added Makefile targets to clean up header dependency files
[rocksndiamonds.git] / src / files.c
index a81a3f060eb5fb6c779404a29da9c2e9f1569326..7b851893f1ab6eea1d5cd808fade44b29f72da5b 100644 (file)
@@ -9813,6 +9813,14 @@ static struct TokenInfo global_setup_tokens[] =
     TYPE_SWITCH,
     &setup.bd_skip_hatching,                   "bd_skip_hatching"
   },
+  {
+    TYPE_SWITCH,
+    &setup.bd_scroll_delay,                    "bd_scroll_delay"
+  },
+  {
+    TYPE_SWITCH3,
+    &setup.bd_smooth_movements,                        "bd_smooth_movements"
+  },
   {
     TYPE_SWITCH,
     &setup.sp_show_border_elements,            "sp_show_border_elements"
@@ -10631,6 +10639,8 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->game_frame_delay = GAME_FRAME_DELAY;
   si->bd_skip_uncovering = FALSE;
   si->bd_skip_hatching = FALSE;
+  si->bd_scroll_delay = TRUE;
+  si->bd_smooth_movements = AUTO;
   si->sp_show_border_elements = FALSE;
   si->small_game_graphics = FALSE;
   si->show_load_save_buttons = FALSE;