for (x = 0; x < 3; x++)
ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
+ // bits 0 - 31 of "has_event[]"
event_bits = getFile32BitBE(file);
- for (j = 0; j < NUM_CHANGE_EVENTS; j++)
+ for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++)
if (event_bits & (1 << j))
ei->change->has_event[j] = TRUE;
Print("[tas_keys]");
if (tape->property_bits & TAPE_PROPERTY_SMALL_GRAPHICS)
Print("[small_graphics]");
-
Print("\n");
+
+ int year2 = tape->date / 10000;
+ int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
+ int month_index_raw = (tape->date / 100) % 100;
+ int month_index = month_index_raw % 12; // prevent invalid index
+ int month = month_index + 1;
+ int day = tape->date % 100;
+
+ Print("Tape date: %04d-%02d-%02d\n", year4, month, day);
+
PrintLine("-", 79);
tape_frame_counter = 0;
request->method = API_SERVER_METHOD;
request->uri = API_SERVER_URI_GET;
+ char *levelset_identifier = getEscapedJSON(leveldir_current->identifier);
+ char *levelset_name = getEscapedJSON(leveldir_current->name);
+
snprintf(request->body, MAX_HTTP_BODY_SIZE,
"{\n"
"%s"
" \"game_version\": \"%s\",\n"
" \"game_platform\": \"%s\",\n"
" \"levelset_identifier\": \"%s\",\n"
+ " \"levelset_name\": \"%s\",\n"
" \"level_nr\": \"%d\"\n"
"}\n",
getPasswordJSON(setup.api_server_password),
getProgramRealVersionString(),
getProgramPlatformString(),
- levelset.identifier,
+ levelset_identifier,
+ levelset_name,
level_nr);
+ checked_free(levelset_identifier);
+ checked_free(levelset_name);
+
ConvertHttpRequestBodyToServerEncoding(request);
return TRUE;
if (!HTTP_SUCCESS(response->status_code))
{
+ // do not show error message if no scores found for this level set
+ if (response->status_code == 404)
+ return;
+
Error("server failed to handle request: %d %s",
response->status_code,
response->status_text);
struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest));
struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse));
+ program.api_thread_count++;
+
#if defined(PLATFORM_EMSCRIPTEN)
Emscripten_ApiGetScore_HttpRequest(request, data_raw);
#else
ApiGetScore_HttpRequest(request, response, data_raw);
#endif
+ program.api_thread_count--;
+
checked_free(request);
checked_free(response);
return buffer_encoded;
}
+static void PrepareScoreTapesForUpload(char *leveldir_subdir)
+{
+ MarkTapeDirectoryUploadsAsIncomplete(leveldir_subdir);
+
+ // if score tape not uploaded, ask for uploading missing tapes later
+ if (!setup.has_remaining_tapes)
+ setup.ask_for_remaining_tapes = TRUE;
+
+ setup.provide_uploading_tapes = TRUE;
+ setup.has_remaining_tapes = TRUE;
+
+ SaveSetup_ServerSetup();
+}
+
struct ApiAddScoreThreadData
{
int level_nr;
+ boolean tape_saved;
+ char *leveldir_subdir;
char *score_tape_filename;
struct ScoreEntry score_entry;
};
-static void *CreateThreadData_ApiAddScore(int nr, char *score_tape_filename)
+static void *CreateThreadData_ApiAddScore(int nr, boolean tape_saved,
+ char *score_tape_filename)
{
struct ApiAddScoreThreadData *data =
checked_malloc(sizeof(struct ApiAddScoreThreadData));
score_tape_filename = getScoreTapeFilename(score_entry->tape_basename, nr);
data->level_nr = nr;
- data->score_entry = *score_entry;
+ data->tape_saved = tape_saved;
+ data->leveldir_subdir = getStringCopy(leveldir_current->subdir);
data->score_tape_filename = getStringCopy(score_tape_filename);
+ data->score_entry = *score_entry;
return data;
}
{
struct ApiAddScoreThreadData *data = data_raw;
+ checked_free(data->leveldir_subdir);
checked_free(data->score_tape_filename);
checked_free(data);
}
struct ApiAddScoreThreadData *data = data_raw;
struct ScoreEntry *score_entry = &data->score_entry;
char *score_tape_filename = data->score_tape_filename;
+ boolean tape_saved = data->tape_saved;
int level_nr = data->level_nr;
request->hostname = setup.api_server_hostname;
" \"level_nr\": \"%d\",\n"
" \"level_name\": \"%s\",\n"
" \"level_author\": \"%s\",\n"
+ " \"use_step_counter\": \"%d\",\n"
" \"rate_time_over_score\": \"%d\",\n"
" \"player_name\": \"%s\",\n"
" \"player_uuid\": \"%s\",\n"
" \"score\": \"%d\",\n"
" \"time\": \"%d\",\n"
" \"tape_basename\": \"%s\",\n"
+ " \"tape_saved\": \"%d\",\n"
" \"tape\": \"%s\"\n"
"}\n",
getPasswordJSON(setup.api_server_password),
level_nr,
level_name,
level_author,
+ level.use_step_counter,
level.rate_time_over_score,
player_name,
player_uuid,
score_entry->score,
score_entry->time,
score_entry->tape_basename,
+ tape_saved,
tape_base64);
checked_free(tape_base64);
server_scores.uploaded = TRUE;
}
+static void HandleFailure_ApiAddScore(void *data_raw)
+{
+ struct ApiAddScoreThreadData *data = data_raw;
+
+ PrepareScoreTapesForUpload(data->leveldir_subdir);
+}
+
#if defined(PLATFORM_EMSCRIPTEN)
static void Emscripten_ApiAddScore_Loaded(unsigned handle, void *data_raw,
void *buffer, unsigned int size)
else
{
Error("server response too large to handle (%d bytes)", size);
+
+ HandleFailure_ApiAddScore(data_raw);
}
FreeThreadData_ApiAddScore(data_raw);
{
Error("server failed to handle request: %d %s", code, status);
+ HandleFailure_ApiAddScore(data_raw);
+
FreeThreadData_ApiAddScore(data_raw);
}
{
Error("HTTP request failed: %s", GetHttpError());
+ HandleFailure_ApiAddScore(data_raw);
+
return;
}
response->status_code,
response->status_text);
+ HandleFailure_ApiAddScore(data_raw);
+
return;
}
struct HttpRequest *request = checked_calloc(sizeof(struct HttpRequest));
struct HttpResponse *response = checked_calloc(sizeof(struct HttpResponse));
+ program.api_thread_count++;
+
#if defined(PLATFORM_EMSCRIPTEN)
Emscripten_ApiAddScore_HttpRequest(request, data_raw);
#else
ApiAddScore_HttpRequest(request, response, data_raw);
#endif
+ program.api_thread_count--;
+
checked_free(request);
checked_free(response);
return 0;
}
-static void ApiAddScoreAsThread(int nr, char *score_tape_filename)
+static void ApiAddScoreAsThread(int nr, boolean tape_saved,
+ char *score_tape_filename)
{
struct ApiAddScoreThreadData *data =
- CreateThreadData_ApiAddScore(nr, score_tape_filename);
+ CreateThreadData_ApiAddScore(nr, tape_saved, score_tape_filename);
ExecuteAsThread(ApiAddScoreThread,
"ApiAddScore", data,
"upload score to server");
}
-void SaveServerScore(int nr)
+void SaveServerScore(int nr, boolean tape_saved)
{
if (!runtime.use_api_server)
+ {
+ PrepareScoreTapesForUpload(leveldir_current->subdir);
+
return;
+ }
- ApiAddScoreAsThread(nr, NULL);
+ ApiAddScoreAsThread(nr, tape_saved, NULL);
}
-void SaveServerScoreFromFile(int nr, char *score_tape_filename)
+void SaveServerScoreFromFile(int nr, boolean tape_saved,
+ char *score_tape_filename)
{
if (!runtime.use_api_server)
return;
- ApiAddScoreAsThread(nr, score_tape_filename);
+ ApiAddScoreAsThread(nr, tape_saved, score_tape_filename);
}
void LoadLocalAndServerScore(int nr, boolean download_score)
{
int last_added_local = scores.last_added_local;
- LoadScore(nr);
+ // needed if only showing server scores
+ setScoreInfoToDefaults();
+
+ if (!strEqual(setup.scores_in_highscore_list, STR_SCORES_TYPE_SERVER_ONLY))
+ LoadScore(nr);
// restore last added local score entry (before merging server scores)
scores.last_added = scores.last_added_local = last_added_local;
- if (setup.use_api_server && !setup.only_show_local_scores)
+ if (setup.use_api_server &&
+ !strEqual(setup.scores_in_highscore_list, STR_SCORES_TYPE_LOCAL_ONLY))
{
// load server scores from cache file and trigger update from server
LoadServerScore(nr, download_score);
&setup.show_undo_redo_buttons, "show_undo_redo_buttons"
},
{
- TYPE_SWITCH,
- &setup.only_show_local_scores, "only_show_local_scores"
+ TYPE_STRING,
+ &setup.scores_in_highscore_list, "scores_in_highscore_list"
},
{
TYPE_STRING,
TYPE_STRING,
&setup.player_uuid, "player_uuid"
},
+ {
+ TYPE_INTEGER,
+ &setup.player_version, "player_version"
+ },
{
TYPE_SWITCH,
&setup.use_api_server, TEST_PREFIX "use_api_server"
TYPE_SWITCH,
&setup.ask_for_uploading_tapes, TEST_PREFIX "ask_for_uploading_tapes"
},
+ {
+ TYPE_SWITCH,
+ &setup.ask_for_remaining_tapes, TEST_PREFIX "ask_for_remaining_tapes"
+ },
{
TYPE_SWITCH,
&setup.provide_uploading_tapes, TEST_PREFIX "provide_uploading_tapes"
},
+ {
+ TYPE_SWITCH,
+ &setup.ask_for_using_api_server,TEST_PREFIX "ask_for_using_api_server"
+ },
+ {
+ TYPE_SWITCH,
+ &setup.has_remaining_tapes, TEST_PREFIX "has_remaining_tapes"
+ },
};
static struct TokenInfo editor_setup_tokens[] =
TYPE_SWITCH,
&setup.editor_cascade.el_ge, "editor.cascade.el_ge"
},
+ {
+ TYPE_SWITCH,
+ &setup.editor_cascade.el_es, "editor.cascade.el_es"
+ },
{
TYPE_SWITCH,
&setup.editor_cascade.el_ref, "editor.cascade.el_ref"
si->small_game_graphics = FALSE;
si->show_load_save_buttons = FALSE;
si->show_undo_redo_buttons = FALSE;
- si->only_show_local_scores = FALSE;
+ si->scores_in_highscore_list = getStringCopy(STR_SCORES_TYPE_DEFAULT);
si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR);
si->sounds_set = getStringCopy(SND_CLASSIC_SUBDIR);
static void setSetupInfoToDefaults_ServerSetup(struct SetupInfo *si)
{
si->player_uuid = NULL; // (will be set later)
+ si->player_version = 1; // (will be set later)
si->use_api_server = TRUE;
si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME);
si->api_server_password = getStringCopy(UNDEFINED_PASSWORD);
si->ask_for_uploading_tapes = TRUE;
+ si->ask_for_remaining_tapes = FALSE;
si->provide_uploading_tapes = TRUE;
+ si->ask_for_using_api_server = TRUE;
+ si->has_remaining_tapes = FALSE;
}
static void setSetupInfoToDefaults_EditorCascade(struct SetupInfo *si)
si->editor_cascade.el_steel_chars = FALSE;
si->editor_cascade.el_ce = FALSE;
si->editor_cascade.el_ge = FALSE;
+ si->editor_cascade.el_es = FALSE;
si->editor_cascade.el_ref = FALSE;
si->editor_cascade.el_user = FALSE;
si->editor_cascade.el_dynamic = FALSE;
{
// player UUID does not yet exist in setup file
setup.player_uuid = getStringCopy(getUUID());
+ setup.player_version = 2;
SaveSetup_ServerSetup();
}
string_has_parameter(value, "pingpong") ? ANIM_PINGPONG :
string_has_parameter(value, "pingpong2") ? ANIM_PINGPONG2 :
string_has_parameter(value, "random") ? ANIM_RANDOM :
+ string_has_parameter(value, "random_static") ? ANIM_RANDOM_STATIC :
string_has_parameter(value, "ce_value") ? ANIM_CE_VALUE :
string_has_parameter(value, "ce_score") ? ANIM_CE_SCORE :
string_has_parameter(value, "ce_delay") ? ANIM_CE_DELAY :
string_has_parameter(value, "vertical") ? ANIM_VERTICAL :
string_has_parameter(value, "centered") ? ANIM_CENTERED :
string_has_parameter(value, "all") ? ANIM_ALL :
+ string_has_parameter(value, "tiled") ? ANIM_TILED :
ANIM_DEFAULT);
if (string_has_parameter(value, "once"))