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fixed horrible bug causing memory access after last argument in 'argv[]'
[rocksndiamonds.git]
/
src
/
files.c
diff --git
a/src/files.c
b/src/files.c
index beda7425a6c4da570e0caa59417fc247fe5f5031..ac73db93f8faf2337d1cba0f3e8e268b998478cc 100644
(file)
--- a/
src/files.c
+++ b/
src/files.c
@@
-288,6
+288,11
@@
static struct LevelFileConfigInfo chunk_config_ELEM[] =
TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
&li.shifted_relocation, FALSE
},
+ {
+ EL_PLAYER_1, -1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(15),
+ &li.lazy_relocation, FALSE
+ },
/* (these values are different for each player) */
{