if (ei->access_direction == MV_NO_DIRECTIONS)
ei->access_direction = MV_ALL_DIRECTIONS;
-#if 0
+#if 1
for (j = 0; j < ei->num_change_pages; j++)
{
struct ElementChangeInfo *change = &ei->change_page[j];
}
}
+#if 0
/* correct custom element values (fix invalid values for all versions) */
if (1)
{
}
}
}
+#endif
/* initialize "can_explode" field for old levels which did not store this */
/* !!! CHECK THIS -- "<= 3,1,0,0" IS PROBABLY WRONG !!! */