// The following values are intentionally not reset here:
// - last_level_nr
// - last_entry_nr
- // - was_just_playing
+ // - continue_playing
+ // - continue_on_return
}
static void setScoreInfoToDefaults(void)
void LoadLocalAndServerScore(int nr, boolean download_score)
{
int last_added_local = scores.last_added_local;
+ boolean force_last_added = scores.force_last_added;
// needed if only showing server scores
setScoreInfoToDefaults();
// merge local scores with scores from server
MergeServerScore();
}
+
+ if (force_last_added)
+ scores.force_last_added = force_last_added;
}