level.yam_content[i][x][y] =
(i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY);
- Feld[0][0] = Ur[0][0] = EL_PLAYER;
+ Feld[0][0] = Ur[0][0] = EL_PLAYER1;
Feld[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] =
Ur[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = EL_EXIT_CLOSED;
Error(ERR_WARN, "invalid level element %d", element);
element = EL_CHAR_QUESTION;
}
+ else if (element == EL_PLAYER_OBSOLETE)
+ element = EL_PLAYER1;
+ else if (element == EL_KEY_OBSOLETE)
+ element = EL_KEY1;
return element;
}