#include <ctype.h>
#include <sys/stat.h>
+#include <dirent.h>
+#include <math.h>
#include "libgame/libgame.h"
change->random = 100;
change->power = CP_NON_DESTRUCTIVE;
- for(x=0; x<3; x++)
- for(y=0; y<3; y++)
+ for (x = 0; x < 3; x++)
+ for (y = 0; y < 3; y++)
change->content[x][y] = EL_EMPTY_SPACE;
change->direct_action = 0;
level->fieldx = STD_LEV_FIELDX;
level->fieldy = STD_LEV_FIELDY;
- for(x=0; x<MAX_LEV_FIELDX; x++)
- for(y=0; y<MAX_LEV_FIELDY; y++)
+ for (x = 0; x < MAX_LEV_FIELDX; x++)
+ for (y = 0; y < MAX_LEV_FIELDY; y++)
level->field[x][y] = EL_SAND;
level->time = 100;
level->use_custom_template = FALSE;
- for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
level->name[i] = '\0';
- for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
level->author[i] = '\0';
strcpy(level->name, NAMELESS_LEVEL_NAME);
strcpy(level->author, ANONYMOUS_NAME);
- for (i=0; i<4; i++)
+ for (i = 0; i < 4; i++)
{
level->envelope_text[i][0] = '\0';
level->envelope_xsize[i] = MAX_ENVELOPE_XSIZE;
level->envelope_ysize[i] = MAX_ENVELOPE_YSIZE;
}
- for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
level->score[i] = 10;
level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for(x=0; x<3; x++)
- for(y=0; y<3; y++)
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (x = 0; x < 3; x++)
+ for (y = 0; y < 3; y++)
level->yamyam_content[i][x][y] =
(i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY);
level->field[0][0] = EL_PLAYER_1;
level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED;
- for (i=0; i < MAX_NUM_ELEMENTS; i++)
+ for (i = 0; i < MAX_NUM_ELEMENTS; i++)
{
setElementChangePages(&element_info[i], 1);
setElementChangeInfoToDefaults(element_info[i].change);
}
- for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
{
int element = EL_CUSTOM_START + i;
- for(j=0; j < MAX_ELEMENT_NAME_LEN + 1; j++)
+ for (j = 0; j < MAX_ELEMENT_NAME_LEN + 1; j++)
element_info[element].description[j] = '\0';
if (element_info[element].custom_description != NULL)
strncpy(element_info[element].description,
element_info[element].slippery_type = SLIPPERY_ANY_RANDOM;
- for(x=0; x<3; x++)
- for(y=0; y<3; y++)
+ for (x = 0; x < 3; x++)
+ for (y = 0; y < 3; y++)
element_info[element].content[x][y] = EL_EMPTY_SPACE;
element_info[element].access_type = 0;
element_info[element].current_change_page = 0;
/* start with no properties at all */
- for (j=0; j < NUM_EP_BITFIELDS; j++)
+ for (j = 0; j < NUM_EP_BITFIELDS; j++)
Properties[element][j] = EP_BITMASK_DEFAULT;
element_info[element].modified_settings = FALSE;
level->time = getFile16BitBE(file);
level->gems_needed = getFile16BitBE(file);
- for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
level->name[i] = getFile8Bit(file);
level->name[MAX_LEVEL_NAME_LEN] = 0;
- for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
level->score[i] = getFile8Bit(file);
level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
- for(i=0; i<STD_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (i = 0; i < STD_ELEMENT_CONTENTS; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
level->yamyam_content[i][x][y] = checkLevelElement(getFile8Bit(file));
level->amoeba_speed = getFile8Bit(file);
{
int i;
- for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
level->author[i] = getFile8Bit(file);
level->author[MAX_LEVEL_NAME_LEN] = 0;
return chunk_size_expected;
}
- for(y=0; y<level->fieldy; y++)
- for(x=0; x<level->fieldx; x++)
+ for (y = 0; y < level->fieldy; y++)
+ for (x = 0; x < level->fieldx; x++)
level->field[x][y] =
checkLevelElement(level->encoding_16bit_field ? getFile16BitBE(file) :
getFile8Bit(file));
level->num_yamyam_contents > MAX_ELEMENT_CONTENTS)
level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
level->yamyam_content[i][x][y] =
checkLevelElement(level->encoding_16bit_field ?
getFile16BitBE(file) : getFile8Bit(file));
ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED);
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
content_array[i][x][y] = checkLevelElement(getFile16BitBE(file));
/* correct invalid number of content fields -- should never happen */
{
level->num_yamyam_contents = num_contents;
- for(i=0; i<num_contents; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (i = 0; i < num_contents; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
level->yamyam_content[i][x][y] = content_array[i][x][y];
}
else if (element == EL_BD_AMOEBA)
return chunk_size_expected;
}
- for(i=0; i < envelope_len; i++)
+ for (i = 0; i < envelope_len; i++)
level->envelope_text[envelope_nr][i] = getFile8Bit(file);
return chunk_size;
return chunk_size_expected;
}
- for (i=0; i < num_changed_custom_elements; i++)
+ for (i = 0; i < num_changed_custom_elements; i++)
{
int element = getFile16BitBE(file);
int properties = getFile32BitBE(file);
return chunk_size_expected;
}
- for (i=0; i < num_changed_custom_elements; i++)
+ for (i = 0; i < num_changed_custom_elements; i++)
{
int element = getFile16BitBE(file);
int custom_target_element = getFile16BitBE(file);
return chunk_size_expected;
}
- for (i=0; i < num_changed_custom_elements; i++)
+ for (i = 0; i < num_changed_custom_elements; i++)
{
int element = getFile16BitBE(file);
{
Error(ERR_WARN, "invalid custom element number %d", element);
- element = EL_DEFAULT; /* dummy element used for artwork config */
+ element = EL_DUMMY;
}
- for(j=0; j<MAX_ELEMENT_NAME_LEN; j++)
+ for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++)
element_info[element].description[j] = getFile8Bit(file);
element_info[element].description[MAX_ELEMENT_NAME_LEN] = 0;
element_info[element].move_direction_initial = getFile8Bit(file);
element_info[element].move_stepsize = getFile8Bit(file);
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
element_info[element].content[x][y] =
checkLevelElement(getFile16BitBE(file));
element_info[element].change->random = getFile8Bit(file);
element_info[element].change->power = getFile8Bit(file);
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
element_info[element].change->content[x][y] =
checkLevelElement(getFile16BitBE(file));
{
Error(ERR_WARN, "invalid custom element number %d", element);
- element = EL_DEFAULT; /* dummy element used for artwork config */
+ element = EL_DUMMY;
}
ei = &element_info[element];
- for(i=0; i < MAX_ELEMENT_NAME_LEN; i++)
+ for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
ei->description[i] = getFile8Bit(file);
ei->description[MAX_ELEMENT_NAME_LEN] = 0;
ei->slippery_type = getFile8Bit(file);
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
ei->content[x][y] = checkLevelElement(getFile16BitBE(file));
/* some free bytes for future custom property values and padding */
setElementChangePages(ei, ei->num_change_pages);
- for (i=0; i < ei->num_change_pages; i++)
+ for (i = 0; i < ei->num_change_pages; i++)
{
struct ElementChangeInfo *change = &ei->change_page[i];
change->random = getFile8Bit(file);
change->power = getFile8Bit(file);
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
change->content[x][y] = checkLevelElement(getFile16BitBE(file));
change->can_change = getFile8Bit(file);
printf("\n::: This level is private or contributed: '%s'\n", filename);
#endif
-#if 1
+#if 0
printf("\n::: Use the stored game engine version for this level\n");
#endif
}
/* Default behaviour for EM style gems was "slippery" only in 2.0.1 */
- if (level->game_version == VERSION_IDENT(2,0,1))
+ if (level->game_version == VERSION_IDENT(2,0,1,0))
level->em_slippery_gems = TRUE;
}
else
leveldir_current->sort_priority, filename);
#endif
-#if 1
+#if 0
printf("\n::: Use latest game engine version for this level.\n");
#endif
/* map custom element change events that have changed in newer versions
(these following values were accidentally changed in version 3.0.1) */
- if (level->game_version <= VERSION_IDENT(3,0,0))
+ if (level->game_version <= VERSION_IDENT(3,0,0,0))
{
- for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
{
int element = EL_CUSTOM_START + i;
/* order of checking and copying events to be mapped is important */
- for (j=CE_BY_OTHER_ACTION; j >= CE_BY_PLAYER; j--)
+ for (j = CE_BY_OTHER_ACTION; j >= CE_BY_PLAYER_OBSOLETE; j--)
{
if (HAS_CHANGE_EVENT(element, j - 2))
{
}
/* order of checking and copying events to be mapped is important */
- for (j=CE_OTHER_GETS_COLLECTED; j >= CE_COLLISION; j--)
+ for (j = CE_OTHER_GETS_COLLECTED; j >= CE_COLLISION_ACTIVE; j--)
{
if (HAS_CHANGE_EVENT(element, j - 1))
{
}
/* some custom element change events get mapped since version 3.0.3 */
- for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
{
int element = EL_CUSTOM_START + i;
- if (HAS_CHANGE_EVENT(element, CE_BY_PLAYER) ||
- HAS_CHANGE_EVENT(element, CE_BY_COLLISION))
+ if (HAS_CHANGE_EVENT(element, CE_BY_PLAYER_OBSOLETE) ||
+ HAS_CHANGE_EVENT(element, CE_BY_COLLISION_OBSOLETE))
{
- SET_CHANGE_EVENT(element, CE_BY_PLAYER, FALSE);
- SET_CHANGE_EVENT(element, CE_BY_COLLISION, FALSE);
+ SET_CHANGE_EVENT(element, CE_BY_PLAYER_OBSOLETE, FALSE);
+ SET_CHANGE_EVENT(element, CE_BY_COLLISION_OBSOLETE, FALSE);
SET_CHANGE_EVENT(element, CE_BY_DIRECT_ACTION, TRUE);
}
}
/* initialize "can_change" field for old levels with only one change page */
- if (level->game_version <= VERSION_IDENT(3,0,2))
+ if (level->game_version <= VERSION_IDENT(3,0,2,0))
{
- for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
{
int element = EL_CUSTOM_START + i;
}
}
- /* set default push delay values (corrected since version 3.0.7) */
- if (level->game_version < VERSION_IDENT(3,0,7))
+#if 0
+ /* set default push delay values (corrected since version 3.0.7-1) */
+ if (level->game_version < VERSION_IDENT(3,0,7,1))
{
game.default_push_delay_fixed = 2;
game.default_push_delay_random = 8;
}
/* set uninitialized push delay values of custom elements in older levels */
- for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
{
int element = EL_CUSTOM_START + i;
if (element_info[element].push_delay_random == -1)
element_info[element].push_delay_random = game.default_push_delay_random;
}
+#endif
/* initialize element properties for level editor etc. */
InitElementPropertiesEngine(level->game_version);
int x, y;
/* map elements that have changed in newer versions */
- for(y=0; y<level->fieldy; y++)
+ for (y = 0; y < level->fieldy; y++)
{
- for(x=0; x<level->fieldx; x++)
+ for (x = 0; x < level->fieldx; x++)
{
int element = level->field[x][y];
- if (level->game_version <= VERSION_IDENT(2,2,0))
+ if (level->game_version <= VERSION_IDENT(2,2,0,0))
{
/* map game font elements */
element = (element == EL_CHAR('[') ? EL_CHAR_AUMLAUT :
element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element);
}
- if (level->game_version < VERSION_IDENT(3,0,0))
+ if (level->game_version < VERSION_IDENT(3,0,0,0))
{
/* map Supaplex gravity tube elements */
element = (element == EL_SP_GRAVITY_PORT_LEFT ? EL_SP_PORT_LEFT :
}
/* copy elements to runtime playfield array */
- for(x=0; x<MAX_LEV_FIELDX; x++)
- for(y=0; y<MAX_LEV_FIELDY; y++)
+ for (x = 0; x < MAX_LEV_FIELDX; x++)
+ for (y = 0; y < MAX_LEV_FIELDY; y++)
Feld[x][y] = level->field[x][y];
/* initialize level size variables for faster access */
putFile16BitBE(file, level->time);
putFile16BitBE(file, level->gems_needed);
- for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
putFile8Bit(file, level->name[i]);
- for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
putFile8Bit(file, level->score[i]);
- for(i=0; i<STD_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (i = 0; i < STD_ELEMENT_CONTENTS; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
putFile8Bit(file, (level->encoding_16bit_yamyam ? EL_EMPTY :
level->yamyam_content[i][x][y]));
putFile8Bit(file, level->amoeba_speed);
{
int i;
- for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
putFile8Bit(file, level->author[i]);
}
{
int x, y;
- for(y=0; y<level->fieldy; y++)
- for(x=0; x<level->fieldx; x++)
+ for (y = 0; y < level->fieldy; y++)
+ for (x = 0; x < level->fieldx; x++)
if (level->encoding_16bit_field)
putFile16BitBE(file, level->field[x][y]);
else
putFile8Bit(file, 0);
putFile8Bit(file, 0);
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
if (level->encoding_16bit_field)
putFile16BitBE(file, level->yamyam_content[i][x][y]);
else
content_xsize = 3;
content_ysize = 3;
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
content_array[i][x][y] = level->yamyam_content[i][x][y];
}
else if (element == EL_BD_AMOEBA)
content_xsize = 1;
content_ysize = 1;
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
content_array[i][x][y] = EL_EMPTY;
content_array[0][0][0] = level->amoeba_content;
}
WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED);
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
putFile16BitBE(file, content_array[i][x][y]);
}
WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT3_UNUSED);
- for(i=0; i < envelope_len; i++)
+ for (i = 0; i < envelope_len; i++)
putFile8Bit(file, level->envelope_text[envelope_nr][i]);
}
putFile16BitBE(file, num_changed_custom_elements);
- for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
{
int element = EL_CUSTOM_START + i;
putFile16BitBE(file, num_changed_custom_elements);
- for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
{
int element = EL_CUSTOM_START + i;
putFile16BitBE(file, num_changed_custom_elements);
- for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
{
int element = EL_CUSTOM_START + i;
{
putFile16BitBE(file, element);
- for(j=0; j<MAX_ELEMENT_NAME_LEN; j++)
+ for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++)
putFile8Bit(file, element_info[element].description[j]);
putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]);
putFile8Bit(file, element_info[element].move_direction_initial);
putFile8Bit(file, element_info[element].move_stepsize);
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
putFile16BitBE(file, element_info[element].content[x][y]);
putFile32BitBE(file, element_info[element].change->events);
putFile8Bit(file, element_info[element].change->random);
putFile8Bit(file, element_info[element].change->power);
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
putFile16BitBE(file, element_info[element].change->content[x][y]);
putFile8Bit(file, element_info[element].slippery_type);
putFile16BitBE(file, element);
- for(i=0; i < MAX_ELEMENT_NAME_LEN; i++)
+ for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
putFile8Bit(file, ei->description[i]);
putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]);
putFile8Bit(file, ei->slippery_type);
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
putFile16BitBE(file, ei->content[x][y]);
/* some free bytes for future custom property values and padding */
/* write change property values */
- for (i=0; i < ei->num_change_pages; i++)
+ for (i = 0; i < ei->num_change_pages; i++)
{
struct ElementChangeInfo *change = &ei->change_page[i];
putFile8Bit(file, change->random);
putFile8Bit(file, change->power);
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
putFile16BitBE(file, change->content[x][y]);
putFile8Bit(file, change->can_change);
/* check level field for 16-bit elements */
level->encoding_16bit_field = FALSE;
- for(y=0; y<level->fieldy; y++)
- for(x=0; x<level->fieldx; x++)
+ for (y = 0; y < level->fieldy; y++)
+ for (x = 0; x < level->fieldx; x++)
if (level->field[x][y] > 255)
level->encoding_16bit_field = TRUE;
/* check yamyam content for 16-bit elements */
level->encoding_16bit_yamyam = FALSE;
- for(i=0; i<level->num_yamyam_contents; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
+ for (i = 0; i < level->num_yamyam_contents; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
if (level->yamyam_content[i][x][y] > 255)
level->encoding_16bit_yamyam = TRUE;
}
/* check for envelope content */
- for (i=0; i<4; i++)
+ for (i = 0; i < 4; i++)
{
if (strlen(level->envelope_text[i]) > 0)
{
/* check for non-default custom elements (unless using template level) */
if (!level->use_custom_template)
{
- for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
{
int element = EL_CUSTOM_START + i;
/* default values (also for pre-1.2 tapes) with only the first player */
tape.player_participates[0] = TRUE;
- for(i=1; i<MAX_PLAYERS; i++)
+ for (i = 1; i < MAX_PLAYERS; i++)
tape.player_participates[i] = FALSE;
/* at least one (default: the first) player participates in every tape */
/* since version 1.2, tapes store which players participate in the tape */
tape->num_participating_players = 0;
- for(i=0; i<MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_PLAYERS; i++)
{
tape->player_participates[i] = FALSE;
tape->level_identifier =
checked_realloc(tape->level_identifier, level_identifier_size);
- for(i=0; i < level_identifier_size; i++)
+ for (i = 0; i < level_identifier_size; i++)
tape->level_identifier[i] = getFile8Bit(file);
tape->level_nr = getFile16BitBE(file);
return chunk_size_expected;
}
- for(i=0; i<tape->length; i++)
+ for (i = 0; i < tape->length; i++)
{
if (i >= MAX_TAPELEN)
break;
- for(j=0; j<MAX_PLAYERS; j++)
+ for (j = 0; j < MAX_PLAYERS; j++)
{
tape->pos[i].action[j] = MV_NO_MOVING;
byte action = tape->pos[i].action[0];
int k, num_moves = 0;
- for (k=0; k<4; k++)
+ for (k = 0; k<4; k++)
{
if (action & joy_dir[k])
{
tape->pos[i + 1].delay = 1;
/* delay part */
- for(j=0; j<MAX_PLAYERS; j++)
+ for (j = 0; j < MAX_PLAYERS; j++)
tape->pos[i].action[j] = MV_NO_MOVING;
tape->pos[i].delay--;
tape.length_seconds = GetTapeLength();
#if 0
- printf("tape game version: %d\n", tape.game_version);
- printf("tape engine version: %d\n", tape.engine_version);
+ printf("::: tape game version: %d\n", tape.game_version);
+ printf("::: tape engine version: %d\n", tape.engine_version);
#endif
}
LoadTapeFromFilename(filename);
}
+void LoadSolutionTape(int level_nr)
+{
+ char *filename = getSolutionTapeFilename(level_nr);
+
+ LoadTapeFromFilename(filename);
+}
+
static void SaveTape_VERS(FILE *file, struct TapeInfo *tape)
{
putFileVersion(file, tape->file_version);
byte store_participating_players = 0;
/* set bits for participating players for compact storage */
- for(i=0; i<MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_PLAYERS; i++)
if (tape->player_participates[i])
store_participating_players |= (1 << i);
putFile16BitBE(file, level_identifier_size);
- for(i=0; i < level_identifier_size; i++)
+ for (i = 0; i < level_identifier_size; i++)
putFile8Bit(file, tape->level_identifier[i]);
putFile16BitBE(file, tape->level_nr);
{
int i, j;
- for(i=0; i<tape->length; i++)
+ for (i = 0; i < tape->length; i++)
{
- for(j=0; j<MAX_PLAYERS; j++)
+ for (j = 0; j < MAX_PLAYERS; j++)
if (tape->player_participates[j])
putFile8Bit(file, tape->pos[i].action[j]);
tape.game_version = GAME_VERSION_ACTUAL;
/* count number of participating players */
- for(i=0; i<MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_PLAYERS; i++)
if (tape.player_participates[i])
num_participating_players++;
printf("Level series identifier: '%s'\n", tape->level_identifier);
printf_line("-", 79);
- for(i=0; i<tape->length; i++)
+ for (i = 0; i < tape->length; i++)
{
if (i >= MAX_TAPELEN)
break;
printf("%03d: ", i);
- for(j=0; j<MAX_PLAYERS; j++)
+ for (j = 0; j < MAX_PLAYERS; j++)
{
if (tape->player_participates[j])
{
FILE *file;
/* always start with reliable default values */
- for(i=0; i<MAX_SCORE_ENTRIES; i++)
+ for (i = 0; i < MAX_SCORE_ENTRIES; i++)
{
strcpy(highscore[i].Name, EMPTY_PLAYER_NAME);
highscore[i].Score = 0;
return;
}
- for(i=0; i<MAX_SCORE_ENTRIES; i++)
+ for (i = 0; i < MAX_SCORE_ENTRIES; i++)
{
fscanf(file, "%d", &highscore[i].Score);
fgets(line, MAX_LINE_LEN, file);
fprintf(file, "%s\n\n", SCORE_COOKIE);
- for(i=0; i<MAX_SCORE_ENTRIES; i++)
+ for (i = 0; i < MAX_SCORE_ENTRIES; i++)
fprintf(file, "%d %s\n", highscore[i].Score, highscore[i].Name);
fclose(file);
#define SETUP_TOKEN_EDITOR_EL_CUSTOM 8
#define SETUP_TOKEN_EDITOR_EL_CUSTOM_MORE 9
#define SETUP_TOKEN_EDITOR_EL_HEADLINES 10
+#define SETUP_TOKEN_EDITOR_EL_USER_DEFINED 11
-#define NUM_EDITOR_SETUP_TOKENS 11
+#define NUM_EDITOR_SETUP_TOKENS 12
/* shortcut setup */
#define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0
{ TYPE_SWITCH, &sei.el_custom, "editor.el_custom" },
{ TYPE_SWITCH, &sei.el_custom_more, "editor.el_custom_more" },
{ TYPE_SWITCH, &sei.el_headlines, "editor.el_headlines" },
+ { TYPE_SWITCH, &sei.el_user_defined, "editor.el_user_defined" },
};
static struct TokenInfo shortcut_setup_tokens[] =
si->editor.el_custom_more = FALSE;
si->editor.el_headlines = TRUE;
+ si->editor.el_user_defined = FALSE;
si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME;
si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;
si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE;
- for (i=0; i<MAX_PLAYERS; i++)
+ for (i = 0; i < MAX_PLAYERS; i++)
{
si->input[i].use_joystick = FALSE;
si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i));
/* global setup */
si = setup;
- for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
+ for (i = 0; i < NUM_GLOBAL_SETUP_TOKENS; i++)
setSetupInfo(global_setup_tokens, i,
getHashEntry(setup_file_hash, global_setup_tokens[i].text));
setup = si;
/* editor setup */
sei = setup.editor;
- for (i=0; i<NUM_EDITOR_SETUP_TOKENS; i++)
+ for (i = 0; i < NUM_EDITOR_SETUP_TOKENS; i++)
setSetupInfo(editor_setup_tokens, i,
getHashEntry(setup_file_hash,editor_setup_tokens[i].text));
setup.editor = sei;
/* shortcut setup */
ssi = setup.shortcut;
- for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
+ for (i = 0; i < NUM_SHORTCUT_SETUP_TOKENS; i++)
setSetupInfo(shortcut_setup_tokens, i,
getHashEntry(setup_file_hash,shortcut_setup_tokens[i].text));
setup.shortcut = ssi;
/* player setup */
- for (pnr=0; pnr<MAX_PLAYERS; pnr++)
+ for (pnr = 0; pnr < MAX_PLAYERS; pnr++)
{
char prefix[30];
sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
sii = setup.input[pnr];
- for (i=0; i<NUM_PLAYER_SETUP_TOKENS; i++)
+ for (i = 0; i < NUM_PLAYER_SETUP_TOKENS; i++)
{
char full_token[100];
/* system setup */
syi = setup.system;
- for (i=0; i<NUM_SYSTEM_SETUP_TOKENS; i++)
+ for (i = 0; i < NUM_SYSTEM_SETUP_TOKENS; i++)
setSetupInfo(system_setup_tokens, i,
getHashEntry(setup_file_hash, system_setup_tokens[i].text));
setup.system = syi;
/* options setup */
soi = setup.options;
- for (i=0; i<NUM_OPTIONS_SETUP_TOKENS; i++)
+ for (i = 0; i < NUM_OPTIONS_SETUP_TOKENS; i++)
setSetupInfo(options_setup_tokens, i,
getHashEntry(setup_file_hash, options_setup_tokens[i].text));
setup.options = soi;
/* global setup */
si = setup;
- for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
+ for (i = 0; i < NUM_GLOBAL_SETUP_TOKENS; i++)
{
/* just to make things nicer :) */
if (i == SETUP_TOKEN_PLAYER_NAME + 1 ||
/* editor setup */
sei = setup.editor;
fprintf(file, "\n");
- for (i=0; i<NUM_EDITOR_SETUP_TOKENS; i++)
+ for (i = 0; i < NUM_EDITOR_SETUP_TOKENS; i++)
fprintf(file, "%s\n", getSetupLine(editor_setup_tokens, "", i));
/* shortcut setup */
ssi = setup.shortcut;
fprintf(file, "\n");
- for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
+ for (i = 0; i < NUM_SHORTCUT_SETUP_TOKENS; i++)
fprintf(file, "%s\n", getSetupLine(shortcut_setup_tokens, "", i));
/* player setup */
- for (pnr=0; pnr<MAX_PLAYERS; pnr++)
+ for (pnr = 0; pnr < MAX_PLAYERS; pnr++)
{
char prefix[30];
fprintf(file, "\n");
sii = setup.input[pnr];
- for (i=0; i<NUM_PLAYER_SETUP_TOKENS; i++)
+ for (i = 0; i < NUM_PLAYER_SETUP_TOKENS; i++)
fprintf(file, "%s\n", getSetupLine(player_setup_tokens, prefix, i));
}
/* system setup */
syi = setup.system;
fprintf(file, "\n");
- for (i=0; i<NUM_SYSTEM_SETUP_TOKENS; i++)
+ for (i = 0; i < NUM_SYSTEM_SETUP_TOKENS; i++)
fprintf(file, "%s\n", getSetupLine(system_setup_tokens, "", i));
/* options setup */
soi = setup.options;
fprintf(file, "\n");
- for (i=0; i<NUM_OPTIONS_SETUP_TOKENS; i++)
+ for (i = 0; i < NUM_OPTIONS_SETUP_TOKENS; i++)
fprintf(file, "%s\n", getSetupLine(options_setup_tokens, "", i));
fclose(file);
SetupFileHash *setup_file_hash;
int i;
- for (i=0; i<NUM_FILE_ELEMENTS; i++)
+ for (i = 0; i < NUM_FILE_ELEMENTS; i++)
{
if (element_info[i].custom_description != NULL)
{
if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
return;
- for (i=0; i<NUM_FILE_ELEMENTS; i++)
+ for (i = 0; i < NUM_FILE_ELEMENTS; i++)
{
char *token = getStringCat2(element_info[i].token_name, ".name");
char *value = getHashEntry(setup_file_hash, token);
int i, j;
/* always start with reliable default values from default config */
- for (i=0; image_config_vars[i].token != NULL; i++)
- for (j=0; image_config[j].token != NULL; j++)
+ for (i = 0; image_config_vars[i].token != NULL; i++)
+ for (j = 0; image_config[j].token != NULL; j++)
if (strcmp(image_config_vars[i].token, image_config[j].token) == 0)
*image_config_vars[i].value =
get_auto_parameter_value(image_config_vars[i].token,
return;
/* special case: initialize with default values that may be overwritten */
- for (i=0; i < NUM_SPECIAL_GFX_ARGS; i++)
+ for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
{
char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset");
char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset");
}
/* read (and overwrite with) values that may be specified in config file */
- for (i=0; image_config_vars[i].token != NULL; i++)
+ for (i = 0; image_config_vars[i].token != NULL; i++)
{
char *value = getHashEntry(setup_file_hash, image_config_vars[i].token);
freeSetupFileHash(setup_file_hash);
}
+
+void LoadUserDefinedEditorElementList(int **elements, int *num_elements)
+{
+ char *filename = getEditorSetupFilename();
+ SetupFileList *setup_file_list, *list;
+ SetupFileHash *element_hash;
+ int num_unknown_tokens = 0;
+ int i;
+
+ if ((setup_file_list = loadSetupFileList(filename)) == NULL)
+ return;
+
+ element_hash = newSetupFileHash();
+
+ for (i = 0; i < NUM_FILE_ELEMENTS; i++)
+ setHashEntry(element_hash, element_info[i].token_name, i_to_a(i));
+
+ /* determined size may be larger than needed (due to unknown elements) */
+ *num_elements = 0;
+ for (list = setup_file_list; list != NULL; list = list->next)
+ (*num_elements)++;
+
+ /* add space for up to 3 more elements for padding that may be needed */
+ *num_elements += 3;
+
+ *elements = checked_malloc(*num_elements * sizeof(int));
+
+ *num_elements = 0;
+ for (list = setup_file_list; list != NULL; list = list->next)
+ {
+ char *value = getHashEntry(element_hash, list->token);
+
+ if (value)
+ {
+ (*elements)[(*num_elements)++] = atoi(value);
+ }
+ else
+ {
+ if (num_unknown_tokens == 0)
+ {
+ Error(ERR_RETURN_LINE, "-");
+ Error(ERR_RETURN, "warning: unknown token(s) found in config file:");
+ Error(ERR_RETURN, "- config file: '%s'", filename);
+
+ num_unknown_tokens++;
+ }
+
+ Error(ERR_RETURN, "- token: '%s'", list->token);
+ }
+ }
+
+ if (num_unknown_tokens > 0)
+ Error(ERR_RETURN_LINE, "-");
+
+ while (*num_elements % 4) /* pad with empty elements, if needed */
+ (*elements)[(*num_elements)++] = EL_EMPTY;
+
+ freeSetupFileList(setup_file_list);
+ freeSetupFileHash(element_hash);
+
+#if 0
+ /* TEST-ONLY */
+ for (i = 0; i < *num_elements; i++)
+ printf("editor: element '%s' [%d]\n",
+ element_info[(*elements)[i]].token_name, (*elements)[i]);
+#endif
+}
+
+static struct MusicFileInfo *get_music_file_info_ext(char *basename, int music,
+ boolean is_sound)
+{
+ SetupFileHash *setup_file_hash = NULL;
+ struct MusicFileInfo tmp_music_file_info, *new_music_file_info;
+ char *filename_music, *filename_prefix, *filename_info;
+ struct
+ {
+ char *token;
+ char **value_ptr;
+ }
+ token_to_value_ptr[] =
+ {
+ { "title_header", &tmp_music_file_info.title_header },
+ { "artist_header", &tmp_music_file_info.artist_header },
+ { "album_header", &tmp_music_file_info.album_header },
+ { "year_header", &tmp_music_file_info.year_header },
+
+ { "title", &tmp_music_file_info.title },
+ { "artist", &tmp_music_file_info.artist },
+ { "album", &tmp_music_file_info.album },
+ { "year", &tmp_music_file_info.year },
+
+ { NULL, NULL },
+ };
+ int i;
+
+ filename_music = (is_sound ? getCustomSoundFilename(basename) :
+ getCustomMusicFilename(basename));
+
+ if (filename_music == NULL)
+ return NULL;
+
+ /* ---------- try to replace file extension ---------- */
+
+ filename_prefix = getStringCopy(filename_music);
+ if (strrchr(filename_prefix, '.') != NULL)
+ *strrchr(filename_prefix, '.') = '\0';
+ filename_info = getStringCat2(filename_prefix, ".txt");
+
+#if 0
+ printf("trying to load file '%s'...\n", filename_info);
+#endif
+
+ if (fileExists(filename_info))
+ setup_file_hash = loadSetupFileHash(filename_info);
+
+ free(filename_prefix);
+ free(filename_info);
+
+ if (setup_file_hash == NULL)
+ {
+ /* ---------- try to add file extension ---------- */
+
+ filename_prefix = getStringCopy(filename_music);
+ filename_info = getStringCat2(filename_prefix, ".txt");
+
+#if 0
+ printf("trying to load file '%s'...\n", filename_info);
+#endif
+
+ if (fileExists(filename_info))
+ setup_file_hash = loadSetupFileHash(filename_info);
+
+ free(filename_prefix);
+ free(filename_info);
+ }
+
+ if (setup_file_hash == NULL)
+ return NULL;
+
+ /* ---------- music file info found ---------- */
+
+ memset(&tmp_music_file_info, 0, sizeof(struct MusicFileInfo));
+
+ for (i = 0; token_to_value_ptr[i].token != NULL; i++)
+ {
+ char *value = getHashEntry(setup_file_hash, token_to_value_ptr[i].token);
+
+ *token_to_value_ptr[i].value_ptr =
+ getStringCopy(value != NULL && *value != '\0' ? value : UNKNOWN_NAME);
+ }
+
+ tmp_music_file_info.basename = getStringCopy(basename);
+ tmp_music_file_info.music = music;
+ tmp_music_file_info.is_sound = is_sound;
+
+ new_music_file_info = checked_malloc(sizeof(struct MusicFileInfo));
+ *new_music_file_info = tmp_music_file_info;
+
+ return new_music_file_info;
+}
+
+static struct MusicFileInfo *get_music_file_info(char *basename, int music)
+{
+ return get_music_file_info_ext(basename, music, FALSE);
+}
+
+static struct MusicFileInfo *get_sound_file_info(char *basename, int sound)
+{
+ return get_music_file_info_ext(basename, sound, TRUE);
+}
+
+static boolean music_info_listed_ext(struct MusicFileInfo *list,
+ char *basename, boolean is_sound)
+{
+ for (; list != NULL; list = list->next)
+ if (list->is_sound == is_sound && strcmp(list->basename, basename) == 0)
+ return TRUE;
+
+ return FALSE;
+}
+
+static boolean music_info_listed(struct MusicFileInfo *list, char *basename)
+{
+ return music_info_listed_ext(list, basename, FALSE);
+}
+
+static boolean sound_info_listed(struct MusicFileInfo *list, char *basename)
+{
+ return music_info_listed_ext(list, basename, TRUE);
+}
+
+void LoadMusicInfo()
+{
+ char *music_directory = getCustomMusicDirectory();
+ int num_music = getMusicListSize();
+ int num_music_noconf = 0;
+ int num_sounds = getSoundListSize();
+ DIR *dir;
+ struct dirent *dir_entry;
+ struct FileInfo *music, *sound;
+ struct MusicFileInfo *next, **new;
+ int i;
+
+ while (music_file_info != NULL)
+ {
+ next = music_file_info->next;
+
+ checked_free(music_file_info->basename);
+
+ checked_free(music_file_info->title_header);
+ checked_free(music_file_info->artist_header);
+ checked_free(music_file_info->album_header);
+ checked_free(music_file_info->year_header);
+
+ checked_free(music_file_info->title);
+ checked_free(music_file_info->artist);
+ checked_free(music_file_info->album);
+ checked_free(music_file_info->year);
+
+ free(music_file_info);
+
+ music_file_info = next;
+ }
+
+ new = &music_file_info;
+
+#if 0
+ printf("::: num_music == %d\n", num_music);
+#endif
+
+ for (i = 0; i < num_music; i++)
+ {
+ music = getMusicListEntry(i);
+
+#if 0
+ printf("::: %d [%08x]\n", i, music->filename);
+#endif
+
+ if (music->filename == NULL)
+ continue;
+
+ if (strcmp(music->filename, UNDEFINED_FILENAME) == 0)
+ continue;
+
+ /* a configured file may be not recognized as music */
+ if (!FileIsMusic(music->filename))
+ continue;
+
+#if 0
+ printf("::: -> '%s' (configured)\n", music->filename);
+#endif
+
+ if (!music_info_listed(music_file_info, music->filename))
+ {
+ *new = get_music_file_info(music->filename, i);
+ if (*new != NULL)
+ new = &(*new)->next;
+ }
+ }
+
+ if ((dir = opendir(music_directory)) == NULL)
+ {
+ Error(ERR_WARN, "cannot read music directory '%s'", music_directory);
+ return;
+ }
+
+ while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
+ {
+ char *basename = dir_entry->d_name;
+ boolean music_already_used = FALSE;
+ int i;
+
+ /* skip all music files that are configured in music config file */
+ for (i = 0; i < num_music; i++)
+ {
+ music = getMusicListEntry(i);
+
+ if (music->filename == NULL)
+ continue;
+
+ if (strcmp(basename, music->filename) == 0)
+ {
+ music_already_used = TRUE;
+ break;
+ }
+ }
+
+ if (music_already_used)
+ continue;
+
+ if (!FileIsMusic(basename))
+ continue;
+
+#if 0
+ printf("::: -> '%s' (found in directory)\n", basename);
+#endif
+
+ if (!music_info_listed(music_file_info, basename))
+ {
+ *new = get_music_file_info(basename, MAP_NOCONF_MUSIC(num_music_noconf));
+ if (*new != NULL)
+ new = &(*new)->next;
+ }
+
+ num_music_noconf++;
+ }
+
+ closedir(dir);
+
+ for (i = 0; i < num_sounds; i++)
+ {
+ sound = getSoundListEntry(i);
+
+ if (sound->filename == NULL)
+ continue;
+
+ if (strcmp(sound->filename, UNDEFINED_FILENAME) == 0)
+ continue;
+
+ /* a configured file may be not recognized as sound */
+ if (!FileIsSound(sound->filename))
+ continue;
+
+#if 0
+ printf("::: -> '%s' (configured)\n", sound->filename);
+#endif
+
+ if (!sound_info_listed(music_file_info, sound->filename))
+ {
+ *new = get_sound_file_info(sound->filename, i);
+ if (*new != NULL)
+ new = &(*new)->next;
+ }
+ }
+
+#if 0
+ /* TEST-ONLY */
+ for (next = music_file_info; next != NULL; next = next->next)
+ printf("::: title == '%s'\n", next->title);
+#endif
+}
+
+void add_helpanim_entry(int element, int action, int direction, int delay,
+ int *num_list_entries)
+{
+ struct HelpAnimInfo *new_list_entry;
+ (*num_list_entries)++;
+
+ helpanim_info =
+ checked_realloc(helpanim_info,
+ *num_list_entries * sizeof(struct HelpAnimInfo));
+ new_list_entry = &helpanim_info[*num_list_entries - 1];
+
+ new_list_entry->element = element;
+ new_list_entry->action = action;
+ new_list_entry->direction = direction;
+ new_list_entry->delay = delay;
+}
+
+void print_unknown_token(char *filename, char *token, int token_nr)
+{
+ if (token_nr == 0)
+ {
+ Error(ERR_RETURN_LINE, "-");
+ Error(ERR_RETURN, "warning: unknown token(s) found in config file:");
+ Error(ERR_RETURN, "- config file: '%s'", filename);
+ }
+
+ Error(ERR_RETURN, "- token: '%s'", token);
+}
+
+void print_unknown_token_end(int token_nr)
+{
+ if (token_nr > 0)
+ Error(ERR_RETURN_LINE, "-");
+}
+
+void LoadHelpAnimInfo()
+{
+ char *filename = getHelpAnimFilename();
+ SetupFileList *setup_file_list = NULL, *list;
+ SetupFileHash *element_hash, *action_hash, *direction_hash;
+ int num_list_entries = 0;
+ int num_unknown_tokens = 0;
+ int i;
+
+ if (fileExists(filename))
+ setup_file_list = loadSetupFileList(filename);
+
+ if (setup_file_list == NULL)
+ {
+ /* use reliable default values from static configuration */
+ SetupFileList *insert_ptr;
+
+ insert_ptr = setup_file_list =
+ newSetupFileList(helpanim_config[0].token,
+ helpanim_config[0].value);
+
+ for (i = 1; helpanim_config[i].token; i++)
+ insert_ptr = addListEntry(insert_ptr,
+ helpanim_config[i].token,
+ helpanim_config[i].value);
+ }
+
+ element_hash = newSetupFileHash();
+ action_hash = newSetupFileHash();
+ direction_hash = newSetupFileHash();
+
+ for (i = 0; i < MAX_NUM_ELEMENTS; i++)
+ setHashEntry(element_hash, element_info[i].token_name, i_to_a(i));
+
+ for (i = 0; i < NUM_ACTIONS; i++)
+ setHashEntry(action_hash, element_action_info[i].suffix,
+ i_to_a(element_action_info[i].value));
+
+ /* do not store direction index (bit) here, but direction value! */
+ for (i = 0; i < NUM_DIRECTIONS; i++)
+ setHashEntry(direction_hash, element_direction_info[i].suffix,
+ i_to_a(1 << element_direction_info[i].value));
+
+ for (list = setup_file_list; list != NULL; list = list->next)
+ {
+ char *element_token, *action_token, *direction_token;
+ char *element_value, *action_value, *direction_value;
+ int delay = atoi(list->value);
+
+ if (strcmp(list->token, "end") == 0)
+ {
+ add_helpanim_entry(HELPANIM_LIST_NEXT, -1, -1, -1, &num_list_entries);
+
+ continue;
+ }
+
+ /* first try to break element into element/action/direction parts;
+ if this does not work, also accept combined "element[.act][.dir]"
+ elements (like "dynamite.active"), which are unique elements */
+
+ if (strchr(list->token, '.') == NULL) /* token contains no '.' */
+ {
+ element_value = getHashEntry(element_hash, list->token);
+ if (element_value != NULL) /* element found */
+ add_helpanim_entry(atoi(element_value), -1, -1, delay,
+ &num_list_entries);
+ else
+ {
+ /* no further suffixes found -- this is not an element */
+ print_unknown_token(filename, list->token, num_unknown_tokens++);
+ }
+
+ continue;
+ }
+
+ /* token has format "<prefix>.<something>" */
+
+ action_token = strchr(list->token, '.'); /* suffix may be action ... */
+ direction_token = action_token; /* ... or direction */
+
+ element_token = getStringCopy(list->token);
+ *strchr(element_token, '.') = '\0';
+
+ element_value = getHashEntry(element_hash, element_token);
+
+ if (element_value == NULL) /* this is no element */
+ {
+ element_value = getHashEntry(element_hash, list->token);
+ if (element_value != NULL) /* combined element found */
+ add_helpanim_entry(atoi(element_value), -1, -1, delay,
+ &num_list_entries);
+ else
+ print_unknown_token(filename, list->token, num_unknown_tokens++);
+
+ free(element_token);
+
+ continue;
+ }
+
+ action_value = getHashEntry(action_hash, action_token);
+
+ if (action_value != NULL) /* action found */
+ {
+ add_helpanim_entry(atoi(element_value), atoi(action_value), -1, delay,
+ &num_list_entries);
+
+ free(element_token);
+
+ continue;
+ }
+
+ direction_value = getHashEntry(direction_hash, direction_token);
+
+ if (direction_value != NULL) /* direction found */
+ {
+ add_helpanim_entry(atoi(element_value), -1, atoi(direction_value), delay,
+ &num_list_entries);
+
+ free(element_token);
+
+ continue;
+ }
+
+ if (strchr(action_token + 1, '.') == NULL)
+ {
+ /* no further suffixes found -- this is not an action nor direction */
+
+ element_value = getHashEntry(element_hash, list->token);
+ if (element_value != NULL) /* combined element found */
+ add_helpanim_entry(atoi(element_value), -1, -1, delay,
+ &num_list_entries);
+ else
+ print_unknown_token(filename, list->token, num_unknown_tokens++);
+
+ free(element_token);
+
+ continue;
+ }
+
+ /* token has format "<prefix>.<suffix>.<something>" */
+
+ direction_token = strchr(action_token + 1, '.');
+
+ action_token = getStringCopy(action_token);
+ *strchr(action_token + 1, '.') = '\0';
+
+ action_value = getHashEntry(action_hash, action_token);
+
+ if (action_value == NULL) /* this is no action */
+ {
+ element_value = getHashEntry(element_hash, list->token);
+ if (element_value != NULL) /* combined element found */
+ add_helpanim_entry(atoi(element_value), -1, -1, delay,
+ &num_list_entries);
+ else
+ print_unknown_token(filename, list->token, num_unknown_tokens++);
+
+ free(element_token);
+ free(action_token);
+
+ continue;
+ }
+
+ direction_value = getHashEntry(direction_hash, direction_token);
+
+ if (direction_value != NULL) /* direction found */
+ {
+ add_helpanim_entry(atoi(element_value), atoi(action_value),
+ atoi(direction_value), delay, &num_list_entries);
+
+ free(element_token);
+ free(action_token);
+
+ continue;
+ }
+
+ /* this is no direction */
+
+ element_value = getHashEntry(element_hash, list->token);
+ if (element_value != NULL) /* combined element found */
+ add_helpanim_entry(atoi(element_value), -1, -1, delay,
+ &num_list_entries);
+ else
+ print_unknown_token(filename, list->token, num_unknown_tokens++);
+
+ free(element_token);
+ free(action_token);
+ }
+
+ print_unknown_token_end(num_unknown_tokens);
+
+ add_helpanim_entry(HELPANIM_LIST_NEXT, -1, -1, -1, &num_list_entries);
+ add_helpanim_entry(HELPANIM_LIST_END, -1, -1, -1, &num_list_entries);
+
+ freeSetupFileList(setup_file_list);
+ freeSetupFileHash(element_hash);
+ freeSetupFileHash(action_hash);
+ freeSetupFileHash(direction_hash);
+
+#if 0
+ /* TEST ONLY */
+ for (i = 0; i < num_list_entries; i++)
+ printf("::: %d, %d, %d => %d\n",
+ helpanim_info[i].element,
+ helpanim_info[i].action,
+ helpanim_info[i].direction,
+ helpanim_info[i].delay);
+#endif
+}
+
+void LoadHelpTextInfo()
+{
+ char *filename = getHelpTextFilename();
+ int i;
+
+ if (helptext_info != NULL)
+ {
+ freeSetupFileHash(helptext_info);
+ helptext_info = NULL;
+ }
+
+ if (fileExists(filename))
+ helptext_info = loadSetupFileHash(filename);
+
+ if (helptext_info == NULL)
+ {
+ /* use reliable default values from static configuration */
+ helptext_info = newSetupFileHash();
+
+ for (i = 0; helptext_config[i].token; i++)
+ setHashEntry(helptext_info,
+ helptext_config[i].token,
+ helptext_config[i].value);
+ }
+
+#if 0
+ /* TEST ONLY */
+ BEGIN_HASH_ITERATION(helptext_info, itr)
+ {
+ printf("::: '%s' => '%s'\n",
+ HASH_ITERATION_TOKEN(itr), HASH_ITERATION_VALUE(itr));
+ }
+ END_HASH_ITERATION(hash, itr)
+#endif
+}