/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
+* (c) 1995-2002 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* files.h *
+* files.c *
***********************************************************/
#include <ctype.h>
-#include <dirent.h>
#include <sys/stat.h>
-#include <unistd.h>
+
+#include "libgame/libgame.h"
#include "files.h"
#include "tools.h"
-#include "misc.h"
#include "tape.h"
-#include "joystick.h"
-
-#define MAX_FILENAME_LEN 256 /* maximal filename length */
-#define MAX_LINE_LEN 1000 /* maximal input line length */
-#define CHUNK_ID_LEN 4 /* IFF style chunk id length */
-#define LEVEL_HEADER_SIZE 80 /* size of level file header */
-#define LEVEL_HEADER_UNUSED 18 /* unused level header bytes */
-#define TAPE_HEADER_SIZE 20 /* size of tape file header */
-#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */
-#define FILE_VERSION_1_0 10 /* old 1.0 file version */
-#define FILE_VERSION_1_2 12 /* actual file version */
+
+
+#define CHUNK_ID_LEN 4 /* IFF style chunk id length */
+#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */
+#define CHUNK_SIZE_NONE -1 /* do not write chunk size */
+#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */
+#define LEVEL_HEADER_SIZE 80 /* size of level file header */
+#define LEVEL_HEADER_UNUSED 14 /* unused level header bytes */
+#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */
+#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */
+#define TAPE_HEADER_SIZE 20 /* size of tape file header */
+#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */
/* file identifier strings */
-#define LEVEL_COOKIE "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.2"
+#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x"
+#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x"
#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
-#define TAPE_COOKIE "ROCKSNDIAMONDS_TAPE_FILE_VERSION_1.2"
-#define SETUP_COOKIE "ROCKSNDIAMONDS_SETUP_FILE_VERSION_1.2"
-#define LEVELSETUP_COOKIE "ROCKSNDIAMONDS_LEVELSETUP_FILE_VERSION_1.2"
-#define LEVELINFO_COOKIE "ROCKSNDIAMONDS_LEVELINFO_FILE_VERSION_1.2"
-/* old file identifiers for backward compatibility */
-#define LEVEL_COOKIE_10 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.0"
-#define TAPE_COOKIE_10 "ROCKSNDIAMONDS_LEVELREC_FILE_VERSION_1.0"
-
-/* file names and filename extensions */
-#ifndef MSDOS
-#define USERDATA_DIRECTORY ".rocksndiamonds"
-#define SETUP_FILENAME "setup.conf"
-#define LEVELSETUP_FILENAME "levelsetup.conf"
-#define LEVELINFO_FILENAME "levelinfo.conf"
-#define LEVELFILE_EXTENSION "level"
-#define TAPEFILE_EXTENSION "tape"
-#define SCOREFILE_EXTENSION "score"
-#else
-#define USERDATA_DIRECTORY "userdata"
-#define SETUP_FILENAME "setup.cnf"
-#define LEVELSETUP_FILENAME "lvlsetup.cnf"
-#define LEVELINFO_FILENAME "lvlinfo.cnf"
-#define LEVELFILE_EXTENSION "lvl"
-#define TAPEFILE_EXTENSION "rec"
-#define SCOREFILE_EXTENSION "sco"
-#endif
-/* file permissions for newly written files */
-#define MODE_R_ALL (S_IRUSR | S_IRGRP | S_IROTH)
-#define MODE_W_ALL (S_IWUSR | S_IWGRP | S_IWOTH)
-#define MODE_X_ALL (S_IXUSR | S_IXGRP | S_IXOTH)
-#define USERDATA_DIR_MODE (MODE_R_ALL | MODE_X_ALL | S_IWUSR)
-#define LEVEL_PERMS (MODE_R_ALL | MODE_W_ALL)
-#define SCORE_PERMS LEVEL_PERMS
-#define TAPE_PERMS LEVEL_PERMS
-#define SETUP_PERMS LEVEL_PERMS
-static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */
-static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */
+/* ========================================================================= */
+/* level file functions */
+/* ========================================================================= */
-static char *getGlobalDataDir()
+static void setLevelInfoToDefaults()
{
- return GAME_DIR;
-}
+ int i, x, y;
-static char *getUserDataDir()
-{
- static char *userdata_dir = NULL;
+ level.file_version = FILE_VERSION_ACTUAL;
+ level.game_version = GAME_VERSION_ACTUAL;
- if (!userdata_dir)
- {
- char *home_dir = getHomeDir();
- char *data_dir = USERDATA_DIRECTORY;
+ level.encoding_16bit_field = FALSE; /* default: only 8-bit elements */
+ level.encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */
+ level.encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */
- userdata_dir = checked_malloc(strlen(home_dir) + strlen(data_dir) + 2);
- sprintf(userdata_dir, "%s/%s", home_dir, data_dir);
- }
+ lev_fieldx = level.fieldx = STD_LEV_FIELDX;
+ lev_fieldy = level.fieldy = STD_LEV_FIELDY;
- return userdata_dir;
-}
+ for(x=0; x<MAX_LEV_FIELDX; x++)
+ for(y=0; y<MAX_LEV_FIELDY; y++)
+ Feld[x][y] = Ur[x][y] = EL_SAND;
-static char *getSetupDir()
-{
- return getUserDataDir();
-}
+ level.time = 100;
+ level.gems_needed = 0;
+ level.amoeba_speed = 10;
+ level.time_magic_wall = 10;
+ level.time_wheel = 10;
+ level.time_light = 10;
+ level.time_timegate = 10;
+ level.amoeba_content = EL_DIAMOND;
+ level.double_speed = FALSE;
+ level.gravity = FALSE;
+ level.em_slippery_gems = FALSE;
+
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ level.name[i] = '\0';
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ level.author[i] = '\0';
+
+ strcpy(level.name, NAMELESS_LEVEL_NAME);
+ strcpy(level.author, ANONYMOUS_NAME);
-static char *getUserLevelDir(char *level_subdir)
-{
- static char *userlevel_dir = NULL;
- char *data_dir = getUserDataDir();
- char *userlevel_subdir = LEVELS_DIRECTORY;
+ for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ level.score[i] = 10;
- if (userlevel_dir)
- free(userlevel_dir);
+ level.num_yam_contents = STD_ELEMENT_CONTENTS;
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(x=0; x<3; x++)
+ for(y=0; y<3; y++)
+ level.yam_content[i][x][y] =
+ (i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY);
- userlevel_dir = checked_malloc(strlen(data_dir) + strlen(userlevel_subdir) +
- strlen(level_subdir) + 3);
- sprintf(userlevel_dir, "%s/%s%s%s", data_dir, userlevel_subdir,
- (strlen(level_subdir) > 0 ? "/" : ""), level_subdir);
+ Feld[0][0] = Ur[0][0] = EL_PLAYER1;
+ Feld[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] =
+ Ur[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = EL_EXIT_CLOSED;
- return userlevel_dir;
-}
+ BorderElement = EL_STEELWALL;
-static char *getTapeDir(char *level_subdir)
-{
- static char *tape_dir = NULL;
- char *data_dir = getUserDataDir();
- char *tape_subdir = TAPES_DIRECTORY;
+ /* try to determine better author name than 'anonymous' */
+ if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0)
+ {
+ strncpy(level.author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ }
+ else
+ {
+ switch (LEVELCLASS(leveldir_current))
+ {
+ case LEVELCLASS_TUTORIAL:
+ strcpy(level.author, PROGRAM_AUTHOR_STRING);
+ break;
- if (tape_dir)
- free(tape_dir);
+ case LEVELCLASS_CONTRIBUTION:
+ strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
- tape_dir = checked_malloc(strlen(data_dir) + strlen(tape_subdir) +
- strlen(level_subdir) + 3);
- sprintf(tape_dir, "%s/%s%s%s", data_dir, tape_subdir,
- (strlen(level_subdir) > 0 ? "/" : ""), level_subdir);
+ case LEVELCLASS_USER:
+ strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
- return tape_dir;
+ default:
+ /* keep default value */
+ break;
+ }
+ }
}
-static char *getScoreDir(char *level_subdir)
+static int checkLevelElement(int element)
{
- static char *score_dir = NULL;
- char *data_dir = getGlobalDataDir();
- char *score_subdir = SCORES_DIRECTORY;
+ if (element >= NUM_FILE_ELEMENTS)
+ {
+ Error(ERR_WARN, "invalid level element %d", element);
+ element = EL_CHAR_QUESTION;
+ }
+ else if (element == EL_PLAYER_OBSOLETE)
+ element = EL_PLAYER1;
+ else if (element == EL_KEY_OBSOLETE)
+ element = EL_KEY1;
- if (score_dir)
- free(score_dir);
+ return element;
+}
- score_dir = checked_malloc(strlen(data_dir) + strlen(score_subdir) +
- strlen(level_subdir) + 3);
- sprintf(score_dir, "%s/%s%s%s", data_dir, score_subdir,
- (strlen(level_subdir) > 0 ? "/" : ""), level_subdir);
+static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+ level->file_version = getFileVersion(file);
+ level->game_version = getFileVersion(file);
- return score_dir;
+ return chunk_size;
}
-static char *getLevelFilename(int nr)
+static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level)
{
- static char *filename = NULL;
- char basename[20 + strlen(LEVELFILE_EXTENSION)];
+ int i, x, y;
- if (filename != NULL)
- free(filename);
+ lev_fieldx = level->fieldx = fgetc(file);
+ lev_fieldy = level->fieldy = fgetc(file);
- sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION);
- filename = getPath3((leveldir[leveldir_nr].user_defined ?
- getUserLevelDir("") :
- options.level_directory),
- leveldir[leveldir_nr].filename,
- basename);
+ level->time = getFile16BitBE(file);
+ level->gems_needed = getFile16BitBE(file);
- return filename;
-}
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ level->name[i] = fgetc(file);
+ level->name[MAX_LEVEL_NAME_LEN] = 0;
-static char *getTapeFilename(int nr)
-{
- static char *filename = NULL;
- char basename[20 + strlen(LEVELFILE_EXTENSION)];
+ for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ level->score[i] = fgetc(file);
+
+ level->num_yam_contents = STD_ELEMENT_CONTENTS;
+ for(i=0; i<STD_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ level->yam_content[i][x][y] = checkLevelElement(fgetc(file));
- if (filename != NULL)
- free(filename);
+ level->amoeba_speed = fgetc(file);
+ level->time_magic_wall = fgetc(file);
+ level->time_wheel = fgetc(file);
+ level->amoeba_content = checkLevelElement(fgetc(file));
+ level->double_speed = (fgetc(file) == 1 ? TRUE : FALSE);
+ level->gravity = (fgetc(file) == 1 ? TRUE : FALSE);
+ level->encoding_16bit_field = (fgetc(file) == 1 ? TRUE : FALSE);
+ level->em_slippery_gems = (fgetc(file) == 1 ? TRUE : FALSE);
- sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION);
- filename = getPath2(getTapeDir(leveldir[leveldir_nr].filename), basename);
+ ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED);
- return filename;
+ return chunk_size;
}
-static char *getScoreFilename(int nr)
+static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level)
{
- static char *filename = NULL;
- char basename[20 + strlen(LEVELFILE_EXTENSION)];
-
- if (filename != NULL)
- free(filename);
+ int i;
- sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION);
- filename = getPath2(getScoreDir(leveldir[leveldir_nr].filename), basename);
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ level->author[i] = fgetc(file);
+ level->author[MAX_LEVEL_NAME_LEN] = 0;
- return filename;
+ return chunk_size;
}
-static void createDirectory(char *dir, char *text)
+static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level)
{
- if (access(dir, F_OK) != 0)
- if (mkdir(dir, USERDATA_DIR_MODE) != 0)
- Error(ERR_WARN, "cannot create %s directory '%s'", text, dir);
-}
+ int i, x, y;
+ int header_size = 4;
+ int content_size = MAX_ELEMENT_CONTENTS * 3 * 3;
+ int chunk_size_expected = header_size + content_size;
-static void InitUserDataDirectory()
-{
- createDirectory(getUserDataDir(), "user data");
-}
+ /* Note: "chunk_size" was wrong before version 2.0 when elements are
+ stored with 16-bit encoding (and should be twice as big then).
+ Even worse, playfield data was stored 16-bit when only yamyam content
+ contained 16-bit elements and vice versa. */
-static void InitTapeDirectory(char *level_subdir)
-{
- createDirectory(getTapeDir(""), "main tape");
- createDirectory(getTapeDir(level_subdir), "level tape");
-}
+ if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
+ chunk_size_expected += content_size;
-static void InitScoreDirectory(char *level_subdir)
-{
- createDirectory(getScoreDir(""), "main score");
- createDirectory(getScoreDir(level_subdir), "level score");
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size);
+ return chunk_size_expected;
+ }
+
+ fgetc(file);
+ level->num_yam_contents = fgetc(file);
+ fgetc(file);
+ fgetc(file);
+
+ /* correct invalid number of content fields -- should never happen */
+ if (level->num_yam_contents < 1 ||
+ level->num_yam_contents > MAX_ELEMENT_CONTENTS)
+ level->num_yam_contents = STD_ELEMENT_CONTENTS;
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ level->yam_content[i][x][y] =
+ checkLevelElement(level->encoding_16bit_field ?
+ getFile16BitBE(file) : fgetc(file));
+ return chunk_size;
}
-static void InitUserLevelDirectory(char *level_subdir)
+static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level)
{
- if (access(getUserLevelDir(level_subdir), F_OK) != 0)
- {
- createDirectory(getUserLevelDir(""), "main user level");
- createDirectory(getUserLevelDir(level_subdir), "user level");
+ int x, y;
+ int chunk_size_expected = level->fieldx * level->fieldy;
+
+ /* Note: "chunk_size" was wrong before version 2.0 when elements are
+ stored with 16-bit encoding (and should be twice as big then).
+ Even worse, playfield data was stored 16-bit when only yamyam content
+ contained 16-bit elements and vice versa. */
- SaveUserLevelInfo();
+ if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
+ chunk_size_expected *= 2;
+
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size);
+ return chunk_size_expected;
}
+
+ for(y=0; y<level->fieldy; y++)
+ for(x=0; x<level->fieldx; x++)
+ Feld[x][y] = Ur[x][y] =
+ checkLevelElement(level->encoding_16bit_field ?
+ getFile16BitBE(file) : fgetc(file));
+ return chunk_size;
}
-static void setLevelInfoToDefaults()
+static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level)
{
int i, x, y;
+ int element;
+ int num_contents, content_xsize, content_ysize;
+ int content_array[MAX_ELEMENT_CONTENTS][3][3];
- lev_fieldx = level.fieldx = STD_LEV_FIELDX;
- lev_fieldy = level.fieldy = STD_LEV_FIELDY;
+ element = checkLevelElement(getFile16BitBE(file));
+ num_contents = fgetc(file);
+ content_xsize = fgetc(file);
+ content_ysize = fgetc(file);
+ ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED);
- for(x=0; x<MAX_LEV_FIELDX; x++)
- for(y=0; y<MAX_LEV_FIELDY; y++)
- Feld[x][y] = Ur[x][y] = EL_ERDREICH;
-
- level.time = 100;
- level.edelsteine = 0;
- level.tempo_amoebe = 10;
- level.dauer_sieb = 10;
- level.dauer_ablenk = 10;
- level.amoebe_inhalt = EL_DIAMANT;
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ content_array[i][x][y] = checkLevelElement(getFile16BitBE(file));
- strcpy(level.name, "Nameless Level");
+ /* correct invalid number of content fields -- should never happen */
+ if (num_contents < 1 || num_contents > MAX_ELEMENT_CONTENTS)
+ num_contents = STD_ELEMENT_CONTENTS;
- for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
- level.score[i] = 10;
+ if (element == EL_YAMYAM)
+ {
+ level->num_yam_contents = num_contents;
- for(i=0; i<4; i++)
- for(x=0; x<3; x++)
+ for(i=0; i<num_contents; i++)
for(y=0; y<3; y++)
- level.mampfer_inhalt[i][x][y] = EL_FELSBROCKEN;
+ for(x=0; x<3; x++)
+ level->yam_content[i][x][y] = content_array[i][x][y];
+ }
+ else if (element == EL_BD_AMOEBA)
+ {
+ level->amoeba_content = content_array[0][0][0];
+ }
+ else
+ {
+ Error(ERR_WARN, "cannot load content for element '%d'", element);
+ }
- Feld[0][0] = Ur[0][0] = EL_SPIELFIGUR;
- Feld[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] =
- Ur[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = EL_AUSGANG_ZU;
+ return chunk_size;
}
void LoadLevel(int level_nr)
{
- int i, x, y;
char *filename = getLevelFilename(level_nr);
char cookie[MAX_LINE_LEN];
- char chunk[CHUNK_ID_LEN + 1];
- int file_version = FILE_VERSION_1_2; /* last version of level files */
- int chunk_length;
+ char chunk_name[CHUNK_ID_LEN + 1];
+ int chunk_size;
FILE *file;
/* always start with reliable default values */
setLevelInfoToDefaults();
- if (!(file = fopen(filename, "r")))
+ if (!(file = fopen(filename, MODE_READ)))
{
Error(ERR_WARN, "cannot read level '%s' - creating new level", filename);
return;
}
- /* check file identifier */
- fgets(cookie, MAX_LINE_LEN, file);
- if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
- cookie[strlen(cookie) - 1] = '\0';
-
- if (strcmp(cookie, LEVEL_COOKIE_10) == 0) /* old 1.0 level format */
- file_version = FILE_VERSION_1_0;
- else if (strcmp(cookie, LEVEL_COOKIE) != 0) /* unknown level format */
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strcmp(chunk_name, "RND1") == 0)
{
- Error(ERR_WARN, "wrong file identifier of level file '%s'", filename);
- fclose(file);
- return;
- }
+ getFile32BitBE(file); /* not used */
- /* read chunk "HEAD" */
- if (file_version >= FILE_VERSION_1_2)
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strcmp(chunk_name, "CAVE") != 0)
+ {
+ Error(ERR_WARN, "unknown format of level file '%s'", filename);
+ fclose(file);
+ return;
+ }
+ }
+ else /* check for pre-2.0 file format with cookie string */
{
- /* first check header chunk identifier and chunk length */
- fgets(chunk, CHUNK_ID_LEN + 1, file);
- chunk_length =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
- if (strcmp(chunk, "HEAD") || chunk_length != LEVEL_HEADER_SIZE)
+ strcpy(cookie, chunk_name);
+ fgets(&cookie[4], MAX_LINE_LEN - 4, file);
+ if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
+ cookie[strlen(cookie) - 1] = '\0';
+
+ if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL))
+ {
+ Error(ERR_WARN, "unknown format of level file '%s'", filename);
+ fclose(file);
+ return;
+ }
+
+ if ((level.file_version = getFileVersionFromCookieString(cookie)) == -1)
{
- Error(ERR_WARN, "wrong 'HEAD' chunk of level file '%s'", filename);
+ Error(ERR_WARN, "unsupported version of level file '%s'", filename);
fclose(file);
return;
}
+
+ /* pre-2.0 level files have no game version, so use file version here */
+ level.game_version = level.file_version;
+ }
+
+ if (level.file_version < FILE_VERSION_1_2)
+ {
+ /* level files from versions before 1.2.0 without chunk structure */
+ LoadLevel_HEAD(file, LEVEL_HEADER_SIZE, &level);
+ LoadLevel_BODY(file, level.fieldx * level.fieldy, &level);
+ }
+ else
+ {
+ static struct
+ {
+ char *name;
+ int size;
+ int (*loader)(FILE *, int, struct LevelInfo *);
+ }
+ chunk_info[] =
+ {
+ { "VERS", FILE_VERS_CHUNK_SIZE, LoadLevel_VERS },
+ { "HEAD", LEVEL_HEADER_SIZE, LoadLevel_HEAD },
+ { "AUTH", MAX_LEVEL_AUTHOR_LEN, LoadLevel_AUTH },
+ { "CONT", -1, LoadLevel_CONT },
+ { "BODY", -1, LoadLevel_BODY },
+ { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 },
+ { NULL, 0, NULL }
+ };
+
+ while (getFileChunkBE(file, chunk_name, &chunk_size))
+ {
+ int i = 0;
+
+ while (chunk_info[i].name != NULL &&
+ strcmp(chunk_name, chunk_info[i].name) != 0)
+ i++;
+
+ if (chunk_info[i].name == NULL)
+ {
+ Error(ERR_WARN, "unknown chunk '%s' in level file '%s'",
+ chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else if (chunk_info[i].size != -1 &&
+ chunk_info[i].size != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
+ chunk_size, chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else
+ {
+ /* call function to load this level chunk */
+ int chunk_size_expected =
+ (chunk_info[i].loader)(file, chunk_size, &level);
+
+ /* the size of some chunks cannot be checked before reading other
+ chunks first (like "HEAD" and "BODY") that contain some header
+ information, so check them here */
+ if (chunk_size_expected != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
+ chunk_size, chunk_name, filename);
+ }
+ }
+ }
+ }
+
+ fclose(file);
+
+ if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) ||
+ IS_LEVELCLASS_USER(leveldir_current))
+ {
+ /* For user contributed and private levels, use the version of
+ the game engine the levels were created for.
+ Since 2.0.1, the game engine version is now directly stored
+ in the level file (chunk "VERS"), so there is no need anymore
+ to set the game version from the file version (except for old,
+ pre-2.0 levels, where the game version is still taken from the
+ file format version used to store the level -- see above). */
+
+ /* do some special adjustments to support older level versions */
+ if (level.file_version == FILE_VERSION_1_0)
+ {
+ Error(ERR_WARN, "level file '%s' has version number 1.0", filename);
+ Error(ERR_WARN, "using high speed movement for player");
+
+ /* player was faster than monsters in (pre-)1.0 levels */
+ level.double_speed = TRUE;
+ }
+
+ /* Default behaviour for EM style gems was "slippery" only in 2.0.1 */
+ if (level.game_version == VERSION_IDENT(2,0,1))
+ level.em_slippery_gems = TRUE;
}
+ else
+ {
+ /* Always use the latest version of the game engine for all but
+ user contributed and private levels; this allows for actual
+ corrections in the game engine to take effect for existing,
+ converted levels (from "classic" or other existing games) to
+ make the game emulation more accurate, while (hopefully) not
+ breaking existing levels created from other players. */
+
+ level.game_version = GAME_VERSION_ACTUAL;
+
+ /* Set special EM style gems behaviour: EM style gems slip down from
+ normal, steel and growing wall. As this is a more fundamental change,
+ it seems better to set the default behaviour to "off" (as it is more
+ natural) and make it configurable in the level editor (as a property
+ of gem style elements). Already existing converted levels (neither
+ private nor contributed levels) are changed to the new behaviour. */
+
+ if (level.file_version < FILE_VERSION_2_0)
+ level.em_slippery_gems = TRUE;
+ }
+
+ /* determine border element for this level */
+ SetBorderElement();
+}
+
+static void SaveLevel_VERS(FILE *file, struct LevelInfo *level)
+{
+ putFileVersion(file, level->file_version);
+ putFileVersion(file, level->game_version);
+}
- lev_fieldx = level.fieldx = fgetc(file);
- lev_fieldy = level.fieldy = fgetc(file);
+static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level)
+{
+ int i, x, y;
- level.time = (fgetc(file)<<8) | fgetc(file);
- level.edelsteine = (fgetc(file)<<8) | fgetc(file);
+ fputc(level->fieldx, file);
+ fputc(level->fieldy, file);
- for(i=0; i<MAX_LEVNAMLEN; i++)
- level.name[i] = fgetc(file);
- level.name[MAX_LEVNAMLEN - 1] = 0;
+ putFile16BitBE(file, level->time);
+ putFile16BitBE(file, level->gems_needed);
+
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ fputc(level->name[i], file);
for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
- level.score[i] = fgetc(file);
+ fputc(level->score[i], file);
+
+ for(i=0; i<STD_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ fputc((level->encoding_16bit_yamyam ? EL_EMPTY :
+ level->yam_content[i][x][y]),
+ file);
+ fputc(level->amoeba_speed, file);
+ fputc(level->time_magic_wall, file);
+ fputc(level->time_wheel, file);
+ fputc((level->encoding_16bit_amoeba ? EL_EMPTY : level->amoeba_content),
+ file);
+ fputc((level->double_speed ? 1 : 0), file);
+ fputc((level->gravity ? 1 : 0), file);
+ fputc((level->encoding_16bit_field ? 1 : 0), file);
+ fputc((level->em_slippery_gems ? 1 : 0), file);
+
+ WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED);
+}
+
+static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level)
+{
+ int i;
+
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ fputc(level->author[i], file);
+}
+
+#if 0
+static void SaveLevel_CONT(FILE *file, struct LevelInfo *level)
+{
+ int i, x, y;
+
+ fputc(EL_YAMYAM, file);
+ fputc(level->num_yam_contents, file);
+ fputc(0, file);
+ fputc(0, file);
- for(i=0; i<4; i++)
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- level.mampfer_inhalt[i][x][y] = fgetc(file);
+ if (level->encoding_16bit_field)
+ putFile16BitBE(file, level->yam_content[i][x][y]);
+ else
+ fputc(level->yam_content[i][x][y], file);
+}
+#endif
- level.tempo_amoebe = fgetc(file);
- level.dauer_sieb = fgetc(file);
- level.dauer_ablenk = fgetc(file);
- level.amoebe_inhalt = fgetc(file);
+static void SaveLevel_BODY(FILE *file, struct LevelInfo *level)
+{
+ int x, y;
+
+ for(y=0; y<level->fieldy; y++)
+ for(x=0; x<level->fieldx; x++)
+ if (level->encoding_16bit_field)
+ putFile16BitBE(file, Ur[x][y]);
+ else
+ fputc(Ur[x][y], file);
+}
- for(i=0; i<LEVEL_HEADER_UNUSED; i++) /* skip unused header bytes */
- fgetc(file);
+static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element)
+{
+ int i, x, y;
+ int num_contents, content_xsize, content_ysize;
+ int content_array[MAX_ELEMENT_CONTENTS][3][3];
- /* read chunk "BODY" */
- if (file_version >= FILE_VERSION_1_2)
+ if (element == EL_YAMYAM)
{
- /* next check body chunk identifier and chunk length */
- fgets(chunk, CHUNK_ID_LEN + 1, file);
- chunk_length =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
- if (strcmp(chunk, "BODY") || chunk_length != lev_fieldx * lev_fieldy)
- {
- Error(ERR_WARN, "wrong 'BODY' chunk of level file '%s'", filename);
- fclose(file);
- return;
- }
+ num_contents = level->num_yam_contents;
+ content_xsize = 3;
+ content_ysize = 3;
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ content_array[i][x][y] = level->yam_content[i][x][y];
+ }
+ else if (element == EL_BD_AMOEBA)
+ {
+ num_contents = 1;
+ content_xsize = 1;
+ content_ysize = 1;
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ content_array[i][x][y] = EL_EMPTY;
+ content_array[0][0][0] = level->amoeba_content;
+ }
+ else
+ {
+ /* chunk header already written -- write empty chunk data */
+ WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE);
+
+ Error(ERR_WARN, "cannot save content for element '%d'", element);
+ return;
}
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
- Feld[x][y] = Ur[x][y] = fgetc(file);
+ putFile16BitBE(file, element);
+ fputc(num_contents, file);
+ fputc(content_xsize, file);
+ fputc(content_ysize, file);
- fclose(file);
+ WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED);
- if (level.time <= 10) /* minimum playing time of each level */
- level.time = 10;
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ putFile16BitBE(file, content_array[i][x][y]);
}
void SaveLevel(int level_nr)
{
int i, x, y;
char *filename = getLevelFilename(level_nr);
+ int body_chunk_size;
FILE *file;
- int chunk_length;
- if (!(file = fopen(filename, "w")))
+ if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot save level file '%s'", filename);
return;
}
- fputs(LEVEL_COOKIE, file); /* file identifier */
- fputc('\n', file);
+ level.file_version = FILE_VERSION_ACTUAL;
+ level.game_version = GAME_VERSION_ACTUAL;
- fputs("HEAD", file); /* chunk identifier for file header */
+ /* check level field for 16-bit elements */
+ level.encoding_16bit_field = FALSE;
+ for(y=0; y<level.fieldy; y++)
+ for(x=0; x<level.fieldx; x++)
+ if (Ur[x][y] > 255)
+ level.encoding_16bit_field = TRUE;
- chunk_length = LEVEL_HEADER_SIZE;
+ /* check yamyam content for 16-bit elements */
+ level.encoding_16bit_yamyam = FALSE;
+ for(i=0; i<level.num_yam_contents; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ if (level.yam_content[i][x][y] > 255)
+ level.encoding_16bit_yamyam = TRUE;
- fputc((chunk_length >> 24) & 0xff, file);
- fputc((chunk_length >> 16) & 0xff, file);
- fputc((chunk_length >> 8) & 0xff, file);
- fputc((chunk_length >> 0) & 0xff, file);
+ /* check amoeba content for 16-bit elements */
+ level.encoding_16bit_amoeba = FALSE;
+ if (level.amoeba_content > 255)
+ level.encoding_16bit_amoeba = TRUE;
- fputc(level.fieldx, file);
- fputc(level.fieldy, file);
- fputc(level.time / 256, file);
- fputc(level.time % 256, file);
- fputc(level.edelsteine / 256, file);
- fputc(level.edelsteine % 256, file);
+ body_chunk_size =
+ level.fieldx * level.fieldy * (level.encoding_16bit_field ? 2 : 1);
- for(i=0; i<MAX_LEVNAMLEN; i++)
- fputc(level.name[i], file);
- for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
- fputc(level.score[i], file);
- for(i=0; i<4; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
- fputc(level.mampfer_inhalt[i][x][y], file);
- fputc(level.tempo_amoebe, file);
- fputc(level.dauer_sieb, file);
- fputc(level.dauer_ablenk, file);
- fputc(level.amoebe_inhalt, file);
+ putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
+ putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE);
+
+ putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE);
+ SaveLevel_VERS(file, &level);
- for(i=0; i<LEVEL_HEADER_UNUSED; i++) /* set unused header bytes to zero */
- fputc(0, file);
+ putFileChunkBE(file, "HEAD", LEVEL_HEADER_SIZE);
+ SaveLevel_HEAD(file, &level);
- fputs("BODY", file); /* chunk identifier for file body */
- chunk_length = lev_fieldx * lev_fieldy;
+ putFileChunkBE(file, "AUTH", MAX_LEVEL_AUTHOR_LEN);
+ SaveLevel_AUTH(file, &level);
- fputc((chunk_length >> 24) & 0xff, file);
- fputc((chunk_length >> 16) & 0xff, file);
- fputc((chunk_length >> 8) & 0xff, file);
- fputc((chunk_length >> 0) & 0xff, file);
+ putFileChunkBE(file, "BODY", body_chunk_size);
+ SaveLevel_BODY(file, &level);
+
+ if (level.encoding_16bit_yamyam ||
+ level.num_yam_contents != STD_ELEMENT_CONTENTS)
+ {
+ putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE);
+ SaveLevel_CNT2(file, &level, EL_YAMYAM);
+ }
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
- fputc(Ur[x][y], file);
+ if (level.encoding_16bit_amoeba)
+ {
+ putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE);
+ SaveLevel_CNT2(file, &level, EL_BD_AMOEBA);
+ }
fclose(file);
- chmod(filename, LEVEL_PERMS);
+ SetFilePermissions(filename, PERMS_PRIVATE);
}
-void LoadTape(int level_nr)
+
+/* ========================================================================= */
+/* tape file functions */
+/* ========================================================================= */
+
+static void setTapeInfoToDefaults()
{
- int i, j;
- char *filename = getTapeFilename(level_nr);
- char cookie[MAX_LINE_LEN];
- char chunk[CHUNK_ID_LEN + 1];
- FILE *file;
- int num_participating_players;
- int file_version = FILE_VERSION_1_2; /* last version of tape files */
- int chunk_length;
+ int i;
- if (!(file = fopen(filename, "r")))
- return;
+ /* always start with reliable default values (empty tape) */
+ TapeErase();
- /* check file identifier */
- fgets(cookie, MAX_LINE_LEN, file);
- if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
- cookie[strlen(cookie) - 1] = '\0';
+ /* default values (also for pre-1.2 tapes) with only the first player */
+ tape.player_participates[0] = TRUE;
+ for(i=1; i<MAX_PLAYERS; i++)
+ tape.player_participates[i] = FALSE;
- if (strcmp(cookie, TAPE_COOKIE_10) == 0) /* old 1.0 tape format */
- file_version = FILE_VERSION_1_0;
- else if (strcmp(cookie, TAPE_COOKIE) != 0) /* unknown tape format */
- {
- Error(ERR_WARN, "wrong file identifier of tape file '%s'", filename);
- fclose(file);
- return;
- }
+ /* at least one (default: the first) player participates in every tape */
+ tape.num_participating_players = 1;
- /* read chunk "HEAD" */
- if (file_version >= FILE_VERSION_1_2)
- {
- /* first check header chunk identifier and chunk length */
- fgets(chunk, CHUNK_ID_LEN + 1, file);
- chunk_length =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
+ tape.level_nr = level_nr;
+ tape.counter = 0;
+ tape.changed = FALSE;
- if (strcmp(chunk, "HEAD") || chunk_length != TAPE_HEADER_SIZE)
- {
- Error(ERR_WARN, "wrong 'HEAD' chunk of tape file '%s'", filename);
- fclose(file);
- return;
- }
- }
+ tape.recording = FALSE;
+ tape.playing = FALSE;
+ tape.pausing = FALSE;
+}
+
+static int LoadTape_VERS(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+ tape->file_version = getFileVersion(file);
+ tape->game_version = getFileVersion(file);
+
+ return chunk_size;
+}
+
+static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+ int i;
- tape.random_seed =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
- tape.date =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
- tape.length =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
+ tape->random_seed = getFile32BitBE(file);
+ tape->date = getFile32BitBE(file);
+ tape->length = getFile32BitBE(file);
/* read header fields that are new since version 1.2 */
- if (file_version >= FILE_VERSION_1_2)
+ if (tape->file_version >= FILE_VERSION_1_2)
{
byte store_participating_players = fgetc(file);
+ int engine_version;
- for(i=0; i<TAPE_HEADER_UNUSED; i++) /* skip unused header bytes */
- fgetc(file);
-
- /* check which players participate in this tape recording */
- num_participating_players = 0;
+ /* since version 1.2, tapes store which players participate in the tape */
+ tape->num_participating_players = 0;
for(i=0; i<MAX_PLAYERS; i++)
{
- tape.player_participates[i] = FALSE;
+ tape->player_participates[i] = FALSE;
if (store_participating_players & (1 << i))
{
- tape.player_participates[i] = TRUE;
- num_participating_players++;
+ tape->player_participates[i] = TRUE;
+ tape->num_participating_players++;
}
}
+
+ ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED);
+
+ engine_version = getFileVersion(file);
+ if (engine_version > 0)
+ tape->engine_version = engine_version;
}
- tape.level_nr = level_nr;
- tape.counter = 0;
- tape.changed = FALSE;
+ return chunk_size;
+}
- tape.recording = FALSE;
- tape.playing = FALSE;
- tape.pausing = FALSE;
+static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+ int i, j;
+ int chunk_size_expected =
+ (tape->num_participating_players + 1) * tape->length;
- /* read chunk "BODY" */
- if (file_version >= FILE_VERSION_1_2)
+ if (chunk_size_expected != chunk_size)
{
- /* next check body chunk identifier and chunk length */
- fgets(chunk, CHUNK_ID_LEN + 1, file);
- chunk_length =
- (fgetc(file)<<24) | (fgetc(file)<<16) | (fgetc(file)<<8) | fgetc(file);
- if (strcmp(chunk, "BODY") ||
- chunk_length != (num_participating_players + 1) * tape.length)
- {
- Error(ERR_WARN, "wrong 'BODY' chunk of tape file '%s'", filename);
- fclose(file);
- return;
- }
+ ReadUnusedBytesFromFile(file, chunk_size);
+ return chunk_size_expected;
}
- for(i=0; i<tape.length; i++)
+ for(i=0; i<tape->length; i++)
{
if (i >= MAX_TAPELEN)
break;
for(j=0; j<MAX_PLAYERS; j++)
{
- tape.pos[i].action[j] = MV_NO_MOVING;
+ tape->pos[i].action[j] = MV_NO_MOVING;
- /* pre-1.2 tapes store data for only one player */
- if (file_version == FILE_VERSION_1_0 && j > 0)
- continue;
-
- if (tape.player_participates[j])
- tape.pos[i].action[j] = fgetc(file);
+ if (tape->player_participates[j])
+ tape->pos[i].action[j] = fgetc(file);
}
- tape.pos[i].delay = fgetc(file);
+ tape->pos[i].delay = fgetc(file);
- if (file_version == FILE_VERSION_1_0)
+ if (tape->file_version == FILE_VERSION_1_0)
{
/* eliminate possible diagonal moves in old tapes */
/* this is only for backward compatibility */
byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN };
- byte action = tape.pos[i].action[0];
+ byte action = tape->pos[i].action[0];
int k, num_moves = 0;
for (k=0; k<4; k++)
{
if (action & joy_dir[k])
{
- tape.pos[i + num_moves].action[0] = joy_dir[k];
+ tape->pos[i + num_moves].action[0] = joy_dir[k];
if (num_moves > 0)
- tape.pos[i + num_moves].delay = 0;
+ tape->pos[i + num_moves].delay = 0;
num_moves++;
}
}
{
num_moves--;
i += num_moves;
- tape.length += num_moves;
+ tape->length += num_moves;
+ }
+ }
+ else if (tape->file_version < FILE_VERSION_2_0)
+ {
+ /* convert pre-2.0 tapes to new tape format */
+
+ if (tape->pos[i].delay > 1)
+ {
+ /* action part */
+ tape->pos[i + 1] = tape->pos[i];
+ tape->pos[i + 1].delay = 1;
+
+ /* delay part */
+ for(j=0; j<MAX_PLAYERS; j++)
+ tape->pos[i].action[j] = MV_NO_MOVING;
+ tape->pos[i].delay--;
+
+ i++;
+ tape->length++;
}
}
break;
}
- fclose(file);
-
- if (i != tape.length)
- Error(ERR_WARN, "level recording file '%s' corrupted", filename);
+ if (i != tape->length)
+ chunk_size = (tape->num_participating_players + 1) * i;
- tape.length_seconds = GetTapeLength();
+ return chunk_size;
}
-void SaveTape(int level_nr)
+void LoadTape(int level_nr)
{
- int i;
char *filename = getTapeFilename(level_nr);
+ char cookie[MAX_LINE_LEN];
+ char chunk_name[CHUNK_ID_LEN + 1];
FILE *file;
- boolean new_tape = TRUE;
- byte store_participating_players;
- int num_participating_players;
- int chunk_length;
+ int chunk_size;
- InitTapeDirectory(leveldir[leveldir_nr].filename);
+ /* always start with reliable default values */
+ setTapeInfoToDefaults();
- /* if a tape still exists, ask to overwrite it */
- if ((file = fopen(filename, "r")))
+ if (!(file = fopen(filename, MODE_READ)))
+ return;
+
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strcmp(chunk_name, "RND1") == 0)
{
- new_tape = FALSE;
- fclose(file);
+ getFile32BitBE(file); /* not used */
- if (!Request("Replace old tape ?", REQ_ASK))
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strcmp(chunk_name, "TAPE") != 0)
+ {
+ Error(ERR_WARN, "unknown format of tape file '%s'", filename);
+ fclose(file);
return;
+ }
}
-
- /* count number of players and set corresponding bits for compact storage */
- store_participating_players = 0;
- num_participating_players = 0;
- for(i=0; i<MAX_PLAYERS; i++)
+ else /* check for pre-2.0 file format with cookie string */
{
- if (tape.player_participates[i])
+ strcpy(cookie, chunk_name);
+ fgets(&cookie[4], MAX_LINE_LEN - 4, file);
+ if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
+ cookie[strlen(cookie) - 1] = '\0';
+
+ if (!checkCookieString(cookie, TAPE_COOKIE_TMPL))
{
- num_participating_players++;
- store_participating_players |= (1 << i);
+ Error(ERR_WARN, "unknown format of tape file '%s'", filename);
+ fclose(file);
+ return;
}
+
+ if ((tape.file_version = getFileVersionFromCookieString(cookie)) == -1)
+ {
+ Error(ERR_WARN, "unsupported version of tape file '%s'", filename);
+ fclose(file);
+ return;
+ }
+
+ /* pre-2.0 tape files have no game version, so use file version here */
+ tape.game_version = tape.file_version;
}
- if (!(file = fopen(filename, "w")))
+ if (tape.file_version < FILE_VERSION_1_2)
{
- Error(ERR_WARN, "cannot save level recording file '%s'", filename);
- return;
+ /* tape files from versions before 1.2.0 without chunk structure */
+ LoadTape_HEAD(file, TAPE_HEADER_SIZE, &tape);
+ LoadTape_BODY(file, 2 * tape.length, &tape);
}
+ else
+ {
+ static struct
+ {
+ char *name;
+ int size;
+ int (*loader)(FILE *, int, struct TapeInfo *);
+ }
+ chunk_info[] =
+ {
+ { "VERS", FILE_VERS_CHUNK_SIZE, LoadTape_VERS },
+ { "HEAD", TAPE_HEADER_SIZE, LoadTape_HEAD },
+ { "BODY", -1, LoadTape_BODY },
+ { NULL, 0, NULL }
+ };
- fputs(TAPE_COOKIE, file); /* file identifier */
- fputc('\n', file);
+ while (getFileChunkBE(file, chunk_name, &chunk_size))
+ {
+ int i = 0;
- fputs("HEAD", file); /* chunk identifier for file header */
+ while (chunk_info[i].name != NULL &&
+ strcmp(chunk_name, chunk_info[i].name) != 0)
+ i++;
- chunk_length = TAPE_HEADER_SIZE;
+ if (chunk_info[i].name == NULL)
+ {
+ Error(ERR_WARN, "unknown chunk '%s' in tape file '%s'",
+ chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else if (chunk_info[i].size != -1 &&
+ chunk_info[i].size != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'",
+ chunk_size, chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else
+ {
+ /* call function to load this tape chunk */
+ int chunk_size_expected =
+ (chunk_info[i].loader)(file, chunk_size, &tape);
+
+ /* the size of some chunks cannot be checked before reading other
+ chunks first (like "HEAD" and "BODY") that contain some header
+ information, so check them here */
+ if (chunk_size_expected != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'",
+ chunk_size, chunk_name, filename);
+ }
+ }
+ }
+ }
- fputc((chunk_length >> 24) & 0xff, file);
- fputc((chunk_length >> 16) & 0xff, file);
- fputc((chunk_length >> 8) & 0xff, file);
- fputc((chunk_length >> 0) & 0xff, file);
+ fclose(file);
- fputc((tape.random_seed >> 24) & 0xff, file);
- fputc((tape.random_seed >> 16) & 0xff, file);
- fputc((tape.random_seed >> 8) & 0xff, file);
- fputc((tape.random_seed >> 0) & 0xff, file);
+ tape.length_seconds = GetTapeLength();
+}
- fputc((tape.date >> 24) & 0xff, file);
- fputc((tape.date >> 16) & 0xff, file);
- fputc((tape.date >> 8) & 0xff, file);
- fputc((tape.date >> 0) & 0xff, file);
+static void SaveTape_VERS(FILE *file, struct TapeInfo *tape)
+{
+ putFileVersion(file, tape->file_version);
+ putFileVersion(file, tape->game_version);
+}
- fputc((tape.length >> 24) & 0xff, file);
- fputc((tape.length >> 16) & 0xff, file);
- fputc((tape.length >> 8) & 0xff, file);
- fputc((tape.length >> 0) & 0xff, file);
+static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape)
+{
+ int i;
+ byte store_participating_players = 0;
+
+ /* set bits for participating players for compact storage */
+ for(i=0; i<MAX_PLAYERS; i++)
+ if (tape->player_participates[i])
+ store_participating_players |= (1 << i);
+
+ putFile32BitBE(file, tape->random_seed);
+ putFile32BitBE(file, tape->date);
+ putFile32BitBE(file, tape->length);
fputc(store_participating_players, file);
- for(i=0; i<TAPE_HEADER_UNUSED; i++) /* set unused header bytes to zero */
- fputc(0, file);
+ /* unused bytes not at the end here for 4-byte alignment of engine_version */
+ WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED);
- fputs("BODY", file); /* chunk identifier for file body */
- chunk_length = (num_participating_players + 1) * tape.length;
+ putFileVersion(file, tape->engine_version);
+}
- fputc((chunk_length >> 24) & 0xff, file);
- fputc((chunk_length >> 16) & 0xff, file);
- fputc((chunk_length >> 8) & 0xff, file);
- fputc((chunk_length >> 0) & 0xff, file);
+static void SaveTape_BODY(FILE *file, struct TapeInfo *tape)
+{
+ int i, j;
- for(i=0; i<tape.length; i++)
+ for(i=0; i<tape->length; i++)
{
- int j;
-
for(j=0; j<MAX_PLAYERS; j++)
- if (tape.player_participates[j])
- fputc(tape.pos[i].action[j], file);
+ if (tape->player_participates[j])
+ fputc(tape->pos[i].action[j], file);
+
+ fputc(tape->pos[i].delay, file);
+ }
+}
+
+void SaveTape(int level_nr)
+{
+ int i;
+ char *filename = getTapeFilename(level_nr);
+ FILE *file;
+ boolean new_tape = TRUE;
+ int num_participating_players = 0;
+ int body_chunk_size;
+
+ InitTapeDirectory(leveldir_current->filename);
+
+ /* if a tape still exists, ask to overwrite it */
+ if (access(filename, F_OK) == 0)
+ {
+ new_tape = FALSE;
+ if (!Request("Replace old tape ?", REQ_ASK))
+ return;
+ }
- fputc(tape.pos[i].delay, file);
+ if (!(file = fopen(filename, MODE_WRITE)))
+ {
+ Error(ERR_WARN, "cannot save level recording file '%s'", filename);
+ return;
}
+ tape.file_version = FILE_VERSION_ACTUAL;
+ tape.game_version = GAME_VERSION_ACTUAL;
+
+ /* count number of participating players */
+ for(i=0; i<MAX_PLAYERS; i++)
+ if (tape.player_participates[i])
+ num_participating_players++;
+
+ body_chunk_size = (num_participating_players + 1) * tape.length;
+
+ putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
+ putFileChunkBE(file, "TAPE", CHUNK_SIZE_NONE);
+
+ putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE);
+ SaveTape_VERS(file, &tape);
+
+ putFileChunkBE(file, "HEAD", TAPE_HEADER_SIZE);
+ SaveTape_HEAD(file, &tape);
+
+ putFileChunkBE(file, "BODY", body_chunk_size);
+ SaveTape_BODY(file, &tape);
+
fclose(file);
- chmod(filename, TAPE_PERMS);
+ SetFilePermissions(filename, PERMS_PRIVATE);
tape.changed = FALSE;
Request("tape saved !", REQ_CONFIRM);
}
+void DumpTape(struct TapeInfo *tape)
+{
+ int i, j;
+
+ if (TAPE_IS_EMPTY(*tape))
+ {
+ Error(ERR_WARN, "no tape available for level %d", tape->level_nr);
+ return;
+ }
+
+ printf("\n");
+ printf("-------------------------------------------------------------------------------\n");
+ printf("Tape of Level %d (file version %06d, game version %06d)\n",
+ tape->level_nr, tape->file_version, tape->game_version);
+ printf("-------------------------------------------------------------------------------\n");
+
+ for(i=0; i<tape->length; i++)
+ {
+ if (i >= MAX_TAPELEN)
+ break;
+
+ for(j=0; j<MAX_PLAYERS; j++)
+ {
+ if (tape->player_participates[j])
+ {
+ int action = tape->pos[i].action[j];
+
+ printf("%d:%02x ", j, action);
+ printf("[%c%c%c%c|%c%c] - ",
+ (action & JOY_LEFT ? '<' : ' '),
+ (action & JOY_RIGHT ? '>' : ' '),
+ (action & JOY_UP ? '^' : ' '),
+ (action & JOY_DOWN ? 'v' : ' '),
+ (action & JOY_BUTTON_1 ? '1' : ' '),
+ (action & JOY_BUTTON_2 ? '2' : ' '));
+ }
+ }
+
+ printf("(%03d)\n", tape->pos[i].delay);
+ }
+
+ printf("-------------------------------------------------------------------------------\n");
+}
+
+
+/* ========================================================================= */
+/* score file functions */
+/* ========================================================================= */
+
void LoadScore(int level_nr)
{
int i;
/* always start with reliable default values */
for(i=0; i<MAX_SCORE_ENTRIES; i++)
{
- strcpy(highscore[i].Name, EMPTY_ALIAS);
+ strcpy(highscore[i].Name, EMPTY_PLAYER_NAME);
highscore[i].Score = 0;
}
- if (!(file = fopen(filename, "r")))
+ if (!(file = fopen(filename, MODE_READ)))
return;
/* check file identifier */
if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
cookie[strlen(cookie) - 1] = '\0';
- if (strcmp(cookie, SCORE_COOKIE) != 0)
+ if (!checkCookieString(cookie, SCORE_COOKIE))
{
- Error(ERR_WARN, "wrong file identifier of score file '%s'", filename);
+ Error(ERR_WARN, "unknown format of score file '%s'", filename);
fclose(file);
return;
}
fscanf(file, "%d", &highscore[i].Score);
fgets(line, MAX_LINE_LEN, file);
- if (line[strlen(line)-1] == '\n')
- line[strlen(line)-1] = '\0';
+ if (line[strlen(line) - 1] == '\n')
+ line[strlen(line) - 1] = '\0';
for (line_ptr = line; *line_ptr; line_ptr++)
{
if (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
{
- strncpy(highscore[i].Name, line_ptr, MAX_NAMELEN - 1);
- highscore[i].Name[MAX_NAMELEN - 1] = '\0';
+ strncpy(highscore[i].Name, line_ptr, MAX_PLAYER_NAME_LEN);
+ highscore[i].Name[MAX_PLAYER_NAME_LEN] = '\0';
break;
}
}
char *filename = getScoreFilename(level_nr);
FILE *file;
- InitScoreDirectory(leveldir[leveldir_nr].filename);
+ InitScoreDirectory(leveldir_current->filename);
- if (!(file = fopen(filename, "w")))
+ if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot save score for level %d", level_nr);
return;
fclose(file);
- chmod(filename, SCORE_PERMS);
+ SetFilePermissions(filename, PERMS_PUBLIC);
}
-#define TOKEN_STR_FILE_IDENTIFIER "file_identifier"
-#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series"
-#define TOKEN_STR_PLAYER_PREFIX "player_"
-#define TOKEN_VALUE_POSITION 30
+/* ========================================================================= */
+/* setup file functions */
+/* ========================================================================= */
+
+#define TOKEN_STR_PLAYER_PREFIX "player_"
/* global setup */
-#define SETUP_TOKEN_PLAYER_NAME 0
-#define SETUP_TOKEN_SOUND 1
-#define SETUP_TOKEN_SOUND_LOOPS 2
-#define SETUP_TOKEN_SOUND_MUSIC 3
-#define SETUP_TOKEN_SOUND_SIMPLE 4
-#define SETUP_TOKEN_TOONS 5
-#define SETUP_TOKEN_DOUBLE_BUFFERING 6
-#define SETUP_TOKEN_SCROLL_DELAY 7
-#define SETUP_TOKEN_SOFT_SCROLLING 8
-#define SETUP_TOKEN_FADING 9
-#define SETUP_TOKEN_AUTORECORD 10
-#define SETUP_TOKEN_QUICK_DOORS 11
-#define SETUP_TOKEN_TEAM_MODE 12
+#define SETUP_TOKEN_PLAYER_NAME 0
+#define SETUP_TOKEN_SOUND 1
+#define SETUP_TOKEN_SOUND_LOOPS 2
+#define SETUP_TOKEN_SOUND_MUSIC 3
+#define SETUP_TOKEN_SOUND_SIMPLE 4
+#define SETUP_TOKEN_TOONS 5
+#define SETUP_TOKEN_SCROLL_DELAY 6
+#define SETUP_TOKEN_SOFT_SCROLLING 7
+#define SETUP_TOKEN_FADING 8
+#define SETUP_TOKEN_AUTORECORD 9
+#define SETUP_TOKEN_QUICK_DOORS 10
+#define SETUP_TOKEN_TEAM_MODE 11
+#define SETUP_TOKEN_HANDICAP 12
+#define SETUP_TOKEN_TIME_LIMIT 13
+#define SETUP_TOKEN_FULLSCREEN 14
+#define SETUP_TOKEN_ASK_ON_ESCAPE 15
+#define SETUP_TOKEN_GRAPHICS_SET 16
+#define SETUP_TOKEN_SOUNDS_SET 17
+#define SETUP_TOKEN_MUSIC_SET 18
+#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 19
+#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 20
+#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 21
+
+#define NUM_GLOBAL_SETUP_TOKENS 22
+
+/* shortcut setup */
+#define SETUP_TOKEN_SAVE_GAME 0
+#define SETUP_TOKEN_LOAD_GAME 1
+#define SETUP_TOKEN_TOGGLE_PAUSE 2
+
+#define NUM_SHORTCUT_SETUP_TOKENS 3
/* player setup */
-#define SETUP_TOKEN_USE_JOYSTICK 13
-#define SETUP_TOKEN_JOY_DEVICE_NAME 14
-#define SETUP_TOKEN_JOY_XLEFT 15
-#define SETUP_TOKEN_JOY_XMIDDLE 16
-#define SETUP_TOKEN_JOY_XRIGHT 17
-#define SETUP_TOKEN_JOY_YUPPER 18
-#define SETUP_TOKEN_JOY_YMIDDLE 19
-#define SETUP_TOKEN_JOY_YLOWER 20
-#define SETUP_TOKEN_JOY_SNAP 21
-#define SETUP_TOKEN_JOY_BOMB 22
-#define SETUP_TOKEN_KEY_LEFT 23
-#define SETUP_TOKEN_KEY_RIGHT 24
-#define SETUP_TOKEN_KEY_UP 25
-#define SETUP_TOKEN_KEY_DOWN 26
-#define SETUP_TOKEN_KEY_SNAP 27
-#define SETUP_TOKEN_KEY_BOMB 28
-
-/* level directory info */
-#define LEVELINFO_TOKEN_NAME 29
-#define LEVELINFO_TOKEN_LEVELS 30
-#define LEVELINFO_TOKEN_SORT_PRIORITY 31
-#define LEVELINFO_TOKEN_READONLY 32
-
-#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
-#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TEAM_MODE
-
-#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK
-#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB
-
-#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME
-#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY
-
-#define TYPE_BOOLEAN 1
-#define TYPE_SWITCH 2
-#define TYPE_KEYSYM 3
-#define TYPE_INTEGER 4
-#define TYPE_STRING 5
+#define SETUP_TOKEN_USE_JOYSTICK 0
+#define SETUP_TOKEN_JOY_DEVICE_NAME 1
+#define SETUP_TOKEN_JOY_XLEFT 2
+#define SETUP_TOKEN_JOY_XMIDDLE 3
+#define SETUP_TOKEN_JOY_XRIGHT 4
+#define SETUP_TOKEN_JOY_YUPPER 5
+#define SETUP_TOKEN_JOY_YMIDDLE 6
+#define SETUP_TOKEN_JOY_YLOWER 7
+#define SETUP_TOKEN_JOY_SNAP 8
+#define SETUP_TOKEN_JOY_BOMB 9
+#define SETUP_TOKEN_KEY_LEFT 10
+#define SETUP_TOKEN_KEY_RIGHT 11
+#define SETUP_TOKEN_KEY_UP 12
+#define SETUP_TOKEN_KEY_DOWN 13
+#define SETUP_TOKEN_KEY_SNAP 14
+#define SETUP_TOKEN_KEY_BOMB 15
+
+#define NUM_PLAYER_SETUP_TOKENS 16
static struct SetupInfo si;
+static struct SetupShortcutInfo ssi;
static struct SetupInputInfo sii;
-static struct LevelDirInfo ldi;
-static struct
-{
- int type;
- void *value;
- char *text;
-} token_info[] =
+
+static struct TokenInfo global_setup_tokens[] =
{
/* global setup */
- { TYPE_STRING, &si.player_name, "player_name" },
- { TYPE_SWITCH, &si.sound, "sound" },
- { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
- { TYPE_SWITCH, &si.sound_music, "background_music" },
- { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
- { TYPE_SWITCH, &si.toons, "toons" },
- { TYPE_SWITCH, &si.double_buffering, "double_buffering" },
- { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
- { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
- { TYPE_SWITCH, &si.fading, "screen_fading" },
- { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
- { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
- { TYPE_SWITCH, &si.team_mode, "team_mode" },
+ { TYPE_STRING, &si.player_name, "player_name" },
+ { TYPE_SWITCH, &si.sound, "sound" },
+ { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
+ { TYPE_SWITCH, &si.sound_music, "background_music" },
+ { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
+ { TYPE_SWITCH, &si.toons, "toons" },
+ { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
+ { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
+ { TYPE_SWITCH, &si.fading, "screen_fading" },
+ { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
+ { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
+ { TYPE_SWITCH, &si.team_mode, "team_mode" },
+ { TYPE_SWITCH, &si.handicap, "handicap" },
+ { TYPE_SWITCH, &si.time_limit, "time_limit" },
+ { TYPE_SWITCH, &si.fullscreen, "fullscreen" },
+ { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" },
+ { TYPE_STRING, &si.graphics_set, "graphics_set" },
+ { TYPE_STRING, &si.sounds_set, "sounds_set" },
+ { TYPE_STRING, &si.music_set, "music_set" },
+ { TYPE_SWITCH, &si.override_level_graphics, "override_level_graphics" },
+ { TYPE_SWITCH, &si.override_level_sounds, "override_level_sounds" },
+ { TYPE_SWITCH, &si.override_level_music, "override_level_music" },
+};
+static struct TokenInfo shortcut_setup_tokens[] =
+{
+ /* shortcut setup */
+ { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" },
+ { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" },
+ { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" }
+};
+
+static struct TokenInfo player_setup_tokens[] =
+{
/* player setup */
{ TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
{ TYPE_STRING, &sii.joy.device_name, ".joy.device_name" },
{ TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
{ TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
{ TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" },
- { TYPE_KEYSYM, &sii.key.left, ".key.move_left" },
- { TYPE_KEYSYM, &sii.key.right, ".key.move_right" },
- { TYPE_KEYSYM, &sii.key.up, ".key.move_up" },
- { TYPE_KEYSYM, &sii.key.down, ".key.move_down" },
- { TYPE_KEYSYM, &sii.key.snap, ".key.snap_field" },
- { TYPE_KEYSYM, &sii.key.bomb, ".key.place_bomb" },
-
- /* level directory info */
- { TYPE_STRING, &ldi.name, "name" },
- { TYPE_INTEGER, &ldi.levels, "levels" },
- { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
- { TYPE_BOOLEAN, &ldi.readonly, "readonly" }
+ { TYPE_KEY_X11, &sii.key.left, ".key.move_left" },
+ { TYPE_KEY_X11, &sii.key.right, ".key.move_right" },
+ { TYPE_KEY_X11, &sii.key.up, ".key.move_up" },
+ { TYPE_KEY_X11, &sii.key.down, ".key.move_down" },
+ { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" },
+ { TYPE_KEY_X11, &sii.key.bomb, ".key.place_bomb" }
};
-static char *string_tolower(char *s)
-{
- static char s_lower[100];
- int i;
-
- if (strlen(s) >= 100)
- return s;
-
- strcpy(s_lower, s);
-
- for (i=0; i<strlen(s_lower); i++)
- s_lower[i] = tolower(s_lower[i]);
-
- return s_lower;
-}
-
-static int get_string_integer_value(char *s)
-{
- static char *number_text[][3] =
- {
- { "0", "zero", "null", },
- { "1", "one", "first" },
- { "2", "two", "second" },
- { "3", "three", "third" },
- { "4", "four", "fourth" },
- { "5", "five", "fifth" },
- { "6", "six", "sixth" },
- { "7", "seven", "seventh" },
- { "8", "eight", "eighth" },
- { "9", "nine", "ninth" },
- { "10", "ten", "tenth" },
- { "11", "eleven", "eleventh" },
- { "12", "twelve", "twelfth" },
- };
-
- int i, j;
-
- for (i=0; i<13; i++)
- for (j=0; j<3; j++)
- if (strcmp(string_tolower(s), number_text[i][j]) == 0)
- return i;
-
- return atoi(s);
-}
-
-static boolean get_string_boolean_value(char *s)
-{
- if (strcmp(string_tolower(s), "true") == 0 ||
- strcmp(string_tolower(s), "yes") == 0 ||
- strcmp(string_tolower(s), "on") == 0 ||
- get_string_integer_value(s) == 1)
- return TRUE;
- else
- return FALSE;
-}
-
-static char *getFormattedSetupEntry(char *token, char *value)
-{
- int i;
- static char entry[MAX_LINE_LEN];
-
- sprintf(entry, "%s:", token);
- for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
- entry[i] = ' ';
- entry[i] = '\0';
-
- strcat(entry, value);
-
- return entry;
-}
-
-static void freeSetupFileList(struct SetupFileList *setup_file_list)
-{
- if (!setup_file_list)
- return;
-
- if (setup_file_list->token)
- free(setup_file_list->token);
- if (setup_file_list->value)
- free(setup_file_list->value);
- if (setup_file_list->next)
- freeSetupFileList(setup_file_list->next);
- free(setup_file_list);
-}
-
-static struct SetupFileList *newSetupFileList(char *token, char *value)
-{
- struct SetupFileList *new = checked_malloc(sizeof(struct SetupFileList));
-
- new->token = checked_malloc(strlen(token) + 1);
- strcpy(new->token, token);
-
- new->value = checked_malloc(strlen(value) + 1);
- strcpy(new->value, value);
-
- new->next = NULL;
-
- return new;
-}
-
-static char *getTokenValue(struct SetupFileList *setup_file_list,
- char *token)
-{
- if (!setup_file_list)
- return NULL;
-
- if (strcmp(setup_file_list->token, token) == 0)
- return setup_file_list->value;
- else
- return getTokenValue(setup_file_list->next, token);
-}
-
-static void setTokenValue(struct SetupFileList *setup_file_list,
- char *token, char *value)
-{
- if (!setup_file_list)
- return;
-
- if (strcmp(setup_file_list->token, token) == 0)
- {
- free(setup_file_list->value);
- setup_file_list->value = checked_malloc(strlen(value) + 1);
- strcpy(setup_file_list->value, value);
- }
- else if (setup_file_list->next == NULL)
- setup_file_list->next = newSetupFileList(token, value);
- else
- setTokenValue(setup_file_list->next, token, value);
-}
-
-#ifdef DEBUG
-static void printSetupFileList(struct SetupFileList *setup_file_list)
-{
- if (!setup_file_list)
- return;
-
- printf("token: '%s'\n", setup_file_list->token);
- printf("value: '%s'\n", setup_file_list->value);
-
- printSetupFileList(setup_file_list->next);
-}
-#endif
-
-static struct SetupFileList *loadSetupFileList(char *filename)
-{
- int line_len;
- char line[MAX_LINE_LEN];
- char *token, *value, *line_ptr;
- struct SetupFileList *setup_file_list = newSetupFileList("", "");
- struct SetupFileList *first_valid_list_entry;
-
- FILE *file;
-
- if (!(file = fopen(filename, "r")))
- {
- Error(ERR_WARN, "cannot open setup/info file '%s'", filename);
- return NULL;
- }
-
- while(!feof(file))
- {
- /* read next line of input file */
- if (!fgets(line, MAX_LINE_LEN, file))
- break;
-
- /* cut trailing comment or whitespace from input line */
- for (line_ptr = line; *line_ptr; line_ptr++)
- {
- if (*line_ptr == '#' || *line_ptr == '\n')
- {
- *line_ptr = '\0';
- break;
- }
- }
-
- /* cut trailing whitespaces from input line */
- for (line_ptr = &line[strlen(line)]; line_ptr > line; line_ptr--)
- if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0')
- *line_ptr = '\0';
-
- /* ignore empty lines */
- if (*line == '\0')
- continue;
-
- line_len = strlen(line);
-
- /* cut leading whitespaces from token */
- for (token = line; *token; token++)
- if (*token != ' ' && *token != '\t')
- break;
-
- /* find end of token */
- for (line_ptr = token; *line_ptr; line_ptr++)
- {
- if (*line_ptr == ' ' || *line_ptr == '\t' || *line_ptr == ':')
- {
- *line_ptr = '\0';
- break;
- }
- }
-
- if (line_ptr < line + line_len)
- value = line_ptr + 1;
- else
- value = "\0";
-
- /* cut leading whitespaces from value */
- for (; *value; value++)
- if (*value != ' ' && *value != '\t')
- break;
-
- if (*token && *value)
- setTokenValue(setup_file_list, token, value);
- }
-
- fclose(file);
-
- first_valid_list_entry = setup_file_list->next;
-
- /* free empty list header */
- setup_file_list->next = NULL;
- freeSetupFileList(setup_file_list);
-
- if (first_valid_list_entry == NULL)
- Error(ERR_WARN, "setup/info file '%s' is empty", filename);
-
- return first_valid_list_entry;
-}
-
-static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list,
- char *identifier)
-{
- if (!setup_file_list)
- return;
-
- if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0)
- {
- if (strcmp(setup_file_list->value, identifier) != 0)
- {
- Error(ERR_WARN, "setup/info file has wrong version");
- return;
- }
- else
- return;
- }
-
- if (setup_file_list->next)
- checkSetupFileListIdentifier(setup_file_list->next, identifier);
- else
- {
- Error(ERR_WARN, "setup/info file has no version information");
- return;
- }
-}
-
-static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
-{
- ldi->name = getStringCopy("non-existing");
- ldi->levels = 0;
- ldi->sort_priority = 999; /* default: least priority */
- ldi->readonly = TRUE;
-}
-
static void setSetupInfoToDefaults(struct SetupInfo *si)
{
int i;
si->player_name = getStringCopy(getLoginName());
si->sound = TRUE;
- si->sound_loops = FALSE;
- si->sound_music = FALSE;
- si->sound_simple = FALSE;
+ si->sound_loops = TRUE;
+ si->sound_music = TRUE;
+ si->sound_simple = TRUE;
si->toons = TRUE;
si->double_buffering = TRUE;
si->direct_draw = !si->double_buffering;
- si->scroll_delay = FALSE;
+ si->scroll_delay = TRUE;
si->soft_scrolling = TRUE;
si->fading = FALSE;
- si->autorecord = FALSE;
+ si->autorecord = TRUE;
si->quick_doors = FALSE;
+ si->team_mode = FALSE;
+ si->handicap = TRUE;
+ si->time_limit = TRUE;
+ si->fullscreen = FALSE;
+ si->ask_on_escape = TRUE;
+
+ si->graphics_set = getStringCopy(GRAPHICS_SUBDIR);
+ si->sounds_set = getStringCopy(SOUNDS_SUBDIR);
+ si->music_set = getStringCopy(MUSIC_SUBDIR);
+ si->override_level_graphics = FALSE;
+ si->override_level_sounds = FALSE;
+ si->override_level_music = FALSE;
+
+ si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME;
+ si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;
+ si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE;
for (i=0; i<MAX_PLAYERS; i++)
{
si->input[i].use_joystick = FALSE;
- si->input[i].joy.device_name = getStringCopy(joystick_device_name[i]);
+ si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i));
si->input[i].joy.xleft = JOYSTICK_XLEFT;
si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE;
si->input[i].joy.xright = JOYSTICK_XRIGHT;
si->input[i].joy.ylower = JOYSTICK_YLOWER;
si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0);
si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0);
- si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KEY_UNDEFINDED);
- si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KEY_UNDEFINDED);
- si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KEY_UNDEFINDED);
- si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KEY_UNDEFINDED);
- si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KEY_UNDEFINDED);
- si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KEY_UNDEFINDED);
- }
-}
-
-static void setSetupInfo(int token_nr, char *token_value)
-{
- int token_type = token_info[token_nr].type;
- void *setup_value = token_info[token_nr].value;
-
- if (token_value == NULL)
- return;
-
- /* set setup field to corresponding token value */
- switch (token_type)
- {
- case TYPE_BOOLEAN:
- case TYPE_SWITCH:
- *(boolean *)setup_value = get_string_boolean_value(token_value);
- break;
-
- case TYPE_KEYSYM:
- *(KeySym *)setup_value = getKeySymFromX11KeyName(token_value);
- break;
-
- case TYPE_INTEGER:
- *(int *)setup_value = get_string_integer_value(token_value);
- break;
-
- case TYPE_STRING:
- if (*(char **)setup_value != NULL)
- free(*(char **)setup_value);
- *(char **)setup_value = getStringCopy(token_value);
- break;
-
- default:
- break;
+ si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED);
+ si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED);
+ si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED);
+ si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED);
+ si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED);
+ si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED);
}
}
if (!setup_file_list)
return;
- /* handle global setup values */
+ /* global setup */
si = setup;
- for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
- setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
+ for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
+ setSetupInfo(global_setup_tokens, i,
+ getTokenValue(setup_file_list, global_setup_tokens[i].text));
setup = si;
- /* handle player specific setup values */
+ /* shortcut setup */
+ ssi = setup.shortcut;
+ for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
+ setSetupInfo(shortcut_setup_tokens, i,
+ getTokenValue(setup_file_list,shortcut_setup_tokens[i].text));
+ setup.shortcut = ssi;
+
+ /* player setup */
for (pnr=0; pnr<MAX_PLAYERS; pnr++)
{
char prefix[30];
sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
sii = setup.input[pnr];
- for (i=FIRST_PLAYER_SETUP_TOKEN; i<=LAST_PLAYER_SETUP_TOKEN; i++)
+ for (i=0; i<NUM_PLAYER_SETUP_TOKENS; i++)
{
char full_token[100];
- sprintf(full_token, "%s%s", prefix, token_info[i].text);
- setSetupInfo(i, getTokenValue(setup_file_list, full_token));
+ sprintf(full_token, "%s%s", prefix, player_setup_tokens[i].text);
+ setSetupInfo(player_setup_tokens, i,
+ getTokenValue(setup_file_list, full_token));
}
setup.input[pnr] = sii;
}
}
-int getLevelSeriesNrFromLevelSeriesName(char *level_series_name)
-{
- int i;
-
- if (!level_series_name)
- return 0;
-
- for (i=0; i<num_leveldirs; i++)
- if (strcmp(level_series_name, leveldir[i].filename) == 0)
- return i;
-
- return 0;
-}
-
-int getLastPlayedLevelOfLevelSeries(char *level_series_name)
-{
- char *token_value;
- int level_series_nr = getLevelSeriesNrFromLevelSeriesName(level_series_name);
- int last_level_nr = 0;
-
- if (!level_series_name)
- return 0;
-
- token_value = getTokenValue(level_setup_list, level_series_name);
-
- if (token_value)
- {
- int highest_level_nr = leveldir[level_series_nr].levels - 1;
-
- last_level_nr = atoi(token_value);
-
- if (last_level_nr < 0)
- last_level_nr = 0;
- if (last_level_nr > highest_level_nr)
- last_level_nr = highest_level_nr;
- }
-
- return last_level_nr;
-}
-
-static int compareLevelDirInfoEntries(const void *object1, const void *object2)
-{
- const struct LevelDirInfo *entry1 = object1;
- const struct LevelDirInfo *entry2 = object2;
- int compare_result;
-
- if (entry1->sort_priority != entry2->sort_priority)
- compare_result = entry1->sort_priority - entry2->sort_priority;
- else
- {
- char *name1 = getStringToLower(entry1->name);
- char *name2 = getStringToLower(entry2->name);
-
- compare_result = strcmp(name1, name2);
-
- free(name1);
- free(name2);
- }
-
- return compare_result;
-}
-
-static int LoadLevelInfoFromLevelDir(char *level_directory, int start_entry)
-{
- DIR *dir;
- struct stat file_status;
- char *directory = NULL;
- char *filename = NULL;
- struct SetupFileList *setup_file_list = NULL;
- struct dirent *dir_entry;
- int i, current_entry = start_entry;
-
- if ((dir = opendir(level_directory)) == NULL)
- Error(ERR_EXIT, "cannot read level directory '%s'", level_directory);
-
- while (current_entry < MAX_LEVDIR_ENTRIES)
- {
- if ((dir_entry = readdir(dir)) == NULL) /* last directory entry */
- break;
-
- /* skip entries for current and parent directory */
- if (strcmp(dir_entry->d_name, ".") == 0 ||
- strcmp(dir_entry->d_name, "..") == 0)
- continue;
-
- /* find out if directory entry is itself a directory */
- directory = getPath2(level_directory, dir_entry->d_name);
- if (stat(directory, &file_status) != 0 || /* cannot stat file */
- (file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */
- {
- free(directory);
- continue;
- }
-
- filename = getPath2(directory, LEVELINFO_FILENAME);
- setup_file_list = loadSetupFileList(filename);
-
- if (setup_file_list)
- {
- checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE);
- setLevelDirInfoToDefaults(&leveldir[current_entry]);
-
- ldi = leveldir[current_entry];
- for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
- setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
- leveldir[current_entry] = ldi;
-
- leveldir[current_entry].filename = getStringCopy(dir_entry->d_name);
- leveldir[current_entry].user_defined =
- (level_directory == options.level_directory ? FALSE : TRUE);
-
- freeSetupFileList(setup_file_list);
- current_entry++;
- }
- else
- Error(ERR_WARN, "ignoring level directory '%s'", directory);
-
- free(directory);
- free(filename);
- }
-
- if (current_entry == MAX_LEVDIR_ENTRIES)
- Error(ERR_WARN, "using %d level directories -- ignoring the rest",
- current_entry);
-
- closedir(dir);
-
- if (current_entry == start_entry && start_entry != -1)
- Error(ERR_EXIT, "cannot find any valid level series in directory '%s'",
- level_directory);
-
- return current_entry;
-}
-
-void LoadLevelInfo()
-{
- InitUserLevelDirectory(getLoginName());
-
- num_leveldirs = 0;
- leveldir_nr = 0;
-
- num_leveldirs = LoadLevelInfoFromLevelDir(options.level_directory,
- num_leveldirs);
- num_leveldirs = LoadLevelInfoFromLevelDir(getUserLevelDir(""),
- num_leveldirs);
- if (num_leveldirs > 1)
- qsort(leveldir, num_leveldirs, sizeof(struct LevelDirInfo),
- compareLevelDirInfoEntries);
-}
-
-static void SaveUserLevelInfo()
-{
- char filename[MAX_FILENAME_LEN];
- FILE *file;
- int i;
-
- sprintf(filename, "%s/%s",
- getUserLevelDir(getLoginName()), LEVELINFO_FILENAME);
-
- if (!(file = fopen(filename, "w")))
- {
- Error(ERR_WARN, "cannot write level info file '%s'", filename);
- return;
- }
-
- ldi.name = getLoginName();
- ldi.levels = 100;
- ldi.sort_priority = 300;
- ldi.readonly = FALSE;
-
- fprintf(file, "%s\n\n",
- getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELINFO_COOKIE));
-
- for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
- fprintf(file, "%s\n", getSetupLine("", i));
-
- fclose(file);
-
- chmod(filename, SETUP_PERMS);
-}
-
void LoadSetup()
{
- char filename[MAX_FILENAME_LEN];
+ char *filename = getSetupFilename();
struct SetupFileList *setup_file_list = NULL;
/* always start with reliable default values */
setSetupInfoToDefaults(&setup);
- sprintf(filename, "%s/%s", getSetupDir(), SETUP_FILENAME);
-
setup_file_list = loadSetupFileList(filename);
if (setup_file_list)
{
- checkSetupFileListIdentifier(setup_file_list, SETUP_COOKIE);
+ checkSetupFileListIdentifier(setup_file_list, getCookie("SETUP"));
decodeSetupFileList(setup_file_list);
setup.direct_draw = !setup.double_buffering;
freeSetupFileList(setup_file_list);
/* needed to work around problems with fixed length strings */
- if (strlen(setup.player_name) >= MAX_NAMELEN)
- setup.player_name[MAX_NAMELEN - 1] = '\0';
- else if (strlen(setup.player_name) < MAX_NAMELEN - 1)
+ if (strlen(setup.player_name) > MAX_PLAYER_NAME_LEN)
+ setup.player_name[MAX_PLAYER_NAME_LEN] = '\0';
+ else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN)
{
- char *new_name = checked_malloc(MAX_NAMELEN);
+ char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
strcpy(new_name, setup.player_name);
free(setup.player_name);
Error(ERR_WARN, "using default setup values");
}
-static char *getSetupLine(char *prefix, int token_nr)
-{
- int i;
- static char entry[MAX_LINE_LEN];
- int token_type = token_info[token_nr].type;
- void *setup_value = token_info[token_nr].value;
- char *token_text = token_info[token_nr].text;
-
- /* start with the prefix, token and some spaces to format output line */
- sprintf(entry, "%s%s:", prefix, token_text);
- for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
- strcat(entry, " ");
-
- /* continue with the token's value (which can have different types) */
- switch (token_type)
- {
- case TYPE_BOOLEAN:
- strcat(entry, (*(boolean *)setup_value ? "true" : "false"));
- break;
-
- case TYPE_SWITCH:
- strcat(entry, (*(boolean *)setup_value ? "on" : "off"));
- break;
-
- case TYPE_KEYSYM:
- {
- KeySym keysym = *(KeySym *)setup_value;
- char *keyname = getKeyNameFromKeySym(keysym);
-
- strcat(entry, getX11KeyNameFromKeySym(keysym));
- for (i=strlen(entry); i<50; i++)
- strcat(entry, " ");
-
- /* add comment, if useful */
- if (strcmp(keyname, "(undefined)") != 0 &&
- strcmp(keyname, "(unknown)") != 0)
- {
- strcat(entry, "# ");
- strcat(entry, keyname);
- }
- }
- break;
-
- case TYPE_INTEGER:
- {
- char buffer[MAX_LINE_LEN];
-
- sprintf(buffer, "%d", *(int *)setup_value);
- strcat(entry, buffer);
- }
- break;
-
- case TYPE_STRING:
- strcat(entry, *(char **)setup_value);
- break;
-
- default:
- break;
- }
-
- return entry;
-}
-
void SaveSetup()
{
- int i, pnr;
- char filename[MAX_FILENAME_LEN];
+ char *filename = getSetupFilename();
FILE *file;
+ int i, pnr;
InitUserDataDirectory();
- sprintf(filename, "%s/%s", getSetupDir(), SETUP_FILENAME);
-
- if (!(file = fopen(filename, "w")))
+ if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot write setup file '%s'", filename);
return;
}
- fprintf(file, "%s\n",
- getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, SETUP_COOKIE));
+ fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
+ getCookie("SETUP")));
fprintf(file, "\n");
- /* handle global setup values */
+ /* global setup */
si = setup;
- for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
+ for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
{
- fprintf(file, "%s\n", getSetupLine("", i));
+ fprintf(file, "%s\n", getSetupLine(global_setup_tokens, "", i));
/* just to make things nicer :) */
- if (i == SETUP_TOKEN_PLAYER_NAME)
+ if (i == SETUP_TOKEN_PLAYER_NAME || i == SETUP_TOKEN_GRAPHICS_SET - 1)
fprintf(file, "\n");
}
- /* handle player specific setup values */
+ /* shortcut setup */
+ ssi = setup.shortcut;
+ fprintf(file, "\n");
+ for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(shortcut_setup_tokens, "", i));
+
+ /* player setup */
for (pnr=0; pnr<MAX_PLAYERS; pnr++)
{
char prefix[30];
fprintf(file, "\n");
sii = setup.input[pnr];
- for (i=FIRST_PLAYER_SETUP_TOKEN; i<=LAST_PLAYER_SETUP_TOKEN; i++)
- fprintf(file, "%s\n", getSetupLine(prefix, i));
- }
-
- fclose(file);
-
- chmod(filename, SETUP_PERMS);
-}
-
-void LoadLevelSetup()
-{
- char filename[MAX_FILENAME_LEN];
-
- /* always start with reliable default values */
- leveldir_nr = 0;
- level_nr = 0;
-
- sprintf(filename, "%s/%s", getSetupDir(), LEVELSETUP_FILENAME);
-
- if (level_setup_list)
- freeSetupFileList(level_setup_list);
-
- level_setup_list = loadSetupFileList(filename);
-
- if (level_setup_list)
- {
- char *last_level_series =
- getTokenValue(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES);
-
- leveldir_nr = getLevelSeriesNrFromLevelSeriesName(last_level_series);
- level_nr = getLastPlayedLevelOfLevelSeries(last_level_series);
-
- checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
- }
- else
- {
- level_setup_list = newSetupFileList(TOKEN_STR_FILE_IDENTIFIER,
- LEVELSETUP_COOKIE);
- Error(ERR_WARN, "using default setup values");
- }
-}
-
-void SaveLevelSetup()
-{
- char filename[MAX_FILENAME_LEN];
- struct SetupFileList *list_entry = level_setup_list;
- FILE *file;
-
- InitUserDataDirectory();
-
- setTokenValue(level_setup_list,
- TOKEN_STR_LAST_LEVEL_SERIES, leveldir[leveldir_nr].filename);
-
- setTokenValue(level_setup_list,
- leveldir[leveldir_nr].filename, int2str(level_nr, 0));
-
- sprintf(filename, "%s/%s", getSetupDir(), LEVELSETUP_FILENAME);
-
- if (!(file = fopen(filename, "w")))
- {
- Error(ERR_WARN, "cannot write setup file '%s'", filename);
- return;
- }
-
- fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
- LEVELSETUP_COOKIE));
- while (list_entry)
- {
- if (strcmp(list_entry->token, TOKEN_STR_FILE_IDENTIFIER) != 0)
- fprintf(file, "%s\n",
- getFormattedSetupEntry(list_entry->token, list_entry->value));
-
- /* just to make things nicer :) */
- if (strcmp(list_entry->token, TOKEN_STR_LAST_LEVEL_SERIES) == 0)
- fprintf(file, "\n");
-
- list_entry = list_entry->next;
+ for (i=0; i<NUM_PLAYER_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(player_setup_tokens, prefix, i));
}
fclose(file);
- chmod(filename, SETUP_PERMS);
+ SetFilePermissions(filename, PERMS_PRIVATE);
}