CONF_CONTENT_NUM_BYTES : 1)
#define CONF_ELEMENT_BYTE_POS(i) ((i) * CONF_ELEMENT_NUM_BYTES)
-#define CONF_ELEMENTS_ELEMENT(b,i) ((b[CONF_ELEMENT_BYTE_POS(i)] << 8) | \
+#define CONF_ELEMENTS_ELEMENT(b, i) ((b[CONF_ELEMENT_BYTE_POS(i)] << 8) | \
(b[CONF_ELEMENT_BYTE_POS(i) + 1]))
#define CONF_CONTENT_ELEMENT_POS(c,x,y) ((c) * CONF_CONTENT_NUM_ELEMENTS + \
},
{
EL_MM_GRAY_BALL, -1,
- TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
&li.rotate_mm_ball_content, TRUE
},
{
vp_playfield->width = MIN(vp_playfield->width, vp_playfield->max_width);
if (vp_playfield->max_height != -1)
- vp_playfield->height = MIN(vp_playfield->height,vp_playfield->max_height);
+ vp_playfield->height = MIN(vp_playfield->height, vp_playfield->max_height);
// adjust playfield position according to specified alignment
}
}
+static void InitMenuDesignSettings_PreviewPlayers_FromHash(SetupFileHash *hash)
+{
+
+ // special case: check if network and preview player positions are redefined,
+ // to compare this later against the main menu level preview being redefined
+ struct TokenIntPtrInfo menu_config_players[] =
+ {
+ { "main.network_players.x", &menu.main.network_players.redefined },
+ { "main.network_players.y", &menu.main.network_players.redefined },
+ { "main.preview_players.x", &menu.main.preview_players.redefined },
+ { "main.preview_players.y", &menu.main.preview_players.redefined },
+ { "preview.x", &preview.redefined },
+ { "preview.y", &preview.redefined }
+ };
+ int i;
+
+ for (i = 0; i < ARRAY_SIZE(menu_config_players); i++)
+ *menu_config_players[i].value = FALSE;
+
+ for (i = 0; i < ARRAY_SIZE(menu_config_players); i++)
+ if (getHashEntry(hash, menu_config_players[i].token) != NULL)
+ *menu_config_players[i].value = TRUE;
+}
+
static void LoadMenuDesignSettingsFromFilename(char *filename)
{
static struct TitleFadingInfo tfi;
{ "menu.draw_xoffset.INFO", &menu.draw_xoffset_info[i] },
{ "menu.draw_yoffset.INFO", &menu.draw_yoffset_info[i] },
{ "menu.list_size.INFO", &menu.list_size_info[i] },
- { "menu.list_entry_size.INFO", &menu.list_entry_size_info[i] }
+ { "menu.list_entry_size.INFO", &menu.list_entry_size_info[i] },
+ { "menu.tile_size.INFO", &menu.tile_size_info[i] }
};
for (j = 0; j < ARRAY_SIZE(menu_config); j++)
struct TokenIntPtrInfo menu_config[] =
{
{ "menu.left_spacing.INFO", &menu.left_spacing_info[i] },
+ { "menu.middle_spacing.INFO", &menu.middle_spacing_info[i] },
{ "menu.right_spacing.INFO", &menu.right_spacing_info[i] },
{ "menu.top_spacing.INFO", &menu.top_spacing_info[i] },
{ "menu.bottom_spacing.INFO", &menu.bottom_spacing_info[i] },
}
}
- // special case: check if network and preview player positions are redefined,
- // to compare this later against the main menu level preview being redefined
- struct TokenIntPtrInfo menu_config_players[] =
- {
- { "main.network_players.x", &menu.main.network_players.redefined },
- { "main.network_players.y", &menu.main.network_players.redefined },
- { "main.preview_players.x", &menu.main.preview_players.redefined },
- { "main.preview_players.y", &menu.main.preview_players.redefined },
- { "preview.x", &preview.redefined },
- { "preview.y", &preview.redefined }
- };
-
- for (i = 0; i < ARRAY_SIZE(menu_config_players); i++)
- *menu_config_players[i].value = FALSE;
-
- for (i = 0; i < ARRAY_SIZE(menu_config_players); i++)
- if (getHashEntry(setup_file_hash, menu_config_players[i].token) != NULL)
- *menu_config_players[i].value = TRUE;
+ // special case: check if network and preview player positions are redefined
+ InitMenuDesignSettings_PreviewPlayers_FromHash(setup_file_hash);
// read (and overwrite with) values that may be specified in config file
InitMenuDesignSettings_FromHash(setup_file_hash, TRUE);
{ "artist_header", &tmp_music_file_info.artist_header },
{ "album_header", &tmp_music_file_info.album_header },
{ "year_header", &tmp_music_file_info.year_header },
+ { "played_header", &tmp_music_file_info.played_header },
{ "title", &tmp_music_file_info.title },
{ "artist", &tmp_music_file_info.artist },
{ "album", &tmp_music_file_info.album },
{ "year", &tmp_music_file_info.year },
+ { "played", &tmp_music_file_info.played },
{ NULL, NULL },
};
return music_info_listed_ext(list, basename, TRUE);
}
-static boolean checkLevelSetHasMusic_NoConf(void)
-{
- int i;
-
- for (i = leveldir_current->first_level;
- i <= leveldir_current->last_level; i++)
- if (levelset.music[level_nr] == MUS_UNDEFINED)
- return TRUE;
-
- return FALSE;
-}
-
void LoadMusicInfo(void)
{
- char *music_directory = getCustomMusicDirectory_NoConf();
+ int num_music_noconf = getMusicListSize_NoConf();
int num_music = getMusicListSize();
- int num_music_noconf = 0;
int num_sounds = getSoundListSize();
- Directory *dir = NULL;
- DirectoryEntry *dir_entry;
struct FileInfo *music, *sound;
struct MusicFileInfo *next, **new;
- boolean read_music_from_directory = TRUE;
+
int i;
while (music_file_info != NULL)
checked_free(music_file_info->artist_header);
checked_free(music_file_info->album_header);
checked_free(music_file_info->year_header);
+ checked_free(music_file_info->played_header);
checked_free(music_file_info->title);
checked_free(music_file_info->artist);
checked_free(music_file_info->album);
checked_free(music_file_info->year);
+ checked_free(music_file_info->played);
free(music_file_info);
new = &music_file_info;
- for (i = 0; i < num_music; i++)
+ // get (configured or unconfigured) music file info for all levels
+ for (i = leveldir_current->first_level;
+ i <= leveldir_current->last_level; i++)
{
- music = getMusicListEntry(i);
+ int music_nr;
- if (music->filename == NULL)
- continue;
+ if (levelset.music[i] != MUS_UNDEFINED)
+ {
+ // get music file info for configured level music
+ music_nr = levelset.music[i];
+ }
+ else if (num_music_noconf > 0)
+ {
+ // get music file info for unconfigured level music
+ int level_pos = i - leveldir_current->first_level;
- if (strEqual(music->filename, UNDEFINED_FILENAME))
+ music_nr = MAP_NOCONF_MUSIC(level_pos % num_music_noconf);
+ }
+ else
+ {
continue;
+ }
- // a configured file may be not recognized as music
- if (!FileIsMusic(music->filename))
+ char *basename = getMusicInfoEntryFilename(music_nr);
+
+ if (basename == NULL)
continue;
- if (!music_info_listed(music_file_info, music->filename))
+ if (!music_info_listed(music_file_info, basename))
{
- *new = get_music_file_info(music->filename, i);
+ *new = get_music_file_info(basename, music_nr);
if (*new != NULL)
new = &(*new)->next;
}
}
- // if all levels have game music configured, do not read music from directory
- if (!checkLevelSetHasMusic_NoConf())
- {
- read_music_from_directory = FALSE;
- }
- else if (music_directory == NULL)
- {
- Warn("cannot find music directory with unconfigured music");
-
- read_music_from_directory = FALSE;
- }
- else if ((dir = openDirectory(music_directory)) == NULL)
- {
- Warn("cannot read music directory '%s'", music_directory);
-
- read_music_from_directory = FALSE;
- }
-
- while (read_music_from_directory &&
- (dir_entry = readDirectory(dir)) != NULL) // loop all entries
+ // get music file info for all remaining configured music files
+ for (i = 0; i < num_music; i++)
{
- char *basename = dir_entry->basename;
- boolean music_already_used = FALSE;
- int i;
-
- // skip all music files that are configured in music config file
- for (i = 0; i < num_music; i++)
- {
- music = getMusicListEntry(i);
-
- if (music->filename == NULL)
- continue;
+ music = getMusicListEntry(i);
- if (strEqual(basename, music->filename))
- {
- music_already_used = TRUE;
- break;
- }
- }
+ if (music->filename == NULL)
+ continue;
- if (music_already_used)
+ if (strEqual(music->filename, UNDEFINED_FILENAME))
continue;
- if (!FileIsMusic(dir_entry->filename))
+ // a configured file may be not recognized as music
+ if (!FileIsMusic(music->filename))
continue;
- if (!music_info_listed(music_file_info, basename))
+ if (!music_info_listed(music_file_info, music->filename))
{
- *new = get_music_file_info(basename, MAP_NOCONF_MUSIC(num_music_noconf));
+ *new = get_music_file_info(music->filename, i);
if (*new != NULL)
new = &(*new)->next;
}
-
- num_music_noconf++;
}
- if (dir != NULL)
- closeDirectory(dir);
-
+ // get sound file info for all configured sound files
for (i = 0; i < num_sounds; i++)
{
sound = getSoundListEntry(i);