TYPE_STRING,
&setup.player_uuid, "player_uuid"
},
+ {
+ TYPE_INTEGER,
+ &setup.player_version, "player_version"
+ },
{
TYPE_SWITCH,
&setup.use_api_server, TEST_PREFIX "use_api_server"
static void setSetupInfoToDefaults_ServerSetup(struct SetupInfo *si)
{
si->player_uuid = NULL; // (will be set later)
+ si->player_version = 1; // (will be set later)
si->use_api_server = TRUE;
si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME);
{
// player UUID does not yet exist in setup file
setup.player_uuid = getStringCopy(getUUID());
+ setup.player_version = 2;
SaveSetup_ServerSetup();
}
string_has_parameter(value, "pingpong") ? ANIM_PINGPONG :
string_has_parameter(value, "pingpong2") ? ANIM_PINGPONG2 :
string_has_parameter(value, "random") ? ANIM_RANDOM :
+ string_has_parameter(value, "random_static") ? ANIM_RANDOM_STATIC :
string_has_parameter(value, "ce_value") ? ANIM_CE_VALUE :
string_has_parameter(value, "ce_score") ? ANIM_CE_SCORE :
string_has_parameter(value, "ce_delay") ? ANIM_CE_DELAY :
string_has_parameter(value, "vertical") ? ANIM_VERTICAL :
string_has_parameter(value, "centered") ? ANIM_CENTERED :
string_has_parameter(value, "all") ? ANIM_ALL :
+ string_has_parameter(value, "tiled") ? ANIM_TILED :
ANIM_DEFAULT);
if (string_has_parameter(value, "once"))