel_dir, "%s/%s%s%s", data_dir, userlevel_subdir,
- (strlen(level_subdir) > 0 ? "/" : ""), level_subdir);
+ if (strlen(level_subdir) > 0)
+ userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir);
+ else
+ userlevel_dir = getPath2(data_dir, userlevel_subdir);
return userlevel_dir;
}
if (tape_dir)
free(tape_dir);
- tape_dir = checked_malloc(strlen(data_dir) + strlen(tape_subdir) +
- strlen(level_subdir) + 3);
- sprintf(tape_dir, "%s/%s%s%s", data_dir, tape_subdir,
- (strlen(level_subdir) > 0 ? "/" : ""), level_subdir);
+ if (strlen(level_subdir) > 0)
+ tape_dir = getPath3(data_dir, tape_subdir, level_subdir);
+ else
+ tape_dir = getPath2(data_dir, tape_subdir);
return tape_dir;
}
static char *getScoreDir(char *level_subdir)
{
static char *score_dir = NULL;
- char *data_dir = getGlobalDataDir();
+ char *data_dir = options.rw_base_directory;
char *score_subdir = SCORES_DIRECTORY;
if (score_dir)
free(score_dir);
- score_dir = checked_malloc(strlen(data_dir) + strlen(score_subdir) +
- strlen(level_subdir) + 3);
- sprintf(score_dir, "%s/%s%s%s", data_dir, score_subdir,
- (strlen(level_subdir) > 0 ? "/" : ""), level_subdir);
+ if (strlen(level_subdir) > 0)
+ score_dir = getPath3(data_dir, score_subdir, level_subdir);
+ else
+ score_dir = getPath2(data_dir, score_subdir);
return score_dir;
}
+static char *getLevelSetupDir(char *level_subdir)
+{
+ static char *levelsetup_dir = NULL;
+ char *data_dir = getUserDataDir();
+ char *levelsetup_subdir = LEVELSETUP_DIRECTORY;
+
+ if (levelsetup_dir)
+ free(levelsetup_dir);
+
+ if (strlen(level_subdir) > 0)
+ levelsetup_dir = getPath3(data_dir, levelsetup_subdir, level_subdir);
+ else
+ levelsetup_dir = getPath2(data_dir, levelsetup_subdir);
+
+ return levelsetup_dir;
+}
+
static char *getLevelFilename(int nr)
{
static char *filename = NULL;
- char basename[20 + strlen(LEVELFILE_EXTENSION)];
+ char basename[MAX_FILENAME_LEN];
if (filename != NULL)
free(filename);
static char *getTapeFilename(int nr)
{
static char *filename = NULL;
- char basename[20 + strlen(LEVELFILE_EXTENSION)];
+ char basename[MAX_FILENAME_LEN];
if (filename != NULL)
free(filename);
static char *getScoreFilename(int nr)
{
static char *filename = NULL;
- char basename[20 + strlen(LEVELFILE_EXTENSION)];
+ char basename[MAX_FILENAME_LEN];
if (filename != NULL)
free(filename);
}
}
+static void InitLevelSetupDirectory(char *level_subdir)
+{
+ createDirectory(getUserDataDir(), "user data");
+ createDirectory(getLevelSetupDir(""), "main level setup");
+ createDirectory(getLevelSetupDir(level_subdir), "level setup");
+}
+
static void setLevelInfoToDefaults()
{
int i, x, y;
lev_fieldx = level.fieldx = STD_LEV_FIELDX;
lev_fieldy = level.fieldy = STD_LEV_FIELDY;
- for(x=0; x<MAX_LEV_FIELDX; x++)
- for(y=0; y<MAX_LEV_FIELDY; y++)
+ for(x=0; x<MAX_LEV_FIELDX; x++)
+ for(y=0; y<MAX_LEV_FIELDY; y++)
Feld[x][y] = Ur[x][y] = EL_ERDREICH;
level.time = 100;
- level.edelsteine = 0;
- level.tempo_amoebe = 10;
- level.dauer_sieb = 10;
- level.dauer_ablenk = 10;
- level.amoebe_inhalt = EL_DIAMANT;
-
- strcpy(level.name, "Nameless Level");
+ level.gems_needed = 0;
+ level.amoeba_speed = 10;
+ level.time_magic_wall = 10;
+ level.time_wheel = 10;
+ level.time_light = 10;
+ level.time_timegate = 10;
+ level.amoeba_content = EL_DIAMANT;
+ level.double_speed = FALSE;
+ level.gravity = FALSE;
+
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ level.name[i] = '\0';
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ level.author[i] = '\0';
+
+ strcpy(level.name, NAMELESS_LEVEL_NAME);
+ strcpy(level.author, ANONYMOUS_NAME);
for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
level.score[i] = 10;
- for(i=0; i<4; i++)
+ level.num_yam_contents = STD_ELEMENT_CONTENTS;
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
for(x=0; x<3; x++)
for(y=0; y<3; y++)
- level.mampfer_inhalt[i][x][y] = EL_FELSBROCKEN;
+ level.yam_content[i][x][y] = EL_FELSBROCKEN;
Feld[0][0] = Ur[0][0] = EL_SPIELFIGUR;
Feld[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] =
Ur[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = EL_AUSGANG_ZU;
+
+ BorderElement = EL_BETON;
+
+ /* try to determine better author name than 'anonymous' */
+ if (strcmp(leveldir[leveldir_nr].author, ANONYMOUS_NAME) != 0)
+ {
+ strncpy(level.author, leveldir[leveldir_nr].author, MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ }
+ else
+ {
+ switch (LEVELCLASS(&leveldir[leveldir_nr]))
+ {
+ case LEVELCLASS_TUTORIAL:
+ strcpy(level.author, PROGRAM_AUTHOR_STRING);
+ break;
+
+ case LEVELCLASS_CONTRIBUTION:
+ strncpy(level.author, leveldir[leveldir_nr].name,MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
+
+ case LEVELCLASS_USER:
+ strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
+
+ default:
+ /* keep default value */
+ break;
+ }
+ }
}
void LoadLevel(int level_nr)
char *filename = getLevelFilename(level_nr);
char cookie[MAX_LINE_LEN];
char chunk[CHUNK_ID_LEN + 1];
- int file_version = FILE_VERSION_1_2; /* last version of level files */
+ boolean encoding_16bit = FALSE; /* default: maximal 256 elements */
+ int file_version = FILE_VERSION_1_4; /* last version of level files */
int chunk_length;
FILE *file;
if (strcmp(cookie, LEVEL_COOKIE_10) == 0) /* old 1.0 level format */
file_version = FILE_VERSION_1_0;
+ else if (strcmp(cookie, LEVEL_COOKIE_12) == 0)/* 1.2 (8 bit) level format */
+ file_version = FILE_VERSION_1_2;
else if (strcmp(cookie, LEVEL_COOKIE) != 0) /* unknown level format */
{
Error(ERR_WARN, "wrong file identifier of level file '%s'", filename);
/* read chunk "HEAD" */
if (file_version >= FILE_VERSION_1_2)
{
- /* first check header chunk identifier and chunk length */
- fgets(chunk, CHUNK_ID_LEN + 1, file);
- chunk_length =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
+ getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN);
if (strcmp(chunk, "HEAD") || chunk_length != LEVEL_HEADER_SIZE)
{
Error(ERR_WARN, "wrong 'HEAD' chunk of level file '%s'", filename);
lev_fieldx = level.fieldx = fgetc(file);
lev_fieldy = level.fieldy = fgetc(file);
- level.time = (fgetc(file)<<8) | fgetc(file);
- level.edelsteine = (fgetc(file)<<8) | fgetc(file);
+ level.time = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
+ level.gems_needed = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
- for(i=0; i<MAX_LEVNAMLEN; i++)
- level.name[i] = fgetc(file);
- level.name[MAX_LEVNAMLEN - 1] = 0;
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ level.name[i] = fgetc(file);
+ level.name[MAX_LEVEL_NAME_LEN] = 0;
for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
- level.score[i] = fgetc(file);
+ level.score[i] = fgetc(file);
- for(i=0; i<4; i++)
+ level.num_yam_contents = STD_ELEMENT_CONTENTS;
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ {
for(y=0; y<3; y++)
+ {
for(x=0; x<3; x++)
- level.mampfer_inhalt[i][x][y] = fgetc(file);
+ {
+ if (i < STD_ELEMENT_CONTENTS)
+ level.yam_content[i][x][y] = fgetc(file);
+ else
+ level.yam_content[i][x][y] = EL_LEERRAUM;
+ }
+ }
+ }
- level.tempo_amoebe = fgetc(file);
- level.dauer_sieb = fgetc(file);
- level.dauer_ablenk = fgetc(file);
- level.amoebe_inhalt = fgetc(file);
+ level.amoeba_speed = fgetc(file);
+ level.time_magic_wall = fgetc(file);
+ level.time_wheel = fgetc(file);
+ level.amoeba_content = fgetc(file);
+ level.double_speed = (fgetc(file) == 1 ? TRUE : FALSE);
+ level.gravity = (fgetc(file) == 1 ? TRUE : FALSE);
+
+ encoding_16bit = (fgetc(file) == 1 ? TRUE : FALSE);
for(i=0; i<LEVEL_HEADER_UNUSED; i++) /* skip unused header bytes */
fgetc(file);
- /* read chunk "BODY" */
if (file_version >= FILE_VERSION_1_2)
{
+ getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN);
+
+ /* look for optional author chunk */
+ if (strcmp(chunk, "AUTH") == 0 && chunk_length == MAX_LEVEL_AUTHOR_LEN)
+ {
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ level.author[i] = fgetc(file);
+ level.author[MAX_LEVEL_NAME_LEN] = 0;
+
+ getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN);
+ }
+
+ /* look for optional content chunk */
+ if (strcmp(chunk, "CONT") == 0 &&
+ chunk_length == 4 + MAX_ELEMENT_CONTENTS * 3 * 3)
+ {
+ fgetc(file);
+ level.num_yam_contents = fgetc(file);
+ fgetc(file);
+ fgetc(file);
+
+ if (level.num_yam_contents < 1 ||
+ level.num_yam_contents > MAX_ELEMENT_CONTENTS)
+ {
+#if DEBUG
+ printf("WARNING: num_yam_contents == %d (corrected)\n",
+ level.num_yam_contents);
+#endif
+ level.num_yam_contents = STD_ELEMENT_CONTENTS;
+ }
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ level.yam_content[i][x][y] =
+ (encoding_16bit ?
+ getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
+ fgetc(file));
+
+ getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN);
+ }
+
/* next check body chunk identifier and chunk length */
- fgets(chunk, CHUNK_ID_LEN + 1, file);
- chunk_length =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
if (strcmp(chunk, "BODY") || chunk_length != lev_fieldx * lev_fieldy)
{
Error(ERR_WARN, "wrong 'BODY' chunk of level file '%s'", filename);
}
}
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
- Feld[x][y] = Ur[x][y] = fgetc(file);
+ /* clear all other level fields (needed if resized in level editor later) */
+ for(x=0; x<MAX_LEV_FIELDX; x++)
+ for(y=0; y<MAX_LEV_FIELDY; y++)
+ Feld[x][y] = Ur[x][y] = EL_LEERRAUM;
+
+ /* now read in the valid level fields from level file */
+ for(y=0; y<lev_fieldy; y++)
+ for(x=0; x<lev_fieldx; x++)
+ Feld[x][y] = Ur[x][y] =
+ (encoding_16bit ?
+ getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
+ fgetc(file));
fclose(file);
- if (level.time <= 10) /* minimum playing time of each level */
- level.time = 10;
+ /* player was faster than monsters in pre-1.0 levels */
+ if (file_version == FILE_VERSION_1_0 &&
+ IS_LEVELCLASS_CONTRIBUTION(&leveldir[leveldir_nr]))
+ {
+ Error(ERR_WARN, "level file '%s' has version number 1.0", filename);
+ Error(ERR_WARN, "using high speed movement for player");
+ level.double_speed = TRUE;
+ }
+
+ /* determine border element for this level */
+ SetBorderElement();
}
void SaveLevel(int level_nr)
{
int i, x, y;
char *filename = getLevelFilename(level_nr);
+ boolean encoding_16bit = FALSE; /* default: maximal 256 elements */
+ char *oldest_possible_cookie;
FILE *file;
- int chunk_length;
if (!(file = fopen(filename, "w")))
{
return;
}
- fputs(LEVEL_COOKIE, file); /* file identifier */
- fputc('\n', file);
+ /* check yam content for 16-bit elements */
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ if (level.yam_content[i][x][y] > 255)
+ encoding_16bit = TRUE;
+
+ /* check level field for 16-bit elements */
+ for(y=0; y<lev_fieldy; y++)
+ for(x=0; x<lev_fieldx; x++)
+ if (Ur[x][y] > 255)
+ encoding_16bit = TRUE;
- fputs("HEAD", file); /* chunk identifier for file header */
+ oldest_possible_cookie = (encoding_16bit ? LEVEL_COOKIE : LEVEL_COOKIE_12);
- chunk_length = LEVEL_HEADER_SIZE;
+ fputs(oldest_possible_cookie, file); /* file identifier */
+ fputc('\n', file);
- fputc((chunk_length >> 24) & 0xff, file);
- fputc((chunk_length >> 16) & 0xff, file);
- fputc((chunk_length >> 8) & 0xff, file);
- fputc((chunk_length >> 0) & 0xff, file);
+ putFileChunk(file, "HEAD", LEVEL_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN);
fputc(level.fieldx, file);
fputc(level.fieldy, file);
- fputc(level.time / 256, file);
- fputc(level.time % 256, file);
- fputc(level.edelsteine / 256, file);
- fputc(level.edelsteine % 256, file);
- for(i=0; i<MAX_LEVNAMLEN; i++)
+ putFile16BitInteger(file, level.time, BYTE_ORDER_BIG_ENDIAN);
+ putFile16BitInteger(file, level.gems_needed, BYTE_ORDER_BIG_ENDIAN);
+
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
fputc(level.name[i], file);
for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
fputc(level.score[i], file);
- for(i=0; i<4; i++)
+ for(i=0; i<STD_ELEMENT_CONTENTS; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- fputc(level.mampfer_inhalt[i][x][y], file);
- fputc(level.tempo_amoebe, file);
- fputc(level.dauer_sieb, file);
- fputc(level.dauer_ablenk, file);
- fputc(level.amoebe_inhalt, file);
+ fputc(encoding_16bit ? EL_LEERRAUM : level.yam_content[i][x][y], file);
+ fputc(level.amoeba_speed, file);
+ fputc(level.time_magic_wall, file);
+ fputc(level.time_wheel, file);
+ fputc(level.amoeba_content, file);
+ fputc((level.double_speed ? 1 : 0), file);
+ fputc((level.gravity ? 1 : 0), file);
+
+ fputc((encoding_16bit ? 1 : 0), file);
for(i=0; i<LEVEL_HEADER_UNUSED; i++) /* set unused header bytes to zero */
fputc(0, file);
- fputs("BODY", file); /* chunk identifier for file body */
- chunk_length = lev_fieldx * lev_fieldy;
+ putFileChunk(file, "AUTH", MAX_LEVEL_AUTHOR_LEN, BYTE_ORDER_BIG_ENDIAN);
- fputc((chunk_length >> 24) & 0xff, file);
- fputc((chunk_length >> 16) & 0xff, file);
- fputc((chunk_length >> 8) & 0xff, file);
- fputc((chunk_length >> 0) & 0xff, file);
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ fputc(level.author[i], file);
+
+ putFileChunk(file, "CONT", 4 + MAX_ELEMENT_CONTENTS * 3 * 3,
+ BYTE_ORDER_BIG_ENDIAN);
+
+ fputc(EL_MAMPFER, file);
+ fputc(level.num_yam_contents, file);
+ fputc(0, file);
+ fputc(0, file);
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ if (encoding_16bit)
+ putFile16BitInteger(file, level.yam_content[i][x][y],
+ BYTE_ORDER_BIG_ENDIAN);
+ else
+ fputc(level.yam_content[i][x][y], file);
+
+ putFileChunk(file, "BODY", lev_fieldx * lev_fieldy, BYTE_ORDER_BIG_ENDIAN);
for(y=0; y<lev_fieldy; y++)
for(x=0; x<lev_fieldx; x++)
- fputc(Ur[x][y], file);
+ if (encoding_16bit)
+ putFile16BitInteger(file, Ur[x][y], BYTE_ORDER_BIG_ENDIAN);
+ else
+ fputc(Ur[x][y], file);
fclose(file);
int file_version = FILE_VERSION_1_2; /* last version of tape files */
int chunk_length;
+ /* always start with reliable default values (empty tape) */
+ TapeErase();
+
+ /* default values (also for pre-1.2 tapes) with only the first player */
+ tape.player_participates[0] = TRUE;
+ for(i=1; i<MAX_PLAYERS; i++)
+ tape.player_participates[i] = FALSE;
+
+ /* at least one (default: the first) player participates in every tape */
+ num_participating_players = 1;
+
if (!(file = fopen(filename, "r")))
return;
/* read chunk "HEAD" */
if (file_version >= FILE_VERSION_1_2)
{
- /* first check header chunk identifier and chunk length */
- fgets(chunk, CHUNK_ID_LEN + 1, file);
- chunk_length =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
-
+ getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN);
if (strcmp(chunk, "HEAD") || chunk_length != TAPE_HEADER_SIZE)
{
Error(ERR_WARN, "wrong 'HEAD' chunk of tape file '%s'", filename);
}
}
- tape.random_seed =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
- tape.date =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
- tape.length =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
+ tape.random_seed = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
+ tape.date = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
+ tape.length = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
/* read header fields that are new since version 1.2 */
if (file_version >= FILE_VERSION_1_2)
for(i=0; i<TAPE_HEADER_UNUSED; i++) /* skip unused header bytes */
fgetc(file);
- /* check which players participate in this tape recording */
+ /* since version 1.2, tapes store which players participate in the tape */
num_participating_players = 0;
for(i=0; i<MAX_PLAYERS; i++)
{
/* read chunk "BODY" */
if (file_version >= FILE_VERSION_1_2)
{
- /* next check body chunk identifier and chunk length */
- fgets(chunk, CHUNK_ID_LEN + 1, file);
- chunk_length =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
+ getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN);
if (strcmp(chunk, "BODY") ||
chunk_length != (num_participating_players + 1) * tape.length)
{
{
tape.pos[i].action[j] = MV_NO_MOVING;
- /* pre-1.2 tapes store data for only one player */
- if (file_version == FILE_VERSION_1_0 && j > 0)
- continue;
-
if (tape.player_participates[j])
tape.pos[i].action[j] = fgetc(file);
}
boolean new_tape = TRUE;
byte store_participating_players;
int num_participating_players;
- int chunk_length;
InitTapeDirectory(leveldir[leveldir_nr].filename);
fputs(TAPE_COOKIE, file); /* file identifier */
fputc('\n', file);
- fputs("HEAD", file); /* chunk identifier for file header */
-
- chunk_length = TAPE_HEADER_SIZE;
-
- fputc((chunk_length >> 24) & 0xff, file);
- fputc((chunk_length >> 16) & 0xff, file);
- fputc((chunk_length >> 8) & 0xff, file);
- fputc((chunk_length >> 0) & 0xff, file);
-
- fputc((tape.random_seed >> 24) & 0xff, file);
- fputc((tape.random_seed >> 16) & 0xff, file);
- fputc((tape.random_seed >> 8) & 0xff, file);
- fputc((tape.random_seed >> 0) & 0xff, file);
+ putFileChunk(file, "HEAD", TAPE_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN);
- fputc((tape.date >> 24) & 0xff, file);
- fputc((tape.date >> 16) & 0xff, file);
- fputc((tape.date >> 8) & 0xff, file);
- fputc((tape.date >> 0) & 0xff, file);
-
- fputc((tape.length >> 24) & 0xff, file);
- fputc((tape.length >> 16) & 0xff, file);
- fputc((tape.length >> 8) & 0xff, file);
- fputc((tape.length >> 0) & 0xff, file);
+ putFile32BitInteger(file, tape.random_seed, BYTE_ORDER_BIG_ENDIAN);
+ putFile32BitInteger(file, tape.date, BYTE_ORDER_BIG_ENDIAN);
+ putFile32BitInteger(file, tape.length, BYTE_ORDER_BIG_ENDIAN);
fputc(store_participating_players, file);
for(i=0; i<TAPE_HEADER_UNUSED; i++) /* set unused header bytes to zero */
fputc(0, file);
- fputs("BODY", file); /* chunk identifier for file body */
- chunk_length = (num_participating_players + 1) * tape.length;
-
- fputc((chunk_length >> 24) & 0xff, file);
- fputc((chunk_length >> 16) & 0xff, file);
- fputc((chunk_length >> 8) & 0xff, file);
- fputc((chunk_length >> 0) & 0xff, file);
+ putFileChunk(file, "BODY", (num_participating_players + 1) * tape.length,
+ BYTE_ORDER_BIG_ENDIAN);
for(i=0; i<tape.length; i++)
{
/* always start with reliable default values */
for(i=0; i<MAX_SCORE_ENTRIES; i++)
{
- strcpy(highscore[i].Name, EMPTY_ALIAS);
+ strcpy(highscore[i].Name, EMPTY_PLAYER_NAME);
highscore[i].Score = 0;
}
fscanf(file, "%d", &highscore[i].Score);
fgets(line, MAX_LINE_LEN, file);
- if (line[strlen(line)-1] == '\n')
- line[strlen(line)-1] = '\0';
+ if (line[strlen(line) - 1] == '\n')
+ line[strlen(line) - 1] = '\0';
for (line_ptr = line; *line_ptr; line_ptr++)
{
if (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
{
- strncpy(highscore[i].Name, line_ptr, MAX_NAMELEN - 1);
- highscore[i].Name[MAX_NAMELEN - 1] = '\0';
+ strncpy(highscore[i].Name, line_ptr, MAX_PLAYER_NAME_LEN);
+ highscore[i].Name[MAX_PLAYER_NAME_LEN] = '\0';
break;
}
}
#define TOKEN_STR_FILE_IDENTIFIER "file_identifier"
#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series"
+#define TOKEN_STR_LAST_PLAYED_LEVEL "last_played_level"
+#define TOKEN_STR_HANDICAP_LEVEL "handicap_level"
#define TOKEN_STR_PLAYER_PREFIX "player_"
#define TOKEN_VALUE_POSITION 30
#define SETUP_TOKEN_SOUND_LOOPS 2
#define SETUP_TOKEN_SOUND_MUSIC 3
#define SETUP_TOKEN_SOUND_SIMPLE 4
+
+#if 0
#define SETUP_TOKEN_TOONS 5
#define SETUP_TOKEN_DOUBLE_BUFFERING 6
-#define SETUP_TOKEN_SCROLL_DELAY 7
-#define SETUP_TOKEN_SOFT_SCROLLING 8
-#define SETUP_TOKEN_FADING 9
-#define SETUP_TOKEN_AUTORECORD 10
-#define SETUP_TOKEN_QUICK_DOORS 11
-#define SETUP_TOKEN_TEAM_MODE 12
+#endif
+
+#define SETUP_TOKEN_SCROLL_DELAY 5
+#define SETUP_TOKEN_SOFT_SCROLLING 6
+#define SETUP_TOKEN_FADING 7
+#define SETUP_TOKEN_AUTORECORD 8
+#define SETUP_TOKEN_QUICK_DOORS 9
+#define SETUP_TOKEN_TEAM_MODE 10
+#define SETUP_TOKEN_HANDICAP 11
+#define SETUP_TOKEN_TIME_LIMIT 12
/* player setup */
#define SETUP_TOKEN_USE_JOYSTICK 13
/* level directory info */
#define LEVELINFO_TOKEN_NAME 29
-#define LEVELINFO_TOKEN_LEVELS 30
-#define LEVELINFO_TOKEN_SORT_PRIORITY 31
-#define LEVELINFO_TOKEN_READONLY 32
+#define LEVELINFO_TOKEN_NAME_SHORT 30
+#define LEVELINFO_TOKEN_NAME_SORTING 31
+#define LEVELINFO_TOKEN_AUTHOR 32
+#define LEVELINFO_TOKEN_IMPORTED_FROM 33
+#define LEVELINFO_TOKEN_LEVELS 34
+#define LEVELINFO_TOKEN_FIRST_LEVEL 35
+#define LEVELINFO_TOKEN_SORT_PRIORITY 36
+#define LEVELINFO_TOKEN_READONLY 37
#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
-#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TEAM_MODE
+#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TIME_LIMIT
#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK
#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB
{ TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
{ TYPE_SWITCH, &si.sound_music, "background_music" },
{ TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
+
+#if 0
{ TYPE_SWITCH, &si.toons, "toons" },
{ TYPE_SWITCH, &si.double_buffering, "double_buffering" },
+#endif
+
{ TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
{ TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
{ TYPE_SWITCH, &si.fading, "screen_fading" },
{ TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
{ TYPE_SWITCH, &si.quick_doors, "quick_doors" },
{ TYPE_SWITCH, &si.team_mode, "team_mode" },
+ { TYPE_SWITCH, &si.handicap, "handicap" },
+ { TYPE_SWITCH, &si.time_limit, "time_limit" },
/* player setup */
{ TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
/* level directory info */
{ TYPE_STRING, &ldi.name, "name" },
+ { TYPE_STRING, &ldi.name_short, "name_short" },
+ { TYPE_STRING, &ldi.name_sorting, "name_sorting" },
+ { TYPE_STRING, &ldi.author, "author" },
+ { TYPE_STRING, &ldi.imported_from, "imported_from" },
{ TYPE_INTEGER, &ldi.levels, "levels" },
+ { TYPE_INTEGER, &ldi.first_level, "first_level" },
{ TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
{ TYPE_BOOLEAN, &ldi.readonly, "readonly" }
};
/* cut trailing comment or whitespace from input line */
for (line_ptr = line; *line_ptr; line_ptr++)
{
- if (*line_ptr == '#' || *line_ptr == '\n')
+ if (*line_ptr == '#' || *line_ptr == '\n' || *line_ptr == '\r')
{
*line_ptr = '\0';
break;
static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
{
- ldi->name = getStringCopy("non-existing");
+ ldi->filename = NULL;
+ ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_short = NULL;
+ ldi->name_sorting = NULL;
+ ldi->author = getStringCopy(ANONYMOUS_NAME);
+ ldi->imported_from = NULL;
ldi->levels = 0;
- ldi->sort_priority = 999; /* default: least priority */
+ ldi->first_level = 0;
+ ldi->last_level = 0;
+ ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
ldi->readonly = TRUE;
+ ldi->user_defined = FALSE;
+ ldi->color = 0;
+ ldi->class_desc = NULL;
+ ldi->handicap_level = 0;
}
static void setSetupInfoToDefaults(struct SetupInfo *si)
si->player_name = getStringCopy(getLoginName());
si->sound = TRUE;
- si->sound_loops = FALSE;
- si->sound_music = FALSE;
- si->sound_simple = FALSE;
+ si->sound_loops = TRUE;
+ si->sound_music = TRUE;
+ si->sound_simple = TRUE;
si->toons = TRUE;
si->double_buffering = TRUE;
si->direct_draw = !si->double_buffering;
- si->scroll_delay = FALSE;
+ si->scroll_delay = TRUE;
si->soft_scrolling = TRUE;
si->fading = FALSE;
- si->autorecord = FALSE;
+ si->autorecord = TRUE;
si->quick_doors = FALSE;
+ si->team_mode = FALSE;
+ si->handicap = TRUE;
+ si->time_limit = TRUE;
for (i=0; i<MAX_PLAYERS; i++)
{
return 0;
}
-int getLastPlayedLevelOfLevelSeries(char *level_series_name)
-{
- char *token_value;
- int level_series_nr = getLevelSeriesNrFromLevelSeriesName(level_series_name);
- int last_level_nr = 0;
-
- if (!level_series_name)
- return 0;
-
- token_value = getTokenValue(level_setup_list, level_series_name);
-
- if (token_value)
- {
- int highest_level_nr = leveldir[level_series_nr].levels - 1;
-
- last_level_nr = atoi(token_value);
-
- if (last_level_nr < 0)
- last_level_nr = 0;
- if (last_level_nr > highest_level_nr)
- last_level_nr = highest_level_nr;
- }
-
- return last_level_nr;
-}
-
static int compareLevelDirInfoEntries(const void *object1, const void *object2)
{
const struct LevelDirInfo *entry1 = object1;
const struct LevelDirInfo *entry2 = object2;
int compare_result;
- if (entry1->sort_priority != entry2->sort_priority)
- compare_result = entry1->sort_priority - entry2->sort_priority;
- else
+ if (entry1->sort_priority == entry2->sort_priority)
{
- char *name1 = getStringToLower(entry1->name);
- char *name2 = getStringToLower(entry2->name);
+ char *name1 = getStringToLower(entry1->name_sorting);
+ char *name2 = getStringToLower(entry2->name_sorting);
compare_result = strcmp(name1, name2);
free(name1);
free(name2);
}
+ else if (LEVELSORTING(entry1) == LEVELSORTING(entry2))
+ compare_result = entry1->sort_priority - entry2->sort_priority;
+ else
+ compare_result = LEVELSORTING(entry1) - LEVELSORTING(entry2);
return compare_result;
}
if (setup_file_list)
{
+#if 0
+ DrawInitText(dir_entry->d_name, 150, FC_YELLOW);
+#endif
+
checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE);
setLevelDirInfoToDefaults(&leveldir[current_entry]);
setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
leveldir[current_entry] = ldi;
+#if 1
+ DrawInitText(leveldir[current_entry].name, 150, FC_YELLOW);
+#endif
+
+ if (leveldir[current_entry].name_short == NULL)
+ leveldir[current_entry].name_short =
+ getStringCopy(leveldir[current_entry].name);
+
+ if (leveldir[current_entry].name_sorting == NULL)
+ leveldir[current_entry].name_sorting =
+ getStringCopy(leveldir[current_entry].name);
+
leveldir[current_entry].filename = getStringCopy(dir_entry->d_name);
+ leveldir[current_entry].last_level =
+ leveldir[current_entry].first_level +
+ leveldir[current_entry].levels - 1;
leveldir[current_entry].user_defined =
(level_directory == options.level_directory ? FALSE : TRUE);
+ leveldir[current_entry].color = LEVELCOLOR(&leveldir[current_entry]);
+ leveldir[current_entry].class_desc =
+ getLevelClassDescription(&leveldir[current_entry]);
+#if 0
+ leveldir[current_entry].handicap_level =
+ leveldir[current_entry].first_level; /* default value */
+#else
+ leveldir[current_entry].handicap_level =
+ (leveldir[current_entry].user_defined ?
+ leveldir[current_entry].last_level :
+ leveldir[current_entry].first_level);
+#endif
freeSetupFileList(setup_file_list);
current_entry++;
free(filename);
}
- if (current_entry == MAX_LEVDIR_ENTRIES)
- Error(ERR_WARN, "using %d level directories -- ignoring the rest",
- current_entry);
-
closedir(dir);
- if (current_entry == start_entry)
+ if (current_entry == MAX_LEVDIR_ENTRIES)
+ {
+ Error(ERR_WARN, "maximum of %d level directories reached", current_entry);
+ Error(ERR_WARN, "remaining level directories ignored in directory '%s'",
+ level_directory);
+ }
+ else if (current_entry == start_entry)
Error(ERR_WARN, "cannot find any valid level series in directory '%s'",
level_directory);
num_leveldirs = 0;
leveldir_nr = 0;
+ DrawInitText("Loading level series:", 120, FC_GREEN);
+
num_leveldirs = LoadLevelInfoFromLevelDir(options.level_directory,
num_leveldirs);
num_leveldirs = LoadLevelInfoFromLevelDir(getUserLevelDir(""),
static void SaveUserLevelInfo()
{
- char filename[MAX_FILENAME_LEN];
+ char *filename;
FILE *file;
int i;
- sprintf(filename, "%s/%s",
- getUserLevelDir(getLoginName()), LEVELINFO_FILENAME);
+ filename = getPath2(getUserLevelDir(getLoginName()), LEVELINFO_FILENAME);
if (!(file = fopen(filename, "w")))
{
Error(ERR_WARN, "cannot write level info file '%s'", filename);
+ free(filename);
return;
}
+ /* always start with reliable default values */
+ setLevelDirInfoToDefaults(&ldi);
+
ldi.name = getLoginName();
+ ldi.author = getRealName();
ldi.levels = 100;
- ldi.sort_priority = 300;
+ ldi.first_level = 1;
+ ldi.sort_priority = LEVELCLASS_USER_START;
ldi.readonly = FALSE;
fprintf(file, "%s\n\n",
getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELINFO_COOKIE));
for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
- fprintf(file, "%s\n", getSetupLine("", i));
+ if (i != LEVELINFO_TOKEN_NAME_SHORT &&
+ i != LEVELINFO_TOKEN_NAME_SORTING &&
+ i != LEVELINFO_TOKEN_IMPORTED_FROM)
+ fprintf(file, "%s\n", getSetupLine("", i));
fclose(file);
+ free(filename);
chmod(filename, SETUP_PERMS);
}
void LoadSetup()
{
- char filename[MAX_FILENAME_LEN];
+ char *filename;
struct SetupFileList *setup_file_list = NULL;
/* always start with reliable default values */
setSetupInfoToDefaults(&setup);
- sprintf(filename, "%s/%s", getSetupDir(), SETUP_FILENAME);
+ filename = getPath2(getSetupDir(), SETUP_FILENAME);
setup_file_list = loadSetupFileList(filename);
freeSetupFileList(setup_file_list);
/* needed to work around problems with fixed length strings */
- if (strlen(setup.player_name) >= MAX_NAMELEN)
- setup.player_name[MAX_NAMELEN - 1] = '\0';
- else if (strlen(setup.player_name) < MAX_NAMELEN - 1)
+ if (strlen(setup.player_name) > MAX_PLAYER_NAME_LEN)
+ setup.player_name[MAX_PLAYER_NAME_LEN] = '\0';
+ else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN)
{
- char *new_name = checked_malloc(MAX_NAMELEN);
+ char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
strcpy(new_name, setup.player_name);
free(setup.player_name);
}
else
Error(ERR_WARN, "using default setup values");
+
+ free(filename);
}
static char *getSetupLine(char *prefix, int token_nr)
void SaveSetup()
{
int i, pnr;
- char filename[MAX_FILENAME_LEN];
+ char *filename;
FILE *file;
InitUserDataDirectory();
- sprintf(filename, "%s/%s", getSetupDir(), SETUP_FILENAME);
+ filename = getPath2(getSetupDir(), SETUP_FILENAME);
if (!(file = fopen(filename, "w")))
{
Error(ERR_WARN, "cannot write setup file '%s'", filename);
+ free(filename);
return;
}
}
fclose(file);
+ free(filename);
chmod(filename, SETUP_PERMS);
}
-void LoadLevelSetup()
+void LoadLevelSetup_LastSeries()
{
- char filename[MAX_FILENAME_LEN];
+ char *filename;
+ struct SetupFileList *level_setup_list = NULL;
/* always start with reliable default values */
leveldir_nr = 0;
- level_nr = 0;
-
- sprintf(filename, "%s/%s", getSetupDir(), LEVELSETUP_FILENAME);
- if (level_setup_list)
- freeSetupFileList(level_setup_list);
+ /* ----------------------------------------------------------------------- */
+ /* ~/.rocksndiamonds/levelsetup.conf */
+ /* ----------------------------------------------------------------------- */
- level_setup_list = loadSetupFileList(filename);
+ filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
- if (level_setup_list)
+ if ((level_setup_list = loadSetupFileList(filename)))
{
char *last_level_series =
getTokenValue(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES);
leveldir_nr = getLevelSeriesNrFromLevelSeriesName(last_level_series);
- level_nr = getLastPlayedLevelOfLevelSeries(last_level_series);
checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
+
+ freeSetupFileList(level_setup_list);
}
else
- {
- level_setup_list = newSetupFileList(TOKEN_STR_FILE_IDENTIFIER,
- LEVELSETUP_COOKIE);
Error(ERR_WARN, "using default setup values");
- }
+
+ free(filename);
}
-void SaveLevelSetup()
+void SaveLevelSetup_LastSeries()
{
- char filename[MAX_FILENAME_LEN];
- struct SetupFileList *list_entry = level_setup_list;
+ char *filename;
+ char *level_subdir = leveldir[leveldir_nr].filename;
FILE *file;
- InitUserDataDirectory();
-
- setTokenValue(level_setup_list,
- TOKEN_STR_LAST_LEVEL_SERIES, leveldir[leveldir_nr].filename);
+ /* ----------------------------------------------------------------------- */
+ /* ~/.rocksndiamonds/levelsetup.conf */
+ /* ----------------------------------------------------------------------- */
- setTokenValue(level_setup_list,
- leveldir[leveldir_nr].filename, int2str(level_nr, 0));
+ InitUserDataDirectory();
- sprintf(filename, "%s/%s", getSetupDir(), LEVELSETUP_FILENAME);
+ filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
if (!(file = fopen(filename, "w")))
{
Error(ERR_WARN, "cannot write setup file '%s'", filename);
+ free(filename);
return;
}
fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
LEVELSETUP_COOKIE));
- while (list_entry)
+ fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_LEVEL_SERIES,
+ level_subdir));
+
+ fclose(file);
+ free(filename);
+
+ chmod(filename, SETUP_PERMS);
+}
+
+static void checkSeriesInfo(int leveldir_nr)
+{
+ static char *level_directory = NULL;
+ DIR *dir;
+ struct dirent *dir_entry;
+
+ /* check for more levels besides the 'levels' field of 'levelinfo.conf' */
+
+ level_directory = getPath2((leveldir[leveldir_nr].user_defined ?
+ getUserLevelDir("") :
+ options.level_directory),
+ leveldir[leveldir_nr].filename);
+
+ if ((dir = opendir(level_directory)) == NULL)
+ {
+ Error(ERR_WARN, "cannot read level directory '%s'", level_directory);
+ return;
+ }
+
+ while ((dir_entry = readdir(dir)) != NULL) /* last directory entry */
{
- if (strcmp(list_entry->token, TOKEN_STR_FILE_IDENTIFIER) != 0)
- fprintf(file, "%s\n",
- getFormattedSetupEntry(list_entry->token, list_entry->value));
+ if (strlen(dir_entry->d_name) > 4 &&
+ dir_entry->d_name[3] == '.' &&
+ strcmp(&dir_entry->d_name[4], LEVELFILE_EXTENSION) == 0)
+ {
+ char levelnum_str[4];
+ int levelnum_value;
- /* just to make things nicer :) */
- if (strcmp(list_entry->token, TOKEN_STR_LAST_LEVEL_SERIES) == 0)
- fprintf(file, "\n");
+ strncpy(levelnum_str, dir_entry->d_name, 3);
+ levelnum_str[3] = '\0';
+
+ levelnum_value = atoi(levelnum_str);
+
+ if (levelnum_value < leveldir[leveldir_nr].first_level)
+ {
+ Error(ERR_WARN, "additional level %d found", levelnum_value);
+ leveldir[leveldir_nr].first_level = levelnum_value;
+ }
+ else if (levelnum_value > leveldir[leveldir_nr].last_level)
+ {
+ Error(ERR_WARN, "additional level %d found", levelnum_value);
+ leveldir[leveldir_nr].last_level = levelnum_value;
+ }
+ }
+ }
+
+ closedir(dir);
+}
+
+void LoadLevelSetup_SeriesInfo(int leveldir_nr)
+{
+ char *filename;
+ struct SetupFileList *level_setup_list = NULL;
+ char *level_subdir = leveldir[leveldir_nr].filename;
+
+ /* always start with reliable default values */
+#if 0
+ level_nr = 0;
+ leveldir[leveldir_nr].handicap_level = 0;
+#else
+ level_nr = leveldir[leveldir_nr].first_level;
+#endif
+
+ checkSeriesInfo(leveldir_nr);
+
+ /* ----------------------------------------------------------------------- */
+ /* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
+ /* ----------------------------------------------------------------------- */
+
+ level_subdir = leveldir[leveldir_nr].filename;
+
+ filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
+
+ if ((level_setup_list = loadSetupFileList(filename)))
+ {
+ char *token_value;
+
+ token_value = getTokenValue(level_setup_list, TOKEN_STR_LAST_PLAYED_LEVEL);
+
+ if (token_value)
+ {
+ level_nr = atoi(token_value);
+
+ if (level_nr < leveldir[leveldir_nr].first_level)
+ level_nr = leveldir[leveldir_nr].first_level;
+ if (level_nr > leveldir[leveldir_nr].last_level)
+ level_nr = leveldir[leveldir_nr].last_level;
+ }
+
+ token_value = getTokenValue(level_setup_list, TOKEN_STR_HANDICAP_LEVEL);
+
+ if (token_value)
+ {
+ int level_nr = atoi(token_value);
+
+ if (level_nr < leveldir[leveldir_nr].first_level)
+ level_nr = leveldir[leveldir_nr].first_level;
+ if (level_nr > leveldir[leveldir_nr].last_level + 1)
+ level_nr = leveldir[leveldir_nr].last_level;
+
+ if (leveldir[leveldir_nr].user_defined)
+ level_nr = leveldir[leveldir_nr].last_level;
+
+ leveldir[leveldir_nr].handicap_level = level_nr;
+ }
+
+ checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
+
+ freeSetupFileList(level_setup_list);
+ }
+ else
+ Error(ERR_WARN, "using default setup values");
+
+ free(filename);
+}
+
+void SaveLevelSetup_SeriesInfo(int leveldir_nr)
+{
+ char *filename;
+ char *level_subdir = leveldir[leveldir_nr].filename;
+ char *level_nr_str = int2str(level_nr, 0);
+ char *handicap_level_str = int2str(leveldir[leveldir_nr].handicap_level, 0);
+ FILE *file;
- list_entry = list_entry->next;
+ /* ----------------------------------------------------------------------- */
+ /* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
+ /* ----------------------------------------------------------------------- */
+
+ InitLevelSetupDirectory(level_subdir);
+
+ filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
+
+ if (!(file = fopen(filename, "w")))
+ {
+ Error(ERR_WARN, "cannot write setup file '%s'", filename);
+ free(filename);
+ return;
}
+ fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
+ LEVELSETUP_COOKIE));
+ fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_LEVEL,
+ level_nr_str));
+ fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_HANDICAP_LEVEL,
+ handicap_level_str));
+
fclose(file);
+ free(filename);
chmod(filename, SETUP_PERMS);
}
+
+#ifdef MSDOS
+void initErrorFile()
+{
+ char *filename;
+
+ InitUserDataDirectory();
+
+ filename = getPath2(getUserDataDir(), ERROR_FILENAME);
+ unlink(filename);
+ free(filename);
+}
+
+FILE *openErrorFile()
+{
+ char *filename;
+ FILE *error_file;
+
+ filename = getPath2(getUserDataDir(), ERROR_FILENAME);
+ error_file = fopen(filename, "a");
+ free(filename);
+
+ return error_file;
+}
+
+void dumpErrorFile()
+{
+ char *filename;
+ FILE *error_file;
+
+ filename = getPath2(getUserDataDir(), ERROR_FILENAME);
+ error_file = fopen(filename, "r");
+ free(filename);
+
+ if (error_file != NULL)
+ {
+ while (!feof(error_file))
+ fputc(fgetc(error_file), stderr);
+
+ fclose(error_file);
+ }
+}
+#endif