BorderElement = EL_STEELWALL;
+ level.no_level_file = FALSE;
+
+ if (leveldir_current == NULL) /* only when dumping level */
+ return;
+
/* try to determine better author name than 'anonymous' */
if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0)
{
break;
}
}
-
- level.no_level_file = FALSE;
}
static int checkLevelElement(int element)
return chunk_size;
}
-void LoadLevel(int level_nr)
+void LoadLevelFromFilename(char *filename)
{
- char *filename = getLevelFilename(level_nr);
char cookie[MAX_LINE_LEN];
char chunk_name[CHUNK_ID_LEN + 1];
int chunk_size;
fclose(file);
+ if (leveldir_current == NULL) /* only when dumping level */
+ return;
+
if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) ||
IS_LEVELCLASS_USER(leveldir_current))
{
SetBorderElement();
}
+void LoadLevel(int level_nr)
+{
+ char *filename = getLevelFilename(level_nr);
+
+ LoadLevelFromFilename(filename);
+}
+
static void SaveLevel_VERS(FILE *file, struct LevelInfo *level)
{
putFileVersion(file, level->file_version);
SetFilePermissions(filename, PERMS_PRIVATE);
}
+void DumpLevel(struct LevelInfo *level)
+{
+ printf_line('-', 79);
+ printf("Level xxx (file version %06d, game version %06d)\n",
+ level->file_version, level->game_version);
+ printf_line('-', 79);
+
+ printf("Level Author: '%s'\n", level->author);
+ printf("Level Title: '%s'\n", level->name);
+ printf("\n");
+ printf("Playfield Size: %d x %d\n", level->fieldx, level->fieldy);
+ printf("\n");
+ printf("Level Time: %d seconds\n", level->time);
+ printf("Gems needed: %d\n", level->gems_needed);
+ printf("\n");
+ printf("Time for Magic Wall: %d seconds\n", level->time_magic_wall);
+ printf("Time for Wheel: %d seconds\n", level->time_wheel);
+ printf("Time for Light: %d seconds\n", level->time_light);
+ printf("Time for Timegate: %d seconds\n", level->time_timegate);
+ printf("\n");
+ printf("Amoeba Speed: %d\n", level->amoeba_speed);
+ printf("\n");
+ printf("Gravity: %s\n", (level->gravity ? "yes" : "no"));
+ printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no"));
+ printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no"));
+
+ printf_line('-', 79);
+}
+
/* ========================================================================= */
/* tape file functions */
}
printf_line('-', 79);
- printf("Tape of Level %d (file version %06d, game version %06d)\n",
+ printf("Tape of Level %03d (file version %06d, game version %06d)\n",
tape->level_nr, tape->file_version, tape->game_version);
printf_line('-', 79);