#include "libgame/libgame.h"
#include "files.h"
+#include "init.h"
#include "tools.h"
#include "tape.h"
char *filename = getLevelFilename(level_nr);
LoadLevelFromFilename(filename);
+ InitElementPropertiesEngine(level.game_version);
}
static void SaveLevel_VERS(FILE *file, struct LevelInfo *level)
si->options.verbose = FALSE;
}
-static void decodeSetupFileList(struct SetupFileList *setup_file_list)
+static void decodeSetupFileHash(SetupFileHash *setup_file_hash)
{
int i, pnr;
- if (!setup_file_list)
+ if (!setup_file_hash)
return;
/* global setup */
si = setup;
for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
setSetupInfo(global_setup_tokens, i,
- getTokenValue(setup_file_list, global_setup_tokens[i].text));
+ getHashEntry(setup_file_hash, global_setup_tokens[i].text));
setup = si;
/* editor setup */
sei = setup.editor;
for (i=0; i<NUM_EDITOR_SETUP_TOKENS; i++)
setSetupInfo(editor_setup_tokens, i,
- getTokenValue(setup_file_list,editor_setup_tokens[i].text));
+ getHashEntry(setup_file_hash,editor_setup_tokens[i].text));
setup.editor = sei;
/* shortcut setup */
ssi = setup.shortcut;
for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
setSetupInfo(shortcut_setup_tokens, i,
- getTokenValue(setup_file_list,shortcut_setup_tokens[i].text));
+ getHashEntry(setup_file_hash,shortcut_setup_tokens[i].text));
setup.shortcut = ssi;
/* player setup */
sprintf(full_token, "%s%s", prefix, player_setup_tokens[i].text);
setSetupInfo(player_setup_tokens, i,
- getTokenValue(setup_file_list, full_token));
+ getHashEntry(setup_file_hash, full_token));
}
setup.input[pnr] = sii;
}
syi = setup.system;
for (i=0; i<NUM_SYSTEM_SETUP_TOKENS; i++)
setSetupInfo(system_setup_tokens, i,
- getTokenValue(setup_file_list, system_setup_tokens[i].text));
+ getHashEntry(setup_file_hash, system_setup_tokens[i].text));
setup.system = syi;
/* options setup */
soi = setup.options;
for (i=0; i<NUM_OPTIONS_SETUP_TOKENS; i++)
setSetupInfo(options_setup_tokens, i,
- getTokenValue(setup_file_list, options_setup_tokens[i].text));
+ getHashEntry(setup_file_hash, options_setup_tokens[i].text));
setup.options = soi;
}
void LoadSetup()
{
char *filename = getSetupFilename();
- struct SetupFileList *setup_file_list = NULL;
+ SetupFileHash *setup_file_hash = NULL;
/* always start with reliable default values */
setSetupInfoToDefaults(&setup);
- setup_file_list = loadSetupFileList(filename);
+ setup_file_hash = loadSetupFileHash(filename);
- if (setup_file_list)
+ if (setup_file_hash)
{
char *player_name_new;
- checkSetupFileListIdentifier(setup_file_list, getCookie("SETUP"));
- decodeSetupFileList(setup_file_list);
+ checkSetupFileHashIdentifier(setup_file_hash, getCookie("SETUP"));
+ decodeSetupFileHash(setup_file_hash);
setup.direct_draw = !setup.double_buffering;
- freeSetupFileList(setup_file_list);
+ freeSetupFileHash(setup_file_hash);
/* needed to work around problems with fixed length strings */
player_name_new = get_corrected_login_name(setup.player_name);
void LoadCustomElementDescriptions()
{
char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
- struct SetupFileList *setup_file_list;
+ SetupFileHash *setup_file_hash;
int i;
for (i=0; i<NUM_FILE_ELEMENTS; i++)
}
}
- if ((setup_file_list = loadSetupFileList(filename)) == NULL)
+ if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
return;
for (i=0; i<NUM_FILE_ELEMENTS; i++)
{
char *token = getStringCat2(element_info[i].token_name, ".name");
- char *value = getTokenValue(setup_file_list, token);
+ char *value = getHashEntry(setup_file_hash, token);
if (value != NULL)
element_info[i].custom_description = getStringCopy(value);
free(token);
}
- freeSetupFileList(setup_file_list);
+ freeSetupFileHash(setup_file_hash);
}
void LoadSpecialMenuDesignSettings()
{
char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
- struct SetupFileList *setup_file_list;
+ SetupFileHash *setup_file_hash;
char *value;
/* !!! CHANGE THIS !!! (redundant initialization) !!! */
global.door_step_offset = 2;
global.door_step_delay = 10;
- if ((setup_file_list = loadSetupFileList(filename)) == NULL)
+ if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
return;
- value = getTokenValue(setup_file_list, "global.num_toons");
+ value = getHashEntry(setup_file_hash, "global.num_toons");
if (value != NULL)
global.num_toons = get_integer_from_string(value);
- value = getTokenValue(setup_file_list, "menu.draw_xoffset");
+ value = getHashEntry(setup_file_hash, "menu.draw_xoffset");
if (value != NULL)
global.menu_draw_xoffset = get_integer_from_string(value);
- value = getTokenValue(setup_file_list, "menu.draw_yoffset");
+ value = getHashEntry(setup_file_hash, "menu.draw_yoffset");
if (value != NULL)
global.menu_draw_yoffset = get_integer_from_string(value);
- value = getTokenValue(setup_file_list, "menu.draw_xoffset.MAIN");
+ value = getHashEntry(setup_file_hash, "menu.draw_xoffset.MAIN");
if (value != NULL)
global.menu_draw_xoffset_MAIN = get_integer_from_string(value);
- value = getTokenValue(setup_file_list, "menu.draw_yoffset.MAIN");
+ value = getHashEntry(setup_file_hash, "menu.draw_yoffset.MAIN");
if (value != NULL)
global.menu_draw_yoffset_MAIN = get_integer_from_string(value);
- value = getTokenValue(setup_file_list, "door.step_offset");
+ value = getHashEntry(setup_file_hash, "door.step_offset");
if (value != NULL)
global.door_step_offset = get_integer_from_string(value);
- value = getTokenValue(setup_file_list, "door.step_delay");
+ value = getHashEntry(setup_file_hash, "door.step_delay");
if (value != NULL)
global.door_step_delay = get_integer_from_string(value);
- freeSetupFileList(setup_file_list);
+ freeSetupFileHash(setup_file_hash);
}