added command to play tape and upload resulting score to server
[rocksndiamonds.git] / src / files.c
index 93a4b59724af8d9fb458d2e0f9bdcd27ffae2df5..6b6078ba20128a87bdcb62905afa7df173464813 100644 (file)
@@ -8537,6 +8537,7 @@ static void setScoreInfoToDefaultsExt(struct ScoreInfo *scores)
   scores->last_added_local = -1;
 
   scores->updated = FALSE;
+  scores->uploaded = FALSE;
   scores->force_last_added = FALSE;
 }
 
@@ -9016,6 +9017,26 @@ static void ExecuteAsThread(SDL_ThreadFunction function, char *name, void *data,
   Delay(1);
 }
 
+static char *getPasswordJSON(char *password)
+{
+  static char password_json[MAX_FILENAME_LEN] = "";
+  static boolean initialized = FALSE;
+
+  if (!initialized)
+  {
+    if (password != NULL &&
+       !strEqual(password, "") &&
+       !strEqual(password, UNDEFINED_PASSWORD))
+      snprintf(password_json, MAX_FILENAME_LEN,
+              "  \"password\":             \"%s\",\n",
+              setup.api_server_password);
+
+    initialized = TRUE;
+  }
+
+  return password_json;
+}
+
 static void DownloadServerScoreToCacheExt(struct HttpRequest *request,
                                          struct HttpResponse *response,
                                          int level_nr,
@@ -9028,9 +9049,11 @@ static void DownloadServerScoreToCacheExt(struct HttpRequest *request,
 
   snprintf(request->body, MAX_HTTP_BODY_SIZE,
           "{\n"
+          "%s"
           "  \"levelset_identifier\":  \"%s\",\n"
           "  \"level_nr\":             \"%d\"\n"
           "}\n",
+          getPasswordJSON(setup.api_server_password),
           levelset.identifier, level_nr);
 
   ConvertHttpRequestBodyToServerEncoding(request);
@@ -9298,6 +9321,7 @@ static void UploadScoreToServerExt(struct HttpRequest *request,
 
   snprintf(request->body, MAX_HTTP_BODY_SIZE,
           "{\n"
+          "%s"
           "  \"game_version\":         \"%s\",\n"
           "  \"levelset_identifier\":  \"%s\",\n"
           "  \"levelset_name\":        \"%s\",\n"
@@ -9314,6 +9338,7 @@ static void UploadScoreToServerExt(struct HttpRequest *request,
           "  \"tape_basename\":        \"%s\",\n"
           "  \"tape\":                 \"%s\"\n"
           "}\n",
+          getPasswordJSON(setup.api_server_password),
           getProgramRealVersionString(),
           levelset_identifier,
           levelset_name,
@@ -9356,6 +9381,8 @@ static void UploadScoreToServerExt(struct HttpRequest *request,
 
     return;
   }
+
+  server_scores.uploaded = TRUE;
 }
 
 static void UploadScoreToServer(int level_nr, char *score_tape_filename,
@@ -9681,6 +9708,10 @@ static struct TokenInfo global_setup_tokens[] =
     TYPE_STRING,
     &setup.api_server_hostname,                        "api_server_hostname"
   },
+  {
+    TYPE_STRING,
+    &setup.api_server_password,                        "api_server_password"
+  },
   {
     TYPE_STRING,
     &setup.touch.control_type,                 "touch.control_type"
@@ -10317,6 +10348,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
 
   si->api_server = TRUE;
   si->api_server_hostname = getStringCopy(API_SERVER_HOSTNAME);
+  si->api_server_password = getStringCopy(UNDEFINED_PASSWORD);
 
   si->touch.control_type = getStringCopy(TOUCH_CONTROL_DEFAULT);
   si->touch.move_distance = TOUCH_MOVE_DISTANCE_DEFAULT;       // percent