/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
+* (c) 1995-2001 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* files.h *
+* files.c *
***********************************************************/
#include <ctype.h>
#include <dirent.h>
#include <sys/stat.h>
-#include <unistd.h>
+
+#include "libgame/libgame.h"
#include "files.h"
#include "tools.h"
-#include "misc.h"
#include "tape.h"
#include "joystick.h"
-#define MAX_FILENAME_LEN 256 /* maximal filename length */
+#define MAX_FILENAME_LEN 256 /* maximal filename length */
#define MAX_LINE_LEN 1000 /* maximal input line length */
#define CHUNK_ID_LEN 4 /* IFF style chunk id length */
#define LEVEL_HEADER_SIZE 80 /* size of level file header */
#define LEVEL_HEADER_UNUSED 15 /* unused level header bytes */
-#define TAPE_HEADER_SIZE 20 /* size of tape file header */
-#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */
-#define FILE_VERSION_1_0 10 /* 1.0 file version (old) */
+#define TAPE_HEADER_SIZE 20 /* size of tape file header */
+#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */
+
+#if 0
+#define FILE_VERSION_1_0 10 /* 1.0 file version (old) */
#define FILE_VERSION_1_2 12 /* 1.2 file version (still in use) */
-#define FILE_VERSION_1_4 14 /* 1.4 file version (new) */
+#define FILE_VERSION_1_4 14 /* 1.4 file version (new) */
+#endif
/* file identifier strings */
#define LEVEL_COOKIE "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.4"
#define TAPE_COOKIE_10 "ROCKSNDIAMONDS_LEVELREC_FILE_VERSION_1.0"
/* file names and filename extensions */
-#ifndef MSDOS
-#define USERDATA_DIRECTORY ".rocksndiamonds"
+#if !defined(PLATFORM_MSDOS)
#define LEVELSETUP_DIRECTORY "levelsetup"
#define SETUP_FILENAME "setup.conf"
#define LEVELSETUP_FILENAME "levelsetup.conf"
#define TAPEFILE_EXTENSION "tape"
#define SCOREFILE_EXTENSION "score"
#else
-#define USERDATA_DIRECTORY "userdata"
#define LEVELSETUP_DIRECTORY "lvlsetup"
#define SETUP_FILENAME "setup.cnf"
#define LEVELSETUP_FILENAME "lvlsetup.cnf"
#define LEVELFILE_EXTENSION "lvl"
#define TAPEFILE_EXTENSION "tap"
#define SCOREFILE_EXTENSION "sco"
-#define ERROR_FILENAME "error.out"
#endif
+#if defined(PLATFORM_WIN32)
+#ifndef S_IRGRP
+#define S_IRGRP S_IRUSR
+#endif
+#ifndef S_IROTH
+#define S_IROTH S_IRUSR
+#endif
+#ifndef S_IWGRP
+#define S_IWGRP S_IWUSR
+#endif
+#ifndef S_IWOTH
+#define S_IWOTH S_IWUSR
+#endif
+#ifndef S_IXGRP
+#define S_IXGRP S_IXUSR
+#endif
+#ifndef S_IXOTH
+#define S_IXOTH S_IXUSR
+#endif
+#endif /* PLATFORM_WIN32 */
+
/* file permissions for newly written files */
#define MODE_R_ALL (S_IRUSR | S_IRGRP | S_IROTH)
#define MODE_W_ALL (S_IWUSR | S_IWGRP | S_IWOTH)
#define MODE_X_ALL (S_IXUSR | S_IXGRP | S_IXOTH)
-#define USERDATA_DIR_MODE (MODE_R_ALL | MODE_X_ALL | S_IWUSR)
#define LEVEL_PERMS (MODE_R_ALL | MODE_W_ALL)
#define SCORE_PERMS LEVEL_PERMS
#define TAPE_PERMS LEVEL_PERMS
IS_LEVELCLASS_USER(n) ? 7 : \
9)
+static int getFileVersionFromCookieString(const char *cookie)
+{
+ const char *ptr_cookie1, *ptr_cookie2;
+ const char *pattern1 = "_FILE_VERSION_";
+ const char *pattern2 = "?.?";
+ const int len_cookie = strlen(cookie);
+ const int len_pattern1 = strlen(pattern1);
+ const int len_pattern2 = strlen(pattern2);
+ const int len_pattern = len_pattern1 + len_pattern2;
+ int version_major, version_minor;
+
+ if (len_cookie <= len_pattern)
+ return -1;
+
+ ptr_cookie1 = &cookie[len_cookie - len_pattern];
+ ptr_cookie2 = &cookie[len_cookie - len_pattern2];
+
+ if (strncmp(ptr_cookie1, pattern1, len_pattern1) != 0)
+ return -1;
+
+ if (ptr_cookie2[0] <= '0' || ptr_cookie2[0] >= '9' ||
+ ptr_cookie2[1] != '.' ||
+ ptr_cookie2[2] <= '0' || ptr_cookie2[2] >= '9')
+ return -1;
+
+ version_major = ptr_cookie2[0] - '0';
+ version_minor = ptr_cookie2[2] - '0';
+
+ return (version_major * 10 + version_minor);
+}
+
+boolean checkCookieString(const char *cookie, const char *template)
+{
+ const char *pattern = "_FILE_VERSION_?.?";
+ const int len_cookie = strlen(cookie);
+ const int len_template = strlen(template);
+ const int len_pattern = strlen(pattern);
+
+ if (len_cookie != len_template)
+ return FALSE;
+
+ if (strncmp(cookie, template, len_cookie - len_pattern) != 0)
+ return FALSE;
+
+ return TRUE;
+}
+
char *getLevelClassDescription(struct LevelDirInfo *ldi)
{
int position = ldi->sort_priority / 100;
static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */
static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */
-char *getUserDataDir()
-{
- static char *userdata_dir = NULL;
-
- if (!userdata_dir)
- {
- char *home_dir = getHomeDir();
- char *data_dir = USERDATA_DIRECTORY;
-
- userdata_dir = getPath2(home_dir, data_dir);
- }
-
- return userdata_dir;
-}
-
static char *getSetupDir()
{
return getUserDataDir();
free(filename);
sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION);
- filename = getPath3((leveldir[leveldir_nr].user_defined ?
+ filename = getPath3((leveldir_current->user_defined ?
getUserLevelDir("") :
options.level_directory),
- leveldir[leveldir_nr].filename,
+ leveldir_current->fullpath,
basename);
return filename;
free(filename);
sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION);
- filename = getPath2(getTapeDir(leveldir[leveldir_nr].filename), basename);
+ filename = getPath2(getTapeDir(leveldir_current->filename), basename);
return filename;
}
free(filename);
sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION);
- filename = getPath2(getScoreDir(leveldir[leveldir_nr].filename), basename);
+ filename = getPath2(getScoreDir(leveldir_current->filename), basename);
return filename;
}
-static void createDirectory(char *dir, char *text)
-{
- if (access(dir, F_OK) != 0)
- if (mkdir(dir, USERDATA_DIR_MODE) != 0)
- Error(ERR_WARN, "cannot create %s directory '%s'", text, dir);
-}
-
-static void InitUserDataDirectory()
-{
- createDirectory(getUserDataDir(), "user data");
-}
-
static void InitTapeDirectory(char *level_subdir)
{
createDirectory(getUserDataDir(), "user data");
{
int i, x, y;
+ level.file_version = FILE_VERSION_ACTUAL;
+ level.game_version = GAME_VERSION_ACTUAL;
+
lev_fieldx = level.fieldx = STD_LEV_FIELDX;
lev_fieldy = level.fieldy = STD_LEV_FIELDY;
BorderElement = EL_BETON;
/* try to determine better author name than 'anonymous' */
- if (strcmp(leveldir[leveldir_nr].author, ANONYMOUS_NAME) != 0)
+ if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0)
{
- strncpy(level.author, leveldir[leveldir_nr].author, MAX_LEVEL_AUTHOR_LEN);
+ strncpy(level.author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
}
else
{
- switch (LEVELCLASS(&leveldir[leveldir_nr]))
+ switch (LEVELCLASS(leveldir_current))
{
case LEVELCLASS_TUTORIAL:
- strcpy(level.author, PROGRAM_AUTHOR_STRING);
- break;
+ strcpy(level.author, PROGRAM_AUTHOR_STRING);
+ break;
case LEVELCLASS_CONTRIBUTION:
- strncpy(level.author, leveldir[leveldir_nr].name,MAX_LEVEL_AUTHOR_LEN);
- level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
- break;
+ strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
case LEVELCLASS_USER:
- strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
- level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
- break;
+ strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
default:
- /* keep default value */
- break;
+ /* keep default value */
+ break;
}
}
}
+static int checkLevelElement(int element)
+{
+ if (element >= EL_FIRST_RUNTIME_EL)
+ {
+ Error(ERR_WARN, "invalid level element %d", element);
+ element = EL_CHAR_FRAGE;
+ }
+
+ return element;
+}
+
void LoadLevel(int level_nr)
{
int i, x, y;
char cookie[MAX_LINE_LEN];
char chunk[CHUNK_ID_LEN + 1];
boolean encoding_16bit = FALSE; /* default: maximal 256 elements */
- int file_version = FILE_VERSION_1_4; /* last version of level files */
+ int file_version = FILE_VERSION_ACTUAL;
int chunk_length;
FILE *file;
/* always start with reliable default values */
setLevelInfoToDefaults();
- if (!(file = fopen(filename, "r")))
+ if (!(file = fopen(filename, MODE_READ)))
{
Error(ERR_WARN, "cannot read level '%s' - creating new level", filename);
return;
if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
cookie[strlen(cookie) - 1] = '\0';
+#if 0
if (strcmp(cookie, LEVEL_COOKIE_10) == 0) /* old 1.0 level format */
file_version = FILE_VERSION_1_0;
else if (strcmp(cookie, LEVEL_COOKIE_12) == 0)/* 1.2 (8 bit) level format */
fclose(file);
return;
}
+#else
+ if (!checkCookieString(cookie, LEVEL_COOKIE)) /* unknown file format */
+ {
+ Error(ERR_WARN, "unknown format of level file '%s'", filename);
+ fclose(file);
+ return;
+ }
+
+ file_version = getFileVersionFromCookieString(cookie);
+#endif
+
+ level.file_version = file_version;
/* read chunk "HEAD" */
if (file_version >= FILE_VERSION_1_2)
for(x=0; x<3; x++)
{
if (i < STD_ELEMENT_CONTENTS)
- level.yam_content[i][x][y] = fgetc(file);
+ level.yam_content[i][x][y] = checkLevelElement(fgetc(file));
else
level.yam_content[i][x][y] = EL_LEERRAUM;
}
level.amoeba_speed = fgetc(file);
level.time_magic_wall = fgetc(file);
level.time_wheel = fgetc(file);
- level.amoeba_content = fgetc(file);
+ level.amoeba_content = checkLevelElement(fgetc(file));
level.double_speed = (fgetc(file) == 1 ? TRUE : FALSE);
level.gravity = (fgetc(file) == 1 ? TRUE : FALSE);
for(y=0; y<3; y++)
for(x=0; x<3; x++)
level.yam_content[i][x][y] =
- (encoding_16bit ?
- getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
- fgetc(file));
+ checkLevelElement(encoding_16bit ?
+ getFile16BitInteger(file,
+ BYTE_ORDER_BIG_ENDIAN) :
+ fgetc(file));
getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN);
}
for(y=0; y<lev_fieldy; y++)
for(x=0; x<lev_fieldx; x++)
Feld[x][y] = Ur[x][y] =
- (encoding_16bit ?
- getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
- fgetc(file));
+ checkLevelElement(encoding_16bit ?
+ getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
+ fgetc(file));
fclose(file);
- /* player was faster than monsters in pre-1.0 levels */
- if (file_version == FILE_VERSION_1_0 &&
- IS_LEVELCLASS_CONTRIBUTION(&leveldir[leveldir_nr]))
+ if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) ||
+ IS_LEVELCLASS_USER(leveldir_current))
+ {
+ /* for user contributed and private levels, use the version of
+ the game engine the levels were created for */
+ level.game_version = file_version;
+
+ /* player was faster than monsters in pre-1.0 levels */
+ if (file_version == FILE_VERSION_1_0)
+ {
+ Error(ERR_WARN, "level file '%s' has version number 1.0", filename);
+ Error(ERR_WARN, "using high speed movement for player");
+ level.double_speed = TRUE;
+ }
+ }
+ else
{
- Error(ERR_WARN, "level file '%s' has version number 1.0", filename);
- Error(ERR_WARN, "using high speed movement for player");
- level.double_speed = TRUE;
+ /* always use the latest version of the game engine for all but
+ user contributed and private levels */
+ level.game_version = GAME_VERSION_ACTUAL;
}
/* determine border element for this level */
char *oldest_possible_cookie;
FILE *file;
- if (!(file = fopen(filename, "w")))
+ if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot save level file '%s'", filename);
return;
char chunk[CHUNK_ID_LEN + 1];
FILE *file;
int num_participating_players;
- int file_version = FILE_VERSION_1_2; /* last version of tape files */
+ int file_version = FILE_VERSION_ACTUAL; /* last version of tape files */
int chunk_length;
/* always start with reliable default values (empty tape) */
+ tape.file_version = FILE_VERSION_ACTUAL;
+ tape.game_version = GAME_VERSION_ACTUAL;
TapeErase();
/* default values (also for pre-1.2 tapes) with only the first player */
/* at least one (default: the first) player participates in every tape */
num_participating_players = 1;
- if (!(file = fopen(filename, "r")))
+ if (!(file = fopen(filename, MODE_READ)))
return;
/* check file identifier */
if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
cookie[strlen(cookie) - 1] = '\0';
+#if 0
if (strcmp(cookie, TAPE_COOKIE_10) == 0) /* old 1.0 tape format */
file_version = FILE_VERSION_1_0;
else if (strcmp(cookie, TAPE_COOKIE) != 0) /* unknown tape format */
fclose(file);
return;
}
+#else
+ if (!checkCookieString(cookie, TAPE_COOKIE)) /* unknown file format */
+ {
+ Error(ERR_WARN, "unknown format of tape file '%s'", filename);
+ fclose(file);
+ return;
+ }
+
+ file_version = getFileVersionFromCookieString(cookie);
+#endif
+
+ tape.file_version = file_version;
+ tape.game_version = file_version;
/* read chunk "HEAD" */
if (file_version >= FILE_VERSION_1_2)
byte store_participating_players;
int num_participating_players;
- InitTapeDirectory(leveldir[leveldir_nr].filename);
+ InitTapeDirectory(leveldir_current->filename);
/* if a tape still exists, ask to overwrite it */
if (access(filename, F_OK) == 0)
}
}
- if (!(file = fopen(filename, "w")))
+ if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot save level recording file '%s'", filename);
return;
highscore[i].Score = 0;
}
- if (!(file = fopen(filename, "r")))
+ if (!(file = fopen(filename, MODE_READ)))
return;
/* check file identifier */
if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
cookie[strlen(cookie) - 1] = '\0';
+#if 0
if (strcmp(cookie, SCORE_COOKIE) != 0)
{
Error(ERR_WARN, "wrong file identifier of score file '%s'", filename);
fclose(file);
return;
}
+#else
+ if (!checkCookieString(cookie, SCORE_COOKIE)) /* unknown file format */
+ {
+ Error(ERR_WARN, "unknown format of score file '%s'", filename);
+ fclose(file);
+ return;
+ }
+#endif
for(i=0; i<MAX_SCORE_ENTRIES; i++)
{
char *filename = getScoreFilename(level_nr);
FILE *file;
- InitScoreDirectory(leveldir[leveldir_nr].filename);
+ InitScoreDirectory(leveldir_current->filename);
- if (!(file = fopen(filename, "w")))
+ if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot save score for level %d", level_nr);
return;
#define SETUP_TOKEN_TEAM_MODE 10
#define SETUP_TOKEN_HANDICAP 11
#define SETUP_TOKEN_TIME_LIMIT 12
+#define SETUP_TOKEN_FULLSCREEN 13
/* player setup */
-#define SETUP_TOKEN_USE_JOYSTICK 13
-#define SETUP_TOKEN_JOY_DEVICE_NAME 14
-#define SETUP_TOKEN_JOY_XLEFT 15
-#define SETUP_TOKEN_JOY_XMIDDLE 16
-#define SETUP_TOKEN_JOY_XRIGHT 17
-#define SETUP_TOKEN_JOY_YUPPER 18
-#define SETUP_TOKEN_JOY_YMIDDLE 19
-#define SETUP_TOKEN_JOY_YLOWER 20
-#define SETUP_TOKEN_JOY_SNAP 21
-#define SETUP_TOKEN_JOY_BOMB 22
-#define SETUP_TOKEN_KEY_LEFT 23
-#define SETUP_TOKEN_KEY_RIGHT 24
-#define SETUP_TOKEN_KEY_UP 25
-#define SETUP_TOKEN_KEY_DOWN 26
-#define SETUP_TOKEN_KEY_SNAP 27
-#define SETUP_TOKEN_KEY_BOMB 28
+#define SETUP_TOKEN_USE_JOYSTICK 14
+#define SETUP_TOKEN_JOY_DEVICE_NAME 15
+#define SETUP_TOKEN_JOY_XLEFT 16
+#define SETUP_TOKEN_JOY_XMIDDLE 17
+#define SETUP_TOKEN_JOY_XRIGHT 18
+#define SETUP_TOKEN_JOY_YUPPER 19
+#define SETUP_TOKEN_JOY_YMIDDLE 20
+#define SETUP_TOKEN_JOY_YLOWER 21
+#define SETUP_TOKEN_JOY_SNAP 22
+#define SETUP_TOKEN_JOY_BOMB 23
+#define SETUP_TOKEN_KEY_LEFT 24
+#define SETUP_TOKEN_KEY_RIGHT 25
+#define SETUP_TOKEN_KEY_UP 26
+#define SETUP_TOKEN_KEY_DOWN 27
+#define SETUP_TOKEN_KEY_SNAP 28
+#define SETUP_TOKEN_KEY_BOMB 29
/* level directory info */
-#define LEVELINFO_TOKEN_NAME 29
-#define LEVELINFO_TOKEN_NAME_SHORT 30
-#define LEVELINFO_TOKEN_NAME_SORTING 31
-#define LEVELINFO_TOKEN_AUTHOR 32
-#define LEVELINFO_TOKEN_IMPORTED_FROM 33
-#define LEVELINFO_TOKEN_LEVELS 34
-#define LEVELINFO_TOKEN_FIRST_LEVEL 35
-#define LEVELINFO_TOKEN_SORT_PRIORITY 36
-#define LEVELINFO_TOKEN_READONLY 37
+#define LEVELINFO_TOKEN_NAME 30
+#define LEVELINFO_TOKEN_NAME_SHORT 31
+#define LEVELINFO_TOKEN_NAME_SORTING 32
+#define LEVELINFO_TOKEN_AUTHOR 33
+#define LEVELINFO_TOKEN_IMPORTED_FROM 34
+#define LEVELINFO_TOKEN_LEVELS 35
+#define LEVELINFO_TOKEN_FIRST_LEVEL 36
+#define LEVELINFO_TOKEN_SORT_PRIORITY 37
+#define LEVELINFO_TOKEN_LEVEL_GROUP 38
+#define LEVELINFO_TOKEN_READONLY 39
#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
-#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TIME_LIMIT
+#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_FULLSCREEN
#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK
#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB
#define TYPE_BOOLEAN 1
#define TYPE_SWITCH 2
-#define TYPE_KEYSYM 3
+#define TYPE_KEY 3
#define TYPE_INTEGER 4
#define TYPE_STRING 5
{ TYPE_SWITCH, &si.team_mode, "team_mode" },
{ TYPE_SWITCH, &si.handicap, "handicap" },
{ TYPE_SWITCH, &si.time_limit, "time_limit" },
+ { TYPE_SWITCH, &si.fullscreen, "fullscreen" },
/* player setup */
{ TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
{ TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
{ TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
{ TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" },
- { TYPE_KEYSYM, &sii.key.left, ".key.move_left" },
- { TYPE_KEYSYM, &sii.key.right, ".key.move_right" },
- { TYPE_KEYSYM, &sii.key.up, ".key.move_up" },
- { TYPE_KEYSYM, &sii.key.down, ".key.move_down" },
- { TYPE_KEYSYM, &sii.key.snap, ".key.snap_field" },
- { TYPE_KEYSYM, &sii.key.bomb, ".key.place_bomb" },
+ { TYPE_KEY, &sii.key.left, ".key.move_left" },
+ { TYPE_KEY, &sii.key.right, ".key.move_right" },
+ { TYPE_KEY, &sii.key.up, ".key.move_up" },
+ { TYPE_KEY, &sii.key.down, ".key.move_down" },
+ { TYPE_KEY, &sii.key.snap, ".key.snap_field" },
+ { TYPE_KEY, &sii.key.bomb, ".key.place_bomb" },
/* level directory info */
{ TYPE_STRING, &ldi.name, "name" },
{ TYPE_INTEGER, &ldi.levels, "levels" },
{ TYPE_INTEGER, &ldi.first_level, "first_level" },
{ TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
+ { TYPE_BOOLEAN, &ldi.level_group, "level_group" },
{ TYPE_BOOLEAN, &ldi.readonly, "readonly" }
};
FILE *file;
- if (!(file = fopen(filename, "r")))
+ if (!(file = fopen(filename, MODE_READ)))
{
Error(ERR_WARN, "cannot open configuration file '%s'", filename);
return NULL;
static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
{
ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
ldi->name = getStringCopy(ANONYMOUS_NAME);
ldi->name_short = NULL;
ldi->name_sorting = NULL;
ldi->first_level = 0;
ldi->last_level = 0;
ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
- ldi->readonly = TRUE;
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
ldi->user_defined = FALSE;
+ ldi->readonly = TRUE;
ldi->color = 0;
ldi->class_desc = NULL;
ldi->handicap_level = 0;
+ ldi->cl_first = -1;
+ ldi->cl_cursor = -1;
+
+ ldi->node_parent = NULL;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
+}
+
+static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi,
+ struct LevelDirInfo *parent)
+{
+ if (parent == NULL)
+ {
+ setLevelDirInfoToDefaults(ldi);
+ return;
+ }
+
+ /* first copy all values from the parent structure ... */
+ *ldi = *parent;
+
+ /* ... then set all fields to default that cannot be inherited from parent.
+ This is especially important for all those fields that can be set from
+ the 'levelinfo.conf' config file, because the function 'setSetupInfo()'
+ calls 'free()' for all already set token values which requires that no
+ other structure's pointer may point to them!
+ */
+
+ ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
+ ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_short = NULL;
+ ldi->name_sorting = NULL;
+ ldi->author = getStringCopy(parent->author);
+ ldi->imported_from = getStringCopy(parent->imported_from);
+
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
+
+ ldi->node_parent = parent;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
}
static void setSetupInfoToDefaults(struct SetupInfo *si)
si->team_mode = FALSE;
si->handicap = TRUE;
si->time_limit = TRUE;
+ si->fullscreen = FALSE;
for (i=0; i<MAX_PLAYERS; i++)
{
si->input[i].joy.ylower = JOYSTICK_YLOWER;
si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0);
si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0);
- si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KEY_UNDEFINDED);
- si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KEY_UNDEFINDED);
- si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KEY_UNDEFINDED);
- si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KEY_UNDEFINDED);
- si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KEY_UNDEFINDED);
- si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KEY_UNDEFINDED);
+ si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED);
+ si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED);
+ si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED);
+ si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED);
+ si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED);
+ si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED);
}
}
*(boolean *)setup_value = get_string_boolean_value(token_value);
break;
- case TYPE_KEYSYM:
- *(KeySym *)setup_value = getKeySymFromX11KeyName(token_value);
+ case TYPE_KEY:
+ *(Key *)setup_value = getKeyFromX11KeyName(token_value);
break;
case TYPE_INTEGER:
}
}
-int getLevelSeriesNrFromLevelSeriesName(char *level_series_name)
-{
- int i;
-
- if (!level_series_name)
- return 0;
-
- for (i=0; i<num_leveldirs; i++)
- if (strcmp(level_series_name, leveldir[i].filename) == 0)
- return i;
-
- return 0;
-}
-
static int compareLevelDirInfoEntries(const void *object1, const void *object2)
{
- const struct LevelDirInfo *entry1 = object1;
- const struct LevelDirInfo *entry2 = object2;
+ const struct LevelDirInfo *entry1 = *((struct LevelDirInfo **)object1);
+ const struct LevelDirInfo *entry2 = *((struct LevelDirInfo **)object2);
int compare_result;
- if (entry1->sort_priority == entry2->sort_priority)
+ if (entry1->parent_link || entry2->parent_link)
+ compare_result = (entry1->parent_link ? -1 : +1);
+ else if (entry1->sort_priority == entry2->sort_priority)
{
char *name1 = getStringToLower(entry1->name_sorting);
char *name2 = getStringToLower(entry2->name_sorting);
return compare_result;
}
-static int LoadLevelInfoFromLevelDir(char *level_directory, int start_entry)
+static void createParentLevelDirNode(struct LevelDirInfo *node_parent)
+{
+ struct LevelDirInfo *leveldir_new = newLevelDirInfo();
+
+ setLevelDirInfoToDefaults(leveldir_new);
+
+ leveldir_new->node_parent = node_parent;
+ leveldir_new->parent_link = TRUE;
+
+ leveldir_new->name = ".. (parent directory)";
+ leveldir_new->name_short = getStringCopy(leveldir_new->name);
+ leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
+
+ leveldir_new->filename = "..";
+ leveldir_new->fullpath = getStringCopy(node_parent->fullpath);
+
+ leveldir_new->sort_priority = node_parent->sort_priority;
+ leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
+
+ pushLevelDirInfo(&node_parent->node_group, leveldir_new);
+}
+
+static void LoadLevelInfoFromLevelDir(struct LevelDirInfo **node_first,
+ struct LevelDirInfo *node_parent,
+ char *level_directory)
{
DIR *dir;
- struct stat file_status;
- char *directory = NULL;
- char *filename = NULL;
- struct SetupFileList *setup_file_list = NULL;
struct dirent *dir_entry;
- int i, current_entry = start_entry;
+ boolean valid_entry_found = FALSE;
if ((dir = opendir(level_directory)) == NULL)
{
Error(ERR_WARN, "cannot read level directory '%s'", level_directory);
- return current_entry;
+ return;
}
- while (current_entry < MAX_LEVDIR_ENTRIES)
+ while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
{
- if ((dir_entry = readdir(dir)) == NULL) /* last directory entry */
- break;
+ struct SetupFileList *setup_file_list = NULL;
+ struct stat file_status;
+ char *directory_name = dir_entry->d_name;
+ char *directory_path = getPath2(level_directory, directory_name);
+ char *filename = NULL;
/* skip entries for current and parent directory */
- if (strcmp(dir_entry->d_name, ".") == 0 ||
- strcmp(dir_entry->d_name, "..") == 0)
+ if (strcmp(directory_name, ".") == 0 ||
+ strcmp(directory_name, "..") == 0)
+ {
+ free(directory_path);
continue;
+ }
/* find out if directory entry is itself a directory */
- directory = getPath2(level_directory, dir_entry->d_name);
- if (stat(directory, &file_status) != 0 || /* cannot stat file */
+ if (stat(directory_path, &file_status) != 0 || /* cannot stat file */
(file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */
{
- free(directory);
+ free(directory_path);
continue;
}
- filename = getPath2(directory, LEVELINFO_FILENAME);
+ filename = getPath2(directory_path, LEVELINFO_FILENAME);
setup_file_list = loadSetupFileList(filename);
if (setup_file_list)
{
-#if 0
- DrawInitText(dir_entry->d_name, 150, FC_YELLOW);
-#endif
+ struct LevelDirInfo *leveldir_new = newLevelDirInfo();
+ int i;
checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE);
- setLevelDirInfoToDefaults(&leveldir[current_entry]);
+ setLevelDirInfoToDefaultsFromParent(leveldir_new, node_parent);
- ldi = leveldir[current_entry];
+ /* set all structure fields according to the token/value pairs */
+ ldi = *leveldir_new;
for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
- leveldir[current_entry] = ldi;
+ *leveldir_new = ldi;
-#if 1
- DrawInitText(leveldir[current_entry].name, 150, FC_YELLOW);
-#endif
+ DrawInitText(leveldir_new->name, 150, FC_YELLOW);
- if (leveldir[current_entry].name_short == NULL)
- leveldir[current_entry].name_short =
- getStringCopy(leveldir[current_entry].name);
+ if (leveldir_new->name_short == NULL)
+ leveldir_new->name_short = getStringCopy(leveldir_new->name);
- if (leveldir[current_entry].name_sorting == NULL)
- leveldir[current_entry].name_sorting =
- getStringCopy(leveldir[current_entry].name_short);
+ if (leveldir_new->name_sorting == NULL)
+ leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
- leveldir[current_entry].filename = getStringCopy(dir_entry->d_name);
- leveldir[current_entry].last_level =
- leveldir[current_entry].first_level +
- leveldir[current_entry].levels - 1;
- leveldir[current_entry].user_defined =
- (level_directory == options.level_directory ? FALSE : TRUE);
- leveldir[current_entry].color = LEVELCOLOR(&leveldir[current_entry]);
- leveldir[current_entry].class_desc =
- getLevelClassDescription(&leveldir[current_entry]);
+ leveldir_new->filename = getStringCopy(directory_name);
+
+ if (node_parent == NULL) /* top level group */
+ {
+ leveldir_new->basepath = level_directory;
+ leveldir_new->fullpath = leveldir_new->filename;
+ }
+ else /* sub level group */
+ {
+ leveldir_new->basepath = node_parent->basepath;
+ leveldir_new->fullpath = getPath2(node_parent->fullpath,
+ directory_name);
+ }
+
+ if (leveldir_new->levels < 1)
+ leveldir_new->levels = 1;
+
+ leveldir_new->last_level =
+ leveldir_new->first_level + leveldir_new->levels - 1;
+
+ leveldir_new->user_defined =
+ (leveldir_new->basepath == options.level_directory ? FALSE : TRUE);
+
+ leveldir_new->color = LEVELCOLOR(leveldir_new);
+ leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
+
+ leveldir_new->handicap_level = /* set handicap to default value */
+ (leveldir_new->user_defined ?
+ leveldir_new->last_level :
+ leveldir_new->first_level);
+
+ pushLevelDirInfo(node_first, leveldir_new);
freeSetupFileList(setup_file_list);
- current_entry++;
+ valid_entry_found = TRUE;
+
+ if (leveldir_new->level_group)
+ {
+ /* create node to link back to current level directory */
+ createParentLevelDirNode(leveldir_new);
+
+ /* step into sub-directory and look for more level series */
+ LoadLevelInfoFromLevelDir(&leveldir_new->node_group,
+ leveldir_new, directory_path);
+ }
}
else
- Error(ERR_WARN, "ignoring level directory '%s'", directory);
+ Error(ERR_WARN, "ignoring level directory '%s'", directory_path);
- free(directory);
+ free(directory_path);
free(filename);
}
closedir(dir);
- if (current_entry == MAX_LEVDIR_ENTRIES)
- {
- Error(ERR_WARN, "maximum of %d level directories reached", current_entry);
- Error(ERR_WARN, "remaining level directories ignored in directory '%s'",
- level_directory);
- }
- else if (current_entry == start_entry)
+ if (!valid_entry_found)
Error(ERR_WARN, "cannot find any valid level series in directory '%s'",
level_directory);
-
- return current_entry;
}
void LoadLevelInfo()
{
InitUserLevelDirectory(getLoginName());
- num_leveldirs = 0;
- leveldir_nr = 0;
-
DrawInitText("Loading level series:", 120, FC_GREEN);
- num_leveldirs = LoadLevelInfoFromLevelDir(options.level_directory,
- num_leveldirs);
- num_leveldirs = LoadLevelInfoFromLevelDir(getUserLevelDir(""),
- num_leveldirs);
+ LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory);
+ LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(""));
+
+ leveldir_current = getFirstValidLevelSeries(leveldir_first);
- if (num_leveldirs == 0)
+ if (leveldir_first == NULL)
Error(ERR_EXIT, "cannot find any valid level series in any directory");
- if (num_leveldirs > 1)
- qsort(leveldir, num_leveldirs, sizeof(struct LevelDirInfo),
- compareLevelDirInfoEntries);
+ sortLevelDirInfo(&leveldir_first, compareLevelDirInfoEntries);
+
+#if 0
+ dumpLevelDirInfo(leveldir_first, 0);
+#endif
}
static void SaveUserLevelInfo()
filename = getPath2(getUserLevelDir(getLoginName()), LEVELINFO_FILENAME);
- if (!(file = fopen(filename, "w")))
+ if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot write level info file '%s'", filename);
free(filename);
strcat(entry, (*(boolean *)setup_value ? "on" : "off"));
break;
- case TYPE_KEYSYM:
+ case TYPE_KEY:
{
- KeySym keysym = *(KeySym *)setup_value;
- char *keyname = getKeyNameFromKeySym(keysym);
+ Key key = *(Key *)setup_value;
+ char *keyname = getKeyNameFromKey(key);
- strcat(entry, getX11KeyNameFromKeySym(keysym));
+ strcat(entry, getX11KeyNameFromKey(key));
for (i=strlen(entry); i<50; i++)
strcat(entry, " ");
filename = getPath2(getSetupDir(), SETUP_FILENAME);
- if (!(file = fopen(filename, "w")))
+ if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot write setup file '%s'", filename);
free(filename);
struct SetupFileList *level_setup_list = NULL;
/* always start with reliable default values */
- leveldir_nr = 0;
+ leveldir_current = getFirstValidLevelSeries(leveldir_first);
/* ----------------------------------------------------------------------- */
/* ~/.rocksndiamonds/levelsetup.conf */
char *last_level_series =
getTokenValue(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES);
- leveldir_nr = getLevelSeriesNrFromLevelSeriesName(last_level_series);
+ leveldir_current = getLevelDirInfoFromFilename(last_level_series);
+ if (leveldir_current == NULL)
+ leveldir_current = leveldir_first;
checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
void SaveLevelSetup_LastSeries()
{
char *filename;
- char *level_subdir = leveldir[leveldir_nr].filename;
+ char *level_subdir = leveldir_current->filename;
FILE *file;
/* ----------------------------------------------------------------------- */
filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
- if (!(file = fopen(filename, "w")))
+ if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot write setup file '%s'", filename);
free(filename);
chmod(filename, SETUP_PERMS);
}
-static void checkSeriesInfo(int leveldir_nr)
+static void checkSeriesInfo()
{
static char *level_directory = NULL;
DIR *dir;
/* check for more levels besides the 'levels' field of 'levelinfo.conf' */
- level_directory = getPath2((leveldir[leveldir_nr].user_defined ?
+ level_directory = getPath2((leveldir_current->user_defined ?
getUserLevelDir("") :
options.level_directory),
- leveldir[leveldir_nr].filename);
+ leveldir_current->fullpath);
if ((dir = opendir(level_directory)) == NULL)
{
levelnum_value = atoi(levelnum_str);
- if (levelnum_value < leveldir[leveldir_nr].first_level)
+ if (levelnum_value < leveldir_current->first_level)
{
Error(ERR_WARN, "additional level %d found", levelnum_value);
- leveldir[leveldir_nr].first_level = levelnum_value;
+ leveldir_current->first_level = levelnum_value;
}
- else if (levelnum_value > leveldir[leveldir_nr].last_level)
+ else if (levelnum_value > leveldir_current->last_level)
{
Error(ERR_WARN, "additional level %d found", levelnum_value);
- leveldir[leveldir_nr].last_level = levelnum_value;
+ leveldir_current->last_level = levelnum_value;
}
}
}
closedir(dir);
}
-void LoadLevelSetup_SeriesInfo(int leveldir_nr)
+void LoadLevelSetup_SeriesInfo()
{
char *filename;
struct SetupFileList *level_setup_list = NULL;
- char *level_subdir = leveldir[leveldir_nr].filename;
+ char *level_subdir = leveldir_current->filename;
/* always start with reliable default values */
- level_nr = 0;
- leveldir[leveldir_nr].handicap_level = 0;
+ level_nr = leveldir_current->first_level;
- checkSeriesInfo(leveldir_nr);
+ checkSeriesInfo(leveldir_current);
/* ----------------------------------------------------------------------- */
/* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
/* ----------------------------------------------------------------------- */
- level_subdir = leveldir[leveldir_nr].filename;
+ level_subdir = leveldir_current->filename;
filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
{
level_nr = atoi(token_value);
- if (level_nr < leveldir[leveldir_nr].first_level)
- level_nr = leveldir[leveldir_nr].first_level;
- if (level_nr > leveldir[leveldir_nr].last_level)
- level_nr = leveldir[leveldir_nr].last_level;
+ if (level_nr < leveldir_current->first_level)
+ level_nr = leveldir_current->first_level;
+ if (level_nr > leveldir_current->last_level)
+ level_nr = leveldir_current->last_level;
}
token_value = getTokenValue(level_setup_list, TOKEN_STR_HANDICAP_LEVEL);
{
int level_nr = atoi(token_value);
- if (level_nr < leveldir[leveldir_nr].first_level)
- level_nr = leveldir[leveldir_nr].first_level;
- if (level_nr > leveldir[leveldir_nr].last_level + 1)
- level_nr = leveldir[leveldir_nr].last_level;
+ if (level_nr < leveldir_current->first_level)
+ level_nr = leveldir_current->first_level;
+ if (level_nr > leveldir_current->last_level + 1)
+ level_nr = leveldir_current->last_level;
+
+ if (leveldir_current->user_defined)
+ level_nr = leveldir_current->last_level;
- leveldir[leveldir_nr].handicap_level = level_nr;
+ leveldir_current->handicap_level = level_nr;
}
checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
free(filename);
}
-void SaveLevelSetup_SeriesInfo(int leveldir_nr)
+void SaveLevelSetup_SeriesInfo()
{
char *filename;
- char *level_subdir = leveldir[leveldir_nr].filename;
+ char *level_subdir = leveldir_current->filename;
char *level_nr_str = int2str(level_nr, 0);
- char *handicap_level_str = int2str(leveldir[leveldir_nr].handicap_level, 0);
+ char *handicap_level_str = int2str(leveldir_current->handicap_level, 0);
FILE *file;
/* ----------------------------------------------------------------------- */
filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
- if (!(file = fopen(filename, "w")))
+ if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot write setup file '%s'", filename);
free(filename);
chmod(filename, SETUP_PERMS);
}
-
-#ifdef MSDOS
-static boolean initErrorFile()
-{
- char *filename;
- FILE *error_file;
-
- InitUserDataDirectory();
-
- filename = getPath2(getUserDataDir(), ERROR_FILENAME);
- error_file = fopen(filename, "w");
- free(filename);
-
- if (error_file == NULL)
- return FALSE;
-
- fclose(error_file);
-
- return TRUE;
-}
-
-FILE *openErrorFile()
-{
- static boolean first_access = TRUE;
- char *filename;
- FILE *error_file;
-
- if (first_access)
- {
- if (!initErrorFile())
- return NULL;
-
- first_access = FALSE;
- }
-
- filename = getPath2(getUserDataDir(), ERROR_FILENAME);
- error_file = fopen(filename, "a");
- free(filename);
-
- return error_file;
-}
-
-void dumpErrorFile()
-{
- char *filename;
- FILE *error_file;
-
- filename = getPath2(getUserDataDir(), ERROR_FILENAME);
- error_file = fopen(filename, "r");
- free(filename);
-
- if (error_file != NULL)
- {
- while (!feof(error_file))
- fputc(fgetc(error_file), stderr);
-
- fclose(error_file);
- }
-}
-#endif
+/* LocalWords: Rocks'n
+ */