#include "files.h"
#include "init.h"
+#include "screens.h"
#include "tools.h"
#include "tape.h"
#include "config.h"
},
{
- EL_MM_FUSE, -1,
+ EL_MM_FUSE_ACTIVE, -1,
TYPE_INTEGER, CONF_VALUE_16_BIT(1),
- &li.mm_time_fuse, 0
+ &li.mm_time_fuse, 25
+ },
+ {
+ EL_MM_BOMB, -1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.mm_time_bomb, 75
+ },
+ {
+ EL_MM_GRAY_BALL, -1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.mm_time_ball, 75
+ },
+ {
+ EL_MM_STEEL_BLOCK, -1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.mm_time_block, 75
+ },
+ {
+ EL_MM_LIGHTBALL, -1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_ELEM_BONUS], 10
},
/* ---------- unused values ----------------------------------------------- */
{
EL_UNKNOWN, SAVE_CONF_NEVER,
TYPE_INTEGER, CONF_VALUE_16_BIT(1),
- &li.score[SC_UNKNOWN_14], 10
- },
- {
- EL_UNKNOWN, SAVE_CONF_NEVER,
- TYPE_INTEGER, CONF_VALUE_16_BIT(2),
&li.score[SC_UNKNOWN_15], 10
},
struct LevelInfo_MM *level_mm = level->native_mm_level;
int x, y;
- level_mm->file_version = level->file_version;
- level_mm->game_version = level->game_version;
- level_mm->encoding_16bit_field = level->encoding_16bit_field;
-
level_mm->fieldx = MIN(level->fieldx, MM_MAX_PLAYFIELD_WIDTH);
level_mm->fieldy = MIN(level->fieldy, MM_MAX_PLAYFIELD_HEIGHT);
strcpy(level_mm->name, level->name);
strcpy(level_mm->author, level->author);
+ level_mm->score[SC_EMERALD] = level->score[SC_EMERALD];
level_mm->score[SC_PACMAN] = level->score[SC_PACMAN];
- level_mm->score[SC_KEY] = level->score[SC_PACMAN];
+ level_mm->score[SC_KEY] = level->score[SC_KEY];
level_mm->score[SC_TIME_BONUS] = level->score[SC_TIME_BONUS];
+ level_mm->score[SC_ELEM_BONUS] = level->score[SC_ELEM_BONUS];
level_mm->amoeba_speed = level->amoeba_speed;
- level_mm->time_fuse = level->mm_time_fuse;
+ level_mm->time_fuse = level->mm_time_fuse;
+ level_mm->time_bomb = level->mm_time_bomb;
+ level_mm->time_ball = level->mm_time_ball;
+ level_mm->time_block = level->mm_time_block;
for (x = 0; x < level->fieldx; x++)
for (y = 0; y < level->fieldy; y++)
struct LevelInfo_MM *level_mm = level->native_mm_level;
int x, y;
- level->file_version = level_mm->file_version;
- level->game_version = level_mm->game_version;
- level->encoding_16bit_field = level_mm->encoding_16bit_field;
-
level->fieldx = MIN(level_mm->fieldx, MAX_LEV_FIELDX);
level->fieldy = MIN(level_mm->fieldy, MAX_LEV_FIELDY);
if (!strEqual(level_mm->author, ANONYMOUS_NAME))
strcpy(level->author, level_mm->author);
+ level->score[SC_EMERALD] = level_mm->score[SC_EMERALD];
level->score[SC_PACMAN] = level_mm->score[SC_PACMAN];
- level->score[SC_KEY] = level_mm->score[SC_PACMAN];
+ level->score[SC_KEY] = level_mm->score[SC_KEY];
level->score[SC_TIME_BONUS] = level_mm->score[SC_TIME_BONUS];
+ level->score[SC_ELEM_BONUS] = level_mm->score[SC_ELEM_BONUS];
- level->amoeba_speed = level_mm->amoeba_speed;
- level->mm_time_fuse = level_mm->time_fuse;
+ level->amoeba_speed = level_mm->amoeba_speed;
+ level->mm_time_fuse = level_mm->time_fuse;
+ level->mm_time_bomb = level_mm->time_bomb;
+ level->mm_time_ball = level_mm->time_ball;
+ level->mm_time_block = level_mm->time_block;
for (x = 0; x < level->fieldx; x++)
for (y = 0; y < level->fieldy; y++)
tape.changed = FALSE;
}
-boolean SaveTapeChecked(int nr)
+static boolean SaveTapeCheckedExt(int nr, char *msg_replace, char *msg_saved)
{
char *filename = getTapeFilename(nr);
boolean new_tape = !fileExists(filename);
boolean tape_saved = FALSE;
- if (new_tape || Request("Replace old tape?", REQ_ASK))
+ if (new_tape || Request(msg_replace, REQ_ASK))
{
SaveTape(nr);
if (new_tape)
- Request("Tape saved!", REQ_CONFIRM);
+ Request(msg_saved, REQ_CONFIRM);
tape_saved = TRUE;
}
return tape_saved;
}
+boolean SaveTapeChecked(int nr)
+{
+ return SaveTapeCheckedExt(nr, "Replace old tape?", "Tape saved!");
+}
+
+boolean SaveTapeChecked_LevelSolved(int nr)
+{
+ return SaveTapeCheckedExt(nr, "Level solved! Replace old tape?",
+ "Level solved! Tape saved!");
+}
+
void DumpTape(struct TapeInfo *tape)
{
int tape_frame_counter;
#define SETUP_TOKEN_VOLUME_SIMPLE 38
#define SETUP_TOKEN_VOLUME_LOOPS 39
#define SETUP_TOKEN_VOLUME_MUSIC 40
-#define SETUP_TOKEN_TOUCH_CONTROL_TYPE 41
-#define SETUP_TOKEN_TOUCH_MOVE_DISTANCE 42
-#define SETUP_TOKEN_TOUCH_DROP_DISTANCE 43
-
-#define NUM_GLOBAL_SETUP_TOKENS 44
+#define SETUP_TOKEN_NETWORK_MODE 41
+#define SETUP_TOKEN_NETWORK_PLAYER_NR 42
+#define SETUP_TOKEN_TOUCH_CONTROL_TYPE 43
+#define SETUP_TOKEN_TOUCH_MOVE_DISTANCE 44
+#define SETUP_TOKEN_TOUCH_DROP_DISTANCE 45
+#define SETUP_TOKEN_TOUCH_TRANSPARENCY 46
+#define SETUP_TOKEN_TOUCH_DRAW_OUTLINED 47
+#define SETUP_TOKEN_TOUCH_DRAW_PRESSED 48
+#define SETUP_TOKEN_TOUCH_GRID_XSIZE_0 49
+#define SETUP_TOKEN_TOUCH_GRID_YSIZE_0 50
+#define SETUP_TOKEN_TOUCH_GRID_XSIZE_1 51
+#define SETUP_TOKEN_TOUCH_GRID_YSIZE_1 52
+
+#define NUM_GLOBAL_SETUP_TOKENS 53
/* auto setup */
#define SETUP_TOKEN_AUTO_EDITOR_ZOOM_TILESIZE 0
{ TYPE_INTEGER,&si.volume_simple, "volume_simple" },
{ TYPE_INTEGER,&si.volume_loops, "volume_loops" },
{ TYPE_INTEGER,&si.volume_music, "volume_music" },
+ { TYPE_SWITCH, &si.network_mode, "network_mode" },
+ { TYPE_PLAYER, &si.network_player_nr, "network_player" },
{ TYPE_STRING, &si.touch.control_type, "touch.control_type" },
{ TYPE_INTEGER,&si.touch.move_distance, "touch.move_distance" },
{ TYPE_INTEGER,&si.touch.drop_distance, "touch.drop_distance" },
+ { TYPE_INTEGER,&si.touch.transparency, "touch.transparency" },
+ { TYPE_INTEGER,&si.touch.draw_outlined, "touch.draw_outlined" },
+ { TYPE_INTEGER,&si.touch.draw_pressed, "touch.draw_pressed" },
+ { TYPE_INTEGER,&si.touch.grid_xsize[0], "touch.virtual_buttons.0.xsize" },
+ { TYPE_INTEGER,&si.touch.grid_ysize[0], "touch.virtual_buttons.0.ysize" },
+ { TYPE_INTEGER,&si.touch.grid_xsize[1], "touch.virtual_buttons.1.xsize" },
+ { TYPE_INTEGER,&si.touch.grid_ysize[1], "touch.virtual_buttons.1.ysize" },
};
static struct TokenInfo auto_setup_tokens[] =
si->volume_loops = 100; /* percent */
si->volume_music = 100; /* percent */
+ si->network_mode = FALSE;
+ si->network_player_nr = 0; /* first player */
+
si->touch.control_type = getStringCopy(TOUCH_CONTROL_DEFAULT);
si->touch.move_distance = TOUCH_MOVE_DISTANCE_DEFAULT; /* percent */
si->touch.drop_distance = TOUCH_DROP_DISTANCE_DEFAULT; /* percent */
+ si->touch.transparency = TOUCH_TRANSPARENCY_DEFAULT; /* percent */
+ si->touch.draw_outlined = TRUE;
+ si->touch.draw_pressed = TRUE;
+
+ for (i = 0; i < 2; i++)
+ {
+ char *default_grid_button[6][2] =
+ {
+ { " ", " ^^ " },
+ { " ", " ^^ " },
+ { " ", "<< >>" },
+ { " ", "<< >>" },
+ { "111222", " vv " },
+ { "111222", " vv " }
+ };
+ int grid_xsize = DEFAULT_GRID_XSIZE(i);
+ int grid_ysize = DEFAULT_GRID_YSIZE(i);
+ int min_xsize = MIN(6, grid_xsize);
+ int min_ysize = MIN(6, grid_ysize);
+ int startx = grid_xsize - min_xsize;
+ int starty = grid_ysize - min_ysize;
+ int x, y;
+
+ // virtual buttons grid can only be set to defaults if video is initialized
+ // (this will be repeated if virtual buttons are not loaded from setup file)
+ if (video.initialized)
+ {
+ si->touch.grid_xsize[i] = grid_xsize;
+ si->touch.grid_ysize[i] = grid_ysize;
+ }
+ else
+ {
+ si->touch.grid_xsize[i] = -1;
+ si->touch.grid_ysize[i] = -1;
+ }
+
+ for (x = 0; x < MAX_GRID_XSIZE; x++)
+ for (y = 0; y < MAX_GRID_YSIZE; y++)
+ si->touch.grid_button[i][x][y] = CHAR_GRID_BUTTON_NONE;
+
+ for (x = 0; x < min_xsize; x++)
+ for (y = 0; y < min_ysize; y++)
+ si->touch.grid_button[i][x][starty + y] =
+ default_grid_button[y][0][x];
+
+ for (x = 0; x < min_xsize; x++)
+ for (y = 0; y < min_ysize; y++)
+ si->touch.grid_button[i][startx + x][starty + y] =
+ default_grid_button[y][1][x];
+ }
+
+ si->touch.grid_initialized = video.initialized;
si->editor.el_boulderdash = TRUE;
si->editor.el_emerald_mine = TRUE;
return hide_setup_token;
}
-static void setHideSetupEntry(void *setup_value_raw)
+void setHideSetupEntry(void *setup_value)
{
- /* !!! DIRTY WORKAROUND; TO BE FIXED AFTER THE MM ENGINE RELEASE !!! */
- void *setup_value = setup_value_raw - (void *)&si + (void *)&setup;
-
char *hide_setup_token = getHideSetupToken(setup_value);
if (setup_value != NULL)
setHashEntry(hide_setup_hash, hide_setup_token, "");
}
+static void setHideSetupEntryRaw(char *token_text, void *setup_value_raw)
+{
+ /* !!! DIRTY WORKAROUND; TO BE FIXED AFTER THE MM ENGINE RELEASE !!! */
+ void *setup_value = setup_value_raw - (void *)&si + (void *)&setup;
+
+ setHideSetupEntry(setup_value);
+}
+
boolean hideSetupEntry(void *setup_value)
{
char *hide_setup_token = getHideSetupToken(setup_value);
/* check if this setup option should be hidden in the setup menu */
if (token_hide_value != NULL && get_boolean_from_string(token_hide_value))
- setHideSetupEntry(token_info[token_nr].value);
+ setHideSetupEntryRaw(token_text, token_info[token_nr].value);
}
static void setSetupInfoFromTokenInfo(SetupFileHash *setup_file_hash,
setSetupInfoFromTokenInfo(setup_file_hash, global_setup_tokens, i);
setup = si;
+ /* virtual buttons setup */
+ setup.touch.grid_initialized = TRUE;
+ for (i = 0; i < 2; i++)
+ {
+ int grid_xsize = setup.touch.grid_xsize[i];
+ int grid_ysize = setup.touch.grid_ysize[i];
+ int x, y;
+
+ // if virtual buttons are not loaded from setup file, repeat initializing
+ // virtual buttons grid with default values later when video is initialized
+ if (grid_xsize == -1 ||
+ grid_ysize == -1)
+ {
+ setup.touch.grid_initialized = FALSE;
+
+ continue;
+ }
+
+ for (y = 0; y < grid_ysize; y++)
+ {
+ char token_string[MAX_LINE_LEN];
+
+ sprintf(token_string, "touch.virtual_buttons.%d.%02d", i, y);
+
+ char *value_string = getHashEntry(setup_file_hash, token_string);
+
+ if (value_string == NULL)
+ continue;
+
+ for (x = 0; x < grid_xsize; x++)
+ {
+ char c = value_string[x];
+
+ setup.touch.grid_button[i][x][y] =
+ (c == '.' ? CHAR_GRID_BUTTON_NONE : c);
+ }
+ }
+ }
+
/* editor setup */
sei = setup.editor;
for (i = 0; i < NUM_EDITOR_SETUP_TOKENS; i++)
for (i = 0; i < NUM_OPTIONS_SETUP_TOKENS; i++)
setSetupInfoFromTokenInfo(setup_file_hash, options_setup_tokens, i);
setup.options = soi;
+
+ setHideRelatedSetupEntries();
}
static void decodeSetupFileHash_AutoSetup(SetupFileHash *setup_file_hash)
if (i == SETUP_TOKEN_PLAYER_NAME + 1 ||
i == SETUP_TOKEN_GRAPHICS_SET ||
i == SETUP_TOKEN_VOLUME_SIMPLE ||
- i == SETUP_TOKEN_TOUCH_CONTROL_TYPE)
+ i == SETUP_TOKEN_NETWORK_MODE ||
+ i == SETUP_TOKEN_TOUCH_CONTROL_TYPE ||
+ i == SETUP_TOKEN_TOUCH_GRID_XSIZE_0 ||
+ i == SETUP_TOKEN_TOUCH_GRID_XSIZE_1)
fprintf(file, "\n");
fprintf(file, "%s\n", getSetupLine(global_setup_tokens, "", i));
}
+ /* virtual buttons setup */
+ for (i = 0; i < 2; i++)
+ {
+ int grid_xsize = setup.touch.grid_xsize[i];
+ int grid_ysize = setup.touch.grid_ysize[i];
+ int x, y;
+
+ fprintf(file, "\n");
+
+ for (y = 0; y < grid_ysize; y++)
+ {
+ char token_string[MAX_LINE_LEN];
+ char value_string[MAX_LINE_LEN];
+
+ sprintf(token_string, "touch.virtual_buttons.%d.%02d", i, y);
+
+ for (x = 0; x < grid_xsize; x++)
+ {
+ char c = setup.touch.grid_button[i][x][y];
+
+ value_string[x] = (c == CHAR_GRID_BUTTON_NONE ? '.' : c);
+ }
+
+ value_string[grid_xsize] = '\0';
+
+ fprintf(file, "%s\n", getFormattedSetupEntry(token_string, value_string));
+ }
+ }
+
/* editor setup */
sei = setup.editor;
fprintf(file, "\n");
menu.draw_yoffset_setup[i] = get_integer_from_string(value_2);
}
+ /* special case: initialize with default values that may be overwritten */
+ /* (eg, init "menu.line_spacing.INFO[XXX]" from "menu.line_spacing.INFO") */
+ for (i = 0; i < NUM_SPECIAL_GFX_INFO_ARGS; i++)
+ {
+ char *value_1 = getHashEntry(setup_file_hash,"menu.left_spacing.INFO");
+ char *value_2 = getHashEntry(setup_file_hash,"menu.right_spacing.INFO");
+ char *value_3 = getHashEntry(setup_file_hash,"menu.top_spacing.INFO");
+ char *value_4 = getHashEntry(setup_file_hash,"menu.bottom_spacing.INFO");
+ char *value_5 = getHashEntry(setup_file_hash,"menu.paragraph_spacing.INFO");
+ char *value_6 = getHashEntry(setup_file_hash,"menu.headline1_spacing.INFO");
+ char *value_7 = getHashEntry(setup_file_hash,"menu.headline2_spacing.INFO");
+ char *value_8 = getHashEntry(setup_file_hash,"menu.line_spacing.INFO");
+ char *value_9 = getHashEntry(setup_file_hash,"menu.extra_spacing.INFO");
+
+ if (value_1 != NULL)
+ menu.left_spacing_info[i] = get_integer_from_string(value_1);
+ if (value_2 != NULL)
+ menu.right_spacing_info[i] = get_integer_from_string(value_2);
+ if (value_3 != NULL)
+ menu.top_spacing_info[i] = get_integer_from_string(value_3);
+ if (value_4 != NULL)
+ menu.bottom_spacing_info[i] = get_integer_from_string(value_4);
+ if (value_5 != NULL)
+ menu.paragraph_spacing_info[i] = get_integer_from_string(value_5);
+ if (value_6 != NULL)
+ menu.headline1_spacing_info[i] = get_integer_from_string(value_6);
+ if (value_7 != NULL)
+ menu.headline2_spacing_info[i] = get_integer_from_string(value_7);
+ if (value_8 != NULL)
+ menu.line_spacing_info[i] = get_integer_from_string(value_8);
+ if (value_9 != NULL)
+ menu.extra_spacing_info[i] = get_integer_from_string(value_9);
+ }
+
/* special case: initialize with default values that may be overwritten */
/* (eg, init "menu.enter_screen.SCORES.xyz" from "menu.enter_screen.xyz") */
for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)