added setup option to disable delayed scrolling for BD engine
[rocksndiamonds.git] / src / files.c
index a81a3f060eb5fb6c779404a29da9c2e9f1569326..aea943a5d5a0288f929bf99490f0892f981439e3 100644 (file)
@@ -9813,6 +9813,10 @@ static struct TokenInfo global_setup_tokens[] =
     TYPE_SWITCH,
     &setup.bd_skip_hatching,                   "bd_skip_hatching"
   },
+  {
+    TYPE_SWITCH,
+    &setup.bd_scroll_delay,                    "bd_scroll_delay"
+  },
   {
     TYPE_SWITCH,
     &setup.sp_show_border_elements,            "sp_show_border_elements"
@@ -10631,6 +10635,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->game_frame_delay = GAME_FRAME_DELAY;
   si->bd_skip_uncovering = FALSE;
   si->bd_skip_hatching = FALSE;
+  si->bd_scroll_delay = TRUE;
   si->sp_show_border_elements = FALSE;
   si->small_game_graphics = FALSE;
   si->show_load_save_buttons = FALSE;