boolean load_xsb_to_ces = check_special_flags("load_xsb_to_ces");
int file_level_nr = 0;
int line_nr = 0;
- int x, y;
+ int x = 0, y = 0; /* initialized to make compilers happy */
#if 0
printf("::: looking for level number %d [%d]\n",
return chunk_size;
}
+void LoadTape_SokobanSolution(char *filename)
+{
+ FILE *file;
+ int move_delay = TILESIZE / level.initial_player_stepsize[0];
+
+ if (!(file = fopen(filename, MODE_READ)))
+ {
+ tape.no_valid_file = TRUE;
+
+ return;
+ }
+
+ while (!feof(file))
+ {
+ unsigned char c = fgetc(file);
+
+ if (feof(file))
+ break;
+
+ switch (c)
+ {
+ case 'u':
+ case 'U':
+ tape.pos[tape.length].action[0] = MV_UP;
+ tape.pos[tape.length].delay = move_delay + (c < 'a' ? 2 : 0);
+ tape.length++;
+ break;
+
+ case 'd':
+ case 'D':
+ tape.pos[tape.length].action[0] = MV_DOWN;
+ tape.pos[tape.length].delay = move_delay + (c < 'a' ? 2 : 0);
+ tape.length++;
+ break;
+
+ case 'l':
+ case 'L':
+ tape.pos[tape.length].action[0] = MV_LEFT;
+ tape.pos[tape.length].delay = move_delay + (c < 'a' ? 2 : 0);
+ tape.length++;
+ break;
+
+ case 'r':
+ case 'R':
+ tape.pos[tape.length].action[0] = MV_RIGHT;
+ tape.pos[tape.length].delay = move_delay + (c < 'a' ? 2 : 0);
+ tape.length++;
+ break;
+
+ case '\n':
+ case '\r':
+ case '\t':
+ case ' ':
+ /* ignore white-space characters */
+ break;
+
+ default:
+ tape.no_valid_file = TRUE;
+
+ Error(ERR_WARN, "unsupported Sokoban solution file '%s' ['%d']", filename, c);
+
+ break;
+ }
+ }
+
+ fclose(file);
+
+ if (tape.no_valid_file)
+ return;
+
+ tape.length_seconds = GetTapeLength();
+}
+
void LoadTapeFromFilename(char *filename)
{
char cookie[MAX_LINE_LEN];
/* always start with reliable default values */
setTapeInfoToDefaults();
+ if (strSuffix(filename, ".sln"))
+ {
+ LoadTape_SokobanSolution(filename);
+
+ return;
+ }
+
if (!(file = fopen(filename, MODE_READ)))
{
tape.no_valid_file = TRUE;
Error(ERR_WARN, "unsupported version of tape file '%s'", filename);
fclose(file);
+
return;
}
#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_4 6
#define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_ALL 7
#define SETUP_TOKEN_SHORTCUT_TAPE_EJECT 8
-#define SETUP_TOKEN_SHORTCUT_TAPE_STOP 9
-#define SETUP_TOKEN_SHORTCUT_TAPE_PAUSE 10
-#define SETUP_TOKEN_SHORTCUT_TAPE_RECORD 11
-#define SETUP_TOKEN_SHORTCUT_TAPE_PLAY 12
-#define SETUP_TOKEN_SHORTCUT_SOUND_SIMPLE 13
-#define SETUP_TOKEN_SHORTCUT_SOUND_LOOPS 14
-#define SETUP_TOKEN_SHORTCUT_SOUND_MUSIC 15
-
-#define NUM_SHORTCUT_SETUP_TOKENS 16
+#define SETUP_TOKEN_SHORTCUT_TAPE_EXTRA 9
+#define SETUP_TOKEN_SHORTCUT_TAPE_STOP 10
+#define SETUP_TOKEN_SHORTCUT_TAPE_PAUSE 11
+#define SETUP_TOKEN_SHORTCUT_TAPE_RECORD 12
+#define SETUP_TOKEN_SHORTCUT_TAPE_PLAY 13
+#define SETUP_TOKEN_SHORTCUT_SOUND_SIMPLE 14
+#define SETUP_TOKEN_SHORTCUT_SOUND_LOOPS 15
+#define SETUP_TOKEN_SHORTCUT_SOUND_MUSIC 16
+#define SETUP_TOKEN_SHORTCUT_SNAP_LEFT 17
+#define SETUP_TOKEN_SHORTCUT_SNAP_RIGHT 18
+#define SETUP_TOKEN_SHORTCUT_SNAP_UP 19
+#define SETUP_TOKEN_SHORTCUT_SNAP_DOWN 20
+
+#define NUM_SHORTCUT_SETUP_TOKENS 21
/* player setup */
#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0
{ TYPE_KEY_X11, &ssi.focus_player[3], "shortcut.focus_player_4" },
{ TYPE_KEY_X11, &ssi.focus_player_all,"shortcut.focus_player_all" },
{ TYPE_KEY_X11, &ssi.tape_eject, "shortcut.tape_eject" },
+ { TYPE_KEY_X11, &ssi.tape_extra, "shortcut.tape_extra" },
{ TYPE_KEY_X11, &ssi.tape_stop, "shortcut.tape_stop" },
{ TYPE_KEY_X11, &ssi.tape_pause, "shortcut.tape_pause" },
{ TYPE_KEY_X11, &ssi.tape_record, "shortcut.tape_record" },
{ TYPE_KEY_X11, &ssi.sound_simple, "shortcut.sound_simple" },
{ TYPE_KEY_X11, &ssi.sound_loops, "shortcut.sound_loops" },
{ TYPE_KEY_X11, &ssi.sound_music, "shortcut.sound_music" },
+ { TYPE_KEY_X11, &ssi.snap_left, "shortcut.snap_left" },
+ { TYPE_KEY_X11, &ssi.snap_right, "shortcut.snap_right" },
+ { TYPE_KEY_X11, &ssi.snap_up, "shortcut.snap_up" },
+ { TYPE_KEY_X11, &ssi.snap_down, "shortcut.snap_down" },
};
static struct TokenInfo player_setup_tokens[] =
si->shortcut.focus_player_all = DEFAULT_KEY_FOCUS_PLAYER_ALL;
si->shortcut.tape_eject = DEFAULT_KEY_TAPE_EJECT;
+ si->shortcut.tape_extra = DEFAULT_KEY_TAPE_EXTRA;
si->shortcut.tape_stop = DEFAULT_KEY_TAPE_STOP;
si->shortcut.tape_pause = DEFAULT_KEY_TAPE_PAUSE;
si->shortcut.tape_record = DEFAULT_KEY_TAPE_RECORD;
si->shortcut.sound_loops = DEFAULT_KEY_SOUND_LOOPS;
si->shortcut.sound_music = DEFAULT_KEY_SOUND_MUSIC;
+ si->shortcut.snap_left = DEFAULT_KEY_SNAP_LEFT;
+ si->shortcut.snap_right = DEFAULT_KEY_SNAP_RIGHT;
+ si->shortcut.snap_up = DEFAULT_KEY_SNAP_UP;
+ si->shortcut.snap_down = DEFAULT_KEY_SNAP_DOWN;
+
for (i = 0; i < MAX_PLAYERS; i++)
{
si->input[i].use_joystick = FALSE;
si->options.verbose = FALSE;
#if defined(CREATE_SPECIAL_EDITION_RND_JUE)
+ si->toons = FALSE;
si->handicap = FALSE;
si->fullscreen = TRUE;
si->override_level_graphics = AUTO;
menu.enter_screen[i] = menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT];
menu.leave_screen[i] = menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT];
}
+
+ /* special case: initialize "ARG_DEFAULT" values in static default config */
+ /* (eg, init "viewport.door_1.MAIN.xyz" from "viewport.door_1.xyz") */
+ for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
+ {
+ viewport.playfield[i] = viewport.playfield[GFX_SPECIAL_ARG_DEFAULT];
+ viewport.door_1[i] = viewport.door_1[GFX_SPECIAL_ARG_DEFAULT];
+ if (i != GFX_SPECIAL_ARG_EDITOR) /* editor value already initialized */
+ viewport.door_2[i] = viewport.door_2[GFX_SPECIAL_ARG_DEFAULT];
+ }
}
static void InitMenuDesignSettings_SpecialPostProcessing()
value_6);
}
+ /* special case: initialize with default values that may be overwritten */
+ /* (eg, init "viewport.door_1.MAIN.xyz" from "viewport.door_1.xyz") */
+ for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
+ {
+ char *token_1 = "viewport.playfield.x";
+ char *token_2 = "viewport.playfield.y";
+ char *token_3 = "viewport.playfield.width";
+ char *token_4 = "viewport.playfield.height";
+ char *token_5 = "viewport.playfield.border_size";
+ char *token_6 = "viewport.door_1.x";
+ char *token_7 = "viewport.door_1.y";
+ char *token_8 = "viewport.door_2.x";
+ char *token_9 = "viewport.door_2.y";
+ char *value_1 = getHashEntry(setup_file_hash, token_1);
+ char *value_2 = getHashEntry(setup_file_hash, token_2);
+ char *value_3 = getHashEntry(setup_file_hash, token_3);
+ char *value_4 = getHashEntry(setup_file_hash, token_4);
+ char *value_5 = getHashEntry(setup_file_hash, token_5);
+ char *value_6 = getHashEntry(setup_file_hash, token_6);
+ char *value_7 = getHashEntry(setup_file_hash, token_7);
+ char *value_8 = getHashEntry(setup_file_hash, token_8);
+ char *value_9 = getHashEntry(setup_file_hash, token_9);
+
+ if (value_1 != NULL)
+ viewport.playfield[i].x = get_token_parameter_value(token_1, value_1);
+ if (value_2 != NULL)
+ viewport.playfield[i].y = get_token_parameter_value(token_2, value_2);
+ if (value_3 != NULL)
+ viewport.playfield[i].width = get_token_parameter_value(token_3, value_3);
+ if (value_4 != NULL)
+ viewport.playfield[i].height = get_token_parameter_value(token_4,value_4);
+ if (value_5 != NULL)
+ viewport.playfield[i].border_size = get_token_parameter_value(token_5,
+ value_5);
+ if (value_6 != NULL)
+ viewport.door_1[i].x = get_token_parameter_value(token_6, value_6);
+ if (value_7 != NULL)
+ viewport.door_1[i].y = get_token_parameter_value(token_7, value_7);
+ if (value_8 != NULL)
+ viewport.door_2[i].x = get_token_parameter_value(token_8, value_8);
+ if (value_9 != NULL)
+ viewport.door_2[i].y = get_token_parameter_value(token_9, value_9);
+ }
+
/* special case: initialize with default values that may be overwritten */
/* (e.g., init "titlemessage_1.fade_mode" from "[titlemessage].fade_mode") */
for (i = 0; titlemessage_arrays[i].array != NULL; i++)
if (!music_info_listed(music_file_info, music->filename))
{
*new = get_music_file_info(music->filename, i);
+#if 0
+ if (*new != NULL)
+ printf(":1: adding '%s' ['%s'] ...\n", (*new)->title, music->filename);
+#endif
if (*new != NULL)
new = &(*new)->next;
}
if (!music_info_listed(music_file_info, basename))
{
*new = get_music_file_info(basename, MAP_NOCONF_MUSIC(num_music_noconf));
+#if 0
+ if (*new != NULL)
+ printf(":2: adding '%s' ['%s'] ...\n", (*new)->title, basename);
+#endif
if (*new != NULL)
new = &(*new)->next;
}
filename1 = getPath2(global.create_images_dir, basename1);
filename2 = getPath2(global.create_images_dir, basename2);
- getGraphicSource(graphic, 0, &src_bitmap, &src_x, &src_y);
- BlitBitmap(src_bitmap, bitmap1, src_x, src_y, TILEX, TILEY, 0, 0);
+ getFixedGraphicSource(graphic, 0, &src_bitmap, &src_x, &src_y);
+ BlitBitmap(src_bitmap, bitmap1, src_x, src_y, TILEX, TILEY,
+ 0, 0);
if (SDL_SaveBMP(bitmap1->surface, filename1) != 0)
Error(ERR_EXIT, "cannot save level sketch image file '%s'", filename1);
TILEY * (NUM_CUSTOM_ELEMENTS + NUM_GROUP_ELEMENTS) / 16,
DEFAULT_DEPTH);
- getGraphicSource(dummy_graphic, 0, &src_bitmap, &src_x, &src_y);
+ getFixedGraphicSource(dummy_graphic, 0, &src_bitmap, &src_x, &src_y);
for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
{
BlitBitmap(src_bitmap, bitmap, 0, 0, TILEX, TILEY,
TILEX * x, TILEY * y + yoffset_ce);
- BlitBitmap(src_bitmap, bitmap, 0, TILEY, TILEX, TILEY,
- TILEX * x + TILEX * 16, TILEY * y + yoffset_ce);
+ BlitBitmap(src_bitmap, bitmap, 0, TILEY,
+ TILEX, TILEY,
+ TILEX * x + TILEX * 16,
+ TILEY * y + yoffset_ce);
for (j = 2; j >= 0; j--)
{
int c = ii % 10;
- BlitBitmap(src_bitmap, bitmap, TILEX + c * 7, 0, 6, 10,
+ BlitBitmap(src_bitmap, bitmap,
+ TILEX + c * 7, 0, 6, 10,
TILEX * x + 6 + j * 7,
TILEY * y + 11 + yoffset_ce);
- BlitBitmap(src_bitmap, bitmap, TILEX + c * 8, TILEY, 6, 10,
+ BlitBitmap(src_bitmap, bitmap,
+ TILEX + c * 8, TILEY, 6, 10,
TILEX * 16 + TILEX * x + 6 + j * 8,
TILEY * y + 10 + yoffset_ce);
BlitBitmap(src_bitmap, bitmap, 0, 0, TILEX, TILEY,
TILEX * x, TILEY * y + yoffset_ge);
- BlitBitmap(src_bitmap, bitmap, 0, TILEY, TILEX, TILEY,
- TILEX * x + TILEX * 16, TILEY * y + yoffset_ge);
+ BlitBitmap(src_bitmap, bitmap, 0, TILEY,
+ TILEX, TILEY,
+ TILEX * x + TILEX * 16,
+ TILEY * y + yoffset_ge);
for (j = 1; j >= 0; j--)
{
TILEX * x + 6 + j * 10,
TILEY * y + 11 + yoffset_ge);
- BlitBitmap(src_bitmap, bitmap, TILEX + c * 8, TILEY + 12, 6, 10,
+ BlitBitmap(src_bitmap, bitmap,
+ TILEX + c * 8, TILEY + 12, 6, 10,
TILEX * 16 + TILEX * x + 10 + j * 8,
TILEY * y + 10 + yoffset_ge);