/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
+* (c) 1995-2002 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* files.h *
+* files.c *
***********************************************************/
#include <ctype.h>
+#include <sys/stat.h>
+
+#include "libgame/libgame.h"
#include "files.h"
+#include "init.h"
#include "tools.h"
-#include "misc.h"
#include "tape.h"
-#include "joystick.h"
-boolean LoadLevelInfo()
-{
- int i;
- char filename[MAX_FILENAME_LEN];
- char cookie[MAX_FILENAME_LEN];
- FILE *file;
- sprintf(filename,"%s/%s",level_directory,LEVDIR_FILENAME);
+#define CHUNK_ID_LEN 4 /* IFF style chunk id length */
+#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */
+#define CHUNK_SIZE_NONE -1 /* do not write chunk size */
+#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */
+#define LEVEL_HEADER_SIZE 80 /* size of level file header */
+#define LEVEL_HEADER_UNUSED 14 /* unused level header bytes */
+#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */
+#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */
+#define TAPE_HEADER_SIZE 20 /* size of tape file header */
+#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */
+
+/* file identifier strings */
+#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x"
+#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x"
+#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
+
- if (!(file=fopen(filename,"r")))
+/* ========================================================================= */
+/* level file functions */
+/* ========================================================================= */
+
+static void setLevelInfoToDefaults()
+{
+ int i, j, x, y;
+
+ level.file_version = FILE_VERSION_ACTUAL;
+ level.game_version = GAME_VERSION_ACTUAL;
+
+ level.encoding_16bit_field = FALSE; /* default: only 8-bit elements */
+ level.encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */
+ level.encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */
+
+ lev_fieldx = level.fieldx = STD_LEV_FIELDX;
+ lev_fieldy = level.fieldy = STD_LEV_FIELDY;
+
+ for(x=0; x<MAX_LEV_FIELDX; x++)
+ for(y=0; y<MAX_LEV_FIELDY; y++)
+ Feld[x][y] = Ur[x][y] = EL_SAND;
+
+ level.time = 100;
+ level.gems_needed = 0;
+ level.amoeba_speed = 10;
+ level.time_magic_wall = 10;
+ level.time_wheel = 10;
+ level.time_light = 10;
+ level.time_timegate = 10;
+ level.amoeba_content = EL_DIAMOND;
+ level.double_speed = FALSE;
+ level.gravity = FALSE;
+ level.em_slippery_gems = FALSE;
+
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ level.name[i] = '\0';
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ level.author[i] = '\0';
+
+ strcpy(level.name, NAMELESS_LEVEL_NAME);
+ strcpy(level.author, ANONYMOUS_NAME);
+
+ for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ level.score[i] = 10;
+
+ level.num_yamyam_contents = STD_ELEMENT_CONTENTS;
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(x=0; x<3; x++)
+ for(y=0; y<3; y++)
+ level.yamyam_content[i][x][y] =
+ (i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY);
+
+ Feld[0][0] = Ur[0][0] = EL_PLAYER_1;
+ Feld[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] =
+ Ur[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = EL_EXIT_CLOSED;
+
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
{
- Error(ERR_WARN, "cannot read level info '%s'", filename);
- return(FALSE);
+ int element = EL_CUSTOM_START + i;
+
+ element_info[element].use_gfx_element = FALSE;
+ element_info[element].gfx_element = EL_EMPTY_SPACE;
+ element_info[element].move_pattern = MV_ALL_DIRECTIONS;
+ element_info[element].move_direction_initial = MV_NO_MOVING;
+ element_info[element].move_stepsize = TILEX / 8;
+
+ for(x=0; x<3; x++)
+ for(y=0; y<3; y++)
+ element_info[element].content[x][y] = EL_EMPTY_SPACE;
+
+ element_info[element].change.events = CE_BITMASK_DEFAULT;
+ element_info[element].change.delay_fixed = 0;
+ element_info[element].change.delay_random = 0;
+ element_info[element].change.successor = EL_EMPTY_SPACE;
+
+ /* start with no properties at all */
+ for (j=0; j < NUM_EP_BITFIELDS; j++)
+ Properties[element][j] = EP_BITMASK_DEFAULT;
}
- fscanf(file,"%s\n",cookie);
- if (strcmp(cookie,LEVELDIR_COOKIE)) /* ungültiges Format? */
+ BorderElement = EL_STEELWALL;
+
+ level.no_level_file = FALSE;
+
+ if (leveldir_current == NULL) /* only when dumping level */
+ return;
+
+ /* try to determine better author name than 'anonymous' */
+ if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0)
{
- Error(ERR_WARN, "wrong format of level info file");
- fclose(file);
- return(FALSE);
+ strncpy(level.author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
}
-
- num_leveldirs = 0;
- leveldir_nr = 0;
- for(i=0;i<MAX_LEVDIR_ENTRIES;i++)
+ else
{
- fscanf(file,"%s",leveldir[i].filename);
- fscanf(file,"%s",leveldir[i].name);
- fscanf(file,"%d",&leveldir[i].levels);
- fscanf(file,"%d",&leveldir[i].readonly);
- if (feof(file))
- break;
+ switch (LEVELCLASS(leveldir_current))
+ {
+ case LEVELCLASS_TUTORIAL:
+ strcpy(level.author, PROGRAM_AUTHOR_STRING);
+ break;
+
+ case LEVELCLASS_CONTRIBUTION:
+ strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
+
+ case LEVELCLASS_USER:
+ strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
- num_leveldirs++;
+ default:
+ /* keep default value */
+ break;
+ }
}
+}
- if (!num_leveldirs)
+static int checkLevelElement(int element)
+{
+ if (element >= NUM_FILE_ELEMENTS)
{
- Error(ERR_WARN, "empty level info '%s'", filename);
- return(FALSE);
+ Error(ERR_WARN, "invalid level element %d", element);
+ element = EL_CHAR_QUESTION;
}
+ else if (element == EL_PLAYER_OBSOLETE)
+ element = EL_PLAYER_1;
+ else if (element == EL_KEY_OBSOLETE)
+ element = EL_KEY_1;
- return(TRUE);
+ return element;
}
-void LoadLevel(int level_nr)
+static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level)
{
- int i,x,y;
- char filename[MAX_FILENAME_LEN];
- char cookie[MAX_FILENAME_LEN];
- FILE *file;
+ level->file_version = getFileVersion(file);
+ level->game_version = getFileVersion(file);
- sprintf(filename,"%s/%s/%d",
- level_directory,leveldir[leveldir_nr].filename,level_nr);
+ return chunk_size;
+}
- if (!(file = fopen(filename,"r")))
- Error(ERR_WARN, "cannot read level '%s' - creating new level", filename);
- else
- {
- fgets(cookie,LEVEL_COOKIE_LEN,file);
- fgetc(file);
+static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+ int i, x, y;
- if (strcmp(cookie,LEVEL_COOKIE)) /* ungültiges Format? */
- {
- Error(ERR_WARN, "wrong format of level file '%s'", filename);
- fclose(file);
- file = NULL;
- }
+ lev_fieldx = level->fieldx = fgetc(file);
+ lev_fieldy = level->fieldy = fgetc(file);
+
+ level->time = getFile16BitBE(file);
+ level->gems_needed = getFile16BitBE(file);
+
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ level->name[i] = fgetc(file);
+ level->name[MAX_LEVEL_NAME_LEN] = 0;
+
+ for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ level->score[i] = fgetc(file);
+
+ level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
+ for(i=0; i<STD_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ level->yamyam_content[i][x][y] = checkLevelElement(fgetc(file));
+
+ level->amoeba_speed = fgetc(file);
+ level->time_magic_wall = fgetc(file);
+ level->time_wheel = fgetc(file);
+ level->amoeba_content = checkLevelElement(fgetc(file));
+ level->double_speed = (fgetc(file) == 1 ? TRUE : FALSE);
+ level->gravity = (fgetc(file) == 1 ? TRUE : FALSE);
+ level->encoding_16bit_field = (fgetc(file) == 1 ? TRUE : FALSE);
+ level->em_slippery_gems = (fgetc(file) == 1 ? TRUE : FALSE);
+
+ ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED);
+
+ return chunk_size;
+}
+
+static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+ int i;
+
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ level->author[i] = fgetc(file);
+ level->author[MAX_LEVEL_NAME_LEN] = 0;
+
+ return chunk_size;
+}
+
+static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+ int x, y;
+ int chunk_size_expected = level->fieldx * level->fieldy;
+
+ /* Note: "chunk_size" was wrong before version 2.0 when elements are
+ stored with 16-bit encoding (and should be twice as big then).
+ Even worse, playfield data was stored 16-bit when only yamyam content
+ contained 16-bit elements and vice versa. */
+
+ if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
+ chunk_size_expected *= 2;
+
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size);
+ return chunk_size_expected;
}
- if (file)
+ for(y=0; y<level->fieldy; y++)
+ for(x=0; x<level->fieldx; x++)
+ Feld[x][y] = Ur[x][y] =
+ checkLevelElement(level->encoding_16bit_field ?
+ getFile16BitBE(file) : fgetc(file));
+ return chunk_size;
+}
+
+static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+ int i, x, y;
+ int header_size = 4;
+ int content_size = MAX_ELEMENT_CONTENTS * 3 * 3;
+ int chunk_size_expected = header_size + content_size;
+
+ /* Note: "chunk_size" was wrong before version 2.0 when elements are
+ stored with 16-bit encoding (and should be twice as big then).
+ Even worse, playfield data was stored 16-bit when only yamyam content
+ contained 16-bit elements and vice versa. */
+
+ if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
+ chunk_size_expected += content_size;
+
+ if (chunk_size_expected != chunk_size)
{
- lev_fieldx = level.fieldx = fgetc(file);
- lev_fieldy = level.fieldy = fgetc(file);
-
- level.time = (fgetc(file)<<8) | fgetc(file);
- level.edelsteine = (fgetc(file)<<8) | fgetc(file);
- for(i=0;i<MAX_LEVNAMLEN;i++)
- level.name[i] = fgetc(file);
- level.name[MAX_LEVNAMLEN-1] = 0;
- for(i=0;i<MAX_LEVSCORE_ENTRIES;i++)
- level.score[i] = fgetc(file);
- for(i=0;i<4;i++)
- for(y=0;y<3;y++)
- for(x=0;x<3;x++)
- level.mampfer_inhalt[i][x][y] = fgetc(file);
- level.tempo_amoebe = fgetc(file);
- level.dauer_sieb = fgetc(file);
- level.dauer_ablenk = fgetc(file);
- level.amoebe_inhalt = fgetc(file);
-
- for(i=0;i<NUM_FREE_LVHD_BYTES;i++) /* Rest frei / Headergröße 80 Bytes */
- fgetc(file);
-
- for(y=0;y<MAX_LEV_FIELDY;y++)
- for(x=0;x<MAX_LEV_FIELDX;x++)
- Feld[x][y] = Ur[x][y] = EL_ERDREICH;
-
- for(y=0;y<lev_fieldy;y++)
- for(x=0;x<lev_fieldx;x++)
- Feld[x][y] = Ur[x][y] = fgetc(file);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ return chunk_size_expected;
+ }
- fclose(file);
+ fgetc(file);
+ level->num_yamyam_contents = fgetc(file);
+ fgetc(file);
+ fgetc(file);
+
+ /* correct invalid number of content fields -- should never happen */
+ if (level->num_yamyam_contents < 1 ||
+ level->num_yamyam_contents > MAX_ELEMENT_CONTENTS)
+ level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ level->yamyam_content[i][x][y] =
+ checkLevelElement(level->encoding_16bit_field ?
+ getFile16BitBE(file) : fgetc(file));
+ return chunk_size;
+}
+
+static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+ int i, x, y;
+ int element;
+ int num_contents, content_xsize, content_ysize;
+ int content_array[MAX_ELEMENT_CONTENTS][3][3];
+
+ element = checkLevelElement(getFile16BitBE(file));
+ num_contents = fgetc(file);
+ content_xsize = fgetc(file);
+ content_ysize = fgetc(file);
+ ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED);
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ content_array[i][x][y] = checkLevelElement(getFile16BitBE(file));
+
+ /* correct invalid number of content fields -- should never happen */
+ if (num_contents < 1 || num_contents > MAX_ELEMENT_CONTENTS)
+ num_contents = STD_ELEMENT_CONTENTS;
+
+ if (element == EL_YAMYAM)
+ {
+ level->num_yamyam_contents = num_contents;
- if (level.time<=10) /* Mindestspieldauer */
- level.time = 10;
+ for(i=0; i<num_contents; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ level->yamyam_content[i][x][y] = content_array[i][x][y];
+ }
+ else if (element == EL_BD_AMOEBA)
+ {
+ level->amoeba_content = content_array[0][0][0];
}
else
{
- lev_fieldx = level.fieldx = STD_LEV_FIELDX;
- lev_fieldy = level.fieldy = STD_LEV_FIELDY;
-
- level.time = 100;
- level.edelsteine = 0;
- strncpy(level.name,"Nameless Level",MAX_LEVNAMLEN-1);
- for(i=0;i<MAX_LEVSCORE_ENTRIES;i++)
- level.score[i] = 10;
- for(i=0;i<4;i++)
- for(y=0;y<3;y++)
- for(x=0;x<3;x++)
- level.mampfer_inhalt[i][x][y] = EL_FELSBROCKEN;
- level.tempo_amoebe = 10;
- level.dauer_sieb = 10;
- level.dauer_ablenk = 10;
- level.amoebe_inhalt = EL_DIAMANT;
-
- for(y=0;y<STD_LEV_FIELDY;y++)
- for(x=0;x<STD_LEV_FIELDX;x++)
- Feld[x][y] = Ur[x][y] = EL_ERDREICH;
- Feld[0][0] = Ur[0][0] = EL_SPIELFIGUR;
- Feld[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] =
- Ur[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = EL_AUSGANG_ZU;
+ Error(ERR_WARN, "cannot load content for element '%d'", element);
}
+
+ return chunk_size;
}
-void SaveLevel(int level_nr)
+static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level)
{
- int i,x,y;
- char filename[MAX_FILENAME_LEN];
- FILE *file;
-
- sprintf(filename,"%s/%s/%d",
- level_directory,leveldir[leveldir_nr].filename,level_nr);
+ int num_changed_custom_elements = getFile16BitBE(file);
+ int chunk_size_expected = 2 + num_changed_custom_elements * 6;
+ int i;
- if (!(file=fopen(filename,"w")))
+ if (chunk_size_expected != chunk_size)
{
- Error(ERR_WARN, "cannot save level file '%s'", filename);
- return;
+ ReadUnusedBytesFromFile(file, chunk_size - 2);
+ return chunk_size_expected;
}
- fputs(LEVEL_COOKIE,file); /* Formatkennung */
- fputc(0x0a,file);
-
- fputc(level.fieldx,file);
- fputc(level.fieldy,file);
- fputc(level.time / 256,file);
- fputc(level.time % 256,file);
- fputc(level.edelsteine / 256,file);
- fputc(level.edelsteine % 256,file);
-
- for(i=0;i<MAX_LEVNAMLEN;i++)
- fputc(level.name[i],file);
- for(i=0;i<MAX_LEVSCORE_ENTRIES;i++)
- fputc(level.score[i],file);
- for(i=0;i<4;i++)
- for(y=0;y<3;y++)
- for(x=0;x<3;x++)
- fputc(level.mampfer_inhalt[i][x][y],file);
- fputc(level.tempo_amoebe,file);
- fputc(level.dauer_sieb,file);
- fputc(level.dauer_ablenk,file);
- fputc(level.amoebe_inhalt,file);
-
- for(i=0;i<NUM_FREE_LVHD_BYTES;i++) /* Rest frei / Headergröße 80 Bytes */
- fputc(0,file);
-
- for(y=0;y<lev_fieldy;y++)
- for(x=0;x<lev_fieldx;x++)
- fputc(Ur[x][y],file);
+ for (i=0; i < num_changed_custom_elements; i++)
+ {
+ int element = getFile16BitBE(file);
+ int properties = getFile32BitBE(file);
- fclose(file);
+ if (IS_CUSTOM_ELEMENT(element))
+ Properties[element][EP_BITFIELD_BASE] = properties;
+ else
+ Error(ERR_WARN, "invalid custom element number %d", element);
+ }
- chmod(filename, LEVEL_PERMS);
+ return chunk_size;
}
-void LoadLevelTape(int level_nr)
+static int LoadLevel_CUS2(FILE *file, int chunk_size, struct LevelInfo *level)
{
+ int num_changed_custom_elements = getFile16BitBE(file);
+ int chunk_size_expected = 2 + num_changed_custom_elements * 4;
int i;
- char filename[MAX_FILENAME_LEN];
- char cookie[MAX_FILENAME_LEN];
+
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size - 2);
+ return chunk_size_expected;
+ }
+
+ for (i=0; i < num_changed_custom_elements; i++)
+ {
+ int element = getFile16BitBE(file);
+ int custom_element_successor = getFile16BitBE(file);
+
+ if (IS_CUSTOM_ELEMENT(element))
+ element_info[element].change.successor = custom_element_successor;
+ else
+ Error(ERR_WARN, "invalid custom element number %d", element);
+ }
+
+ return chunk_size;
+}
+
+void LoadLevelFromFilename(char *filename)
+{
+ char cookie[MAX_LINE_LEN];
+ char chunk_name[CHUNK_ID_LEN + 1];
+ int chunk_size;
FILE *file;
- boolean levelrec_10 = FALSE;
-
-#ifndef MSDOS
- sprintf(filename,"%s/%s/%d.tape",
- level_directory,leveldir[leveldir_nr].filename,level_nr);
-#else
- sprintf(filename,"%s/%s/%d.tap",
- level_directory,leveldir[leveldir_nr].filename,level_nr);
-#endif
- if ((file=fopen(filename,"r")))
+ /* always start with reliable default values */
+ setLevelInfoToDefaults();
+
+ if (!(file = fopen(filename, MODE_READ)))
+ {
+ level.no_level_file = TRUE;
+
+ Error(ERR_WARN, "cannot read level '%s' - creating new level", filename);
+ return;
+ }
+
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strcmp(chunk_name, "RND1") == 0)
{
- fgets(cookie,LEVELREC_COOKIE_LEN,file);
- fgetc(file);
- if (!strcmp(cookie,LEVELREC_COOKIE_10)) /* old 1.0 tape format */
- levelrec_10 = TRUE;
- else if (strcmp(cookie,LEVELREC_COOKIE)) /* unknown tape format */
+ getFile32BitBE(file); /* not used */
+
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strcmp(chunk_name, "CAVE") != 0)
{
- Error(ERR_WARN, "wrong format of level recording file '%s'", filename);
+ Error(ERR_WARN, "unknown format of level file '%s'", filename);
fclose(file);
- file = NULL;
+ return;
}
}
+ else /* check for pre-2.0 file format with cookie string */
+ {
+ strcpy(cookie, chunk_name);
+ fgets(&cookie[4], MAX_LINE_LEN - 4, file);
+ if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
+ cookie[strlen(cookie) - 1] = '\0';
- if (!file)
- return;
+ if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL))
+ {
+ Error(ERR_WARN, "unknown format of level file '%s'", filename);
+ fclose(file);
+ return;
+ }
- tape.random_seed =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
- tape.date =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
- tape.length =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
+ if ((level.file_version = getFileVersionFromCookieString(cookie)) == -1)
+ {
+ Error(ERR_WARN, "unsupported version of level file '%s'", filename);
+ fclose(file);
+ return;
+ }
- tape.level_nr = level_nr;
- tape.counter = 0;
- tape.changed = FALSE;
+ /* pre-2.0 level files have no game version, so use file version here */
+ level.game_version = level.file_version;
+ }
- tape.recording = FALSE;
- tape.playing = FALSE;
- tape.pausing = FALSE;
+ if (level.file_version < FILE_VERSION_1_2)
+ {
+ /* level files from versions before 1.2.0 without chunk structure */
+ LoadLevel_HEAD(file, LEVEL_HEADER_SIZE, &level);
+ LoadLevel_BODY(file, level.fieldx * level.fieldy, &level);
+ }
+ else
+ {
+ static struct
+ {
+ char *name;
+ int size;
+ int (*loader)(FILE *, int, struct LevelInfo *);
+ }
+ chunk_info[] =
+ {
+ { "VERS", FILE_VERS_CHUNK_SIZE, LoadLevel_VERS },
+ { "HEAD", LEVEL_HEADER_SIZE, LoadLevel_HEAD },
+ { "AUTH", MAX_LEVEL_AUTHOR_LEN, LoadLevel_AUTH },
+ { "BODY", -1, LoadLevel_BODY },
+ { "CONT", -1, LoadLevel_CONT },
+ { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 },
+ { "CUS1", -1, LoadLevel_CUS1 },
+ { "CUS2", -1, LoadLevel_CUS2 },
+ { NULL, 0, NULL }
+ };
+
+ while (getFileChunkBE(file, chunk_name, &chunk_size))
+ {
+ int i = 0;
+
+ while (chunk_info[i].name != NULL &&
+ strcmp(chunk_name, chunk_info[i].name) != 0)
+ i++;
- for(i=0;i<tape.length;i++)
+ if (chunk_info[i].name == NULL)
+ {
+ Error(ERR_WARN, "unknown chunk '%s' in level file '%s'",
+ chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else if (chunk_info[i].size != -1 &&
+ chunk_info[i].size != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
+ chunk_size, chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else
+ {
+ /* call function to load this level chunk */
+ int chunk_size_expected =
+ (chunk_info[i].loader)(file, chunk_size, &level);
+
+ /* the size of some chunks cannot be checked before reading other
+ chunks first (like "HEAD" and "BODY") that contain some header
+ information, so check them here */
+ if (chunk_size_expected != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
+ chunk_size, chunk_name, filename);
+ }
+ }
+ }
+ }
+
+ fclose(file);
+
+ if (leveldir_current == NULL) /* only when dumping level */
+ return;
+
+ if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) ||
+ IS_LEVELCLASS_USER(leveldir_current))
{
- int j;
+ /* For user contributed and private levels, use the version of
+ the game engine the levels were created for.
+ Since 2.0.1, the game engine version is now directly stored
+ in the level file (chunk "VERS"), so there is no need anymore
+ to set the game version from the file version (except for old,
+ pre-2.0 levels, where the game version is still taken from the
+ file format version used to store the level -- see above). */
+
+ /* do some special adjustments to support older level versions */
+ if (level.file_version == FILE_VERSION_1_0)
+ {
+ Error(ERR_WARN, "level file '%s' has version number 1.0", filename);
+ Error(ERR_WARN, "using high speed movement for player");
- if (i >= MAX_TAPELEN)
- break;
+ /* player was faster than monsters in (pre-)1.0 levels */
+ level.double_speed = TRUE;
+ }
- for(j=0; j<MAX_PLAYERS; j++)
+ /* Default behaviour for EM style gems was "slippery" only in 2.0.1 */
+ if (level.game_version == VERSION_IDENT(2,0,1))
+ level.em_slippery_gems = TRUE;
+ }
+ else
+ {
+ /* Always use the latest version of the game engine for all but
+ user contributed and private levels; this allows for actual
+ corrections in the game engine to take effect for existing,
+ converted levels (from "classic" or other existing games) to
+ make the game emulation more accurate, while (hopefully) not
+ breaking existing levels created from other players. */
+
+ level.game_version = GAME_VERSION_ACTUAL;
+
+ /* Set special EM style gems behaviour: EM style gems slip down from
+ normal, steel and growing wall. As this is a more fundamental change,
+ it seems better to set the default behaviour to "off" (as it is more
+ natural) and make it configurable in the level editor (as a property
+ of gem style elements). Already existing converted levels (neither
+ private nor contributed levels) are changed to the new behaviour. */
+
+ if (level.file_version < FILE_VERSION_2_0)
+ level.em_slippery_gems = TRUE;
+ }
+
+ /* map some elements which have changed in newer versions */
+ if (level.game_version <= VERSION_IDENT(2,2,0))
+ {
+ int x, y;
+
+ /* map game font elements */
+ for(y=0; y<level.fieldy; y++)
{
- if (levelrec_10 && j>0)
+ for(x=0; x<level.fieldx; x++)
{
- tape.pos[i].action[j] = MV_NO_MOVING;
- continue;
+ int element = Ur[x][y];
+
+ if (element == EL_CHAR('['))
+ element = EL_CHAR_AUMLAUT;
+ else if (element == EL_CHAR('\\'))
+ element = EL_CHAR_OUMLAUT;
+ else if (element == EL_CHAR(']'))
+ element = EL_CHAR_UUMLAUT;
+ else if (element == EL_CHAR('^'))
+ element = EL_CHAR_COPYRIGHT;
+
+ Feld[x][y] = Ur[x][y] = element;
}
- tape.pos[i].action[j] = fgetc(file);
}
+ }
- tape.pos[i].delay = fgetc(file);
+ /* determine border element for this level */
+ SetBorderElement();
+}
- if (feof(file))
- break;
- }
+void LoadLevel(int level_nr)
+{
+ char *filename = getLevelFilename(level_nr);
- fclose(file);
+ LoadLevelFromFilename(filename);
+ InitElementPropertiesEngine(level.game_version);
+}
- if (i != tape.length)
- Error(ERR_WARN, "level recording file '%s' corrupted", filename);
+static void SaveLevel_VERS(FILE *file, struct LevelInfo *level)
+{
+ putFileVersion(file, level->file_version);
+ putFileVersion(file, level->game_version);
+}
- tape.length_seconds = GetTapeLength();
+static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level)
+{
+ int i, x, y;
+
+ fputc(level->fieldx, file);
+ fputc(level->fieldy, file);
+
+ putFile16BitBE(file, level->time);
+ putFile16BitBE(file, level->gems_needed);
+
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ fputc(level->name[i], file);
+
+ for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ fputc(level->score[i], file);
+
+ for(i=0; i<STD_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ fputc((level->encoding_16bit_yamyam ? EL_EMPTY :
+ level->yamyam_content[i][x][y]),
+ file);
+ fputc(level->amoeba_speed, file);
+ fputc(level->time_magic_wall, file);
+ fputc(level->time_wheel, file);
+ fputc((level->encoding_16bit_amoeba ? EL_EMPTY : level->amoeba_content),
+ file);
+ fputc((level->double_speed ? 1 : 0), file);
+ fputc((level->gravity ? 1 : 0), file);
+ fputc((level->encoding_16bit_field ? 1 : 0), file);
+ fputc((level->em_slippery_gems ? 1 : 0), file);
+
+ WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED);
}
-void SaveLevelTape(int level_nr)
+static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level)
{
int i;
- char filename[MAX_FILENAME_LEN];
- FILE *file;
- boolean new_tape = TRUE;
-#ifndef MSDOS
- sprintf(filename,"%s/%s/%d.tape",
- level_directory,leveldir[leveldir_nr].filename,level_nr);
-#else
- sprintf(filename,"%s/%s/%d.tap",
- level_directory,leveldir[leveldir_nr].filename,level_nr);
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ fputc(level->author[i], file);
+}
+
+static void SaveLevel_BODY(FILE *file, struct LevelInfo *level)
+{
+ int x, y;
+
+ for(y=0; y<level->fieldy; y++)
+ for(x=0; x<level->fieldx; x++)
+ if (level->encoding_16bit_field)
+ putFile16BitBE(file, Ur[x][y]);
+ else
+ fputc(Ur[x][y], file);
+}
+
+#if 0
+static void SaveLevel_CONT(FILE *file, struct LevelInfo *level)
+{
+ int i, x, y;
+
+ fputc(EL_YAMYAM, file);
+ fputc(level->num_yamyam_contents, file);
+ fputc(0, file);
+ fputc(0, file);
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ if (level->encoding_16bit_field)
+ putFile16BitBE(file, level->yamyam_content[i][x][y]);
+ else
+ fputc(level->yamyam_content[i][x][y], file);
+}
#endif
- /* Testen, ob bereits eine Aufnahme existiert */
- if ((file=fopen(filename,"r")))
- {
- new_tape = FALSE;
- fclose(file);
+static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element)
+{
+ int i, x, y;
+ int num_contents, content_xsize, content_ysize;
+ int content_array[MAX_ELEMENT_CONTENTS][3][3];
- if (!Request("Replace old tape ?",REQ_ASK))
- return;
+ if (element == EL_YAMYAM)
+ {
+ num_contents = level->num_yamyam_contents;
+ content_xsize = 3;
+ content_ysize = 3;
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ content_array[i][x][y] = level->yamyam_content[i][x][y];
}
-
- if (!(file=fopen(filename,"w")))
+ else if (element == EL_BD_AMOEBA)
{
- Error(ERR_WARN, "cannot save level recording file '%s'", filename);
+ num_contents = 1;
+ content_xsize = 1;
+ content_ysize = 1;
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ content_array[i][x][y] = EL_EMPTY;
+ content_array[0][0][0] = level->amoeba_content;
+ }
+ else
+ {
+ /* chunk header already written -- write empty chunk data */
+ WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE);
+
+ Error(ERR_WARN, "cannot save content for element '%d'", element);
return;
}
- fputs(LEVELREC_COOKIE,file); /* Formatkennung */
- fputc(0x0a,file);
+ putFile16BitBE(file, element);
+ fputc(num_contents, file);
+ fputc(content_xsize, file);
+ fputc(content_ysize, file);
- fputc((tape.random_seed >> 24) & 0xff,file);
- fputc((tape.random_seed >> 16) & 0xff,file);
- fputc((tape.random_seed >> 8) & 0xff,file);
- fputc((tape.random_seed >> 0) & 0xff,file);
+ WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED);
- fputc((tape.date >> 24) & 0xff,file);
- fputc((tape.date >> 16) & 0xff,file);
- fputc((tape.date >> 8) & 0xff,file);
- fputc((tape.date >> 0) & 0xff,file);
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ putFile16BitBE(file, content_array[i][x][y]);
+}
+
+static void SaveLevel_CUS1(FILE *file, struct LevelInfo *level,
+ int num_changed_custom_elements)
+{
+ int i, check = 0;
- fputc((tape.length >> 24) & 0xff,file);
- fputc((tape.length >> 16) & 0xff,file);
- fputc((tape.length >> 8) & 0xff,file);
- fputc((tape.length >> 0) & 0xff,file);
+ putFile16BitBE(file, num_changed_custom_elements);
- for(i=0;i<tape.length;i++)
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
{
- int j;
+ int element = EL_CUSTOM_START + i;
- for(j=0; j<MAX_PLAYERS; j++)
- fputc(tape.pos[i].action[j],file);
+ if (Properties[element][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT)
+ {
+ if (check < num_changed_custom_elements)
+ {
+ putFile16BitBE(file, element);
+ putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]);
+ }
- fputc(tape.pos[i].delay,file);
+ check++;
+ }
}
- fclose(file);
-
- chmod(filename, LEVREC_PERMS);
-
- tape.changed = FALSE;
-
- if (new_tape)
- Request("tape saved !",REQ_CONFIRM);
+ if (check != num_changed_custom_elements) /* should not happen */
+ Error(ERR_WARN, "inconsistent number of custom element properties");
}
-boolean CreateNewScoreFile()
+static void SaveLevel_CUS2(FILE *file, struct LevelInfo *level,
+ int num_changed_custom_elements)
{
- int i,j,k;
- char filename[MAX_FILENAME_LEN];
- char empty_alias[MAX_NAMELEN];
- FILE *file;
-
- sprintf(filename,"%s/%s/%s",
- level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME);
-
- if (!(file=fopen(filename,"w")))
- return(FALSE);
+ int i, check = 0;
- for(i=0;i<MAX_NAMELEN;i++)
- empty_alias[i] = 0;
- strncpy(empty_alias,EMPTY_ALIAS,MAX_NAMELEN-1);
+ putFile16BitBE(file, num_changed_custom_elements);
- fputs(SCORE_COOKIE,file); /* Formatkennung */
- for(i=0;i<leveldir[leveldir_nr].levels;i++)
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
{
- for(j=0;j<MAX_SCORE_ENTRIES;j++)
+ int element = EL_CUSTOM_START + i;
+
+ if (element_info[element].change.successor != EL_EMPTY_SPACE)
{
- for(k=0;k<MAX_NAMELEN;k++)
- fputc(empty_alias[k],file);
- fputc(0,file);
- fputc(0,file);
+ if (check < num_changed_custom_elements)
+ {
+ putFile16BitBE(file, element);
+ putFile16BitBE(file, element_info[element].change.successor);
+ }
+
+ check++;
}
}
- fclose(file);
- chmod(filename, SCORE_PERMS);
- return(TRUE);
+ if (check != num_changed_custom_elements) /* should not happen */
+ Error(ERR_WARN, "inconsistent number of custom element successors");
}
-void LoadScore(int level_nr)
+void SaveLevel(int level_nr)
{
- int i,j;
- char filename[MAX_FILENAME_LEN];
- char cookie[MAX_FILENAME_LEN];
+ char *filename = getLevelFilename(level_nr);
+ int body_chunk_size;
+ int num_changed_custom_elements1 = 0;
+ int num_changed_custom_elements2 = 0;
+ int i, x, y;
FILE *file;
- sprintf(filename,"%s/%s/%s",
- level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME);
+ if (!(file = fopen(filename, MODE_WRITE)))
+ {
+ Error(ERR_WARN, "cannot save level file '%s'", filename);
+ return;
+ }
+
+ level.file_version = FILE_VERSION_ACTUAL;
+ level.game_version = GAME_VERSION_ACTUAL;
+
+ /* check level field for 16-bit elements */
+ level.encoding_16bit_field = FALSE;
+ for(y=0; y<level.fieldy; y++)
+ for(x=0; x<level.fieldx; x++)
+ if (Ur[x][y] > 255)
+ level.encoding_16bit_field = TRUE;
+
+ /* check yamyam content for 16-bit elements */
+ level.encoding_16bit_yamyam = FALSE;
+ for(i=0; i<level.num_yamyam_contents; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ if (level.yamyam_content[i][x][y] > 255)
+ level.encoding_16bit_yamyam = TRUE;
+
+ /* check amoeba content for 16-bit elements */
+ level.encoding_16bit_amoeba = FALSE;
+ if (level.amoeba_content > 255)
+ level.encoding_16bit_amoeba = TRUE;
+
+ /* calculate size of "BODY" chunk */
+ body_chunk_size =
+ level.fieldx * level.fieldy * (level.encoding_16bit_field ? 2 : 1);
+
+ /* check for non-standard custom elements and calculate "CUS1" chunk size */
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ if (Properties[EL_CUSTOM_START +i][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT)
+ num_changed_custom_elements1++;
+
+ /* check for non-standard custom elements and calculate "CUS2" chunk size */
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ if (element_info[EL_CUSTOM_START + i].change.successor != EL_EMPTY_SPACE)
+ num_changed_custom_elements2++;
+
+ putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
+ putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE);
+
+ putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE);
+ SaveLevel_VERS(file, &level);
- if (!(file = fopen(filename,"r")))
+ putFileChunkBE(file, "HEAD", LEVEL_HEADER_SIZE);
+ SaveLevel_HEAD(file, &level);
+
+ putFileChunkBE(file, "AUTH", MAX_LEVEL_AUTHOR_LEN);
+ SaveLevel_AUTH(file, &level);
+
+ putFileChunkBE(file, "BODY", body_chunk_size);
+ SaveLevel_BODY(file, &level);
+
+ if (level.encoding_16bit_yamyam ||
+ level.num_yamyam_contents != STD_ELEMENT_CONTENTS)
{
- if (!CreateNewScoreFile())
- Error(ERR_WARN, "cannot create score file '%s'", filename);
- else if (!(file = fopen(filename,"r")))
- Error(ERR_WARN, "cannot read score for level %d", level_nr);
+ putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE);
+ SaveLevel_CNT2(file, &level, EL_YAMYAM);
}
- if (file)
+ if (level.encoding_16bit_amoeba)
{
- fgets(cookie,SCORE_COOKIE_LEN,file);
- if (strcmp(cookie,SCORE_COOKIE)) /* ungültiges Format? */
- {
- Error(ERR_WARN, "wrong format of score file '%s'", filename);
- fclose(file);
- file = NULL;
- }
+ putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE);
+ SaveLevel_CNT2(file, &level, EL_BD_AMOEBA);
}
- if (file)
+ if (num_changed_custom_elements1 > 0)
{
- fseek(file,
- SCORE_COOKIE_LEN-1+level_nr*(MAX_SCORE_ENTRIES*(MAX_NAMELEN+2)),
- SEEK_SET);
- for(i=0;i<MAX_SCORE_ENTRIES;i++)
- {
- for(j=0;j<MAX_NAMELEN;j++)
- highscore[i].Name[j] = fgetc(file);
- highscore[i].Score = (fgetc(file)<<8) | fgetc(file);
- }
- fclose(file);
+ putFileChunkBE(file, "CUS1", 2 + num_changed_custom_elements1 * 6);
+ SaveLevel_CUS1(file, &level, num_changed_custom_elements1);
}
- else
+
+ if (num_changed_custom_elements2 > 0)
{
- for(i=0;i<MAX_SCORE_ENTRIES;i++)
- {
- strcpy(highscore[i].Name,EMPTY_ALIAS);
- highscore[i].Score = 0;
- }
+ putFileChunkBE(file, "CUS2", 2 + num_changed_custom_elements2 * 4);
+ SaveLevel_CUS2(file, &level, num_changed_custom_elements2);
}
+
+ fclose(file);
+
+ SetFilePermissions(filename, PERMS_PRIVATE);
}
-void SaveScore(int level_nr)
+void DumpLevel(struct LevelInfo *level)
{
- int i,j;
- char filename[MAX_FILENAME_LEN];
- FILE *file;
+ printf_line("-", 79);
+ printf("Level xxx (file version %08d, game version %08d)\n",
+ level->file_version, level->game_version);
+ printf_line("-", 79);
+
+ printf("Level Author: '%s'\n", level->author);
+ printf("Level Title: '%s'\n", level->name);
+ printf("\n");
+ printf("Playfield Size: %d x %d\n", level->fieldx, level->fieldy);
+ printf("\n");
+ printf("Level Time: %d seconds\n", level->time);
+ printf("Gems needed: %d\n", level->gems_needed);
+ printf("\n");
+ printf("Time for Magic Wall: %d seconds\n", level->time_magic_wall);
+ printf("Time for Wheel: %d seconds\n", level->time_wheel);
+ printf("Time for Light: %d seconds\n", level->time_light);
+ printf("Time for Timegate: %d seconds\n", level->time_timegate);
+ printf("\n");
+ printf("Amoeba Speed: %d\n", level->amoeba_speed);
+ printf("\n");
+ printf("Gravity: %s\n", (level->gravity ? "yes" : "no"));
+ printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no"));
+ printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no"));
+
+ printf_line("-", 79);
+}
- sprintf(filename,"%s/%s/%s",
- level_directory,leveldir[leveldir_nr].filename,SCORE_FILENAME);
- if (!(file=fopen(filename,"r+")))
- {
- Error(ERR_WARN, "cannot save score for level %d", level_nr);
- return;
- }
+/* ========================================================================= */
+/* tape file functions */
+/* ========================================================================= */
- fseek(file,
- SCORE_COOKIE_LEN-1+level_nr*(MAX_SCORE_ENTRIES*(MAX_NAMELEN+2)),
- SEEK_SET);
- for(i=0;i<MAX_SCORE_ENTRIES;i++)
- {
- for(j=0;j<MAX_NAMELEN;j++)
- fputc(highscore[i].Name[j],file);
- fputc(highscore[i].Score / 256,file);
- fputc(highscore[i].Score % 256,file);
- }
- fclose(file);
+static void setTapeInfoToDefaults()
+{
+ int i;
+
+ /* always start with reliable default values (empty tape) */
+ TapeErase();
+
+ /* default values (also for pre-1.2 tapes) with only the first player */
+ tape.player_participates[0] = TRUE;
+ for(i=1; i<MAX_PLAYERS; i++)
+ tape.player_participates[i] = FALSE;
+
+ /* at least one (default: the first) player participates in every tape */
+ tape.num_participating_players = 1;
+
+ tape.level_nr = level_nr;
+ tape.counter = 0;
+ tape.changed = FALSE;
+
+ tape.recording = FALSE;
+ tape.playing = FALSE;
+ tape.pausing = FALSE;
}
-void LoadJoystickData()
+static int LoadTape_VERS(FILE *file, int chunk_size, struct TapeInfo *tape)
{
- int i;
- char cookie[256];
- FILE *file;
+ tape->file_version = getFileVersion(file);
+ tape->game_version = getFileVersion(file);
- if (joystick_status==JOYSTICK_OFF)
- return;
+ return chunk_size;
+}
-#ifndef MSDOS
- if (!(file=fopen(JOYDAT_FILE,"r")))
- return;
+static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+ int i;
- fscanf(file,"%s",cookie);
- if (strcmp(cookie,JOYSTICK_COOKIE)) /* ungültiges Format? */
- {
- Error(ERR_WARN, "wrong format of joystick file '%s'", JOYDAT_FILE);
- fclose(file);
- return;
- }
+ tape->random_seed = getFile32BitBE(file);
+ tape->date = getFile32BitBE(file);
+ tape->length = getFile32BitBE(file);
- for(i=0;i<2;i++)
+ /* read header fields that are new since version 1.2 */
+ if (tape->file_version >= FILE_VERSION_1_2)
{
- fscanf(file,"%s",cookie);
- fscanf(file, "%d %d %d \n",
- &joystick[i].xleft, &joystick[i].xmiddle, &joystick[i].xright);
- fscanf(file, "%d %d %d \n",
- &joystick[i].yupper, &joystick[i].ymiddle, &joystick[i].ylower);
+ byte store_participating_players = fgetc(file);
+ int engine_version;
+
+ /* since version 1.2, tapes store which players participate in the tape */
+ tape->num_participating_players = 0;
+ for(i=0; i<MAX_PLAYERS; i++)
+ {
+ tape->player_participates[i] = FALSE;
+
+ if (store_participating_players & (1 << i))
+ {
+ tape->player_participates[i] = TRUE;
+ tape->num_participating_players++;
+ }
+ }
+
+ ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED);
+
+ engine_version = getFileVersion(file);
+ if (engine_version > 0)
+ tape->engine_version = engine_version;
}
- fclose(file);
- CheckJoystickData();
-#else
- load_joystick_data(JOYDAT_FILE);
-#endif
+ return chunk_size;
}
-void SaveJoystickData()
+static int LoadTape_INFO(FILE *file, int chunk_size, struct TapeInfo *tape)
{
+ int level_identifier_size;
int i;
- FILE *file;
- if (joystick_status==JOYSTICK_OFF)
- return;
+ level_identifier_size = getFile16BitBE(file);
+
+ tape->level_identifier =
+ checked_realloc(tape->level_identifier, level_identifier_size);
+
+ for(i=0; i < level_identifier_size; i++)
+ tape->level_identifier[i] = fgetc(file);
+
+ tape->level_nr = getFile16BitBE(file);
+
+ chunk_size = 2 + level_identifier_size + 2;
+
+ return chunk_size;
+}
-#ifndef MSDOS
- CheckJoystickData();
+static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+ int i, j;
+ int chunk_size_expected =
+ (tape->num_participating_players + 1) * tape->length;
- if (!(file=fopen(JOYDAT_FILE,"w")))
+ if (chunk_size_expected != chunk_size)
{
- Error(ERR_WARN, "cannot save joystick calibration data to file '%s'",
- JOYDAT_FILE);
- return;
+ ReadUnusedBytesFromFile(file, chunk_size);
+ return chunk_size_expected;
}
- fprintf(file,"%s\n",JOYSTICK_COOKIE); /* Formatkennung */
- for(i=0;i<2;i++)
+ for(i=0; i<tape->length; i++)
{
- fprintf(file,"JOYSTICK_%d_DATA\n",i);
- fprintf(file, "%d %d %d \n",
- joystick[i].xleft, joystick[i].xmiddle, joystick[i].xright);
- fprintf(file, "%d %d %d \n",
- joystick[i].yupper, joystick[i].ymiddle, joystick[i].ylower);
+ if (i >= MAX_TAPELEN)
+ break;
+
+ for(j=0; j<MAX_PLAYERS; j++)
+ {
+ tape->pos[i].action[j] = MV_NO_MOVING;
+
+ if (tape->player_participates[j])
+ tape->pos[i].action[j] = fgetc(file);
+ }
+
+ tape->pos[i].delay = fgetc(file);
+
+ if (tape->file_version == FILE_VERSION_1_0)
+ {
+ /* eliminate possible diagonal moves in old tapes */
+ /* this is only for backward compatibility */
+
+ byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN };
+ byte action = tape->pos[i].action[0];
+ int k, num_moves = 0;
+
+ for (k=0; k<4; k++)
+ {
+ if (action & joy_dir[k])
+ {
+ tape->pos[i + num_moves].action[0] = joy_dir[k];
+ if (num_moves > 0)
+ tape->pos[i + num_moves].delay = 0;
+ num_moves++;
+ }
+ }
+
+ if (num_moves > 1)
+ {
+ num_moves--;
+ i += num_moves;
+ tape->length += num_moves;
+ }
+ }
+ else if (tape->file_version < FILE_VERSION_2_0)
+ {
+ /* convert pre-2.0 tapes to new tape format */
+
+ if (tape->pos[i].delay > 1)
+ {
+ /* action part */
+ tape->pos[i + 1] = tape->pos[i];
+ tape->pos[i + 1].delay = 1;
+
+ /* delay part */
+ for(j=0; j<MAX_PLAYERS; j++)
+ tape->pos[i].action[j] = MV_NO_MOVING;
+ tape->pos[i].delay--;
+
+ i++;
+ tape->length++;
+ }
+ }
+
+ if (feof(file))
+ break;
}
- fclose(file);
- chmod(JOYDAT_FILE, JOYDAT_PERMS);
-#else
- save_joystick_data(JOYDAT_FILE);
-#endif
+ if (i != tape->length)
+ chunk_size = (tape->num_participating_players + 1) * i;
+ return chunk_size;
}
-/* ------------------------------------------------------------------------- */
-/* new setup functions */
-/* ------------------------------------------------------------------------- */
-
-#define MAX_LINE_LEN 1000
-#define MAX_SETUP_TOKEN_LEN 100
-#define MAX_SETUP_VALUE_LEN 100
-
-#define TOKEN_STR_FILE_IDENTIFIER "file_identifier"
-#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series"
-#define TOKEN_STR_ALIAS_NAME "alias_name"
-
-#define TOKEN_STR_PLAYER_PREFIX "player_"
-#define TOKEN_VALUE_POSITION 30
-#define TOKEN_INVALID -1
-#define TOKEN_IGNORE -99
-
-#define SETUP_TOKEN_ALIAS_NAME 100
-
-#define SETUP_TOKEN_SOUND 0
-#define SETUP_TOKEN_SOUND_LOOPS 1
-#define SETUP_TOKEN_SOUND_MUSIC 2
-#define SETUP_TOKEN_SOUND_SIMPLE 3
-#define SETUP_TOKEN_TOONS 4
-#define SETUP_TOKEN_DIRECT_DRAW 5
-#define SETUP_TOKEN_SCROLL_DELAY 6
-#define SETUP_TOKEN_SOFT_SCROLLING 7
-#define SETUP_TOKEN_FADING 8
-#define SETUP_TOKEN_AUTORECORD 9
-#define SETUP_TOKEN_QUICK_DOORS 10
-#define SETUP_TOKEN_USE_JOYSTICK 11
-#define SETUP_TOKEN_JOYSTICK_NR 12
-#define SETUP_TOKEN_JOY_SNAP 13
-#define SETUP_TOKEN_JOY_BOMB 14
-#define SETUP_TOKEN_KEY_LEFT 15
-#define SETUP_TOKEN_KEY_RIGHT 16
-#define SETUP_TOKEN_KEY_UP 17
-#define SETUP_TOKEN_KEY_DOWN 18
-#define SETUP_TOKEN_KEY_SNAP 19
-#define SETUP_TOKEN_KEY_BOMB 20
-
-#define NUM_SETUP_TOKENS 21
-
-static struct
+void LoadTapeFromFilename(char *filename)
{
- char *token, *value_true, *value_false;
-} setup_info[] =
-{
- { "sound", "on", "off" },
- { "repeating_sound_loops", "on", "off" },
- { "background_music", "on", "off" },
- { "simple_sound_effects", "on", "off" },
- { "toons", "on", "off" },
- { "double_buffering", "off", "on" },
- { "scroll_delay", "on", "off" },
- { "soft_scrolling", "on", "off" },
- { "screen_fading", "on", "off" },
- { "automatic_tape_recording", "on", "off" },
- { "quick_doors", "on", "off" },
-
- /* for each player: */
- { ".use_joystick", "true", "false" },
- { ".joystick_device", "second", "first" },
- { ".joy.snap_field", "", "" },
- { ".joy.place_bomb", "", "" },
- { ".key.move_left", "", "" },
- { ".key.move_right", "", "" },
- { ".key.move_up", "", "" },
- { ".key.move_down", "", "" },
- { ".key.snap_field", "", "" },
- { ".key.place_bomb", "", "" }
-};
+ char cookie[MAX_LINE_LEN];
+ char chunk_name[CHUNK_ID_LEN + 1];
+ FILE *file;
+ int chunk_size;
-static char *string_tolower(char *s)
-{
- static char s_lower[100];
- int i;
+ /* always start with reliable default values */
+ setTapeInfoToDefaults();
- if (strlen(s) >= 100)
- return s;
+ if (!(file = fopen(filename, MODE_READ)))
+ return;
- strcpy(s_lower, s);
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strcmp(chunk_name, "RND1") == 0)
+ {
+ getFile32BitBE(file); /* not used */
- for (i=0; i<strlen(s_lower); i++)
- s_lower[i] = tolower(s_lower[i]);
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strcmp(chunk_name, "TAPE") != 0)
+ {
+ Error(ERR_WARN, "unknown format of tape file '%s'", filename);
+ fclose(file);
+ return;
+ }
+ }
+ else /* check for pre-2.0 file format with cookie string */
+ {
+ strcpy(cookie, chunk_name);
+ fgets(&cookie[4], MAX_LINE_LEN - 4, file);
+ if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
+ cookie[strlen(cookie) - 1] = '\0';
- return s_lower;
-}
+ if (!checkCookieString(cookie, TAPE_COOKIE_TMPL))
+ {
+ Error(ERR_WARN, "unknown format of tape file '%s'", filename);
+ fclose(file);
+ return;
+ }
-static int get_string_integer_value(char *s)
-{
- static char *number_text[][3] =
+ if ((tape.file_version = getFileVersionFromCookieString(cookie)) == -1)
+ {
+ Error(ERR_WARN, "unsupported version of tape file '%s'", filename);
+ fclose(file);
+ return;
+ }
+
+ /* pre-2.0 tape files have no game version, so use file version here */
+ tape.game_version = tape.file_version;
+ }
+
+ if (tape.file_version < FILE_VERSION_1_2)
{
- { "0", "zero", "null", },
- { "1", "one", "first" },
- { "2", "two", "second" },
- { "3", "three", "third" },
- { "4", "four", "fourth" },
- { "5", "five", "fifth" },
- { "6", "six", "sixth" },
- { "7", "seven", "seventh" },
- { "8", "eight", "eighth" },
- { "9", "nine", "ninth" },
- { "10", "ten", "tenth" },
- { "11", "eleven", "eleventh" },
- { "12", "twelve", "twelfth" },
- };
+ /* tape files from versions before 1.2.0 without chunk structure */
+ LoadTape_HEAD(file, TAPE_HEADER_SIZE, &tape);
+ LoadTape_BODY(file, 2 * tape.length, &tape);
+ }
+ else
+ {
+ static struct
+ {
+ char *name;
+ int size;
+ int (*loader)(FILE *, int, struct TapeInfo *);
+ }
+ chunk_info[] =
+ {
+ { "VERS", FILE_VERS_CHUNK_SIZE, LoadTape_VERS },
+ { "HEAD", TAPE_HEADER_SIZE, LoadTape_HEAD },
+ { "INFO", -1, LoadTape_INFO },
+ { "BODY", -1, LoadTape_BODY },
+ { NULL, 0, NULL }
+ };
+
+ while (getFileChunkBE(file, chunk_name, &chunk_size))
+ {
+ int i = 0;
- int i, j;
+ while (chunk_info[i].name != NULL &&
+ strcmp(chunk_name, chunk_info[i].name) != 0)
+ i++;
- for (i=0; i<13; i++)
- for (j=0; j<3; j++)
- if (strcmp(string_tolower(s), number_text[i][j]) == 0)
- return i;
+ if (chunk_info[i].name == NULL)
+ {
+ Error(ERR_WARN, "unknown chunk '%s' in tape file '%s'",
+ chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else if (chunk_info[i].size != -1 &&
+ chunk_info[i].size != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'",
+ chunk_size, chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else
+ {
+ /* call function to load this tape chunk */
+ int chunk_size_expected =
+ (chunk_info[i].loader)(file, chunk_size, &tape);
+
+ /* the size of some chunks cannot be checked before reading other
+ chunks first (like "HEAD" and "BODY") that contain some header
+ information, so check them here */
+ if (chunk_size_expected != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'",
+ chunk_size, chunk_name, filename);
+ }
+ }
+ }
+ }
- return -1;
-}
+ fclose(file);
-static boolean get_string_boolean_value(char *s)
-{
- if (strcmp(string_tolower(s), "true") == 0 ||
- strcmp(string_tolower(s), "yes") == 0 ||
- strcmp(string_tolower(s), "on") == 0 ||
- get_string_integer_value(s) == 1)
- return TRUE;
- else
- return FALSE;
+ tape.length_seconds = GetTapeLength();
}
-static char *getSetupToken(int token_nr)
+void LoadTape(int level_nr)
{
- return setup_info[token_nr].token;
+ char *filename = getTapeFilename(level_nr);
+
+ LoadTapeFromFilename(filename);
}
-static char *getSetupValue(int token_nr, boolean token_value)
+static void SaveTape_VERS(FILE *file, struct TapeInfo *tape)
{
- if (token_value == TRUE)
- return setup_info[token_nr].value_true;
- else
- return setup_info[token_nr].value_false;
+ putFileVersion(file, tape->file_version);
+ putFileVersion(file, tape->game_version);
}
-static char *getFormattedSetupEntry(char *token, char *value)
+static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape)
{
int i;
- static char entry[MAX_LINE_LEN];
-
- sprintf(entry, "%s:", token);
- for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
- entry[i] = ' ';
- entry[i] = '\0';
-
- strcat(entry, value);
+ byte store_participating_players = 0;
- return entry;
-}
+ /* set bits for participating players for compact storage */
+ for(i=0; i<MAX_PLAYERS; i++)
+ if (tape->player_participates[i])
+ store_participating_players |= (1 << i);
-static char *getSetupEntry(char *prefix, int token_nr, int token_value)
-{
- int i;
- static char entry[MAX_LINE_LEN];
+ putFile32BitBE(file, tape->random_seed);
+ putFile32BitBE(file, tape->date);
+ putFile32BitBE(file, tape->length);
- sprintf(entry, "%s%s:", prefix, getSetupToken(token_nr));
- for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
- entry[i] = ' ';
- entry[i] = '\0';
+ fputc(store_participating_players, file);
- strcat(entry, getSetupValue(token_nr, token_value));
+ /* unused bytes not at the end here for 4-byte alignment of engine_version */
+ WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED);
- return entry;
+ putFileVersion(file, tape->engine_version);
}
-static char *getSetupEntryWithComment(char *prefix,int token_nr, KeySym keysym)
+static void SaveTape_INFO(FILE *file, struct TapeInfo *tape)
{
+ int level_identifier_size = strlen(tape->level_identifier) + 1;
int i;
- static char entry[MAX_LINE_LEN];
- char *keyname = getKeyNameFromKeySym(keysym);
-
- sprintf(entry, "%s%s:", prefix, getSetupToken(token_nr));
- for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
- entry[i] = ' ';
- entry[i] = '\0';
-
- strcat(entry, getX11KeyNameFromKeySym(keysym));
- for (i=strlen(entry); i<50; i++)
- entry[i] = ' ';
- entry[i] = '\0';
-
- /* add comment, if useful */
- if (strcmp(keyname, "(undefined)") != 0 &&
- strcmp(keyname, "(unknown)") != 0)
- {
- strcat(entry, "# ");
- strcat(entry, keyname);
- }
- return entry;
-}
+ putFile16BitBE(file, level_identifier_size);
-static void freeSetupFileList(struct SetupFileList *setup_file_list)
-{
- if (!setup_file_list)
- return;
+ for(i=0; i < level_identifier_size; i++)
+ fputc(tape->level_identifier[i], file);
- if (setup_file_list->token)
- free(setup_file_list->token);
- if (setup_file_list->value)
- free(setup_file_list->value);
- if (setup_file_list->next)
- freeSetupFileList(setup_file_list->next);
- free(setup_file_list);
+ putFile16BitBE(file, tape->level_nr);
}
-static struct SetupFileList *newSetupFileList(char *token, char *value)
+static void SaveTape_BODY(FILE *file, struct TapeInfo *tape)
{
- struct SetupFileList *new = checked_malloc(sizeof(struct SetupFileList));
-
- new->token = checked_malloc(strlen(token) + 1);
- strcpy(new->token, token);
-
- new->value = checked_malloc(strlen(value) + 1);
- strcpy(new->value, value);
+ int i, j;
- new->next = NULL;
+ for(i=0; i<tape->length; i++)
+ {
+ for(j=0; j<MAX_PLAYERS; j++)
+ if (tape->player_participates[j])
+ fputc(tape->pos[i].action[j], file);
- return new;
+ fputc(tape->pos[i].delay, file);
+ }
}
-static char *getSetupFileListEntry(struct SetupFileList *setup_file_list,
- char *token)
+void SaveTape(int level_nr)
{
- if (!setup_file_list)
- return NULL;
-
- if (strcmp(setup_file_list->token, token) == 0)
- return setup_file_list->value;
- else
- return getSetupFileListEntry(setup_file_list->next, token);
-}
+ char *filename = getTapeFilename(level_nr);
+ FILE *file;
+ boolean new_tape = TRUE;
+ int num_participating_players = 0;
+ int info_chunk_size;
+ int body_chunk_size;
+ int i;
-boolean setSetupFileListEntry(struct SetupFileList *setup_file_list,
- char *token, char *value)
-{
- if (!setup_file_list)
- return FALSE;
+ InitTapeDirectory(leveldir_current->filename);
- if (strcmp(setup_file_list->token, token) == 0)
+ /* if a tape still exists, ask to overwrite it */
+ if (access(filename, F_OK) == 0)
{
- free(setup_file_list->value);
- setup_file_list->value = checked_malloc(strlen(value) + 1);
- strcpy(setup_file_list->value, value);
-
- return TRUE;
+ new_tape = FALSE;
+ if (!Request("Replace old tape ?", REQ_ASK))
+ return;
}
- else
- return setSetupFileListEntry(setup_file_list->next, token, value);
-}
-void updateSetupFileListEntry(struct SetupFileList *setup_file_list,
- char *token, char *value)
-{
- if (!setup_file_list)
+ if (!(file = fopen(filename, MODE_WRITE)))
+ {
+ Error(ERR_WARN, "cannot save level recording file '%s'", filename);
return;
+ }
- if (getSetupFileListEntry(setup_file_list, token) != NULL)
- setSetupFileListEntry(setup_file_list, token, value);
- else
- {
- struct SetupFileList *list_entry = setup_file_list;
+ tape.file_version = FILE_VERSION_ACTUAL;
+ tape.game_version = GAME_VERSION_ACTUAL;
- while (list_entry->next)
- list_entry = list_entry->next;
+ /* count number of participating players */
+ for(i=0; i<MAX_PLAYERS; i++)
+ if (tape.player_participates[i])
+ num_participating_players++;
- list_entry->next = newSetupFileList(token, value);
- }
-}
+ info_chunk_size = 2 + (strlen(tape.level_identifier) + 1) + 2;
+ body_chunk_size = (num_participating_players + 1) * tape.length;
-#ifdef DEBUG
-static void printSetupFileList(struct SetupFileList *setup_file_list)
-{
- if (!setup_file_list)
- return;
+ putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
+ putFileChunkBE(file, "TAPE", CHUNK_SIZE_NONE);
- printf("token: '%s'\n", setup_file_list->token);
- printf("value: '%s'\n", setup_file_list->value);
+ putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE);
+ SaveTape_VERS(file, &tape);
- printSetupFileList(setup_file_list->next);
-}
-#endif
+ putFileChunkBE(file, "HEAD", TAPE_HEADER_SIZE);
+ SaveTape_HEAD(file, &tape);
-static struct SetupFileList *loadSetupFileList(char *filename)
-{
- int line_len;
- char line[MAX_LINE_LEN];
- char *token, *value, *line_ptr;
- struct SetupFileList *setup_file_list = newSetupFileList("", "");
- struct SetupFileList *first_valid_list_entry;
+ putFileChunkBE(file, "INFO", info_chunk_size);
+ SaveTape_INFO(file, &tape);
+ putFileChunkBE(file, "BODY", body_chunk_size);
+ SaveTape_BODY(file, &tape);
+ fclose(file);
- /*
- struct SetupFileList **next_entry = &setup_file_list;
- */
+ SetFilePermissions(filename, PERMS_PRIVATE);
+ tape.changed = FALSE;
- FILE *file;
+ if (new_tape)
+ Request("tape saved !", REQ_CONFIRM);
+}
+
+void DumpTape(struct TapeInfo *tape)
+{
+ int i, j;
- if (!(file = fopen(filename, "r")))
+ if (TAPE_IS_EMPTY(*tape))
{
- Error(ERR_WARN, "cannot open setup file '%s'", filename);
- return NULL;
+ Error(ERR_WARN, "no tape available for level %d", tape->level_nr);
+ return;
}
- while(!feof(file))
+ printf_line("-", 79);
+ printf("Tape of Level %03d (file version %08d, game version %08d)\n",
+ tape->level_nr, tape->file_version, tape->game_version);
+ printf("Level series identifier: '%s'\n", tape->level_identifier);
+ printf_line("-", 79);
+
+ for(i=0; i<tape->length; i++)
{
- /* read next line of input file */
- if (!fgets(line, MAX_LINE_LEN, file))
+ if (i >= MAX_TAPELEN)
break;
- /* cut trailing comment or whitespace from input line */
- for (line_ptr = line; *line_ptr; line_ptr++)
- {
- if (*line_ptr == '#' || *line_ptr == '\n')
- {
- *line_ptr = '\0';
- break;
- }
- }
-
- /* cut trailing whitespaces from input line */
- for (line_ptr = &line[strlen(line)]; line_ptr > line; line_ptr--)
- if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0')
- *line_ptr = '\0';
-
- /* ignore empty lines */
- if (*line == '\0')
- continue;
-
- line_len = strlen(line);
+ printf("%03d: ", i);
- /* cut leading whitespaces from token */
- for (token = line; *token; token++)
- if (*token != ' ' && *token != '\t')
- break;
-
- /* find end of token */
- for (line_ptr = token; *line_ptr; line_ptr++)
+ for(j=0; j<MAX_PLAYERS; j++)
{
- if (*line_ptr == ' ' || *line_ptr == '\t' || *line_ptr == ':')
+ if (tape->player_participates[j])
{
- *line_ptr = '\0';
- break;
+ int action = tape->pos[i].action[j];
+
+ printf("%d:%02x ", j, action);
+ printf("[%c%c%c%c|%c%c] - ",
+ (action & JOY_LEFT ? '<' : ' '),
+ (action & JOY_RIGHT ? '>' : ' '),
+ (action & JOY_UP ? '^' : ' '),
+ (action & JOY_DOWN ? 'v' : ' '),
+ (action & JOY_BUTTON_1 ? '1' : ' '),
+ (action & JOY_BUTTON_2 ? '2' : ' '));
}
}
- if (line_ptr < line + line_len)
- value = line_ptr + 1;
- else
- value = "\0";
-
- /* cut leading whitespaces from value */
- for (; *value; value++)
- if (*value != ' ' && *value != '\t')
- break;
-
- if (*token && *value)
- updateSetupFileListEntry(setup_file_list, token, value);
-
+ printf("(%03d)\n", tape->pos[i].delay);
+ }
-#if 0
- {
- /* allocate new token/value pair */
+ printf_line("-", 79);
+}
- *next_entry = newSetupFileList(token, value);
- next_entry = &((*next_entry)->next);
- }
-#endif
+/* ========================================================================= */
+/* score file functions */
+/* ========================================================================= */
+void LoadScore(int level_nr)
+{
+ int i;
+ char *filename = getScoreFilename(level_nr);
+ char cookie[MAX_LINE_LEN];
+ char line[MAX_LINE_LEN];
+ char *line_ptr;
+ FILE *file;
+ /* always start with reliable default values */
+ for(i=0; i<MAX_SCORE_ENTRIES; i++)
+ {
+ strcpy(highscore[i].Name, EMPTY_PLAYER_NAME);
+ highscore[i].Score = 0;
}
- fclose(file);
-
- first_valid_list_entry = setup_file_list->next;
-
- /* free empty list header */
- setup_file_list->next = NULL;
- freeSetupFileList(setup_file_list);
-
- if (!first_valid_list_entry)
- Error(ERR_WARN, "setup file is empty");
+ if (!(file = fopen(filename, MODE_READ)))
+ return;
- return first_valid_list_entry;
-}
+ /* check file identifier */
+ fgets(cookie, MAX_LINE_LEN, file);
+ if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
+ cookie[strlen(cookie) - 1] = '\0';
-static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list,
- char *identifier)
-{
- if (!setup_file_list)
+ if (!checkCookieString(cookie, SCORE_COOKIE))
+ {
+ Error(ERR_WARN, "unknown format of score file '%s'", filename);
+ fclose(file);
return;
+ }
- if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0)
+ for(i=0; i<MAX_SCORE_ENTRIES; i++)
{
- if (strcmp(setup_file_list->value, identifier) != 0)
+ fscanf(file, "%d", &highscore[i].Score);
+ fgets(line, MAX_LINE_LEN, file);
+
+ if (line[strlen(line) - 1] == '\n')
+ line[strlen(line) - 1] = '\0';
+
+ for (line_ptr = line; *line_ptr; line_ptr++)
{
- Error(ERR_WARN, "setup file has wrong version");
- return;
+ if (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
+ {
+ strncpy(highscore[i].Name, line_ptr, MAX_PLAYER_NAME_LEN);
+ highscore[i].Name[MAX_PLAYER_NAME_LEN] = '\0';
+ break;
+ }
}
- else
- return;
}
- if (setup_file_list->next)
- checkSetupFileListIdentifier(setup_file_list->next, identifier);
- else
- {
- Error(ERR_WARN, "setup file has no version information");
- return;
- }
+ fclose(file);
}
-static void decodeSetupFileList(struct SetupFileList *setup_file_list)
+void SaveScore(int level_nr)
{
int i;
- int token_nr = TOKEN_INVALID;
- int player_nr = 0;
- char *token;
- char *token_value;
- int token_integer_value;
- boolean token_boolean_value;
- int token_player_prefix_len;
-
- if (!setup_file_list)
- return;
-
- token = setup_file_list->token;
- token_value = setup_file_list->value;
- token_integer_value = get_string_integer_value(token_value);
- token_boolean_value = get_string_boolean_value(token_value);
+ char *filename = getScoreFilename(level_nr);
+ FILE *file;
- token_player_prefix_len = strlen(TOKEN_STR_PLAYER_PREFIX);
+ InitScoreDirectory(leveldir_current->filename);
- if (strncmp(token, TOKEN_STR_PLAYER_PREFIX,
- token_player_prefix_len) == 0)
+ if (!(file = fopen(filename, MODE_WRITE)))
{
- token += token_player_prefix_len;
-
- if (*token >= '0' && *token <= '9')
- {
- player_nr = ((int)(*token - '0') - 1 + MAX_PLAYERS) % MAX_PLAYERS;
- token++;
- }
+ Error(ERR_WARN, "cannot save score for level %d", level_nr);
+ return;
}
- for (i=0; i<NUM_SETUP_TOKENS; i++)
- {
- if (strcmp(token, setup_info[i].token) == 0)
- {
- token_nr = i;
- break;
- }
- }
+ fprintf(file, "%s\n\n", SCORE_COOKIE);
- if (strcmp(token, TOKEN_STR_FILE_IDENTIFIER) == 0)
- token_nr = TOKEN_IGNORE;
- else if (strcmp(token, TOKEN_STR_ALIAS_NAME) == 0)
- token_nr = SETUP_TOKEN_ALIAS_NAME;
+ for(i=0; i<MAX_SCORE_ENTRIES; i++)
+ fprintf(file, "%d %s\n", highscore[i].Score, highscore[i].Name);
- switch (token_nr)
- {
- case SETUP_TOKEN_SOUND:
- setup.sound_on = token_boolean_value;
- break;
- case SETUP_TOKEN_SOUND_LOOPS:
- setup.sound_loops_on = token_boolean_value;
- break;
- case SETUP_TOKEN_SOUND_MUSIC:
- setup.sound_music_on = token_boolean_value;
- break;
- case SETUP_TOKEN_SOUND_SIMPLE:
- setup.sound_simple_on = token_boolean_value;
- break;
- case SETUP_TOKEN_TOONS:
- setup.toons_on = token_boolean_value;
- break;
- case SETUP_TOKEN_DIRECT_DRAW:
- setup.direct_draw_on = !token_boolean_value;
- break;
- case SETUP_TOKEN_SCROLL_DELAY:
- setup.scroll_delay_on = token_boolean_value;
- break;
- case SETUP_TOKEN_SOFT_SCROLLING:
- setup.soft_scrolling_on = token_boolean_value;
- break;
- case SETUP_TOKEN_FADING:
- setup.fading_on = token_boolean_value;
- break;
- case SETUP_TOKEN_AUTORECORD:
- setup.autorecord_on = token_boolean_value;
- break;
- case SETUP_TOKEN_QUICK_DOORS:
- setup.quick_doors = token_boolean_value;
- break;
+ fclose(file);
- case SETUP_TOKEN_USE_JOYSTICK:
- setup.input[player_nr].use_joystick = token_boolean_value;
- break;
- case SETUP_TOKEN_JOYSTICK_NR:
- if (token_integer_value < 0 || token_integer_value > 1)
- token_integer_value = 1;
- setup.input[player_nr].joystick_nr = token_integer_value - 1;
- break;
- case SETUP_TOKEN_JOY_SNAP:
- setup.input[player_nr].joy.snap = getJoySymbolFromJoyName(token_value);
- break;
- case SETUP_TOKEN_JOY_BOMB :
- setup.input[player_nr].joy.bomb = getJoySymbolFromJoyName(token_value);
- break;
- case SETUP_TOKEN_KEY_LEFT:
- setup.input[player_nr].key.left = getKeySymFromX11KeyName(token_value);
- break;
- case SETUP_TOKEN_KEY_RIGHT:
- setup.input[player_nr].key.right = getKeySymFromX11KeyName(token_value);
- break;
- case SETUP_TOKEN_KEY_UP:
- setup.input[player_nr].key.up = getKeySymFromX11KeyName(token_value);
- break;
- case SETUP_TOKEN_KEY_DOWN:
- setup.input[player_nr].key.down = getKeySymFromX11KeyName(token_value);
- break;
- case SETUP_TOKEN_KEY_SNAP:
- setup.input[player_nr].key.snap = getKeySymFromX11KeyName(token_value);
- break;
- case SETUP_TOKEN_KEY_BOMB:
- setup.input[player_nr].key.bomb = getKeySymFromX11KeyName(token_value);
- break;
+ SetFilePermissions(filename, PERMS_PUBLIC);
+}
- case SETUP_TOKEN_ALIAS_NAME:
- strncpy(local_player->alias_name, token_value, MAX_NAMELEN-1);
- local_player->alias_name[MAX_NAMELEN-1] = '\0';
- break;
- case TOKEN_INVALID:
- Error(ERR_WARN, "unknown token '%s' not recognized", token);
- break;
+/* ========================================================================= */
+/* setup file functions */
+/* ========================================================================= */
+
+#define TOKEN_STR_PLAYER_PREFIX "player_"
+
+/* global setup */
+#define SETUP_TOKEN_PLAYER_NAME 0
+#define SETUP_TOKEN_SOUND 1
+#define SETUP_TOKEN_SOUND_LOOPS 2
+#define SETUP_TOKEN_SOUND_MUSIC 3
+#define SETUP_TOKEN_SOUND_SIMPLE 4
+#define SETUP_TOKEN_TOONS 5
+#define SETUP_TOKEN_SCROLL_DELAY 6
+#define SETUP_TOKEN_SOFT_SCROLLING 7
+#define SETUP_TOKEN_FADING 8
+#define SETUP_TOKEN_AUTORECORD 9
+#define SETUP_TOKEN_QUICK_DOORS 10
+#define SETUP_TOKEN_TEAM_MODE 11
+#define SETUP_TOKEN_HANDICAP 12
+#define SETUP_TOKEN_TIME_LIMIT 13
+#define SETUP_TOKEN_FULLSCREEN 14
+#define SETUP_TOKEN_ASK_ON_ESCAPE 15
+#define SETUP_TOKEN_GRAPHICS_SET 16
+#define SETUP_TOKEN_SOUNDS_SET 17
+#define SETUP_TOKEN_MUSIC_SET 18
+#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 19
+#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 20
+#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 21
+
+#define NUM_GLOBAL_SETUP_TOKENS 22
+
+/* editor setup */
+#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0
+#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE 1
+#define SETUP_TOKEN_EDITOR_EL_MORE 2
+#define SETUP_TOKEN_EDITOR_EL_SOKOBAN 3
+#define SETUP_TOKEN_EDITOR_EL_SUPAPLEX 4
+#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 5
+#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 6
+#define SETUP_TOKEN_EDITOR_EL_CHARS 7
+#define SETUP_TOKEN_EDITOR_EL_CUSTOM 8
+
+#define NUM_EDITOR_SETUP_TOKENS 9
+
+/* shortcut setup */
+#define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0
+#define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1
+#define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2
+
+#define NUM_SHORTCUT_SETUP_TOKENS 3
+
+/* player setup */
+#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0
+#define SETUP_TOKEN_PLAYER_JOY_DEVICE_NAME 1
+#define SETUP_TOKEN_PLAYER_JOY_XLEFT 2
+#define SETUP_TOKEN_PLAYER_JOY_XMIDDLE 3
+#define SETUP_TOKEN_PLAYER_JOY_XRIGHT 4
+#define SETUP_TOKEN_PLAYER_JOY_YUPPER 5
+#define SETUP_TOKEN_PLAYER_JOY_YMIDDLE 6
+#define SETUP_TOKEN_PLAYER_JOY_YLOWER 7
+#define SETUP_TOKEN_PLAYER_JOY_SNAP 8
+#define SETUP_TOKEN_PLAYER_JOY_BOMB 9
+#define SETUP_TOKEN_PLAYER_KEY_LEFT 10
+#define SETUP_TOKEN_PLAYER_KEY_RIGHT 11
+#define SETUP_TOKEN_PLAYER_KEY_UP 12
+#define SETUP_TOKEN_PLAYER_KEY_DOWN 13
+#define SETUP_TOKEN_PLAYER_KEY_SNAP 14
+#define SETUP_TOKEN_PLAYER_KEY_BOMB 15
+
+#define NUM_PLAYER_SETUP_TOKENS 16
+
+/* system setup */
+#define SETUP_TOKEN_SYSTEM_SDL_AUDIODRIVER 0
+#define SETUP_TOKEN_SYSTEM_AUDIO_FRAGMENT_SIZE 1
+
+#define NUM_SYSTEM_SETUP_TOKENS 2
+
+/* options setup */
+#define SETUP_TOKEN_OPTIONS_VERBOSE 0
+
+#define NUM_OPTIONS_SETUP_TOKENS 1
+
+
+static struct SetupInfo si;
+static struct SetupEditorInfo sei;
+static struct SetupShortcutInfo ssi;
+static struct SetupInputInfo sii;
+static struct SetupSystemInfo syi;
+static struct OptionInfo soi;
+
+static struct TokenInfo global_setup_tokens[] =
+{
+ { TYPE_STRING, &si.player_name, "player_name" },
+ { TYPE_SWITCH, &si.sound, "sound" },
+ { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
+ { TYPE_SWITCH, &si.sound_music, "background_music" },
+ { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
+ { TYPE_SWITCH, &si.toons, "toons" },
+ { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
+ { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
+ { TYPE_SWITCH, &si.fading, "screen_fading" },
+ { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
+ { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
+ { TYPE_SWITCH, &si.team_mode, "team_mode" },
+ { TYPE_SWITCH, &si.handicap, "handicap" },
+ { TYPE_SWITCH, &si.time_limit, "time_limit" },
+ { TYPE_SWITCH, &si.fullscreen, "fullscreen" },
+ { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" },
+ { TYPE_STRING, &si.graphics_set, "graphics_set" },
+ { TYPE_STRING, &si.sounds_set, "sounds_set" },
+ { TYPE_STRING, &si.music_set, "music_set" },
+ { TYPE_SWITCH, &si.override_level_graphics, "override_level_graphics" },
+ { TYPE_SWITCH, &si.override_level_sounds, "override_level_sounds" },
+ { TYPE_SWITCH, &si.override_level_music, "override_level_music" },
+};
- case TOKEN_IGNORE:
- default:
- break;
- }
+static struct TokenInfo editor_setup_tokens[] =
+{
+ { TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" },
+ { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" },
+ { TYPE_SWITCH, &sei.el_more, "editor.el_more" },
+ { TYPE_SWITCH, &sei.el_sokoban, "editor.el_sokoban" },
+ { TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" },
+ { TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" },
+ { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" },
+ { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" },
+ { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" },
+};
- decodeSetupFileList(setup_file_list->next);
-}
+static struct TokenInfo shortcut_setup_tokens[] =
+{
+ { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" },
+ { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" },
+ { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" }
+};
-void LoadSetup()
+static struct TokenInfo player_setup_tokens[] =
{
- int i;
- char filename[MAX_FILENAME_LEN];
- struct SetupFileList *setup_file_list = NULL;
+ { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
+ { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" },
+ { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" },
+ { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" },
+ { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" },
+ { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" },
+ { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" },
+ { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
+ { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
+ { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" },
+ { TYPE_KEY_X11, &sii.key.left, ".key.move_left" },
+ { TYPE_KEY_X11, &sii.key.right, ".key.move_right" },
+ { TYPE_KEY_X11, &sii.key.up, ".key.move_up" },
+ { TYPE_KEY_X11, &sii.key.down, ".key.move_down" },
+ { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" },
+ { TYPE_KEY_X11, &sii.key.bomb, ".key.place_bomb" }
+};
- /* always start with reliable default setup values */
+static struct TokenInfo system_setup_tokens[] =
+{
+ { TYPE_STRING, &syi.sdl_audiodriver, "system.sdl_audiodriver" },
+ { TYPE_INTEGER, &syi.audio_fragment_size,"system.audio_fragment_size" }
+};
- strncpy(local_player->login_name, GetLoginName(), MAX_NAMELEN-1);
- local_player->login_name[MAX_NAMELEN-1] = '\0';
+static struct TokenInfo options_setup_tokens[] =
+{
+ { TYPE_BOOLEAN, &soi.verbose, "options.verbose" }
+};
- strncpy(local_player->alias_name, GetLoginName(), MAX_NAMELEN-1);
- local_player->alias_name[MAX_NAMELEN-1] = '\0';
+static char *get_corrected_login_name(char *login_name)
+{
+ /* needed because player name must be a fixed length string */
+ char *login_name_new = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
- setup.sound_on = TRUE;
- setup.sound_loops_on = FALSE;
- setup.sound_music_on = FALSE;
- setup.sound_simple_on = FALSE;
- setup.toons_on = TRUE;
- setup.direct_draw_on = FALSE;
- setup.scroll_delay_on = FALSE;
- setup.soft_scrolling_on = TRUE;
- setup.fading_on = FALSE;
- setup.autorecord_on = FALSE;
- setup.quick_doors = FALSE;
+ strncpy(login_name_new, login_name, MAX_PLAYER_NAME_LEN);
+ login_name_new[MAX_PLAYER_NAME_LEN] = '\0';
- for (i=0; i<MAX_PLAYERS; i++)
- {
- setup.input[i].use_joystick = FALSE;
- setup.input[i].joystick_nr = 0;
- setup.input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0);
- setup.input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0);
- setup.input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KEY_UNDEFINDED);
- setup.input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KEY_UNDEFINDED);
- setup.input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KEY_UNDEFINDED);
- setup.input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KEY_UNDEFINDED);
- setup.input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KEY_UNDEFINDED);
- setup.input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KEY_UNDEFINDED);
- }
+ if (strlen(login_name) > MAX_PLAYER_NAME_LEN) /* name has been cut */
+ if (strchr(login_name_new, ' '))
+ *strchr(login_name_new, ' ') = '\0';
- sprintf(filename, "%s/%s", SETUP_PATH, SETUP_FILENAME);
+ return login_name_new;
+}
- setup_file_list = loadSetupFileList(filename);
+static void setSetupInfoToDefaults(struct SetupInfo *si)
+{
+ int i;
- if (setup_file_list)
- {
+ si->player_name = get_corrected_login_name(getLoginName());
+
+ si->sound = TRUE;
+ si->sound_loops = TRUE;
+ si->sound_music = TRUE;
+ si->sound_simple = TRUE;
+ si->toons = TRUE;
+ si->double_buffering = TRUE;
+ si->direct_draw = !si->double_buffering;
+ si->scroll_delay = TRUE;
+ si->soft_scrolling = TRUE;
+ si->fading = FALSE;
+ si->autorecord = TRUE;
+ si->quick_doors = FALSE;
+ si->team_mode = FALSE;
+ si->handicap = TRUE;
+ si->time_limit = TRUE;
+ si->fullscreen = FALSE;
+ si->ask_on_escape = TRUE;
+
+ si->graphics_set = getStringCopy(GRAPHICS_SUBDIR);
+ si->sounds_set = getStringCopy(SOUNDS_SUBDIR);
+ si->music_set = getStringCopy(MUSIC_SUBDIR);
+ si->override_level_graphics = FALSE;
+ si->override_level_sounds = FALSE;
+ si->override_level_music = FALSE;
+
+ si->editor.el_boulderdash = TRUE;
+ si->editor.el_emerald_mine = TRUE;
+ si->editor.el_more = TRUE;
+ si->editor.el_sokoban = TRUE;
+ si->editor.el_supaplex = TRUE;
+ si->editor.el_diamond_caves = TRUE;
+ si->editor.el_dx_boulderdash = TRUE;
+ si->editor.el_chars = TRUE;
+ si->editor.el_custom = TRUE;
+
+ si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME;
+ si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;
+ si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE;
-#if 0
- printSetupFileList(setup_file_list);
-#endif
+ for (i=0; i<MAX_PLAYERS; i++)
+ {
+ si->input[i].use_joystick = FALSE;
+ si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i));
+ si->input[i].joy.xleft = JOYSTICK_XLEFT;
+ si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE;
+ si->input[i].joy.xright = JOYSTICK_XRIGHT;
+ si->input[i].joy.yupper = JOYSTICK_YUPPER;
+ si->input[i].joy.ymiddle = JOYSTICK_YMIDDLE;
+ si->input[i].joy.ylower = JOYSTICK_YLOWER;
+ si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0);
+ si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0);
+ si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED);
+ si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED);
+ si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED);
+ si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED);
+ si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED);
+ si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED);
+ }
- checkSetupFileListIdentifier(setup_file_list, SETUP_COOKIE);
- decodeSetupFileList(setup_file_list);
+ si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT);
+ si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE;
- freeSetupFileList(setup_file_list);
- }
- else
- Error(ERR_RETURN, "using default setup values");
+ si->options.verbose = FALSE;
}
-void LoadLevelSetup()
+static void decodeSetupFileHash(SetupFileHash *setup_file_hash)
{
- char filename[MAX_FILENAME_LEN];
+ int i, pnr;
- /* always start with reliable default setup values */
-
- leveldir_nr = 0;
- level_nr = 0;
+ if (!setup_file_hash)
+ return;
- sprintf(filename, "%s/%s", SETUP_PATH, LEVELSETUP_FILENAME);
+ /* global setup */
+ si = setup;
+ for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
+ setSetupInfo(global_setup_tokens, i,
+ getHashEntry(setup_file_hash, global_setup_tokens[i].text));
+ setup = si;
+
+ /* editor setup */
+ sei = setup.editor;
+ for (i=0; i<NUM_EDITOR_SETUP_TOKENS; i++)
+ setSetupInfo(editor_setup_tokens, i,
+ getHashEntry(setup_file_hash,editor_setup_tokens[i].text));
+ setup.editor = sei;
+
+ /* shortcut setup */
+ ssi = setup.shortcut;
+ for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
+ setSetupInfo(shortcut_setup_tokens, i,
+ getHashEntry(setup_file_hash,shortcut_setup_tokens[i].text));
+ setup.shortcut = ssi;
+
+ /* player setup */
+ for (pnr=0; pnr<MAX_PLAYERS; pnr++)
+ {
+ char prefix[30];
- if (level_setup_list)
- freeSetupFileList(level_setup_list);
+ sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
- level_setup_list = loadSetupFileList(filename);
+ sii = setup.input[pnr];
+ for (i=0; i<NUM_PLAYER_SETUP_TOKENS; i++)
+ {
+ char full_token[100];
- if (level_setup_list)
- {
- int i;
+ sprintf(full_token, "%s%s", prefix, player_setup_tokens[i].text);
+ setSetupInfo(player_setup_tokens, i,
+ getHashEntry(setup_file_hash, full_token));
+ }
+ setup.input[pnr] = sii;
+ }
- char *last_level_series =
- getSetupFileListEntry(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES);
+ /* system setup */
+ syi = setup.system;
+ for (i=0; i<NUM_SYSTEM_SETUP_TOKENS; i++)
+ setSetupInfo(system_setup_tokens, i,
+ getHashEntry(setup_file_hash, system_setup_tokens[i].text));
+ setup.system = syi;
+
+ /* options setup */
+ soi = setup.options;
+ for (i=0; i<NUM_OPTIONS_SETUP_TOKENS; i++)
+ setSetupInfo(options_setup_tokens, i,
+ getHashEntry(setup_file_hash, options_setup_tokens[i].text));
+ setup.options = soi;
+}
- if (last_level_series)
- {
- for (i=0; i<num_leveldirs; i++)
- {
- if (strcmp(last_level_series, leveldir[i].filename) == 0)
- {
- char *token_value =
- getSetupFileListEntry(level_setup_list, last_level_series);
+void LoadSetup()
+{
+ char *filename = getSetupFilename();
+ SetupFileHash *setup_file_hash = NULL;
- leveldir_nr = i;
+ /* always start with reliable default values */
+ setSetupInfoToDefaults(&setup);
- if (token_value)
- {
- level_nr = atoi(token_value);
+ setup_file_hash = loadSetupFileHash(filename);
- if (level_nr < 0)
- level_nr = 0;
- if (level_nr > leveldir[leveldir_nr].levels - 1)
- level_nr = leveldir[leveldir_nr].levels - 1;
- }
+ if (setup_file_hash)
+ {
+ char *player_name_new;
- break;
- }
- }
- }
+ checkSetupFileHashIdentifier(setup_file_hash, getCookie("SETUP"));
+ decodeSetupFileHash(setup_file_hash);
+ setup.direct_draw = !setup.double_buffering;
-#if 0
- printSetupFileList(level_setup_list);
-#endif
+ freeSetupFileHash(setup_file_hash);
- checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
+ /* needed to work around problems with fixed length strings */
+ player_name_new = get_corrected_login_name(setup.player_name);
+ free(setup.player_name);
+ setup.player_name = player_name_new;
}
else
- Error(ERR_RETURN, "using default setup values");
+ Error(ERR_WARN, "using default setup values");
}
void SaveSetup()
{
- int i;
- char filename[MAX_FILENAME_LEN];
+ char *filename = getSetupFilename();
FILE *file;
+ int i, pnr;
- sprintf(filename, "%s/%s", SETUP_PATH, SETUP_FILENAME);
+ InitUserDataDirectory();
- if (!(file = fopen(filename, "w")))
+ if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot write setup file '%s'", filename);
return;
}
- fprintf(file, "%s: %s\n",
- TOKEN_STR_FILE_IDENTIFIER, SETUP_COOKIE);
-
+ fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
+ getCookie("SETUP")));
fprintf(file, "\n");
- fprintf(file, "%s\n",
- getSetupEntry("", SETUP_TOKEN_SOUND,
- setup.sound_on));
- fprintf(file, "%s\n",
- getSetupEntry("", SETUP_TOKEN_SOUND_LOOPS,
- setup.sound_loops_on));
- fprintf(file, "%s\n",
- getSetupEntry("", SETUP_TOKEN_SOUND_MUSIC,
- setup.sound_music_on));
- fprintf(file, "%s\n",
- getSetupEntry("", SETUP_TOKEN_SOUND_SIMPLE,
- setup.sound_simple_on));
- fprintf(file, "%s\n",
- getSetupEntry("", SETUP_TOKEN_TOONS,
- setup.toons_on));
- fprintf(file, "%s\n",
- getSetupEntry("", SETUP_TOKEN_DIRECT_DRAW,
- setup.direct_draw_on));
- fprintf(file, "%s\n",
- getSetupEntry("", SETUP_TOKEN_SCROLL_DELAY,
- setup.scroll_delay_on));
- fprintf(file, "%s\n",
- getSetupEntry("", SETUP_TOKEN_SOFT_SCROLLING,
- setup.soft_scrolling_on));
- fprintf(file, "%s\n",
- getSetupEntry("", SETUP_TOKEN_FADING,
- setup.fading_on));
- fprintf(file, "%s\n",
- getSetupEntry("", SETUP_TOKEN_AUTORECORD,
- setup.autorecord_on));
- fprintf(file, "%s\n",
- getSetupEntry("", SETUP_TOKEN_QUICK_DOORS,
- setup.quick_doors));
+ /* global setup */
+ si = setup;
+ for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
+ {
+ /* just to make things nicer :) */
+ if (i == SETUP_TOKEN_PLAYER_NAME + 1 ||
+ i == SETUP_TOKEN_GRAPHICS_SET)
+ fprintf(file, "\n");
+
+ fprintf(file, "%s\n", getSetupLine(global_setup_tokens, "", i));
+ }
+ /* editor setup */
+ sei = setup.editor;
fprintf(file, "\n");
+ for (i=0; i<NUM_EDITOR_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(editor_setup_tokens, "", i));
- fprintf(file, "%s\n",
- getFormattedSetupEntry(TOKEN_STR_ALIAS_NAME,
- local_player->alias_name));
+ /* shortcut setup */
+ ssi = setup.shortcut;
+ fprintf(file, "\n");
+ for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(shortcut_setup_tokens, "", i));
- for (i=0; i<MAX_PLAYERS; i++)
+ /* player setup */
+ for (pnr=0; pnr<MAX_PLAYERS; pnr++)
{
char prefix[30];
- sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, i + 1);
-
+ sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
fprintf(file, "\n");
- fprintf(file, "%s\n",
- getSetupEntry(prefix, SETUP_TOKEN_USE_JOYSTICK,
- setup.input[i].use_joystick));
- fprintf(file, "%s\n",
- getSetupEntry(prefix, SETUP_TOKEN_JOYSTICK_NR,
- setup.input[i].joystick_nr));
-
- fprintf(file, "%s%s: %s\n", prefix,
- getSetupToken(SETUP_TOKEN_JOY_SNAP),
- getJoyNameFromJoySymbol(setup.input[i].joy.snap));
- fprintf(file, "%s%s: %s\n", prefix,
- getSetupToken(SETUP_TOKEN_JOY_BOMB),
- getJoyNameFromJoySymbol(setup.input[i].joy.bomb));
-
- fprintf(file, "%s\n",
- getSetupEntryWithComment(prefix, SETUP_TOKEN_KEY_LEFT,
- setup.input[i].key.left));
- fprintf(file, "%s\n",
- getSetupEntryWithComment(prefix, SETUP_TOKEN_KEY_RIGHT,
- setup.input[i].key.right));
- fprintf(file, "%s\n",
- getSetupEntryWithComment(prefix, SETUP_TOKEN_KEY_UP,
- setup.input[i].key.up));
- fprintf(file, "%s\n",
- getSetupEntryWithComment(prefix, SETUP_TOKEN_KEY_DOWN,
- setup.input[i].key.down));
- fprintf(file, "%s\n",
- getSetupEntryWithComment(prefix, SETUP_TOKEN_KEY_SNAP,
- setup.input[i].key.snap));
- fprintf(file, "%s\n",
- getSetupEntryWithComment(prefix, SETUP_TOKEN_KEY_BOMB,
- setup.input[i].key.bomb));
+ sii = setup.input[pnr];
+ for (i=0; i<NUM_PLAYER_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(player_setup_tokens, prefix, i));
}
+ /* system setup */
+ syi = setup.system;
+ fprintf(file, "\n");
+ for (i=0; i<NUM_SYSTEM_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(system_setup_tokens, "", i));
+
+ /* options setup */
+ soi = setup.options;
+ fprintf(file, "\n");
+ for (i=0; i<NUM_OPTIONS_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(options_setup_tokens, "", i));
+
fclose(file);
- chmod(filename, SETUP_PERMS);
+ SetFilePermissions(filename, PERMS_PRIVATE);
}
-void SaveLevelSetup()
+void LoadCustomElementDescriptions()
{
- char filename[MAX_FILENAME_LEN];
- struct SetupFileList *list_entry = level_setup_list;
- FILE *file;
-
- updateSetupFileListEntry(level_setup_list,
- TOKEN_STR_LAST_LEVEL_SERIES,
- leveldir[leveldir_nr].filename);
+ char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
+ SetupFileHash *setup_file_hash;
+ int i;
- updateSetupFileListEntry(level_setup_list,
- leveldir[leveldir_nr].filename,
- int2str(level_nr, 0));
+ for (i=0; i<NUM_FILE_ELEMENTS; i++)
+ {
+ if (element_info[i].custom_description != NULL)
+ {
+ free(element_info[i].custom_description);
+ element_info[i].custom_description = NULL;
+ }
+ }
- sprintf(filename, "%s/%s", SETUP_PATH, LEVELSETUP_FILENAME);
+ if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
+ return;
- if (!(file = fopen(filename, "w")))
+ for (i=0; i<NUM_FILE_ELEMENTS; i++)
{
- Error(ERR_WARN, "cannot write setup file '%s'", filename);
- return;
+ char *token = getStringCat2(element_info[i].token_name, ".name");
+ char *value = getHashEntry(setup_file_hash, token);
+
+ if (value != NULL)
+ element_info[i].custom_description = getStringCopy(value);
+
+ free(token);
}
- fprintf(file, "%s: %s\n\n",
- TOKEN_STR_FILE_IDENTIFIER, LEVELSETUP_COOKIE);
+ freeSetupFileHash(setup_file_hash);
+}
- while (list_entry)
- {
- if (strcmp(list_entry->token, TOKEN_STR_FILE_IDENTIFIER) != 0)
- fprintf(file, "%s\n",
- getFormattedSetupEntry(list_entry->token, list_entry->value));
+void LoadSpecialMenuDesignSettings()
+{
+ char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
+ SetupFileHash *setup_file_hash;
+ int i, j;
- /* just to make things nicer :) */
- if (strcmp(list_entry->token, TOKEN_STR_LAST_LEVEL_SERIES) == 0)
- fprintf(file, "\n");
+ /* always start with reliable default values from default config */
+ for (i=0; image_config_vars[i].token != NULL; i++)
+ for (j=0; image_config[j].token != NULL; j++)
+ if (strcmp(image_config_vars[i].token, image_config[j].token) == 0)
+ *image_config_vars[i].value =
+ get_integer_from_string(image_config[j].value);
- list_entry = list_entry->next;
+ if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
+ return;
+
+ /* special case: initialize with default values that may be overwrittem */
+ for (i=0; i < NUM_SPECIAL_GFX_ARGS; i++)
+ {
+ char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset");
+ char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset");
+
+ if (value_x != NULL)
+ menu.draw_xoffset[i] = get_integer_from_string(value_x);
+ if (value_y != NULL)
+ menu.draw_yoffset[i] = get_integer_from_string(value_y);
}
- fclose(file);
+ /* read (and overwrite with) values that may be specified in config file */
+ for (i=0; image_config_vars[i].token != NULL; i++)
+ {
+ char *value = getHashEntry(setup_file_hash, image_config_vars[i].token);
+
+ if (value != NULL)
+ *image_config_vars[i].value = get_integer_from_string(value);
+ }
- chmod(filename, SETUP_PERMS);
+ freeSetupFileHash(setup_file_hash);
}