/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-2001 Artsoft Entertainment *
+* (c) 1995-2002 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
***********************************************************/
#include <ctype.h>
-#include <dirent.h>
#include <sys/stat.h>
#include "libgame/libgame.h"
#include "files.h"
+#include "init.h"
#include "tools.h"
#include "tape.h"
-#include "joystick.h"
-
-#define MAX_FILENAME_LEN 256 /* maximal filename length */
-#define MAX_LINE_LEN 1000 /* maximal input line length */
-#define CHUNK_ID_LEN 4 /* IFF style chunk id length */
-#define LEVEL_HEADER_SIZE 80 /* size of level file header */
-#define LEVEL_HEADER_UNUSED 15 /* unused level header bytes */
-#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */
-#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */
-#define TAPE_HEADER_SIZE 20 /* size of tape file header */
-#define TAPE_HEADER_UNUSED 7 /* unused tape header bytes */
-/* file identifier strings */
-#define LEVEL_COOKIE "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_2.0"
-#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
-#define TAPE_COOKIE "ROCKSNDIAMONDS_TAPE_FILE_VERSION_2.0"
-#define SETUP_COOKIE "ROCKSNDIAMONDS_SETUP_FILE_VERSION_1.2"
-#define LEVELSETUP_COOKIE "ROCKSNDIAMONDS_LEVELSETUP_FILE_VERSION_1.2"
-#define LEVELINFO_COOKIE "ROCKSNDIAMONDS_LEVELINFO_FILE_VERSION_1.2"
-/* old file identifiers for backward compatibility */
-#define LEVEL_COOKIE_10 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.0"
-#define LEVEL_COOKIE_12 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.2"
-#define LEVEL_COOKIE_14 "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_1.4"
-#define TAPE_COOKIE_10 "ROCKSNDIAMONDS_LEVELREC_FILE_VERSION_1.0"
-#define TAPE_COOKIE_12 "ROCKSNDIAMONDS_TAPE_FILE_VERSION_1.2"
-
-/* file names and filename extensions */
-#if !defined(PLATFORM_MSDOS)
-#define LEVELSETUP_DIRECTORY "levelsetup"
-#define SETUP_FILENAME "setup.conf"
-#define LEVELSETUP_FILENAME "levelsetup.conf"
-#define LEVELINFO_FILENAME "levelinfo.conf"
-#define LEVELFILE_EXTENSION "level"
-#define TAPEFILE_EXTENSION "tape"
-#define SCOREFILE_EXTENSION "score"
-#else
-#define LEVELSETUP_DIRECTORY "lvlsetup"
-#define SETUP_FILENAME "setup.cnf"
-#define LEVELSETUP_FILENAME "lvlsetup.cnf"
-#define LEVELINFO_FILENAME "lvlinfo.cnf"
-#define LEVELFILE_EXTENSION "lvl"
-#define TAPEFILE_EXTENSION "tap"
-#define SCOREFILE_EXTENSION "sco"
-#endif
-
-#if defined(PLATFORM_WIN32)
-#ifndef S_IRGRP
-#define S_IRGRP S_IRUSR
-#endif
-#ifndef S_IROTH
-#define S_IROTH S_IRUSR
-#endif
-#ifndef S_IWGRP
-#define S_IWGRP S_IWUSR
-#endif
-#ifndef S_IWOTH
-#define S_IWOTH S_IWUSR
-#endif
-#ifndef S_IXGRP
-#define S_IXGRP S_IXUSR
-#endif
-#ifndef S_IXOTH
-#define S_IXOTH S_IXUSR
-#endif
-#endif /* PLATFORM_WIN32 */
-
-/* file permissions for newly written files */
-#define MODE_R_ALL (S_IRUSR | S_IRGRP | S_IROTH)
-#define MODE_W_ALL (S_IWUSR | S_IWGRP | S_IWOTH)
-#define MODE_X_ALL (S_IXUSR | S_IXGRP | S_IXOTH)
-#define LEVEL_PERMS (MODE_R_ALL | MODE_W_ALL)
-#define SCORE_PERMS LEVEL_PERMS
-#define TAPE_PERMS LEVEL_PERMS
-#define SETUP_PERMS LEVEL_PERMS
-
-/* sort priorities of level series (also used as level series classes) */
-#define LEVELCLASS_TUTORIAL_START 10
-#define LEVELCLASS_TUTORIAL_END 99
-#define LEVELCLASS_CLASSICS_START 100
-#define LEVELCLASS_CLASSICS_END 199
-#define LEVELCLASS_CONTRIBUTION_START 200
-#define LEVELCLASS_CONTRIBUTION_END 299
-#define LEVELCLASS_USER_START 300
-#define LEVELCLASS_USER_END 399
-#define LEVELCLASS_BD_START 400
-#define LEVELCLASS_BD_END 499
-#define LEVELCLASS_EM_START 500
-#define LEVELCLASS_EM_END 599
-#define LEVELCLASS_SP_START 600
-#define LEVELCLASS_SP_END 699
-#define LEVELCLASS_DX_START 700
-#define LEVELCLASS_DX_END 799
-
-#define LEVELCLASS_TUTORIAL LEVELCLASS_TUTORIAL_START
-#define LEVELCLASS_CLASSICS LEVELCLASS_CLASSICS_START
-#define LEVELCLASS_CONTRIBUTION LEVELCLASS_CONTRIBUTION_START
-#define LEVELCLASS_USER LEVELCLASS_USER_START
-#define LEVELCLASS_BD LEVELCLASS_BD_START
-#define LEVELCLASS_EM LEVELCLASS_EM_START
-#define LEVELCLASS_SP LEVELCLASS_SP_START
-#define LEVELCLASS_DX LEVELCLASS_DX_START
-
-#define LEVELCLASS_UNDEFINED 999
-
-#define NUM_LEVELCLASS_DESC 8
-char *levelclass_desc[NUM_LEVELCLASS_DESC] =
-{
- "Tutorial Levels",
- "Classic Originals",
- "Contributions",
- "Private Levels",
- "Boulderdash",
- "Emerald Mine",
- "Supaplex",
- "DX Boulderdash"
-};
-
-#define IS_LEVELCLASS_TUTORIAL(p) \
- ((p)->sort_priority >= LEVELCLASS_TUTORIAL_START && \
- (p)->sort_priority <= LEVELCLASS_TUTORIAL_END)
-#define IS_LEVELCLASS_CLASSICS(p) \
- ((p)->sort_priority >= LEVELCLASS_CLASSICS_START && \
- (p)->sort_priority <= LEVELCLASS_CLASSICS_END)
-#define IS_LEVELCLASS_CONTRIBUTION(p) \
- ((p)->sort_priority >= LEVELCLASS_CONTRIBUTION_START && \
- (p)->sort_priority <= LEVELCLASS_CONTRIBUTION_END)
-#define IS_LEVELCLASS_USER(p) \
- ((p)->sort_priority >= LEVELCLASS_USER_START && \
- (p)->sort_priority <= LEVELCLASS_USER_END)
-#define IS_LEVELCLASS_BD(p) \
- ((p)->sort_priority >= LEVELCLASS_BD_START && \
- (p)->sort_priority <= LEVELCLASS_BD_END)
-#define IS_LEVELCLASS_EM(p) \
- ((p)->sort_priority >= LEVELCLASS_EM_START && \
- (p)->sort_priority <= LEVELCLASS_EM_END)
-#define IS_LEVELCLASS_SP(p) \
- ((p)->sort_priority >= LEVELCLASS_SP_START && \
- (p)->sort_priority <= LEVELCLASS_SP_END)
-#define IS_LEVELCLASS_DX(p) \
- ((p)->sort_priority >= LEVELCLASS_DX_START && \
- (p)->sort_priority <= LEVELCLASS_DX_END)
-
-#define LEVELCLASS(n) (IS_LEVELCLASS_TUTORIAL(n) ? LEVELCLASS_TUTORIAL : \
- IS_LEVELCLASS_CLASSICS(n) ? LEVELCLASS_CLASSICS : \
- IS_LEVELCLASS_CONTRIBUTION(n) ? LEVELCLASS_CONTRIBUTION : \
- IS_LEVELCLASS_USER(n) ? LEVELCLASS_USER : \
- IS_LEVELCLASS_BD(n) ? LEVELCLASS_BD : \
- IS_LEVELCLASS_EM(n) ? LEVELCLASS_EM : \
- IS_LEVELCLASS_SP(n) ? LEVELCLASS_SP : \
- IS_LEVELCLASS_DX(n) ? LEVELCLASS_DX : \
- LEVELCLASS_UNDEFINED)
-
-#define LEVELCOLOR(n) (IS_LEVELCLASS_TUTORIAL(n) ? FC_BLUE : \
- IS_LEVELCLASS_CLASSICS(n) ? FC_RED : \
- IS_LEVELCLASS_BD(n) ? FC_GREEN : \
- IS_LEVELCLASS_EM(n) ? FC_YELLOW : \
- IS_LEVELCLASS_SP(n) ? FC_GREEN : \
- IS_LEVELCLASS_DX(n) ? FC_YELLOW : \
- IS_LEVELCLASS_CONTRIBUTION(n) ? FC_GREEN : \
- IS_LEVELCLASS_USER(n) ? FC_RED : \
- FC_BLUE)
-
-#define LEVELSORTING(n) (IS_LEVELCLASS_TUTORIAL(n) ? 0 : \
- IS_LEVELCLASS_CLASSICS(n) ? 1 : \
- IS_LEVELCLASS_BD(n) ? 2 : \
- IS_LEVELCLASS_EM(n) ? 3 : \
- IS_LEVELCLASS_SP(n) ? 4 : \
- IS_LEVELCLASS_DX(n) ? 5 : \
- IS_LEVELCLASS_CONTRIBUTION(n) ? 6 : \
- IS_LEVELCLASS_USER(n) ? 7 : \
- 9)
-
-static int getFileVersionFromCookieString(const char *cookie)
-{
- const char *ptr_cookie1, *ptr_cookie2;
- const char *pattern1 = "_FILE_VERSION_";
- const char *pattern2 = "?.?";
- const int len_cookie = strlen(cookie);
- const int len_pattern1 = strlen(pattern1);
- const int len_pattern2 = strlen(pattern2);
- const int len_pattern = len_pattern1 + len_pattern2;
- int version_major, version_minor;
-
- if (len_cookie <= len_pattern)
- return -1;
-
- ptr_cookie1 = &cookie[len_cookie - len_pattern];
- ptr_cookie2 = &cookie[len_cookie - len_pattern2];
-
- if (strncmp(ptr_cookie1, pattern1, len_pattern1) != 0)
- return -1;
-
- if (ptr_cookie2[0] < '0' || ptr_cookie2[0] > '9' ||
- ptr_cookie2[1] != '.' ||
- ptr_cookie2[2] < '0' || ptr_cookie2[2] > '9')
- return -1;
-
- version_major = ptr_cookie2[0] - '0';
- version_minor = ptr_cookie2[2] - '0';
-
- return (version_major * 10 + version_minor);
-}
-
-boolean checkCookieString(const char *cookie, const char *template)
-{
- const char *pattern = "_FILE_VERSION_?.?";
- const int len_cookie = strlen(cookie);
- const int len_template = strlen(template);
- const int len_pattern = strlen(pattern);
- if (len_cookie != len_template)
- return FALSE;
+#define CHUNK_ID_LEN 4 /* IFF style chunk id length */
+#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */
+#define CHUNK_SIZE_NONE -1 /* do not write chunk size */
+#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */
+#define LEVEL_HEADER_SIZE 80 /* size of level file header */
+#define LEVEL_HEADER_UNUSED 13 /* unused level header bytes */
+#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */
+#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */
+#define LEVEL_CHUNK_CNT3_HEADER 16 /* size of level CNT3 header */
+#define LEVEL_CHUNK_CNT3_UNUSED 10 /* unused CNT3 chunk bytes */
+#define LEVEL_CPART_CUS3_SIZE 134 /* size of CUS3 chunk part */
+#define LEVEL_CPART_CUS3_UNUSED 15 /* unused CUS3 bytes / part */
+#define TAPE_HEADER_SIZE 20 /* size of tape file header */
+#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */
+
+#define LEVEL_CHUNK_CUS3_SIZE(x) (2 + (x) * LEVEL_CPART_CUS3_SIZE)
+#define LEVEL_CHUNK_CUS4_SIZE(x) (48 + 48 + (x) * 48)
- if (strncmp(cookie, template, len_cookie - len_pattern) != 0)
- return FALSE;
-
- return TRUE;
-}
-
-char *getLevelClassDescription(struct LevelDirInfo *ldi)
-{
- int position = ldi->sort_priority / 100;
+/* file identifier strings */
+#define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x"
+#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x"
+#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
- if (position >= 0 && position < NUM_LEVELCLASS_DESC)
- return levelclass_desc[position];
- else
- return "Unknown Level Class";
-}
-static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */
-static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */
+/* ========================================================================= */
+/* level file functions */
+/* ========================================================================= */
-static char *getSetupDir()
+void setElementChangePages(struct ElementInfo *ei, int change_pages)
{
- return getUserDataDir();
-}
+ int change_page_size = sizeof(struct ElementChangeInfo);
-static char *getUserLevelDir(char *level_subdir)
-{
- static char *userlevel_dir = NULL;
- char *data_dir = getUserDataDir();
- char *userlevel_subdir = LEVELS_DIRECTORY;
+ ei->num_change_pages = MAX(1, change_pages);
- if (userlevel_dir)
- free(userlevel_dir);
+ ei->change_page =
+ checked_realloc(ei->change_page, ei->num_change_pages * change_page_size);
- if (strlen(level_subdir) > 0)
- userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir);
- else
- userlevel_dir = getPath2(data_dir, userlevel_subdir);
+ if (ei->current_change_page >= ei->num_change_pages)
+ ei->current_change_page = ei->num_change_pages - 1;
- return userlevel_dir;
+ ei->change = &ei->change_page[ei->current_change_page];
}
-static char *getTapeDir(char *level_subdir)
+void setElementChangeInfoToDefaults(struct ElementChangeInfo *change)
{
- static char *tape_dir = NULL;
- char *data_dir = getUserDataDir();
- char *tape_subdir = TAPES_DIRECTORY;
-
- if (tape_dir)
- free(tape_dir);
-
- if (strlen(level_subdir) > 0)
- tape_dir = getPath3(data_dir, tape_subdir, level_subdir);
- else
- tape_dir = getPath2(data_dir, tape_subdir);
+ int x, y;
- return tape_dir;
-}
+ change->can_change = FALSE;
-static char *getScoreDir(char *level_subdir)
-{
- static char *score_dir = NULL;
- char *data_dir = options.rw_base_directory;
- char *score_subdir = SCORES_DIRECTORY;
+ change->events = CE_BITMASK_DEFAULT;
+ change->sides = CH_SIDE_ANY;
- if (score_dir)
- free(score_dir);
+ change->target_element = EL_EMPTY_SPACE;
- if (strlen(level_subdir) > 0)
- score_dir = getPath3(data_dir, score_subdir, level_subdir);
- else
- score_dir = getPath2(data_dir, score_subdir);
+ change->delay_fixed = 0;
+ change->delay_random = 0;
+ change->delay_frames = 1;
- return score_dir;
-}
+ change->trigger_element = EL_EMPTY_SPACE;
-static char *getLevelSetupDir(char *level_subdir)
-{
- static char *levelsetup_dir = NULL;
- char *data_dir = getUserDataDir();
- char *levelsetup_subdir = LEVELSETUP_DIRECTORY;
+ change->explode = FALSE;
+ change->use_content = FALSE;
+ change->only_complete = FALSE;
+ change->use_random_change = FALSE;
+ change->random = 100;
+ change->power = CP_NON_DESTRUCTIVE;
- if (levelsetup_dir)
- free(levelsetup_dir);
+ for(x=0; x<3; x++)
+ for(y=0; y<3; y++)
+ change->content[x][y] = EL_EMPTY_SPACE;
- if (strlen(level_subdir) > 0)
- levelsetup_dir = getPath3(data_dir, levelsetup_subdir, level_subdir);
- else
- levelsetup_dir = getPath2(data_dir, levelsetup_subdir);
+ change->direct_action = 0;
+ change->other_action = 0;
- return levelsetup_dir;
+ change->pre_change_function = NULL;
+ change->change_function = NULL;
+ change->post_change_function = NULL;
}
-static char *getLevelFilename(int nr)
+static void setLevelInfoToDefaults(struct LevelInfo *level)
{
- static char *filename = NULL;
- char basename[MAX_FILENAME_LEN];
+ int i, j, x, y;
- if (filename != NULL)
- free(filename);
+ level->file_version = FILE_VERSION_ACTUAL;
+ level->game_version = GAME_VERSION_ACTUAL;
- sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION);
- filename = getPath3((leveldir_current->user_defined ?
- getUserLevelDir("") :
- options.level_directory),
- leveldir_current->fullpath,
- basename);
+ level->encoding_16bit_field = FALSE; /* default: only 8-bit elements */
+ level->encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */
+ level->encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */
- return filename;
-}
+ level->fieldx = STD_LEV_FIELDX;
+ level->fieldy = STD_LEV_FIELDY;
-static char *getTapeFilename(int nr)
-{
- static char *filename = NULL;
- char basename[MAX_FILENAME_LEN];
+ for(x=0; x<MAX_LEV_FIELDX; x++)
+ for(y=0; y<MAX_LEV_FIELDY; y++)
+ level->field[x][y] = EL_SAND;
+
+ level->time = 100;
+ level->gems_needed = 0;
+ level->amoeba_speed = 10;
+ level->time_magic_wall = 10;
+ level->time_wheel = 10;
+ level->time_light = 10;
+ level->time_timegate = 10;
+ level->amoeba_content = EL_DIAMOND;
+ level->double_speed = FALSE;
+ level->initial_gravity = FALSE;
+ level->em_slippery_gems = FALSE;
+
+ level->use_custom_template = FALSE;
- if (filename != NULL)
- free(filename);
+ for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
+ level->name[i] = '\0';
+ for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
+ level->author[i] = '\0';
- sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION);
- filename = getPath2(getTapeDir(leveldir_current->filename), basename);
+ strcpy(level->name, NAMELESS_LEVEL_NAME);
+ strcpy(level->author, ANONYMOUS_NAME);
- return filename;
-}
+ for (i=0; i<4; i++)
+ {
+ level->envelope_text[i][0] = '\0';
+ level->envelope_xsize[i] = MAX_ENVELOPE_XSIZE;
+ level->envelope_ysize[i] = MAX_ENVELOPE_YSIZE;
+ }
-static char *getScoreFilename(int nr)
-{
- static char *filename = NULL;
- char basename[MAX_FILENAME_LEN];
+ for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
+ level->score[i] = 10;
- if (filename != NULL)
- free(filename);
+ level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(x=0; x<3; x++)
+ for(y=0; y<3; y++)
+ level->yamyam_content[i][x][y] =
+ (i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY);
- sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION);
- filename = getPath2(getScoreDir(leveldir_current->filename), basename);
+ level->field[0][0] = EL_PLAYER_1;
+ level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED;
- return filename;
-}
+ for (i=0; i < MAX_NUM_ELEMENTS; i++)
+ {
+ setElementChangePages(&element_info[i], 1);
+ setElementChangeInfoToDefaults(element_info[i].change);
+ }
-static void InitTapeDirectory(char *level_subdir)
-{
- createDirectory(getUserDataDir(), "user data");
- createDirectory(getTapeDir(""), "main tape");
- createDirectory(getTapeDir(level_subdir), "level tape");
-}
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ {
+ int element = EL_CUSTOM_START + i;
-static void InitScoreDirectory(char *level_subdir)
-{
- createDirectory(getScoreDir(""), "main score");
- createDirectory(getScoreDir(level_subdir), "level score");
-}
+ for(j=0; j < MAX_ELEMENT_NAME_LEN + 1; j++)
+ element_info[element].description[j] = '\0';
+ if (element_info[element].custom_description != NULL)
+ strncpy(element_info[element].description,
+ element_info[element].custom_description, MAX_ELEMENT_NAME_LEN);
+ else
+ strcpy(element_info[element].description,
+ element_info[element].editor_description);
-static void InitUserLevelDirectory(char *level_subdir)
-{
- if (access(getUserLevelDir(level_subdir), F_OK) != 0)
- {
- createDirectory(getUserDataDir(), "user data");
- createDirectory(getUserLevelDir(""), "main user level");
- createDirectory(getUserLevelDir(level_subdir), "user level");
+ element_info[element].use_gfx_element = FALSE;
+ element_info[element].gfx_element = EL_EMPTY_SPACE;
- SaveUserLevelInfo();
- }
-}
+ element_info[element].collect_score = 10; /* special default */
+ element_info[element].collect_count = 1; /* special default */
-static void InitLevelSetupDirectory(char *level_subdir)
-{
- createDirectory(getUserDataDir(), "user data");
- createDirectory(getLevelSetupDir(""), "main level setup");
- createDirectory(getLevelSetupDir(level_subdir), "level setup");
-}
+ element_info[element].push_delay_fixed = -1; /* initialize later */
+ element_info[element].push_delay_random = -1; /* initialize later */
+ element_info[element].move_delay_fixed = 0;
+ element_info[element].move_delay_random = 0;
-static void setLevelInfoToDefaults()
-{
- int i, x, y;
+ element_info[element].move_pattern = MV_ALL_DIRECTIONS;
+ element_info[element].move_direction_initial = MV_NO_MOVING;
+ element_info[element].move_stepsize = TILEX / 8;
- level.file_version = FILE_VERSION_ACTUAL;
- level.game_version = GAME_VERSION_ACTUAL;
+ element_info[element].slippery_type = SLIPPERY_ANY_RANDOM;
- level.encoding_16bit_field = FALSE; /* default: only 8-bit elements */
- level.encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */
- level.encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */
+ for(x=0; x<3; x++)
+ for(y=0; y<3; y++)
+ element_info[element].content[x][y] = EL_EMPTY_SPACE;
- lev_fieldx = level.fieldx = STD_LEV_FIELDX;
- lev_fieldy = level.fieldy = STD_LEV_FIELDY;
+ element_info[element].access_type = 0;
+ element_info[element].access_layer = 0;
+ element_info[element].walk_to_action = 0;
+ element_info[element].smash_targets = 0;
+ element_info[element].deadliness = 0;
+ element_info[element].consistency = 0;
- for(x=0; x<MAX_LEV_FIELDX; x++)
- for(y=0; y<MAX_LEV_FIELDY; y++)
- Feld[x][y] = Ur[x][y] = EL_ERDREICH;
-
- level.time = 100;
- level.gems_needed = 0;
- level.amoeba_speed = 10;
- level.time_magic_wall = 10;
- level.time_wheel = 10;
- level.time_light = 10;
- level.time_timegate = 10;
- level.amoeba_content = EL_DIAMANT;
- level.double_speed = FALSE;
- level.gravity = FALSE;
+ element_info[element].can_explode_by_fire = FALSE;
+ element_info[element].can_explode_smashed = FALSE;
+ element_info[element].can_explode_impact = FALSE;
- for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
- level.name[i] = '\0';
- for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
- level.author[i] = '\0';
+ element_info[element].current_change_page = 0;
- strcpy(level.name, NAMELESS_LEVEL_NAME);
- strcpy(level.author, ANONYMOUS_NAME);
+ /* start with no properties at all */
+ for (j=0; j < NUM_EP_BITFIELDS; j++)
+ Properties[element][j] = EP_BITMASK_DEFAULT;
- for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
- level.score[i] = 10;
+ element_info[element].modified_settings = FALSE;
+ }
- level.num_yam_contents = STD_ELEMENT_CONTENTS;
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for(x=0; x<3; x++)
- for(y=0; y<3; y++)
- level.yam_content[i][x][y] =
- (i < STD_ELEMENT_CONTENTS ? EL_FELSBROCKEN : EL_LEERRAUM);
+ BorderElement = EL_STEELWALL;
- Feld[0][0] = Ur[0][0] = EL_SPIELFIGUR;
- Feld[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] =
- Ur[STD_LEV_FIELDX-1][STD_LEV_FIELDY-1] = EL_AUSGANG_ZU;
+ level->no_level_file = FALSE;
- BorderElement = EL_BETON;
+ if (leveldir_current == NULL) /* only when dumping level */
+ return;
/* try to determine better author name than 'anonymous' */
if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0)
{
- strncpy(level.author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
- level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ strncpy(level->author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
+ level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
}
else
{
switch (LEVELCLASS(leveldir_current))
{
case LEVELCLASS_TUTORIAL:
- strcpy(level.author, PROGRAM_AUTHOR_STRING);
+ strcpy(level->author, PROGRAM_AUTHOR_STRING);
break;
case LEVELCLASS_CONTRIBUTION:
- strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN);
- level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ strncpy(level->author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN);
+ level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
break;
case LEVELCLASS_USER:
- strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
- level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ strncpy(level->author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
+ level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
break;
default:
}
}
-static int checkLevelElement(int element)
+static void ActivateLevelTemplate()
{
- if (element >= EL_FIRST_RUNTIME_EL)
- {
- Error(ERR_WARN, "invalid level element %d", element);
- element = EL_CHAR_FRAGE;
- }
-
- return element;
+ /* Currently there is no special action needed to activate the template
+ data, because 'element_info' and 'Properties' overwrite the original
+ level data, while all other variables do not change. */
}
-void OLD_LoadLevel(int level_nr)
+boolean LevelFileExists(int level_nr)
{
- int i, x, y;
char *filename = getLevelFilename(level_nr);
- char cookie[MAX_LINE_LEN];
- char chunk_name[CHUNK_ID_LEN + 1];
- boolean encoding_16bit = FALSE; /* default: maximal 256 elements */
- int file_version = FILE_VERSION_ACTUAL;
- int chunk_size;
- FILE *file;
- /* always start with reliable default values */
- setLevelInfoToDefaults();
-
- if (!(file = fopen(filename, MODE_READ)))
- {
- Error(ERR_WARN, "cannot read level '%s' - creating new level", filename);
- return;
- }
+ return (access(filename, F_OK) == 0);
+}
- /* check file identifier */
- fgets(cookie, MAX_LINE_LEN, file);
- if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
- cookie[strlen(cookie) - 1] = '\0';
+static int checkLevelElement(int element)
+{
+ /* map some (historic, now obsolete) elements */
-#if 0
- if (strcmp(cookie, LEVEL_COOKIE_10) == 0) /* old 1.0 level format */
- file_version = FILE_VERSION_1_0;
- else if (strcmp(cookie, LEVEL_COOKIE_12) == 0)/* 1.2 (8 bit) level format */
- file_version = FILE_VERSION_1_2;
- else if (strcmp(cookie, LEVEL_COOKIE) != 0) /* unknown level format */
- {
- Error(ERR_WARN, "wrong file identifier of level file '%s'", filename);
- fclose(file);
- return;
- }
-#else
- if (!checkCookieString(cookie, LEVEL_COOKIE)) /* unknown file format */
+#if 1
+ switch (element)
{
- Error(ERR_WARN, "unknown format of level file '%s'", filename);
- fclose(file);
- return;
- }
+ case EL_PLAYER_OBSOLETE:
+ element = EL_PLAYER_1;
+ break;
- file_version = getFileVersionFromCookieString(cookie);
-#endif
+ case EL_KEY_OBSOLETE:
+ element = EL_KEY_1;
- level.file_version = file_version;
+ case EL_EM_KEY_1_FILE_OBSOLETE:
+ element = EL_EM_KEY_1;
+ break;
- /* read chunk "HEAD" */
- if (file_version >= FILE_VERSION_1_2)
- {
- getFileChunk(file, chunk_name, &chunk_size, BYTE_ORDER_BIG_ENDIAN);
- if (strcmp(chunk_name, "HEAD") || chunk_size != LEVEL_HEADER_SIZE)
- {
- Error(ERR_WARN, "wrong 'HEAD' chunk of level file '%s'", filename);
- fclose(file);
- return;
- }
- }
+ case EL_EM_KEY_2_FILE_OBSOLETE:
+ element = EL_EM_KEY_2;
+ break;
- lev_fieldx = level.fieldx = fgetc(file);
- lev_fieldy = level.fieldy = fgetc(file);
+ case EL_EM_KEY_3_FILE_OBSOLETE:
+ element = EL_EM_KEY_3;
+ break;
- level.time = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
- level.gems_needed = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
+ case EL_EM_KEY_4_FILE_OBSOLETE:
+ element = EL_EM_KEY_4;
+ break;
- for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
- level.name[i] = fgetc(file);
- level.name[MAX_LEVEL_NAME_LEN] = 0;
+ case EL_ENVELOPE_OBSOLETE:
+ element = EL_ENVELOPE_1;
+ break;
- for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
- level.score[i] = fgetc(file);
+ case EL_SP_EMPTY:
+ element = EL_EMPTY;
+ break;
- level.num_yam_contents = STD_ELEMENT_CONTENTS;
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- {
- for(y=0; y<3; y++)
- {
- for(x=0; x<3; x++)
+ default:
+ if (element >= NUM_FILE_ELEMENTS)
{
- if (i < STD_ELEMENT_CONTENTS)
- level.yam_content[i][x][y] = checkLevelElement(fgetc(file));
- else
- level.yam_content[i][x][y] = EL_LEERRAUM;
- }
- }
- }
-
- level.amoeba_speed = fgetc(file);
- level.time_magic_wall = fgetc(file);
- level.time_wheel = fgetc(file);
- level.amoeba_content = checkLevelElement(fgetc(file));
- level.double_speed = (fgetc(file) == 1 ? TRUE : FALSE);
- level.gravity = (fgetc(file) == 1 ? TRUE : FALSE);
-
- encoding_16bit = (fgetc(file) == 1 ? TRUE : FALSE);
-
- for(i=0; i<LEVEL_HEADER_UNUSED; i++) /* skip unused header bytes */
- fgetc(file);
-
- if (file_version >= FILE_VERSION_1_2)
- {
- getFileChunk(file, chunk_name, &chunk_size, BYTE_ORDER_BIG_ENDIAN);
-
- /* look for optional author chunk */
- if (strcmp(chunk_name, "AUTH") == 0 && chunk_size == MAX_LEVEL_AUTHOR_LEN)
- {
- for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
- level.author[i] = fgetc(file);
- level.author[MAX_LEVEL_NAME_LEN] = 0;
-
- getFileChunk(file, chunk_name, &chunk_size, BYTE_ORDER_BIG_ENDIAN);
- }
-
- /* look for optional content chunk */
- if (strcmp(chunk_name, "CONT") == 0 &&
- chunk_size == 4 + MAX_ELEMENT_CONTENTS * 3 * 3)
- {
- fgetc(file);
- level.num_yam_contents = fgetc(file);
- fgetc(file);
- fgetc(file);
+ Error(ERR_WARN, "invalid level element %d", element);
- if (level.num_yam_contents < 1 ||
- level.num_yam_contents > MAX_ELEMENT_CONTENTS)
- {
-#if DEBUG
- printf("WARNING: num_yam_contents == %d (corrected)\n",
- level.num_yam_contents);
-#endif
- level.num_yam_contents = STD_ELEMENT_CONTENTS;
+ element = EL_CHAR_QUESTION;
}
-
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
- level.yam_content[i][x][y] =
- checkLevelElement(encoding_16bit ?
- getFile16BitInteger(file,
- BYTE_ORDER_BIG_ENDIAN) :
- fgetc(file));
-
- getFileChunk(file, chunk_name, &chunk_size, BYTE_ORDER_BIG_ENDIAN);
- }
-
- /* next check body chunk identifier and chunk size */
- if (strcmp(chunk_name, "BODY") != 0 ||
- chunk_size != lev_fieldx * lev_fieldy)
- {
- Error(ERR_WARN, "wrong 'BODY' chunk of level file '%s'", filename);
- fclose(file);
- return;
- }
+ break;
}
-
- /* clear all other level fields (needed if resized in level editor later) */
- for(x=0; x<MAX_LEV_FIELDX; x++)
- for(y=0; y<MAX_LEV_FIELDY; y++)
- Feld[x][y] = Ur[x][y] = EL_LEERRAUM;
-
- /* now read in the valid level fields from level file */
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
- Feld[x][y] = Ur[x][y] =
- checkLevelElement(encoding_16bit ?
- getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
- fgetc(file));
-
- fclose(file);
-
- if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) ||
- IS_LEVELCLASS_USER(leveldir_current))
+#else
+ if (element >= NUM_FILE_ELEMENTS)
{
- /* for user contributed and private levels, use the version of
- the game engine the levels were created for */
- level.game_version = file_version;
+ Error(ERR_WARN, "invalid level element %d", element);
- /* player was faster than monsters in pre-1.0 levels */
- if (file_version == FILE_VERSION_1_0)
- {
- Error(ERR_WARN, "level file '%s' has version number 1.0", filename);
- Error(ERR_WARN, "using high speed movement for player");
- level.double_speed = TRUE;
- }
- }
- else
- {
- /* always use the latest version of the game engine for all but
- user contributed and private levels */
- level.game_version = GAME_VERSION_ACTUAL;
+ element = EL_CHAR_QUESTION;
}
+ else if (element == EL_PLAYER_OBSOLETE)
+ element = EL_PLAYER_1;
+ else if (element == EL_KEY_OBSOLETE)
+ element = EL_KEY_1;
+#endif
- /* determine border element for this level */
- SetBorderElement();
+ return element;
}
-static void ReadUnusedBytesFromFile(FILE *file, unsigned long bytes)
+static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level)
{
- while (bytes--)
- fgetc(file);
-}
+ level->file_version = getFileVersion(file);
+ level->game_version = getFileVersion(file);
-static void WriteUnusedBytesToFile(FILE *file, unsigned long bytes)
-{
- while (bytes--)
- fputc(0, file);
+ return chunk_size;
}
-static int LoadLevel_HEAD(struct LevelInfo *level, FILE *file, int chunk_size)
+static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level)
{
int i, x, y;
- lev_fieldx = level->fieldx = fgetc(file);
- lev_fieldy = level->fieldy = fgetc(file);
+ level->fieldx = getFile8Bit(file);
+ level->fieldy = getFile8Bit(file);
- level->time = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
- level->gems_needed = getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
+ level->time = getFile16BitBE(file);
+ level->gems_needed = getFile16BitBE(file);
for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
- level->name[i] = fgetc(file);
+ level->name[i] = getFile8Bit(file);
level->name[MAX_LEVEL_NAME_LEN] = 0;
for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
- level->score[i] = fgetc(file);
+ level->score[i] = getFile8Bit(file);
- level->num_yam_contents = STD_ELEMENT_CONTENTS;
+ level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
for(i=0; i<STD_ELEMENT_CONTENTS; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- level->yam_content[i][x][y] = checkLevelElement(fgetc(file));
+ level->yamyam_content[i][x][y] = checkLevelElement(getFile8Bit(file));
- level->amoeba_speed = fgetc(file);
- level->time_magic_wall = fgetc(file);
- level->time_wheel = fgetc(file);
- level->amoeba_content = checkLevelElement(fgetc(file));
- level->double_speed = (fgetc(file) == 1 ? TRUE : FALSE);
- level->gravity = (fgetc(file) == 1 ? TRUE : FALSE);
+ level->amoeba_speed = getFile8Bit(file);
+ level->time_magic_wall = getFile8Bit(file);
+ level->time_wheel = getFile8Bit(file);
+ level->amoeba_content = checkLevelElement(getFile8Bit(file));
+ level->double_speed = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+ level->initial_gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+ level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+ level->em_slippery_gems = (getFile8Bit(file) == 1 ? TRUE : FALSE);
- level->encoding_16bit_field = (fgetc(file) == 1 ? TRUE : FALSE);
+ level->use_custom_template = (getFile8Bit(file) == 1 ? TRUE : FALSE);
ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED);
return chunk_size;
}
-static int LoadLevel_AUTH(struct LevelInfo *level, FILE *file, int chunk_size)
+static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level)
{
int i;
for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
- level->author[i] = fgetc(file);
+ level->author[i] = getFile8Bit(file);
level->author[MAX_LEVEL_NAME_LEN] = 0;
return chunk_size;
}
-static int LoadLevel_CONT(struct LevelInfo *level, FILE *file, int chunk_size)
+static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level)
{
- int i, x, y;
- int header_size = 4;
- int content_size_type1 = MAX_ELEMENT_CONTENTS * 3 * 3;
-
- int chunk_size_expected = header_size + content_size_type1;
+ int x, y;
+ int chunk_size_expected = level->fieldx * level->fieldy;
/* Note: "chunk_size" was wrong before version 2.0 when elements are
stored with 16-bit encoding (and should be twice as big then).
contained 16-bit elements and vice versa. */
if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
- chunk_size_expected += content_size_type1;
+ chunk_size_expected *= 2;
if (chunk_size_expected != chunk_size)
{
return chunk_size_expected;
}
- fgetc(file);
- level->num_yam_contents = fgetc(file);
- fgetc(file);
- fgetc(file);
-
- /* correct invalid number of content fields -- should never happen */
- if (level->num_yam_contents < 1 ||
- level->num_yam_contents > MAX_ELEMENT_CONTENTS)
- level->num_yam_contents = STD_ELEMENT_CONTENTS;
-
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
- level->yam_content[i][x][y] =
- checkLevelElement(level->encoding_16bit_field ?
- getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
- fgetc(file));
+ for(y=0; y<level->fieldy; y++)
+ for(x=0; x<level->fieldx; x++)
+ level->field[x][y] =
+ checkLevelElement(level->encoding_16bit_field ? getFile16BitBE(file) :
+ getFile8Bit(file));
return chunk_size;
}
-static int LoadLevel_BODY(struct LevelInfo *level, FILE *file, int chunk_size)
+static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level)
{
- int x, y;
- int chunk_size_expected = level->fieldx * level->fieldy;
+ int i, x, y;
+ int header_size = 4;
+ int content_size = MAX_ELEMENT_CONTENTS * 3 * 3;
+ int chunk_size_expected = header_size + content_size;
/* Note: "chunk_size" was wrong before version 2.0 when elements are
stored with 16-bit encoding (and should be twice as big then).
contained 16-bit elements and vice versa. */
if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
- chunk_size_expected *= 2;
+ chunk_size_expected += content_size;
if (chunk_size_expected != chunk_size)
{
return chunk_size_expected;
}
- for(y=0; y<level->fieldy; y++)
- for(x=0; x<level->fieldx; x++)
- Feld[x][y] = Ur[x][y] =
- checkLevelElement(level->encoding_16bit_field ?
- getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
- fgetc(file));
+ getFile8Bit(file);
+ level->num_yamyam_contents = getFile8Bit(file);
+ getFile8Bit(file);
+ getFile8Bit(file);
+
+ /* correct invalid number of content fields -- should never happen */
+ if (level->num_yamyam_contents < 1 ||
+ level->num_yamyam_contents > MAX_ELEMENT_CONTENTS)
+ level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
+
+ for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ level->yamyam_content[i][x][y] =
+ checkLevelElement(level->encoding_16bit_field ?
+ getFile16BitBE(file) : getFile8Bit(file));
return chunk_size;
}
-static int LoadLevel_CNT2(struct LevelInfo *level, FILE *file, int chunk_size)
+static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level)
{
int i, x, y;
int element;
int num_contents, content_xsize, content_ysize;
int content_array[MAX_ELEMENT_CONTENTS][3][3];
- element = checkLevelElement(getFile16BitInteger(file,BYTE_ORDER_BIG_ENDIAN));
- num_contents = fgetc(file);
- content_xsize = fgetc(file);
- content_ysize = fgetc(file);
+ element = checkLevelElement(getFile16BitBE(file));
+ num_contents = getFile8Bit(file);
+ content_xsize = getFile8Bit(file);
+ content_ysize = getFile8Bit(file);
+
ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED);
for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- content_array[i][x][y] =
- checkLevelElement(getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN));
+ content_array[i][x][y] = checkLevelElement(getFile16BitBE(file));
/* correct invalid number of content fields -- should never happen */
if (num_contents < 1 || num_contents > MAX_ELEMENT_CONTENTS)
num_contents = STD_ELEMENT_CONTENTS;
- if (element == EL_MAMPFER)
+ if (element == EL_YAMYAM)
{
- level->num_yam_contents = num_contents;
+ level->num_yamyam_contents = num_contents;
for(i=0; i<num_contents; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- level->yam_content[i][x][y] = content_array[i][x][y];
+ level->yamyam_content[i][x][y] = content_array[i][x][y];
}
- else if (element == EL_AMOEBE_BD)
+ else if (element == EL_BD_AMOEBA)
{
level->amoeba_content = content_array[0][0][0];
}
return chunk_size;
}
-void LoadLevel(int level_nr)
+static int LoadLevel_CNT3(FILE *file, int chunk_size, struct LevelInfo *level)
{
- char *filename = getLevelFilename(level_nr);
- char cookie[MAX_LINE_LEN];
- char chunk_name[CHUNK_ID_LEN + 1];
- int chunk_size;
- FILE *file;
+ int i;
+ int element;
+ int envelope_nr;
+ int envelope_len;
+ int chunk_size_expected;
- /* always start with reliable default values */
- setLevelInfoToDefaults();
+ element = checkLevelElement(getFile16BitBE(file));
+ if (!IS_ENVELOPE(element))
+ element = EL_ENVELOPE_1;
- if (!(file = fopen(filename, MODE_READ)))
- {
- Error(ERR_WARN, "cannot read level '%s' - creating new level", filename);
- return;
- }
+ envelope_nr = element - EL_ENVELOPE_1;
- /* check file identifier */
- fgets(cookie, MAX_LINE_LEN, file);
- if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
- cookie[strlen(cookie) - 1] = '\0';
+ envelope_len = getFile16BitBE(file);
+
+ level->envelope_xsize[envelope_nr] = getFile8Bit(file);
+ level->envelope_ysize[envelope_nr] = getFile8Bit(file);
- if (!checkCookieString(cookie, LEVEL_COOKIE)) /* unknown file format */
+ ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT3_UNUSED);
+
+ chunk_size_expected = LEVEL_CHUNK_CNT3_HEADER + envelope_len;
+
+ if (chunk_size_expected != chunk_size)
{
- Error(ERR_WARN, "unknown format of level file '%s'", filename);
- fclose(file);
- return;
+ ReadUnusedBytesFromFile(file, chunk_size - LEVEL_CHUNK_CNT3_HEADER);
+ return chunk_size_expected;
}
- if ((level.file_version = getFileVersionFromCookieString(cookie)) == -1)
+ for(i=0; i < envelope_len; i++)
+ level->envelope_text[envelope_nr][i] = getFile8Bit(file);
+
+ return chunk_size;
+}
+
+static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+ int num_changed_custom_elements = getFile16BitBE(file);
+ int chunk_size_expected = 2 + num_changed_custom_elements * 6;
+ int i;
+
+ if (chunk_size_expected != chunk_size)
{
- Error(ERR_WARN, "unsupported version of level file '%s'", filename);
- fclose(file);
- return;
+ ReadUnusedBytesFromFile(file, chunk_size - 2);
+ return chunk_size_expected;
}
- if (level.file_version < FILE_VERSION_1_2)
+ for (i=0; i < num_changed_custom_elements; i++)
{
- /* level files from versions before 1.2.0 without chunk structure */
- LoadLevel_HEAD(&level, file, LEVEL_HEADER_SIZE);
- LoadLevel_BODY(&level, file, level.fieldx * level.fieldy);
+ int element = getFile16BitBE(file);
+ int properties = getFile32BitBE(file);
+
+ if (IS_CUSTOM_ELEMENT(element))
+ Properties[element][EP_BITFIELD_BASE] = properties;
+ else
+ Error(ERR_WARN, "invalid custom element number %d", element);
+ }
+
+ return chunk_size;
+}
+
+static int LoadLevel_CUS2(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+ int num_changed_custom_elements = getFile16BitBE(file);
+ int chunk_size_expected = 2 + num_changed_custom_elements * 4;
+ int i;
+
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size - 2);
+ return chunk_size_expected;
+ }
+
+ for (i=0; i < num_changed_custom_elements; i++)
+ {
+ int element = getFile16BitBE(file);
+ int custom_target_element = getFile16BitBE(file);
+
+ if (IS_CUSTOM_ELEMENT(element))
+ element_info[element].change->target_element = custom_target_element;
+ else
+ Error(ERR_WARN, "invalid custom element number %d", element);
+ }
+
+ return chunk_size;
+}
+
+static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+ int num_changed_custom_elements = getFile16BitBE(file);
+ int chunk_size_expected = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements);
+ int i, j, x, y;
+
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size - 2);
+ return chunk_size_expected;
+ }
+
+ for (i=0; i < num_changed_custom_elements; i++)
+ {
+ int element = getFile16BitBE(file);
+
+ if (!IS_CUSTOM_ELEMENT(element))
+ {
+ Error(ERR_WARN, "invalid custom element number %d", element);
+
+ element = EL_DEFAULT; /* dummy element used for artwork config */
+ }
+
+ for(j=0; j<MAX_ELEMENT_NAME_LEN; j++)
+ element_info[element].description[j] = getFile8Bit(file);
+ element_info[element].description[MAX_ELEMENT_NAME_LEN] = 0;
+
+ Properties[element][EP_BITFIELD_BASE] = getFile32BitBE(file);
+
+ /* some free bytes for future properties and padding */
+ ReadUnusedBytesFromFile(file, 7);
+
+ element_info[element].use_gfx_element = getFile8Bit(file);
+ element_info[element].gfx_element =
+ checkLevelElement(getFile16BitBE(file));
+
+ element_info[element].collect_score = getFile8Bit(file);
+ element_info[element].collect_count = getFile8Bit(file);
+
+ element_info[element].push_delay_fixed = getFile16BitBE(file);
+ element_info[element].push_delay_random = getFile16BitBE(file);
+ element_info[element].move_delay_fixed = getFile16BitBE(file);
+ element_info[element].move_delay_random = getFile16BitBE(file);
+
+ element_info[element].move_pattern = getFile16BitBE(file);
+ element_info[element].move_direction_initial = getFile8Bit(file);
+ element_info[element].move_stepsize = getFile8Bit(file);
+
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ element_info[element].content[x][y] =
+ checkLevelElement(getFile16BitBE(file));
+
+ element_info[element].change->events = getFile32BitBE(file);
+
+ element_info[element].change->target_element =
+ checkLevelElement(getFile16BitBE(file));
+
+ element_info[element].change->delay_fixed = getFile16BitBE(file);
+ element_info[element].change->delay_random = getFile16BitBE(file);
+ element_info[element].change->delay_frames = getFile16BitBE(file);
+
+ element_info[element].change->trigger_element =
+ checkLevelElement(getFile16BitBE(file));
+
+ element_info[element].change->explode = getFile8Bit(file);
+ element_info[element].change->use_content = getFile8Bit(file);
+ element_info[element].change->only_complete = getFile8Bit(file);
+ element_info[element].change->use_random_change = getFile8Bit(file);
+
+ element_info[element].change->random = getFile8Bit(file);
+ element_info[element].change->power = getFile8Bit(file);
+
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ element_info[element].change->content[x][y] =
+ checkLevelElement(getFile16BitBE(file));
+
+ element_info[element].slippery_type = getFile8Bit(file);
+
+ /* some free bytes for future properties and padding */
+ ReadUnusedBytesFromFile(file, LEVEL_CPART_CUS3_UNUSED);
+
+ /* mark that this custom element has been modified */
+ element_info[element].modified_settings = TRUE;
+ }
+
+ return chunk_size;
+}
+
+static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+ struct ElementInfo *ei;
+ int chunk_size_expected;
+ int element;
+ int i, x, y;
+
+ element = getFile16BitBE(file);
+
+ if (!IS_CUSTOM_ELEMENT(element))
+ {
+ Error(ERR_WARN, "invalid custom element number %d", element);
+
+ element = EL_DEFAULT; /* dummy element used for artwork config */
+ }
+
+ ei = &element_info[element];
+
+ for(i=0; i < MAX_ELEMENT_NAME_LEN; i++)
+ ei->description[i] = getFile8Bit(file);
+ ei->description[MAX_ELEMENT_NAME_LEN] = 0;
+
+ Properties[element][EP_BITFIELD_BASE] = getFile32BitBE(file);
+ ReadUnusedBytesFromFile(file, 4); /* reserved for more base properties */
+
+ ei->num_change_pages = getFile8Bit(file);
+
+ /* some free bytes for future base property values and padding */
+ ReadUnusedBytesFromFile(file, 5);
+
+ chunk_size_expected = LEVEL_CHUNK_CUS4_SIZE(ei->num_change_pages);
+ if (chunk_size_expected != chunk_size)
+ {
+ ReadUnusedBytesFromFile(file, chunk_size - 48);
+ return chunk_size_expected;
+ }
+
+ /* read custom property values */
+
+ ei->use_gfx_element = getFile8Bit(file);
+ ei->gfx_element = checkLevelElement(getFile16BitBE(file));
+
+ ei->collect_score = getFile8Bit(file);
+ ei->collect_count = getFile8Bit(file);
+
+ ei->push_delay_fixed = getFile16BitBE(file);
+ ei->push_delay_random = getFile16BitBE(file);
+ ei->move_delay_fixed = getFile16BitBE(file);
+ ei->move_delay_random = getFile16BitBE(file);
+
+ ei->move_pattern = getFile16BitBE(file);
+ ei->move_direction_initial = getFile8Bit(file);
+ ei->move_stepsize = getFile8Bit(file);
+
+ ei->slippery_type = getFile8Bit(file);
+
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ ei->content[x][y] = checkLevelElement(getFile16BitBE(file));
+
+ /* some free bytes for future custom property values and padding */
+ ReadUnusedBytesFromFile(file, 12);
+
+ /* read change property values */
+
+ setElementChangePages(ei, ei->num_change_pages);
+
+ for (i=0; i < ei->num_change_pages; i++)
+ {
+ struct ElementChangeInfo *change = &ei->change_page[i];
+
+ /* always start with reliable default values */
+ setElementChangeInfoToDefaults(change);
+
+ change->events = getFile32BitBE(file);
+
+ change->target_element = checkLevelElement(getFile16BitBE(file));
+
+ change->delay_fixed = getFile16BitBE(file);
+ change->delay_random = getFile16BitBE(file);
+ change->delay_frames = getFile16BitBE(file);
+
+ change->trigger_element = checkLevelElement(getFile16BitBE(file));
+
+ change->explode = getFile8Bit(file);
+ change->use_content = getFile8Bit(file);
+ change->only_complete = getFile8Bit(file);
+ change->use_random_change = getFile8Bit(file);
+
+ change->random = getFile8Bit(file);
+ change->power = getFile8Bit(file);
+
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ change->content[x][y] = checkLevelElement(getFile16BitBE(file));
+
+ change->can_change = getFile8Bit(file);
+
+ change->sides = getFile8Bit(file);
+
+ if (change->sides == CH_SIDE_NONE) /* correct empty sides field */
+ change->sides = CH_SIDE_ANY;
+
+ /* some free bytes for future change property values and padding */
+ ReadUnusedBytesFromFile(file, 8);
+ }
+
+ /* mark this custom element as modified */
+ ei->modified_settings = TRUE;
+
+ return chunk_size;
+}
+
+void LoadLevelFromFilename(struct LevelInfo *level, char *filename)
+{
+ char cookie[MAX_LINE_LEN];
+ char chunk_name[CHUNK_ID_LEN + 1];
+ int chunk_size;
+ FILE *file;
+
+ /* always start with reliable default values */
+ setLevelInfoToDefaults(level);
+
+ if (!(file = fopen(filename, MODE_READ)))
+ {
+ level->no_level_file = TRUE;
+
+ if (level != &level_template)
+ Error(ERR_WARN, "cannot read level '%s' - creating new level", filename);
+
+ return;
+ }
+
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strcmp(chunk_name, "RND1") == 0)
+ {
+ getFile32BitBE(file); /* not used */
+
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strcmp(chunk_name, "CAVE") != 0)
+ {
+ Error(ERR_WARN, "unknown format of level file '%s'", filename);
+ fclose(file);
+ return;
+ }
+ }
+ else /* check for pre-2.0 file format with cookie string */
+ {
+ strcpy(cookie, chunk_name);
+ fgets(&cookie[4], MAX_LINE_LEN - 4, file);
+ if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
+ cookie[strlen(cookie) - 1] = '\0';
+
+ if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL))
+ {
+ Error(ERR_WARN, "unknown format of level file '%s'", filename);
+ fclose(file);
+ return;
+ }
+
+ if ((level->file_version = getFileVersionFromCookieString(cookie)) == -1)
+ {
+ Error(ERR_WARN, "unsupported version of level file '%s'", filename);
+ fclose(file);
+ return;
+ }
+
+ /* pre-2.0 level files have no game version, so use file version here */
+ level->game_version = level->file_version;
+ }
+
+ if (level->file_version < FILE_VERSION_1_2)
+ {
+ /* level files from versions before 1.2.0 without chunk structure */
+ LoadLevel_HEAD(file, LEVEL_HEADER_SIZE, level);
+ LoadLevel_BODY(file, level->fieldx * level->fieldy, level);
}
else
{
{
char *name;
int size;
- int (*loader)(struct LevelInfo *, FILE *, int);
+ int (*loader)(FILE *, int, struct LevelInfo *);
}
chunk_info[] =
{
+ { "VERS", FILE_VERS_CHUNK_SIZE, LoadLevel_VERS },
{ "HEAD", LEVEL_HEADER_SIZE, LoadLevel_HEAD },
{ "AUTH", MAX_LEVEL_AUTHOR_LEN, LoadLevel_AUTH },
- { "CONT", -1, LoadLevel_CONT },
{ "BODY", -1, LoadLevel_BODY },
+ { "CONT", -1, LoadLevel_CONT },
{ "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 },
+ { "CNT3", -1, LoadLevel_CNT3 },
+ { "CUS1", -1, LoadLevel_CUS1 },
+ { "CUS2", -1, LoadLevel_CUS2 },
+ { "CUS3", -1, LoadLevel_CUS3 },
+ { "CUS4", -1, LoadLevel_CUS4 },
{ NULL, 0, NULL }
};
- while (getFileChunk(file, chunk_name, &chunk_size, BYTE_ORDER_BIG_ENDIAN))
+ while (getFileChunkBE(file, chunk_name, &chunk_size))
{
int i = 0;
{
/* call function to load this level chunk */
int chunk_size_expected =
- (chunk_info[i].loader)(&level, file, chunk_size);
+ (chunk_info[i].loader)(file, chunk_size, level);
/* the size of some chunks cannot be checked before reading other
- chunks first (like "HEAD" and "BODY") or before reading some
- header information first (like "CONT"), so check them here */
+ chunks first (like "HEAD" and "BODY") that contain some header
+ information, so check them here */
if (chunk_size_expected != chunk_size)
{
Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
}
fclose(file);
+}
+static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename)
+{
+ if (leveldir_current == NULL) /* only when dumping level */
+ return;
+
+ /* determine correct game engine version of current level */
if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) ||
IS_LEVELCLASS_USER(leveldir_current))
{
- /* for user contributed and private levels, use the version of
- the game engine the levels were created for */
- level.game_version = level.file_version;
+#if 0
+ printf("\n::: This level is private or contributed: '%s'\n", filename);
+#endif
+
+ /* For user contributed and private levels, use the version of
+ the game engine the levels were created for.
+ Since 2.0.1, the game engine version is now directly stored
+ in the level file (chunk "VERS"), so there is no need anymore
+ to set the game version from the file version (except for old,
+ pre-2.0 levels, where the game version is still taken from the
+ file format version used to store the level -- see above). */
- /* player was faster than monsters in pre-1.0 levels */
- if (level.file_version == FILE_VERSION_1_0)
+ /* do some special adjustments to support older level versions */
+ if (level->file_version == FILE_VERSION_1_0)
{
- Error(ERR_WARN, "level file '%s' has version number 1.0", filename);
+ Error(ERR_WARN, "level file '%s'has version number 1.0", filename);
Error(ERR_WARN, "using high speed movement for player");
- level.double_speed = TRUE;
+
+ /* player was faster than monsters in (pre-)1.0 levels */
+ level->double_speed = TRUE;
}
+
+ /* Default behaviour for EM style gems was "slippery" only in 2.0.1 */
+ if (level->game_version == VERSION_IDENT(2,0,1))
+ level->em_slippery_gems = TRUE;
}
else
{
- /* always use the latest version of the game engine for all but
- user contributed and private levels */
- level.game_version = GAME_VERSION_ACTUAL;
- }
+#if 0
+ printf("\n::: ALWAYS USE LATEST ENGINE FOR THIS LEVEL: [%d] '%s'\n",
+ leveldir_current->sort_priority, filename);
+#endif
- /* determine border element for this level */
- SetBorderElement();
+ /* Always use the latest version of the game engine for all but
+ user contributed and private levels; this allows for actual
+ corrections in the game engine to take effect for existing,
+ converted levels (from "classic" or other existing games) to
+ make the game emulation more accurate, while (hopefully) not
+ breaking existing levels created from other players. */
+
+ level->game_version = GAME_VERSION_ACTUAL;
+
+ /* Set special EM style gems behaviour: EM style gems slip down from
+ normal, steel and growing wall. As this is a more fundamental change,
+ it seems better to set the default behaviour to "off" (as it is more
+ natural) and make it configurable in the level editor (as a property
+ of gem style elements). Already existing converted levels (neither
+ private nor contributed levels) are changed to the new behaviour. */
+
+ if (level->file_version < FILE_VERSION_2_0)
+ level->em_slippery_gems = TRUE;
+ }
}
-void OLD_SaveLevel(int level_nr)
+static void LoadLevel_InitElements(struct LevelInfo *level, char *filename)
{
- int i, x, y;
- char *filename = getLevelFilename(level_nr);
-#if 0
- boolean encoding_16bit_amoeba = FALSE;
- boolean encoding_16bit_yamyam = FALSE;
-#endif
- boolean encoding_16bit = FALSE; /* default: only 8-bit elements */
- char *oldest_possible_cookie;
- FILE *file;
+ int i, j;
- if (!(file = fopen(filename, MODE_WRITE)))
+ /* map custom element change events that have changed in newer versions
+ (these following values were accidentally changed in version 3.0.1) */
+ if (level->game_version <= VERSION_IDENT(3,0,0))
{
- Error(ERR_WARN, "cannot save level file '%s'", filename);
- return;
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ {
+ int element = EL_CUSTOM_START + i;
+
+ /* order of checking and copying events to be mapped is important */
+ for (j=CE_BY_OTHER_ACTION; j >= CE_BY_PLAYER; j--)
+ {
+ if (HAS_CHANGE_EVENT(element, j - 2))
+ {
+ SET_CHANGE_EVENT(element, j - 2, FALSE);
+ SET_CHANGE_EVENT(element, j, TRUE);
+ }
+ }
+
+ /* order of checking and copying events to be mapped is important */
+ for (j=CE_OTHER_GETS_COLLECTED; j >= CE_COLLISION; j--)
+ {
+ if (HAS_CHANGE_EVENT(element, j - 1))
+ {
+ SET_CHANGE_EVENT(element, j - 1, FALSE);
+ SET_CHANGE_EVENT(element, j, TRUE);
+ }
+ }
+ }
}
- /* check yam content for 16-bit elements */
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
- if (level.yam_content[i][x][y] > 255)
- encoding_16bit = TRUE;
+ /* some custom element change events get mapped since version 3.0.3 */
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ {
+ int element = EL_CUSTOM_START + i;
- /* check level field for 16-bit elements */
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
- if (Ur[x][y] > 255)
- encoding_16bit = TRUE;
+ if (HAS_CHANGE_EVENT(element, CE_BY_PLAYER) ||
+ HAS_CHANGE_EVENT(element, CE_BY_COLLISION))
+ {
+ SET_CHANGE_EVENT(element, CE_BY_PLAYER, FALSE);
+ SET_CHANGE_EVENT(element, CE_BY_COLLISION, FALSE);
- oldest_possible_cookie = (encoding_16bit ? LEVEL_COOKIE : LEVEL_COOKIE_12);
+ SET_CHANGE_EVENT(element, CE_BY_DIRECT_ACTION, TRUE);
+ }
+ }
- fputs(oldest_possible_cookie, file); /* file identifier */
- fputc('\n', file);
+ /* initialize "can_change" field for old levels with only one change page */
+ if (level->game_version <= VERSION_IDENT(3,0,2))
+ {
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ {
+ int element = EL_CUSTOM_START + i;
- putFileChunk(file, "HEAD", LEVEL_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN);
+ if (CAN_CHANGE(element))
+ element_info[element].change->can_change = TRUE;
+ }
+ }
- fputc(level.fieldx, file);
- fputc(level.fieldy, file);
+ /* set default push delay values (corrected since version 3.0.7) */
+ if (level->game_version < VERSION_IDENT(3,0,7))
+ {
+ game.default_push_delay_fixed = 2;
+ game.default_push_delay_random = 8;
+ }
+ else
+ {
+ game.default_push_delay_fixed = 8;
+ game.default_push_delay_random = 8;
+ }
- putFile16BitInteger(file, level.time, BYTE_ORDER_BIG_ENDIAN);
- putFile16BitInteger(file, level.gems_needed, BYTE_ORDER_BIG_ENDIAN);
+ /* set uninitialized push delay values of custom elements in older levels */
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ {
+ int element = EL_CUSTOM_START + i;
- for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
- fputc(level.name[i], file);
- for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
- fputc(level.score[i], file);
- for(i=0; i<STD_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
- fputc(encoding_16bit ? EL_LEERRAUM : level.yam_content[i][x][y], file);
- fputc(level.amoeba_speed, file);
- fputc(level.time_magic_wall, file);
- fputc(level.time_wheel, file);
- fputc(level.amoeba_content, file);
- fputc((level.double_speed ? 1 : 0), file);
- fputc((level.gravity ? 1 : 0), file);
+ if (element_info[element].push_delay_fixed == -1)
+ element_info[element].push_delay_fixed = game.default_push_delay_fixed;
+ if (element_info[element].push_delay_random == -1)
+ element_info[element].push_delay_random = game.default_push_delay_random;
+ }
- fputc((encoding_16bit ? 1 : 0), file);
+ /* initialize element properties for level editor etc. */
+ InitElementPropertiesEngine(level->game_version);
+}
- for(i=0; i<LEVEL_HEADER_UNUSED; i++) /* set unused header bytes to zero */
- fputc(0, file);
+static void LoadLevel_InitPlayfield(struct LevelInfo *level, char *filename)
+{
+ int x, y;
- putFileChunk(file, "AUTH", MAX_LEVEL_AUTHOR_LEN, BYTE_ORDER_BIG_ENDIAN);
+ /* map elements that have changed in newer versions */
+ for(y=0; y<level->fieldy; y++)
+ {
+ for(x=0; x<level->fieldx; x++)
+ {
+ int element = level->field[x][y];
- for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
- fputc(level.author[i], file);
+ if (level->game_version <= VERSION_IDENT(2,2,0))
+ {
+ /* map game font elements */
+ element = (element == EL_CHAR('[') ? EL_CHAR_AUMLAUT :
+ element == EL_CHAR('\\') ? EL_CHAR_OUMLAUT :
+ element == EL_CHAR(']') ? EL_CHAR_UUMLAUT :
+ element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element);
+ }
- putFileChunk(file, "CONT", 4 + MAX_ELEMENT_CONTENTS * 3 * 3,
- BYTE_ORDER_BIG_ENDIAN);
+ if (level->game_version < VERSION_IDENT(3,0,0))
+ {
+ /* map Supaplex gravity tube elements */
+ element = (element == EL_SP_GRAVITY_PORT_LEFT ? EL_SP_PORT_LEFT :
+ element == EL_SP_GRAVITY_PORT_RIGHT ? EL_SP_PORT_RIGHT :
+ element == EL_SP_GRAVITY_PORT_UP ? EL_SP_PORT_UP :
+ element == EL_SP_GRAVITY_PORT_DOWN ? EL_SP_PORT_DOWN :
+ element);
+ }
- fputc(EL_MAMPFER, file);
- fputc(level.num_yam_contents, file);
- fputc(0, file);
- fputc(0, file);
+ level->field[x][y] = element;
+ }
+ }
- for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
- for(y=0; y<3; y++)
- for(x=0; x<3; x++)
- if (encoding_16bit)
- putFile16BitInteger(file, level.yam_content[i][x][y],
- BYTE_ORDER_BIG_ENDIAN);
- else
- fputc(level.yam_content[i][x][y], file);
+ /* copy elements to runtime playfield array */
+ for(x=0; x<MAX_LEV_FIELDX; x++)
+ for(y=0; y<MAX_LEV_FIELDY; y++)
+ Feld[x][y] = level->field[x][y];
- putFileChunk(file, "BODY", lev_fieldx * lev_fieldy, BYTE_ORDER_BIG_ENDIAN);
+ /* initialize level size variables for faster access */
+ lev_fieldx = level->fieldx;
+ lev_fieldy = level->fieldy;
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
- if (encoding_16bit)
- putFile16BitInteger(file, Ur[x][y], BYTE_ORDER_BIG_ENDIAN);
- else
- fputc(Ur[x][y], file);
+ /* determine border element for this level */
+ SetBorderElement();
+}
- fclose(file);
+void LoadLevelTemplate(int level_nr)
+{
+ char *filename = getLevelFilename(level_nr);
+
+ LoadLevelFromFilename(&level_template, filename);
+
+ LoadLevel_InitVersion(&level, filename);
+ LoadLevel_InitElements(&level, filename);
+
+ ActivateLevelTemplate();
+}
+
+void LoadLevel(int level_nr)
+{
+ char *filename = getLevelFilename(level_nr);
+
+ LoadLevelFromFilename(&level, filename);
+
+ if (level.use_custom_template)
+ LoadLevelTemplate(-1);
+
+#if 1
+ LoadLevel_InitVersion(&level, filename);
+ LoadLevel_InitElements(&level, filename);
+ LoadLevel_InitPlayfield(&level, filename);
+#else
+ LoadLevel_InitLevel(&level, filename);
+#endif
+}
- chmod(filename, LEVEL_PERMS);
+static void SaveLevel_VERS(FILE *file, struct LevelInfo *level)
+{
+ putFileVersion(file, level->file_version);
+ putFileVersion(file, level->game_version);
}
-static void SaveLevel_HEAD(struct LevelInfo *level, FILE *file)
+static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level)
{
int i, x, y;
- fputc(level->fieldx, file);
- fputc(level->fieldy, file);
+ putFile8Bit(file, level->fieldx);
+ putFile8Bit(file, level->fieldy);
- putFile16BitInteger(file, level->time, BYTE_ORDER_BIG_ENDIAN);
- putFile16BitInteger(file, level->gems_needed, BYTE_ORDER_BIG_ENDIAN);
+ putFile16BitBE(file, level->time);
+ putFile16BitBE(file, level->gems_needed);
for(i=0; i<MAX_LEVEL_NAME_LEN; i++)
- fputc(level->name[i], file);
+ putFile8Bit(file, level->name[i]);
for(i=0; i<LEVEL_SCORE_ELEMENTS; i++)
- fputc(level->score[i], file);
+ putFile8Bit(file, level->score[i]);
for(i=0; i<STD_ELEMENT_CONTENTS; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- fputc((level->encoding_16bit_yamyam ? EL_LEERRAUM :
- level->yam_content[i][x][y]),
- file);
- fputc(level->amoeba_speed, file);
- fputc(level->time_magic_wall, file);
- fputc(level->time_wheel, file);
- fputc((level->encoding_16bit_amoeba ? EL_LEERRAUM : level->amoeba_content),
- file);
- fputc((level->double_speed ? 1 : 0), file);
- fputc((level->gravity ? 1 : 0), file);
-
- fputc((level->encoding_16bit_field ? 1 : 0), file);
+ putFile8Bit(file, (level->encoding_16bit_yamyam ? EL_EMPTY :
+ level->yamyam_content[i][x][y]));
+ putFile8Bit(file, level->amoeba_speed);
+ putFile8Bit(file, level->time_magic_wall);
+ putFile8Bit(file, level->time_wheel);
+ putFile8Bit(file, (level->encoding_16bit_amoeba ? EL_EMPTY :
+ level->amoeba_content));
+ putFile8Bit(file, (level->double_speed ? 1 : 0));
+ putFile8Bit(file, (level->initial_gravity ? 1 : 0));
+ putFile8Bit(file, (level->encoding_16bit_field ? 1 : 0));
+ putFile8Bit(file, (level->em_slippery_gems ? 1 : 0));
+
+ putFile8Bit(file, (level->use_custom_template ? 1 : 0));
WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED);
}
-static void SaveLevel_AUTH(struct LevelInfo *level, FILE *file)
+static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level)
{
int i;
for(i=0; i<MAX_LEVEL_AUTHOR_LEN; i++)
- fputc(level->author[i], file);
+ putFile8Bit(file, level->author[i]);
+}
+
+static void SaveLevel_BODY(FILE *file, struct LevelInfo *level)
+{
+ int x, y;
+
+ for(y=0; y<level->fieldy; y++)
+ for(x=0; x<level->fieldx; x++)
+ if (level->encoding_16bit_field)
+ putFile16BitBE(file, level->field[x][y]);
+ else
+ putFile8Bit(file, level->field[x][y]);
}
#if 0
-static void SaveLevel_CONT(struct LevelInfo *level, FILE *file)
+static void SaveLevel_CONT(FILE *file, struct LevelInfo *level)
{
int i, x, y;
- fputc(EL_MAMPFER, file);
- fputc(level->num_yam_contents, file);
- fputc(0, file);
- fputc(0, file);
+ putFile8Bit(file, EL_YAMYAM);
+ putFile8Bit(file, level->num_yamyam_contents);
+ putFile8Bit(file, 0);
+ putFile8Bit(file, 0);
for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
if (level->encoding_16bit_field)
- putFile16BitInteger(file, level->yam_content[i][x][y],
- BYTE_ORDER_BIG_ENDIAN);
+ putFile16BitBE(file, level->yamyam_content[i][x][y]);
else
- fputc(level->yam_content[i][x][y], file);
+ putFile8Bit(file, level->yamyam_content[i][x][y]);
}
#endif
-static void SaveLevel_BODY(struct LevelInfo *level, FILE *file)
-{
- int x, y;
-
- for(y=0; y<lev_fieldy; y++)
- for(x=0; x<lev_fieldx; x++)
- if (level->encoding_16bit_field)
- putFile16BitInteger(file, Ur[x][y], BYTE_ORDER_BIG_ENDIAN);
- else
- fputc(Ur[x][y], file);
-}
-
-static void SaveLevel_CNT2(struct LevelInfo *level, FILE *file, int element)
+static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element)
{
int i, x, y;
int num_contents, content_xsize, content_ysize;
int content_array[MAX_ELEMENT_CONTENTS][3][3];
- if (element == EL_MAMPFER)
+ if (element == EL_YAMYAM)
{
- num_contents = level->num_yam_contents;
+ num_contents = level->num_yamyam_contents;
content_xsize = 3;
content_ysize = 3;
for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- content_array[i][x][y] = level->yam_content[i][x][y];
+ content_array[i][x][y] = level->yamyam_content[i][x][y];
}
- else if (element == EL_AMOEBE_BD)
+ else if (element == EL_BD_AMOEBA)
{
num_contents = 1;
content_xsize = 1;
for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- content_array[i][x][y] = EL_LEERRAUM;
+ content_array[i][x][y] = EL_EMPTY;
content_array[0][0][0] = level->amoeba_content;
}
else
{
/* chunk header already written -- write empty chunk data */
- for(i=0; i<LEVEL_CHUNK_CNT2_SIZE; i++)
- fputc(0, file);
+ WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE);
Error(ERR_WARN, "cannot save content for element '%d'", element);
return;
}
- putFile16BitInteger(file, element, BYTE_ORDER_BIG_ENDIAN);
- fputc(num_contents, file);
- fputc(content_xsize, file);
- fputc(content_ysize, file);
- for(i=0; i<LEVEL_CHUNK_CNT2_UNUSED; i++)
- fputc(0, file);
+ putFile16BitBE(file, element);
+ putFile8Bit(file, num_contents);
+ putFile8Bit(file, content_xsize);
+ putFile8Bit(file, content_ysize);
+
+ WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED);
for(i=0; i<MAX_ELEMENT_CONTENTS; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- putFile16BitInteger(file, content_array[i][x][y],
- BYTE_ORDER_BIG_ENDIAN);
+ putFile16BitBE(file, content_array[i][x][y]);
}
-void SaveLevel(int level_nr)
+static void SaveLevel_CNT3(FILE *file, struct LevelInfo *level, int element)
+{
+ int i;
+ int envelope_nr = element - EL_ENVELOPE_1;
+ int envelope_len = strlen(level->envelope_text[envelope_nr]) + 1;
+
+ putFile16BitBE(file, element);
+ putFile16BitBE(file, envelope_len);
+ putFile8Bit(file, level->envelope_xsize[envelope_nr]);
+ putFile8Bit(file, level->envelope_ysize[envelope_nr]);
+
+ WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT3_UNUSED);
+
+ for(i=0; i < envelope_len; i++)
+ putFile8Bit(file, level->envelope_text[envelope_nr][i]);
+}
+
+#if 0
+static void SaveLevel_CUS1(FILE *file, struct LevelInfo *level,
+ int num_changed_custom_elements)
+{
+ int i, check = 0;
+
+ putFile16BitBE(file, num_changed_custom_elements);
+
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ {
+ int element = EL_CUSTOM_START + i;
+
+ if (Properties[element][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT)
+ {
+ if (check < num_changed_custom_elements)
+ {
+ putFile16BitBE(file, element);
+ putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]);
+ }
+
+ check++;
+ }
+ }
+
+ if (check != num_changed_custom_elements) /* should not happen */
+ Error(ERR_WARN, "inconsistent number of custom element properties");
+}
+#endif
+
+#if 0
+static void SaveLevel_CUS2(FILE *file, struct LevelInfo *level,
+ int num_changed_custom_elements)
+{
+ int i, check = 0;
+
+ putFile16BitBE(file, num_changed_custom_elements);
+
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ {
+ int element = EL_CUSTOM_START + i;
+
+ if (element_info[element].change->target_element != EL_EMPTY_SPACE)
+ {
+ if (check < num_changed_custom_elements)
+ {
+ putFile16BitBE(file, element);
+ putFile16BitBE(file, element_info[element].change->target_element);
+ }
+
+ check++;
+ }
+ }
+
+ if (check != num_changed_custom_elements) /* should not happen */
+ Error(ERR_WARN, "inconsistent number of custom target elements");
+}
+#endif
+
+#if 0
+static void SaveLevel_CUS3(FILE *file, struct LevelInfo *level,
+ int num_changed_custom_elements)
+{
+ int i, j, x, y, check = 0;
+
+ putFile16BitBE(file, num_changed_custom_elements);
+
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ {
+ int element = EL_CUSTOM_START + i;
+
+ if (element_info[element].modified_settings)
+ {
+ if (check < num_changed_custom_elements)
+ {
+ putFile16BitBE(file, element);
+
+ for(j=0; j<MAX_ELEMENT_NAME_LEN; j++)
+ putFile8Bit(file, element_info[element].description[j]);
+
+ putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]);
+
+ /* some free bytes for future properties and padding */
+ WriteUnusedBytesToFile(file, 7);
+
+ putFile8Bit(file, element_info[element].use_gfx_element);
+ putFile16BitBE(file, element_info[element].gfx_element);
+
+ putFile8Bit(file, element_info[element].collect_score);
+ putFile8Bit(file, element_info[element].collect_count);
+
+ putFile16BitBE(file, element_info[element].push_delay_fixed);
+ putFile16BitBE(file, element_info[element].push_delay_random);
+ putFile16BitBE(file, element_info[element].move_delay_fixed);
+ putFile16BitBE(file, element_info[element].move_delay_random);
+
+ putFile16BitBE(file, element_info[element].move_pattern);
+ putFile8Bit(file, element_info[element].move_direction_initial);
+ putFile8Bit(file, element_info[element].move_stepsize);
+
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ putFile16BitBE(file, element_info[element].content[x][y]);
+
+ putFile32BitBE(file, element_info[element].change->events);
+
+ putFile16BitBE(file, element_info[element].change->target_element);
+
+ putFile16BitBE(file, element_info[element].change->delay_fixed);
+ putFile16BitBE(file, element_info[element].change->delay_random);
+ putFile16BitBE(file, element_info[element].change->delay_frames);
+
+ putFile16BitBE(file, element_info[element].change->trigger_element);
+
+ putFile8Bit(file, element_info[element].change->explode);
+ putFile8Bit(file, element_info[element].change->use_content);
+ putFile8Bit(file, element_info[element].change->only_complete);
+ putFile8Bit(file, element_info[element].change->use_random_change);
+
+ putFile8Bit(file, element_info[element].change->random);
+ putFile8Bit(file, element_info[element].change->power);
+
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ putFile16BitBE(file, element_info[element].change->content[x][y]);
+
+ putFile8Bit(file, element_info[element].slippery_type);
+
+ /* some free bytes for future properties and padding */
+ WriteUnusedBytesToFile(file, LEVEL_CPART_CUS3_UNUSED);
+ }
+
+ check++;
+ }
+ }
+
+ if (check != num_changed_custom_elements) /* should not happen */
+ Error(ERR_WARN, "inconsistent number of custom element properties");
+}
+#endif
+
+static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element)
{
+ struct ElementInfo *ei = &element_info[element];
+ int i, x, y;
+
+ putFile16BitBE(file, element);
+
+ for(i=0; i < MAX_ELEMENT_NAME_LEN; i++)
+ putFile8Bit(file, ei->description[i]);
+
+ putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]);
+ WriteUnusedBytesToFile(file, 4); /* reserved for more base properties */
+
+ putFile8Bit(file, ei->num_change_pages);
+
+ /* some free bytes for future base property values and padding */
+ WriteUnusedBytesToFile(file, 5);
+
+ /* write custom property values */
+
+ putFile8Bit(file, ei->use_gfx_element);
+ putFile16BitBE(file, ei->gfx_element);
+
+ putFile8Bit(file, ei->collect_score);
+ putFile8Bit(file, ei->collect_count);
+
+ putFile16BitBE(file, ei->push_delay_fixed);
+ putFile16BitBE(file, ei->push_delay_random);
+ putFile16BitBE(file, ei->move_delay_fixed);
+ putFile16BitBE(file, ei->move_delay_random);
+
+ putFile16BitBE(file, ei->move_pattern);
+ putFile8Bit(file, ei->move_direction_initial);
+ putFile8Bit(file, ei->move_stepsize);
+
+ putFile8Bit(file, ei->slippery_type);
+
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ putFile16BitBE(file, ei->content[x][y]);
+
+ /* some free bytes for future custom property values and padding */
+ WriteUnusedBytesToFile(file, 12);
+
+ /* write change property values */
+
+ for (i=0; i < ei->num_change_pages; i++)
+ {
+ struct ElementChangeInfo *change = &ei->change_page[i];
+
+ putFile32BitBE(file, change->events);
+
+ putFile16BitBE(file, change->target_element);
+
+ putFile16BitBE(file, change->delay_fixed);
+ putFile16BitBE(file, change->delay_random);
+ putFile16BitBE(file, change->delay_frames);
+
+ putFile16BitBE(file, change->trigger_element);
+
+ putFile8Bit(file, change->explode);
+ putFile8Bit(file, change->use_content);
+ putFile8Bit(file, change->only_complete);
+ putFile8Bit(file, change->use_random_change);
+
+ putFile8Bit(file, change->random);
+ putFile8Bit(file, change->power);
+
+ for(y=0; y<3; y++)
+ for(x=0; x<3; x++)
+ putFile16BitBE(file, change->content[x][y]);
+
+ putFile8Bit(file, change->can_change);
+
+ putFile8Bit(file, change->sides);
+
+ /* some free bytes for future change property values and padding */
+ WriteUnusedBytesToFile(file, 8);
+ }
+}
+
+static void SaveLevelFromFilename(struct LevelInfo *level, char *filename)
+{
+ int body_chunk_size;
int i, x, y;
- char *filename = getLevelFilename(level_nr);
- int chunk_size;
FILE *file;
if (!(file = fopen(filename, MODE_WRITE)))
return;
}
+ level->file_version = FILE_VERSION_ACTUAL;
+ level->game_version = GAME_VERSION_ACTUAL;
+
/* check level field for 16-bit elements */
- for(y=0; y<level.fieldy; y++)
- for(x=0; x<level.fieldx; x++)
- if (Ur[x][y] > 255)
- level.encoding_16bit_field = TRUE;
+ level->encoding_16bit_field = FALSE;
+ for(y=0; y<level->fieldy; y++)
+ for(x=0; x<level->fieldx; x++)
+ if (level->field[x][y] > 255)
+ level->encoding_16bit_field = TRUE;
/* check yamyam content for 16-bit elements */
- for(i=0; i<level.num_yam_contents; i++)
+ level->encoding_16bit_yamyam = FALSE;
+ for(i=0; i<level->num_yamyam_contents; i++)
for(y=0; y<3; y++)
for(x=0; x<3; x++)
- if (level.yam_content[i][x][y] > 255)
- level.encoding_16bit_yamyam = TRUE;
+ if (level->yamyam_content[i][x][y] > 255)
+ level->encoding_16bit_yamyam = TRUE;
/* check amoeba content for 16-bit elements */
- if (level.amoeba_content > 255)
- level.encoding_16bit_amoeba = TRUE;
+ level->encoding_16bit_amoeba = FALSE;
+ if (level->amoeba_content > 255)
+ level->encoding_16bit_amoeba = TRUE;
- fputs(LEVEL_COOKIE, file); /* file identifier */
- fputc('\n', file);
+ /* calculate size of "BODY" chunk */
+ body_chunk_size =
+ level->fieldx * level->fieldy * (level->encoding_16bit_field ? 2 : 1);
- putFileChunk(file, "HEAD", LEVEL_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN);
- SaveLevel_HEAD(&level, file);
+ putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
+ putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE);
- putFileChunk(file, "AUTH", MAX_LEVEL_AUTHOR_LEN, BYTE_ORDER_BIG_ENDIAN);
- SaveLevel_AUTH(&level, file);
+ putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE);
+ SaveLevel_VERS(file, level);
-#if 0
- if (level.encoding_16bit_field) /* obsolete since new "CNT2" chunk */
- {
- chunk_size = 4 + 2 * (MAX_ELEMENT_CONTENTS * 3 * 3);
+ putFileChunkBE(file, "HEAD", LEVEL_HEADER_SIZE);
+ SaveLevel_HEAD(file, level);
+
+ putFileChunkBE(file, "AUTH", MAX_LEVEL_AUTHOR_LEN);
+ SaveLevel_AUTH(file, level);
+
+ putFileChunkBE(file, "BODY", body_chunk_size);
+ SaveLevel_BODY(file, level);
- putFileChunk(file, "CONT", chunk_size, BYTE_ORDER_BIG_ENDIAN);
- SaveLevel_CONT(&level, file);
+ if (level->encoding_16bit_yamyam ||
+ level->num_yamyam_contents != STD_ELEMENT_CONTENTS)
+ {
+ putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE);
+ SaveLevel_CNT2(file, level, EL_YAMYAM);
}
-#endif
- chunk_size =
- level.fieldx * level.fieldy * (level.encoding_16bit_field ? 2 : 1);
- putFileChunk(file, "BODY", chunk_size, BYTE_ORDER_BIG_ENDIAN);
- SaveLevel_BODY(&level, file);
+ if (level->encoding_16bit_amoeba)
+ {
+ putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE);
+ SaveLevel_CNT2(file, level, EL_BD_AMOEBA);
+ }
- if (level.encoding_16bit_yamyam ||
- level.num_yam_contents != STD_ELEMENT_CONTENTS)
+ /* check for envelope content */
+ for (i=0; i<4; i++)
{
- putFileChunk(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE, BYTE_ORDER_BIG_ENDIAN);
- SaveLevel_CNT2(&level, file, EL_MAMPFER);
+ if (strlen(level->envelope_text[i]) > 0)
+ {
+ int envelope_len = strlen(level->envelope_text[i]) + 1;
+
+ putFileChunkBE(file, "CNT3", LEVEL_CHUNK_CNT3_HEADER + envelope_len);
+ SaveLevel_CNT3(file, level, EL_ENVELOPE_1 + i);
+ }
}
- if (level.encoding_16bit_amoeba)
+ /* check for non-default custom elements (unless using template level) */
+ if (!level->use_custom_template)
{
- putFileChunk(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE, BYTE_ORDER_BIG_ENDIAN);
- SaveLevel_CNT2(&level, file, EL_AMOEBE_BD);
+ for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
+ {
+ int element = EL_CUSTOM_START + i;
+
+ if (element_info[element].modified_settings)
+ {
+ int num_change_pages = element_info[element].num_change_pages;
+
+ putFileChunkBE(file, "CUS4", LEVEL_CHUNK_CUS4_SIZE(num_change_pages));
+ SaveLevel_CUS4(file, level, element);
+ }
+ }
}
fclose(file);
- chmod(filename, LEVEL_PERMS);
+ SetFilePermissions(filename, PERMS_PRIVATE);
}
-void LoadTape(int level_nr)
+void SaveLevel(int level_nr)
{
- int i, j;
- char *filename = getTapeFilename(level_nr);
- char cookie[MAX_LINE_LEN];
- char chunk_name[CHUNK_ID_LEN + 1];
- FILE *file;
- int num_participating_players;
- int file_version = FILE_VERSION_ACTUAL; /* last version of tape files */
- int chunk_size;
+ char *filename = getLevelFilename(level_nr);
+
+ SaveLevelFromFilename(&level, filename);
+}
+
+void SaveLevelTemplate()
+{
+ char *filename = getLevelFilename(-1);
+
+ SaveLevelFromFilename(&level, filename);
+}
+
+void DumpLevel(struct LevelInfo *level)
+{
+ printf_line("-", 79);
+ printf("Level xxx (file version %08d, game version %08d)\n",
+ level->file_version, level->game_version);
+ printf_line("-", 79);
+
+ printf("Level Author: '%s'\n", level->author);
+ printf("Level Title: '%s'\n", level->name);
+ printf("\n");
+ printf("Playfield Size: %d x %d\n", level->fieldx, level->fieldy);
+ printf("\n");
+ printf("Level Time: %d seconds\n", level->time);
+ printf("Gems needed: %d\n", level->gems_needed);
+ printf("\n");
+ printf("Time for Magic Wall: %d seconds\n", level->time_magic_wall);
+ printf("Time for Wheel: %d seconds\n", level->time_wheel);
+ printf("Time for Light: %d seconds\n", level->time_light);
+ printf("Time for Timegate: %d seconds\n", level->time_timegate);
+ printf("\n");
+ printf("Amoeba Speed: %d\n", level->amoeba_speed);
+ printf("\n");
+ printf("Gravity: %s\n", (level->initial_gravity ? "yes" : "no"));
+ printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no"));
+ printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no"));
+
+ printf_line("-", 79);
+}
+
+
+/* ========================================================================= */
+/* tape file functions */
+/* ========================================================================= */
+
+static void setTapeInfoToDefaults()
+{
+ int i;
/* always start with reliable default values (empty tape) */
- tape.file_version = FILE_VERSION_ACTUAL;
- tape.game_version = GAME_VERSION_ACTUAL;
TapeErase();
/* default values (also for pre-1.2 tapes) with only the first player */
tape.player_participates[i] = FALSE;
/* at least one (default: the first) player participates in every tape */
- num_participating_players = 1;
+ tape.num_participating_players = 1;
- if (!(file = fopen(filename, MODE_READ)))
- return;
+ tape.level_nr = level_nr;
+ tape.counter = 0;
+ tape.changed = FALSE;
- /* check file identifier */
- fgets(cookie, MAX_LINE_LEN, file);
- if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
- cookie[strlen(cookie) - 1] = '\0';
+ tape.recording = FALSE;
+ tape.playing = FALSE;
+ tape.pausing = FALSE;
+}
-#if 0
- if (strcmp(cookie, TAPE_COOKIE_10) == 0) /* old 1.0 tape format */
- file_version = FILE_VERSION_1_0;
- else if (strcmp(cookie, TAPE_COOKIE) != 0) /* unknown tape format */
- {
- Error(ERR_WARN, "wrong file identifier of tape file '%s'", filename);
- fclose(file);
- return;
- }
-#else
- if (!checkCookieString(cookie, TAPE_COOKIE)) /* unknown file format */
- {
- Error(ERR_WARN, "unknown format of tape file '%s'", filename);
- fclose(file);
- return;
- }
+static int LoadTape_VERS(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+ tape->file_version = getFileVersion(file);
+ tape->game_version = getFileVersion(file);
- file_version = getFileVersionFromCookieString(cookie);
-#endif
+ return chunk_size;
+}
- tape.file_version = file_version;
- tape.game_version = file_version;
+static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+ int i;
+
+ tape->random_seed = getFile32BitBE(file);
+ tape->date = getFile32BitBE(file);
+ tape->length = getFile32BitBE(file);
- /* read chunk "HEAD" */
- if (file_version >= FILE_VERSION_1_2)
+ /* read header fields that are new since version 1.2 */
+ if (tape->file_version >= FILE_VERSION_1_2)
{
- getFileChunk(file, chunk_name, &chunk_size, BYTE_ORDER_BIG_ENDIAN);
- if (strcmp(chunk_name, "HEAD") || chunk_size != TAPE_HEADER_SIZE)
+ byte store_participating_players = getFile8Bit(file);
+ int engine_version;
+
+ /* since version 1.2, tapes store which players participate in the tape */
+ tape->num_participating_players = 0;
+ for(i=0; i<MAX_PLAYERS; i++)
{
- Error(ERR_WARN, "wrong 'HEAD' chunk of tape file '%s'", filename);
- fclose(file);
- return;
+ tape->player_participates[i] = FALSE;
+
+ if (store_participating_players & (1 << i))
+ {
+ tape->player_participates[i] = TRUE;
+ tape->num_participating_players++;
+ }
}
+
+ ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED);
+
+ engine_version = getFileVersion(file);
+ if (engine_version > 0)
+ tape->engine_version = engine_version;
+ else
+ tape->engine_version = tape->game_version;
}
- tape.random_seed = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
- tape.date = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
- tape.length = getFile32BitInteger(file, BYTE_ORDER_BIG_ENDIAN);
+ return chunk_size;
+}
- /* read header fields that are new since version 1.2 */
- if (file_version >= FILE_VERSION_1_2)
+static int LoadTape_INFO(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+ int level_identifier_size;
+ int i;
+
+ level_identifier_size = getFile16BitBE(file);
+
+ tape->level_identifier =
+ checked_realloc(tape->level_identifier, level_identifier_size);
+
+ for(i=0; i < level_identifier_size; i++)
+ tape->level_identifier[i] = getFile8Bit(file);
+
+ tape->level_nr = getFile16BitBE(file);
+
+ chunk_size = 2 + level_identifier_size + 2;
+
+ return chunk_size;
+}
+
+static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+ int i, j;
+ int chunk_size_expected =
+ (tape->num_participating_players + 1) * tape->length;
+
+ if (chunk_size_expected != chunk_size)
{
- byte store_participating_players = fgetc(file);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ return chunk_size_expected;
+ }
- for(i=0; i<TAPE_HEADER_UNUSED; i++) /* skip unused header bytes */
- fgetc(file);
+ for(i=0; i<tape->length; i++)
+ {
+ if (i >= MAX_TAPELEN)
+ break;
- /* since version 1.2, tapes store which players participate in the tape */
- num_participating_players = 0;
- for(i=0; i<MAX_PLAYERS; i++)
+ for(j=0; j<MAX_PLAYERS; j++)
{
- tape.player_participates[i] = FALSE;
+ tape->pos[i].action[j] = MV_NO_MOVING;
- if (store_participating_players & (1 << i))
+ if (tape->player_participates[j])
+ tape->pos[i].action[j] = getFile8Bit(file);
+ }
+
+ tape->pos[i].delay = getFile8Bit(file);
+
+ if (tape->file_version == FILE_VERSION_1_0)
+ {
+ /* eliminate possible diagonal moves in old tapes */
+ /* this is only for backward compatibility */
+
+ byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN };
+ byte action = tape->pos[i].action[0];
+ int k, num_moves = 0;
+
+ for (k=0; k<4; k++)
+ {
+ if (action & joy_dir[k])
+ {
+ tape->pos[i + num_moves].action[0] = joy_dir[k];
+ if (num_moves > 0)
+ tape->pos[i + num_moves].delay = 0;
+ num_moves++;
+ }
+ }
+
+ if (num_moves > 1)
{
- tape.player_participates[i] = TRUE;
- num_participating_players++;
+ num_moves--;
+ i += num_moves;
+ tape->length += num_moves;
+ }
+ }
+ else if (tape->file_version < FILE_VERSION_2_0)
+ {
+ /* convert pre-2.0 tapes to new tape format */
+
+ if (tape->pos[i].delay > 1)
+ {
+ /* action part */
+ tape->pos[i + 1] = tape->pos[i];
+ tape->pos[i + 1].delay = 1;
+
+ /* delay part */
+ for(j=0; j<MAX_PLAYERS; j++)
+ tape->pos[i].action[j] = MV_NO_MOVING;
+ tape->pos[i].delay--;
+
+ i++;
+ tape->length++;
}
}
+
+ if (feof(file))
+ break;
}
- tape.level_nr = level_nr;
- tape.counter = 0;
- tape.changed = FALSE;
+ if (i != tape->length)
+ chunk_size = (tape->num_participating_players + 1) * i;
- tape.recording = FALSE;
- tape.playing = FALSE;
- tape.pausing = FALSE;
+ return chunk_size;
+}
+
+void LoadTapeFromFilename(char *filename)
+{
+ char cookie[MAX_LINE_LEN];
+ char chunk_name[CHUNK_ID_LEN + 1];
+ FILE *file;
+ int chunk_size;
+
+ /* always start with reliable default values */
+ setTapeInfoToDefaults();
+
+ if (!(file = fopen(filename, MODE_READ)))
+ return;
- /* read chunk "BODY" */
- if (file_version >= FILE_VERSION_1_2)
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strcmp(chunk_name, "RND1") == 0)
{
- getFileChunk(file, chunk_name, &chunk_size, BYTE_ORDER_BIG_ENDIAN);
- if (strcmp(chunk_name, "BODY") ||
- chunk_size != (num_participating_players + 1) * tape.length)
+ getFile32BitBE(file); /* not used */
+
+ getFileChunkBE(file, chunk_name, NULL);
+ if (strcmp(chunk_name, "TAPE") != 0)
{
- Error(ERR_WARN, "wrong 'BODY' chunk of tape file '%s'", filename);
+ Error(ERR_WARN, "unknown format of tape file '%s'", filename);
fclose(file);
return;
}
}
+ else /* check for pre-2.0 file format with cookie string */
+ {
+ strcpy(cookie, chunk_name);
+ fgets(&cookie[4], MAX_LINE_LEN - 4, file);
+ if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
+ cookie[strlen(cookie) - 1] = '\0';
-#if DEBUG
- printf("\nTAPE OF LEVEL %d\n", level_nr);
-#endif
+ if (!checkCookieString(cookie, TAPE_COOKIE_TMPL))
+ {
+ Error(ERR_WARN, "unknown format of tape file '%s'", filename);
+ fclose(file);
+ return;
+ }
- for(i=0; i<tape.length; i++)
+ if ((tape.file_version = getFileVersionFromCookieString(cookie)) == -1)
+ {
+ Error(ERR_WARN, "unsupported version of tape file '%s'", filename);
+ fclose(file);
+ return;
+ }
+
+ /* pre-2.0 tape files have no game version, so use file version here */
+ tape.game_version = tape.file_version;
+ }
+
+ if (tape.file_version < FILE_VERSION_1_2)
{
- if (i >= MAX_TAPELEN)
- break;
+ /* tape files from versions before 1.2.0 without chunk structure */
+ LoadTape_HEAD(file, TAPE_HEADER_SIZE, &tape);
+ LoadTape_BODY(file, 2 * tape.length, &tape);
+ }
+ else
+ {
+ static struct
+ {
+ char *name;
+ int size;
+ int (*loader)(FILE *, int, struct TapeInfo *);
+ }
+ chunk_info[] =
+ {
+ { "VERS", FILE_VERS_CHUNK_SIZE, LoadTape_VERS },
+ { "HEAD", TAPE_HEADER_SIZE, LoadTape_HEAD },
+ { "INFO", -1, LoadTape_INFO },
+ { "BODY", -1, LoadTape_BODY },
+ { NULL, 0, NULL }
+ };
- for(j=0; j<MAX_PLAYERS; j++)
+ while (getFileChunkBE(file, chunk_name, &chunk_size))
{
- tape.pos[i].action[j] = MV_NO_MOVING;
+ int i = 0;
+
+ while (chunk_info[i].name != NULL &&
+ strcmp(chunk_name, chunk_info[i].name) != 0)
+ i++;
+
+ if (chunk_info[i].name == NULL)
+ {
+ Error(ERR_WARN, "unknown chunk '%s' in tape file '%s'",
+ chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else if (chunk_info[i].size != -1 &&
+ chunk_info[i].size != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'",
+ chunk_size, chunk_name, filename);
+ ReadUnusedBytesFromFile(file, chunk_size);
+ }
+ else
+ {
+ /* call function to load this tape chunk */
+ int chunk_size_expected =
+ (chunk_info[i].loader)(file, chunk_size, &tape);
+
+ /* the size of some chunks cannot be checked before reading other
+ chunks first (like "HEAD" and "BODY") that contain some header
+ information, so check them here */
+ if (chunk_size_expected != chunk_size)
+ {
+ Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'",
+ chunk_size, chunk_name, filename);
+ }
+ }
+ }
+ }
+
+ fclose(file);
+
+ tape.length_seconds = GetTapeLength();
+
+#if 0
+ printf("tape game version: %d\n", tape.game_version);
+ printf("tape engine version: %d\n", tape.engine_version);
+#endif
+}
- if (tape.player_participates[j])
- tape.pos[i].action[j] = fgetc(file);
+void LoadTape(int level_nr)
+{
+ char *filename = getTapeFilename(level_nr);
-#if DEBUG
- {
- int x = tape.pos[i].action[j];
+ LoadTapeFromFilename(filename);
+}
- printf("%d:%02x ", j, x);
- printf("[%c%c%c%c|%c%c] - ",
- (x & JOY_LEFT ? '<' : ' '),
- (x & JOY_RIGHT ? '>' : ' '),
- (x & JOY_UP ? '^' : ' '),
- (x & JOY_DOWN ? 'v' : ' '),
- (x & JOY_BUTTON_1 ? '1' : ' '),
- (x & JOY_BUTTON_2 ? '2' : ' '));
- }
-#endif
+static void SaveTape_VERS(FILE *file, struct TapeInfo *tape)
+{
+ putFileVersion(file, tape->file_version);
+ putFileVersion(file, tape->game_version);
+}
- }
+static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape)
+{
+ int i;
+ byte store_participating_players = 0;
- tape.pos[i].delay = fgetc(file);
+ /* set bits for participating players for compact storage */
+ for(i=0; i<MAX_PLAYERS; i++)
+ if (tape->player_participates[i])
+ store_participating_players |= (1 << i);
-#if DEBUG
- printf("[%03d]\n", tape.pos[i].delay);
-#endif
+ putFile32BitBE(file, tape->random_seed);
+ putFile32BitBE(file, tape->date);
+ putFile32BitBE(file, tape->length);
- if (file_version == FILE_VERSION_1_0)
- {
- /* eliminate possible diagonal moves in old tapes */
- /* this is only for backward compatibility */
+ putFile8Bit(file, store_participating_players);
- byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN };
- byte action = tape.pos[i].action[0];
- int k, num_moves = 0;
+ /* unused bytes not at the end here for 4-byte alignment of engine_version */
+ WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED);
- for (k=0; k<4; k++)
- {
- if (action & joy_dir[k])
- {
- tape.pos[i + num_moves].action[0] = joy_dir[k];
- if (num_moves > 0)
- tape.pos[i + num_moves].delay = 0;
- num_moves++;
- }
- }
+ putFileVersion(file, tape->engine_version);
+}
- if (num_moves > 1)
- {
- num_moves--;
- i += num_moves;
- tape.length += num_moves;
- }
- }
- else if (file_version < FILE_VERSION_2_0)
- {
- if (tape.pos[i].delay > 1)
- {
- /* action part */
- tape.pos[i + 1] = tape.pos[i];
- tape.pos[i + 1].delay = 1;
+static void SaveTape_INFO(FILE *file, struct TapeInfo *tape)
+{
+ int level_identifier_size = strlen(tape->level_identifier) + 1;
+ int i;
- /* delay part */
- for(j=0; j<MAX_PLAYERS; j++)
- tape.pos[i].action[j] = MV_NO_MOVING;
- tape.pos[i].delay--;
+ putFile16BitBE(file, level_identifier_size);
- i++;
- tape.length++;
- }
- }
+ for(i=0; i < level_identifier_size; i++)
+ putFile8Bit(file, tape->level_identifier[i]);
- if (feof(file))
- break;
- }
+ putFile16BitBE(file, tape->level_nr);
+}
- fclose(file);
+static void SaveTape_BODY(FILE *file, struct TapeInfo *tape)
+{
+ int i, j;
- if (i != tape.length)
- Error(ERR_WARN, "level recording file '%s' corrupted", filename);
+ for(i=0; i<tape->length; i++)
+ {
+ for(j=0; j<MAX_PLAYERS; j++)
+ if (tape->player_participates[j])
+ putFile8Bit(file, tape->pos[i].action[j]);
- tape.length_seconds = GetTapeLength();
+ putFile8Bit(file, tape->pos[i].delay);
+ }
}
void SaveTape(int level_nr)
{
- int i;
char *filename = getTapeFilename(level_nr);
FILE *file;
boolean new_tape = TRUE;
- byte store_participating_players;
- int num_participating_players;
+ int num_participating_players = 0;
+ int info_chunk_size;
+ int body_chunk_size;
+ int i;
InitTapeDirectory(leveldir_current->filename);
return;
}
- /* count number of players and set corresponding bits for compact storage */
- store_participating_players = 0;
- num_participating_players = 0;
- for(i=0; i<MAX_PLAYERS; i++)
- {
- if (tape.player_participates[i])
- {
- num_participating_players++;
- store_participating_players |= (1 << i);
- }
- }
-
if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot save level recording file '%s'", filename);
return;
}
- fputs(TAPE_COOKIE, file); /* file identifier */
- fputc('\n', file);
-
- putFileChunk(file, "HEAD", TAPE_HEADER_SIZE, BYTE_ORDER_BIG_ENDIAN);
+ tape.file_version = FILE_VERSION_ACTUAL;
+ tape.game_version = GAME_VERSION_ACTUAL;
- putFile32BitInteger(file, tape.random_seed, BYTE_ORDER_BIG_ENDIAN);
- putFile32BitInteger(file, tape.date, BYTE_ORDER_BIG_ENDIAN);
- putFile32BitInteger(file, tape.length, BYTE_ORDER_BIG_ENDIAN);
+ /* count number of participating players */
+ for(i=0; i<MAX_PLAYERS; i++)
+ if (tape.player_participates[i])
+ num_participating_players++;
- fputc(store_participating_players, file);
+ info_chunk_size = 2 + (strlen(tape.level_identifier) + 1) + 2;
+ body_chunk_size = (num_participating_players + 1) * tape.length;
- for(i=0; i<TAPE_HEADER_UNUSED; i++) /* set unused header bytes to zero */
- fputc(0, file);
+ putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
+ putFileChunkBE(file, "TAPE", CHUNK_SIZE_NONE);
- putFileChunk(file, "BODY", (num_participating_players + 1) * tape.length,
- BYTE_ORDER_BIG_ENDIAN);
+ putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE);
+ SaveTape_VERS(file, &tape);
- for(i=0; i<tape.length; i++)
- {
- int j;
+ putFileChunkBE(file, "HEAD", TAPE_HEADER_SIZE);
+ SaveTape_HEAD(file, &tape);
- for(j=0; j<MAX_PLAYERS; j++)
- if (tape.player_participates[j])
- fputc(tape.pos[i].action[j], file);
+ putFileChunkBE(file, "INFO", info_chunk_size);
+ SaveTape_INFO(file, &tape);
- fputc(tape.pos[i].delay, file);
- }
+ putFileChunkBE(file, "BODY", body_chunk_size);
+ SaveTape_BODY(file, &tape);
fclose(file);
- chmod(filename, TAPE_PERMS);
+ SetFilePermissions(filename, PERMS_PRIVATE);
tape.changed = FALSE;
Request("tape saved !", REQ_CONFIRM);
}
+void DumpTape(struct TapeInfo *tape)
+{
+ int i, j;
+
+ if (TAPE_IS_EMPTY(*tape))
+ {
+ Error(ERR_WARN, "no tape available for level %d", tape->level_nr);
+ return;
+ }
+
+ printf_line("-", 79);
+ printf("Tape of Level %03d (file version %08d, game version %08d)\n",
+ tape->level_nr, tape->file_version, tape->game_version);
+ printf("Level series identifier: '%s'\n", tape->level_identifier);
+ printf_line("-", 79);
+
+ for(i=0; i<tape->length; i++)
+ {
+ if (i >= MAX_TAPELEN)
+ break;
+
+ printf("%03d: ", i);
+
+ for(j=0; j<MAX_PLAYERS; j++)
+ {
+ if (tape->player_participates[j])
+ {
+ int action = tape->pos[i].action[j];
+
+ printf("%d:%02x ", j, action);
+ printf("[%c%c%c%c|%c%c] - ",
+ (action & JOY_LEFT ? '<' : ' '),
+ (action & JOY_RIGHT ? '>' : ' '),
+ (action & JOY_UP ? '^' : ' '),
+ (action & JOY_DOWN ? 'v' : ' '),
+ (action & JOY_BUTTON_1 ? '1' : ' '),
+ (action & JOY_BUTTON_2 ? '2' : ' '));
+ }
+ }
+
+ printf("(%03d)\n", tape->pos[i].delay);
+ }
+
+ printf_line("-", 79);
+}
+
+
+/* ========================================================================= */
+/* score file functions */
+/* ========================================================================= */
+
void LoadScore(int level_nr)
{
int i;
if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
cookie[strlen(cookie) - 1] = '\0';
-#if 0
- if (strcmp(cookie, SCORE_COOKIE) != 0)
- {
- Error(ERR_WARN, "wrong file identifier of score file '%s'", filename);
- fclose(file);
- return;
- }
-#else
- if (!checkCookieString(cookie, SCORE_COOKIE)) /* unknown file format */
+ if (!checkCookieString(cookie, SCORE_COOKIE))
{
Error(ERR_WARN, "unknown format of score file '%s'", filename);
fclose(file);
return;
}
-#endif
for(i=0; i<MAX_SCORE_ENTRIES; i++)
{
fclose(file);
- chmod(filename, SCORE_PERMS);
+ SetFilePermissions(filename, PERMS_PUBLIC);
}
-#define TOKEN_STR_FILE_IDENTIFIER "file_identifier"
-#define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series"
-#define TOKEN_STR_LAST_PLAYED_LEVEL "last_played_level"
-#define TOKEN_STR_HANDICAP_LEVEL "handicap_level"
-#define TOKEN_STR_PLAYER_PREFIX "player_"
-
-#define TOKEN_VALUE_POSITION 30
-/* global setup */
-#define SETUP_TOKEN_PLAYER_NAME 0
-#define SETUP_TOKEN_SOUND 1
-#define SETUP_TOKEN_SOUND_LOOPS 2
-#define SETUP_TOKEN_SOUND_MUSIC 3
-#define SETUP_TOKEN_SOUND_SIMPLE 4
+/* ========================================================================= */
+/* setup file functions */
+/* ========================================================================= */
-#if 0
-#define SETUP_TOKEN_TOONS 5
-#define SETUP_TOKEN_DOUBLE_BUFFERING 6
-#endif
+#define TOKEN_STR_PLAYER_PREFIX "player_"
-#define SETUP_TOKEN_SCROLL_DELAY 5
-#define SETUP_TOKEN_SOFT_SCROLLING 6
-#define SETUP_TOKEN_FADING 7
-#define SETUP_TOKEN_AUTORECORD 8
-#define SETUP_TOKEN_QUICK_DOORS 9
-#define SETUP_TOKEN_TEAM_MODE 10
-#define SETUP_TOKEN_HANDICAP 11
-#define SETUP_TOKEN_TIME_LIMIT 12
-#define SETUP_TOKEN_FULLSCREEN 13
+/* global setup */
+#define SETUP_TOKEN_PLAYER_NAME 0
+#define SETUP_TOKEN_SOUND 1
+#define SETUP_TOKEN_SOUND_LOOPS 2
+#define SETUP_TOKEN_SOUND_MUSIC 3
+#define SETUP_TOKEN_SOUND_SIMPLE 4
+#define SETUP_TOKEN_TOONS 5
+#define SETUP_TOKEN_SCROLL_DELAY 6
+#define SETUP_TOKEN_SOFT_SCROLLING 7
+#define SETUP_TOKEN_FADING 8
+#define SETUP_TOKEN_AUTORECORD 9
+#define SETUP_TOKEN_QUICK_DOORS 10
+#define SETUP_TOKEN_TEAM_MODE 11
+#define SETUP_TOKEN_HANDICAP 12
+#define SETUP_TOKEN_TIME_LIMIT 13
+#define SETUP_TOKEN_FULLSCREEN 14
+#define SETUP_TOKEN_ASK_ON_ESCAPE 15
+#define SETUP_TOKEN_GRAPHICS_SET 16
+#define SETUP_TOKEN_SOUNDS_SET 17
+#define SETUP_TOKEN_MUSIC_SET 18
+#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 19
+#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 20
+#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 21
+
+#define NUM_GLOBAL_SETUP_TOKENS 22
+
+/* editor setup */
+#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0
+#define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE 1
+#define SETUP_TOKEN_EDITOR_EL_MORE 2
+#define SETUP_TOKEN_EDITOR_EL_SOKOBAN 3
+#define SETUP_TOKEN_EDITOR_EL_SUPAPLEX 4
+#define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 5
+#define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 6
+#define SETUP_TOKEN_EDITOR_EL_CHARS 7
+#define SETUP_TOKEN_EDITOR_EL_CUSTOM 8
+#define SETUP_TOKEN_EDITOR_EL_CUSTOM_MORE 9
+#define SETUP_TOKEN_EDITOR_EL_HEADLINES 10
+
+#define NUM_EDITOR_SETUP_TOKENS 11
+
+/* shortcut setup */
+#define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0
+#define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1
+#define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2
+
+#define NUM_SHORTCUT_SETUP_TOKENS 3
/* player setup */
-#define SETUP_TOKEN_USE_JOYSTICK 14
-#define SETUP_TOKEN_JOY_DEVICE_NAME 15
-#define SETUP_TOKEN_JOY_XLEFT 16
-#define SETUP_TOKEN_JOY_XMIDDLE 17
-#define SETUP_TOKEN_JOY_XRIGHT 18
-#define SETUP_TOKEN_JOY_YUPPER 19
-#define SETUP_TOKEN_JOY_YMIDDLE 20
-#define SETUP_TOKEN_JOY_YLOWER 21
-#define SETUP_TOKEN_JOY_SNAP 22
-#define SETUP_TOKEN_JOY_BOMB 23
-#define SETUP_TOKEN_KEY_LEFT 24
-#define SETUP_TOKEN_KEY_RIGHT 25
-#define SETUP_TOKEN_KEY_UP 26
-#define SETUP_TOKEN_KEY_DOWN 27
-#define SETUP_TOKEN_KEY_SNAP 28
-#define SETUP_TOKEN_KEY_BOMB 29
-
-/* level directory info */
-#define LEVELINFO_TOKEN_NAME 30
-#define LEVELINFO_TOKEN_NAME_SHORT 31
-#define LEVELINFO_TOKEN_NAME_SORTING 32
-#define LEVELINFO_TOKEN_AUTHOR 33
-#define LEVELINFO_TOKEN_IMPORTED_FROM 34
-#define LEVELINFO_TOKEN_LEVELS 35
-#define LEVELINFO_TOKEN_FIRST_LEVEL 36
-#define LEVELINFO_TOKEN_SORT_PRIORITY 37
-#define LEVELINFO_TOKEN_LEVEL_GROUP 38
-#define LEVELINFO_TOKEN_READONLY 39
-
-#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
-#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_FULLSCREEN
-
-#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK
-#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB
-
-#define FIRST_LEVELINFO_TOKEN LEVELINFO_TOKEN_NAME
-#define LAST_LEVELINFO_TOKEN LEVELINFO_TOKEN_READONLY
-
-#define TYPE_BOOLEAN 1
-#define TYPE_SWITCH 2
-#define TYPE_KEY 3
-#define TYPE_INTEGER 4
-#define TYPE_STRING 5
-
-static struct SetupInfo si;
-static struct SetupInputInfo sii;
-static struct LevelDirInfo ldi;
-static struct
-{
- int type;
- void *value;
- char *text;
-} token_info[] =
-{
- /* global setup */
- { TYPE_STRING, &si.player_name, "player_name" },
- { TYPE_SWITCH, &si.sound, "sound" },
- { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
- { TYPE_SWITCH, &si.sound_music, "background_music" },
- { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
-
-#if 0
- { TYPE_SWITCH, &si.toons, "toons" },
- { TYPE_SWITCH, &si.double_buffering, "double_buffering" },
-#endif
-
- { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
- { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
- { TYPE_SWITCH, &si.fading, "screen_fading" },
- { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
- { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
- { TYPE_SWITCH, &si.team_mode, "team_mode" },
- { TYPE_SWITCH, &si.handicap, "handicap" },
- { TYPE_SWITCH, &si.time_limit, "time_limit" },
- { TYPE_SWITCH, &si.fullscreen, "fullscreen" },
-
- /* player setup */
- { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
- { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" },
- { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" },
- { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" },
- { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" },
- { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" },
- { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" },
- { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
- { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
- { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" },
- { TYPE_KEY, &sii.key.left, ".key.move_left" },
- { TYPE_KEY, &sii.key.right, ".key.move_right" },
- { TYPE_KEY, &sii.key.up, ".key.move_up" },
- { TYPE_KEY, &sii.key.down, ".key.move_down" },
- { TYPE_KEY, &sii.key.snap, ".key.snap_field" },
- { TYPE_KEY, &sii.key.bomb, ".key.place_bomb" },
-
- /* level directory info */
- { TYPE_STRING, &ldi.name, "name" },
- { TYPE_STRING, &ldi.name_short, "name_short" },
- { TYPE_STRING, &ldi.name_sorting, "name_sorting" },
- { TYPE_STRING, &ldi.author, "author" },
- { TYPE_STRING, &ldi.imported_from, "imported_from" },
- { TYPE_INTEGER, &ldi.levels, "levels" },
- { TYPE_INTEGER, &ldi.first_level, "first_level" },
- { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
- { TYPE_BOOLEAN, &ldi.level_group, "level_group" },
- { TYPE_BOOLEAN, &ldi.readonly, "readonly" }
-};
-
-static char *string_tolower(char *s)
-{
- static char s_lower[100];
- int i;
-
- if (strlen(s) >= 100)
- return s;
-
- strcpy(s_lower, s);
-
- for (i=0; i<strlen(s_lower); i++)
- s_lower[i] = tolower(s_lower[i]);
-
- return s_lower;
-}
-
-static int get_string_integer_value(char *s)
-{
- static char *number_text[][3] =
- {
- { "0", "zero", "null", },
- { "1", "one", "first" },
- { "2", "two", "second" },
- { "3", "three", "third" },
- { "4", "four", "fourth" },
- { "5", "five", "fifth" },
- { "6", "six", "sixth" },
- { "7", "seven", "seventh" },
- { "8", "eight", "eighth" },
- { "9", "nine", "ninth" },
- { "10", "ten", "tenth" },
- { "11", "eleven", "eleventh" },
- { "12", "twelve", "twelfth" },
- };
-
- int i, j;
-
- for (i=0; i<13; i++)
- for (j=0; j<3; j++)
- if (strcmp(string_tolower(s), number_text[i][j]) == 0)
- return i;
-
- return atoi(s);
-}
-
-static boolean get_string_boolean_value(char *s)
-{
- if (strcmp(string_tolower(s), "true") == 0 ||
- strcmp(string_tolower(s), "yes") == 0 ||
- strcmp(string_tolower(s), "on") == 0 ||
- get_string_integer_value(s) == 1)
- return TRUE;
- else
- return FALSE;
-}
-
-static char *getFormattedSetupEntry(char *token, char *value)
-{
- int i;
- static char entry[MAX_LINE_LEN];
+#define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0
+#define SETUP_TOKEN_PLAYER_JOY_DEVICE_NAME 1
+#define SETUP_TOKEN_PLAYER_JOY_XLEFT 2
+#define SETUP_TOKEN_PLAYER_JOY_XMIDDLE 3
+#define SETUP_TOKEN_PLAYER_JOY_XRIGHT 4
+#define SETUP_TOKEN_PLAYER_JOY_YUPPER 5
+#define SETUP_TOKEN_PLAYER_JOY_YMIDDLE 6
+#define SETUP_TOKEN_PLAYER_JOY_YLOWER 7
+#define SETUP_TOKEN_PLAYER_JOY_SNAP 8
+#define SETUP_TOKEN_PLAYER_JOY_BOMB 9
+#define SETUP_TOKEN_PLAYER_KEY_LEFT 10
+#define SETUP_TOKEN_PLAYER_KEY_RIGHT 11
+#define SETUP_TOKEN_PLAYER_KEY_UP 12
+#define SETUP_TOKEN_PLAYER_KEY_DOWN 13
+#define SETUP_TOKEN_PLAYER_KEY_SNAP 14
+#define SETUP_TOKEN_PLAYER_KEY_BOMB 15
- sprintf(entry, "%s:", token);
- for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
- entry[i] = ' ';
- entry[i] = '\0';
+#define NUM_PLAYER_SETUP_TOKENS 16
- strcat(entry, value);
+/* system setup */
+#define SETUP_TOKEN_SYSTEM_SDL_AUDIODRIVER 0
+#define SETUP_TOKEN_SYSTEM_AUDIO_FRAGMENT_SIZE 1
- return entry;
-}
-
-static void freeSetupFileList(struct SetupFileList *setup_file_list)
-{
- if (!setup_file_list)
- return;
-
- if (setup_file_list->token)
- free(setup_file_list->token);
- if (setup_file_list->value)
- free(setup_file_list->value);
- if (setup_file_list->next)
- freeSetupFileList(setup_file_list->next);
- free(setup_file_list);
-}
-
-static struct SetupFileList *newSetupFileList(char *token, char *value)
-{
- struct SetupFileList *new = checked_malloc(sizeof(struct SetupFileList));
-
- new->token = checked_malloc(strlen(token) + 1);
- strcpy(new->token, token);
-
- new->value = checked_malloc(strlen(value) + 1);
- strcpy(new->value, value);
-
- new->next = NULL;
-
- return new;
-}
-
-static char *getTokenValue(struct SetupFileList *setup_file_list,
- char *token)
-{
- if (!setup_file_list)
- return NULL;
-
- if (strcmp(setup_file_list->token, token) == 0)
- return setup_file_list->value;
- else
- return getTokenValue(setup_file_list->next, token);
-}
+#define NUM_SYSTEM_SETUP_TOKENS 2
-static void setTokenValue(struct SetupFileList *setup_file_list,
- char *token, char *value)
-{
- if (!setup_file_list)
- return;
+/* options setup */
+#define SETUP_TOKEN_OPTIONS_VERBOSE 0
- if (strcmp(setup_file_list->token, token) == 0)
- {
- free(setup_file_list->value);
- setup_file_list->value = checked_malloc(strlen(value) + 1);
- strcpy(setup_file_list->value, value);
- }
- else if (setup_file_list->next == NULL)
- setup_file_list->next = newSetupFileList(token, value);
- else
- setTokenValue(setup_file_list->next, token, value);
-}
+#define NUM_OPTIONS_SETUP_TOKENS 1
-#ifdef DEBUG
-static void printSetupFileList(struct SetupFileList *setup_file_list)
-{
- if (!setup_file_list)
- return;
- printf("token: '%s'\n", setup_file_list->token);
- printf("value: '%s'\n", setup_file_list->value);
+static struct SetupInfo si;
+static struct SetupEditorInfo sei;
+static struct SetupShortcutInfo ssi;
+static struct SetupInputInfo sii;
+static struct SetupSystemInfo syi;
+static struct OptionInfo soi;
+
+static struct TokenInfo global_setup_tokens[] =
+{
+ { TYPE_STRING, &si.player_name, "player_name" },
+ { TYPE_SWITCH, &si.sound, "sound" },
+ { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
+ { TYPE_SWITCH, &si.sound_music, "background_music" },
+ { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
+ { TYPE_SWITCH, &si.toons, "toons" },
+ { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
+ { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
+ { TYPE_SWITCH, &si.fading, "screen_fading" },
+ { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
+ { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
+ { TYPE_SWITCH, &si.team_mode, "team_mode" },
+ { TYPE_SWITCH, &si.handicap, "handicap" },
+ { TYPE_SWITCH, &si.time_limit, "time_limit" },
+ { TYPE_SWITCH, &si.fullscreen, "fullscreen" },
+ { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" },
+ { TYPE_STRING, &si.graphics_set, "graphics_set" },
+ { TYPE_STRING, &si.sounds_set, "sounds_set" },
+ { TYPE_STRING, &si.music_set, "music_set" },
+ { TYPE_SWITCH, &si.override_level_graphics, "override_level_graphics" },
+ { TYPE_SWITCH, &si.override_level_sounds, "override_level_sounds" },
+ { TYPE_SWITCH, &si.override_level_music, "override_level_music" },
+};
- printSetupFileList(setup_file_list->next);
-}
-#endif
+static struct TokenInfo editor_setup_tokens[] =
+{
+ { TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" },
+ { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" },
+ { TYPE_SWITCH, &sei.el_more, "editor.el_more" },
+ { TYPE_SWITCH, &sei.el_sokoban, "editor.el_sokoban" },
+ { TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" },
+ { TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" },
+ { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" },
+ { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" },
+ { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" },
+ { TYPE_SWITCH, &sei.el_custom_more, "editor.el_custom_more" },
+ { TYPE_SWITCH, &sei.el_headlines, "editor.el_headlines" },
+};
-static struct SetupFileList *loadSetupFileList(char *filename)
+static struct TokenInfo shortcut_setup_tokens[] =
{
- int line_len;
- char line[MAX_LINE_LEN];
- char *token, *value, *line_ptr;
- struct SetupFileList *setup_file_list = newSetupFileList("", "");
- struct SetupFileList *first_valid_list_entry;
-
- FILE *file;
-
- if (!(file = fopen(filename, MODE_READ)))
- {
- Error(ERR_WARN, "cannot open configuration file '%s'", filename);
- return NULL;
- }
-
- while(!feof(file))
- {
- /* read next line of input file */
- if (!fgets(line, MAX_LINE_LEN, file))
- break;
-
- /* cut trailing comment or whitespace from input line */
- for (line_ptr = line; *line_ptr; line_ptr++)
- {
- if (*line_ptr == '#' || *line_ptr == '\n' || *line_ptr == '\r')
- {
- *line_ptr = '\0';
- break;
- }
- }
-
- /* cut trailing whitespaces from input line */
- for (line_ptr = &line[strlen(line)]; line_ptr > line; line_ptr--)
- if ((*line_ptr == ' ' || *line_ptr == '\t') && line_ptr[1] == '\0')
- *line_ptr = '\0';
-
- /* ignore empty lines */
- if (*line == '\0')
- continue;
-
- line_len = strlen(line);
-
- /* cut leading whitespaces from token */
- for (token = line; *token; token++)
- if (*token != ' ' && *token != '\t')
- break;
-
- /* find end of token */
- for (line_ptr = token; *line_ptr; line_ptr++)
- {
- if (*line_ptr == ' ' || *line_ptr == '\t' || *line_ptr == ':')
- {
- *line_ptr = '\0';
- break;
- }
- }
-
- if (line_ptr < line + line_len)
- value = line_ptr + 1;
- else
- value = "\0";
-
- /* cut leading whitespaces from value */
- for (; *value; value++)
- if (*value != ' ' && *value != '\t')
- break;
-
- if (*token && *value)
- setTokenValue(setup_file_list, token, value);
- }
-
- fclose(file);
-
- first_valid_list_entry = setup_file_list->next;
-
- /* free empty list header */
- setup_file_list->next = NULL;
- freeSetupFileList(setup_file_list);
-
- if (first_valid_list_entry == NULL)
- Error(ERR_WARN, "configuration file '%s' is empty", filename);
-
- return first_valid_list_entry;
-}
+ { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" },
+ { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" },
+ { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" }
+};
-static void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list,
- char *identifier)
+static struct TokenInfo player_setup_tokens[] =
{
- if (!setup_file_list)
- return;
-
- if (strcmp(setup_file_list->token, TOKEN_STR_FILE_IDENTIFIER) == 0)
- {
- if (strcmp(setup_file_list->value, identifier) != 0)
- {
- Error(ERR_WARN, "configuration file has wrong version");
- return;
- }
- else
- return;
- }
-
- if (setup_file_list->next)
- checkSetupFileListIdentifier(setup_file_list->next, identifier);
- else
- {
- Error(ERR_WARN, "configuration file has no version information");
- return;
- }
-}
-
-static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
-{
- ldi->filename = NULL;
- ldi->fullpath = NULL;
- ldi->basepath = NULL;
- ldi->name = getStringCopy(ANONYMOUS_NAME);
- ldi->name_short = NULL;
- ldi->name_sorting = NULL;
- ldi->author = getStringCopy(ANONYMOUS_NAME);
- ldi->imported_from = NULL;
- ldi->levels = 0;
- ldi->first_level = 0;
- ldi->last_level = 0;
- ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
- ldi->level_group = FALSE;
- ldi->parent_link = FALSE;
- ldi->user_defined = FALSE;
- ldi->readonly = TRUE;
- ldi->color = 0;
- ldi->class_desc = NULL;
- ldi->handicap_level = 0;
- ldi->cl_first = -1;
- ldi->cl_cursor = -1;
-
- ldi->node_parent = NULL;
- ldi->node_group = NULL;
- ldi->next = NULL;
-}
+ { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
+ { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" },
+ { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" },
+ { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" },
+ { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" },
+ { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" },
+ { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" },
+ { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
+ { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
+ { TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" },
+ { TYPE_KEY_X11, &sii.key.left, ".key.move_left" },
+ { TYPE_KEY_X11, &sii.key.right, ".key.move_right" },
+ { TYPE_KEY_X11, &sii.key.up, ".key.move_up" },
+ { TYPE_KEY_X11, &sii.key.down, ".key.move_down" },
+ { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" },
+ { TYPE_KEY_X11, &sii.key.bomb, ".key.place_bomb" }
+};
-static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi,
- struct LevelDirInfo *parent)
+static struct TokenInfo system_setup_tokens[] =
{
- if (parent == NULL)
- {
- setLevelDirInfoToDefaults(ldi);
- return;
- }
+ { TYPE_STRING, &syi.sdl_audiodriver, "system.sdl_audiodriver" },
+ { TYPE_INTEGER, &syi.audio_fragment_size,"system.audio_fragment_size" }
+};
- /* first copy all values from the parent structure ... */
- *ldi = *parent;
+static struct TokenInfo options_setup_tokens[] =
+{
+ { TYPE_BOOLEAN, &soi.verbose, "options.verbose" }
+};
- /* ... then set all fields to default that cannot be inherited from parent.
- This is especially important for all those fields that can be set from
- the 'levelinfo.conf' config file, because the function 'setSetupInfo()'
- calls 'free()' for all already set token values which requires that no
- other structure's pointer may point to them!
- */
+static char *get_corrected_login_name(char *login_name)
+{
+ /* needed because player name must be a fixed length string */
+ char *login_name_new = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
- ldi->filename = NULL;
- ldi->fullpath = NULL;
- ldi->basepath = NULL;
- ldi->name = getStringCopy(ANONYMOUS_NAME);
- ldi->name_short = NULL;
- ldi->name_sorting = NULL;
- ldi->author = getStringCopy(parent->author);
- ldi->imported_from = getStringCopy(parent->imported_from);
+ strncpy(login_name_new, login_name, MAX_PLAYER_NAME_LEN);
+ login_name_new[MAX_PLAYER_NAME_LEN] = '\0';
- ldi->level_group = FALSE;
- ldi->parent_link = FALSE;
+ if (strlen(login_name) > MAX_PLAYER_NAME_LEN) /* name has been cut */
+ if (strchr(login_name_new, ' '))
+ *strchr(login_name_new, ' ') = '\0';
- ldi->node_parent = parent;
- ldi->node_group = NULL;
- ldi->next = NULL;
+ return login_name_new;
}
static void setSetupInfoToDefaults(struct SetupInfo *si)
{
int i;
- si->player_name = getStringCopy(getLoginName());
+ si->player_name = get_corrected_login_name(getLoginName());
si->sound = TRUE;
si->sound_loops = TRUE;
si->handicap = TRUE;
si->time_limit = TRUE;
si->fullscreen = FALSE;
+ si->ask_on_escape = TRUE;
+
+ si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR);
+ si->sounds_set = getStringCopy(SND_CLASSIC_SUBDIR);
+ si->music_set = getStringCopy(MUS_CLASSIC_SUBDIR);
+ si->override_level_graphics = FALSE;
+ si->override_level_sounds = FALSE;
+ si->override_level_music = FALSE;
+
+ si->editor.el_boulderdash = TRUE;
+ si->editor.el_emerald_mine = TRUE;
+ si->editor.el_more = TRUE;
+ si->editor.el_sokoban = TRUE;
+ si->editor.el_supaplex = TRUE;
+ si->editor.el_diamond_caves = TRUE;
+ si->editor.el_dx_boulderdash = TRUE;
+ si->editor.el_chars = TRUE;
+ si->editor.el_custom = TRUE;
+ si->editor.el_custom_more = FALSE;
+
+ si->editor.el_headlines = TRUE;
+
+ si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME;
+ si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;
+ si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE;
for (i=0; i<MAX_PLAYERS; i++)
{
si->input[i].use_joystick = FALSE;
- si->input[i].joy.device_name = getStringCopy(joystick_device_name[i]);
+ si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i));
si->input[i].joy.xleft = JOYSTICK_XLEFT;
si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE;
si->input[i].joy.xright = JOYSTICK_XRIGHT;
si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED);
si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED);
}
-}
-
-static void setSetupInfo(int token_nr, char *token_value)
-{
- int token_type = token_info[token_nr].type;
- void *setup_value = token_info[token_nr].value;
- if (token_value == NULL)
- return;
-
- /* set setup field to corresponding token value */
- switch (token_type)
- {
- case TYPE_BOOLEAN:
- case TYPE_SWITCH:
- *(boolean *)setup_value = get_string_boolean_value(token_value);
- break;
-
- case TYPE_KEY:
- *(Key *)setup_value = getKeyFromX11KeyName(token_value);
- break;
-
- case TYPE_INTEGER:
- *(int *)setup_value = get_string_integer_value(token_value);
- break;
+ si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT);
+ si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE;
- case TYPE_STRING:
- if (*(char **)setup_value != NULL)
- free(*(char **)setup_value);
- *(char **)setup_value = getStringCopy(token_value);
- break;
-
- default:
- break;
- }
+ si->options.verbose = FALSE;
}
-static void decodeSetupFileList(struct SetupFileList *setup_file_list)
+static void decodeSetupFileHash(SetupFileHash *setup_file_hash)
{
int i, pnr;
- if (!setup_file_list)
+ if (!setup_file_hash)
return;
- /* handle global setup values */
+ /* global setup */
si = setup;
- for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
- setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
+ for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
+ setSetupInfo(global_setup_tokens, i,
+ getHashEntry(setup_file_hash, global_setup_tokens[i].text));
setup = si;
- /* handle player specific setup values */
+ /* editor setup */
+ sei = setup.editor;
+ for (i=0; i<NUM_EDITOR_SETUP_TOKENS; i++)
+ setSetupInfo(editor_setup_tokens, i,
+ getHashEntry(setup_file_hash,editor_setup_tokens[i].text));
+ setup.editor = sei;
+
+ /* shortcut setup */
+ ssi = setup.shortcut;
+ for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
+ setSetupInfo(shortcut_setup_tokens, i,
+ getHashEntry(setup_file_hash,shortcut_setup_tokens[i].text));
+ setup.shortcut = ssi;
+
+ /* player setup */
for (pnr=0; pnr<MAX_PLAYERS; pnr++)
{
char prefix[30];
sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
sii = setup.input[pnr];
- for (i=FIRST_PLAYER_SETUP_TOKEN; i<=LAST_PLAYER_SETUP_TOKEN; i++)
+ for (i=0; i<NUM_PLAYER_SETUP_TOKENS; i++)
{
char full_token[100];
- sprintf(full_token, "%s%s", prefix, token_info[i].text);
- setSetupInfo(i, getTokenValue(setup_file_list, full_token));
+ sprintf(full_token, "%s%s", prefix, player_setup_tokens[i].text);
+ setSetupInfo(player_setup_tokens, i,
+ getHashEntry(setup_file_hash, full_token));
}
setup.input[pnr] = sii;
}
-}
-
-static int compareLevelDirInfoEntries(const void *object1, const void *object2)
-{
- const struct LevelDirInfo *entry1 = *((struct LevelDirInfo **)object1);
- const struct LevelDirInfo *entry2 = *((struct LevelDirInfo **)object2);
- int compare_result;
-
- if (entry1->parent_link || entry2->parent_link)
- compare_result = (entry1->parent_link ? -1 : +1);
- else if (entry1->sort_priority == entry2->sort_priority)
- {
- char *name1 = getStringToLower(entry1->name_sorting);
- char *name2 = getStringToLower(entry2->name_sorting);
-
- compare_result = strcmp(name1, name2);
-
- free(name1);
- free(name2);
- }
- else if (LEVELSORTING(entry1) == LEVELSORTING(entry2))
- compare_result = entry1->sort_priority - entry2->sort_priority;
- else
- compare_result = LEVELSORTING(entry1) - LEVELSORTING(entry2);
-
- return compare_result;
-}
-
-static void createParentLevelDirNode(struct LevelDirInfo *node_parent)
-{
- struct LevelDirInfo *leveldir_new = newLevelDirInfo();
-
- setLevelDirInfoToDefaults(leveldir_new);
-
- leveldir_new->node_parent = node_parent;
- leveldir_new->parent_link = TRUE;
-
- leveldir_new->name = ".. (parent directory)";
- leveldir_new->name_short = getStringCopy(leveldir_new->name);
- leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
-
- leveldir_new->filename = "..";
- leveldir_new->fullpath = getStringCopy(node_parent->fullpath);
-
- leveldir_new->sort_priority = node_parent->sort_priority;
- leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
-
- pushLevelDirInfo(&node_parent->node_group, leveldir_new);
-}
-
-static void LoadLevelInfoFromLevelDir(struct LevelDirInfo **node_first,
- struct LevelDirInfo *node_parent,
- char *level_directory)
-{
- DIR *dir;
- struct dirent *dir_entry;
- boolean valid_entry_found = FALSE;
-
- if ((dir = opendir(level_directory)) == NULL)
- {
- Error(ERR_WARN, "cannot read level directory '%s'", level_directory);
- return;
- }
-
- while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
- {
- struct SetupFileList *setup_file_list = NULL;
- struct stat file_status;
- char *directory_name = dir_entry->d_name;
- char *directory_path = getPath2(level_directory, directory_name);
- char *filename = NULL;
-
- /* skip entries for current and parent directory */
- if (strcmp(directory_name, ".") == 0 ||
- strcmp(directory_name, "..") == 0)
- {
- free(directory_path);
- continue;
- }
-
- /* find out if directory entry is itself a directory */
- if (stat(directory_path, &file_status) != 0 || /* cannot stat file */
- (file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */
- {
- free(directory_path);
- continue;
- }
-
- filename = getPath2(directory_path, LEVELINFO_FILENAME);
- setup_file_list = loadSetupFileList(filename);
-
- if (setup_file_list)
- {
- struct LevelDirInfo *leveldir_new = newLevelDirInfo();
- int i;
-
- checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE);
- setLevelDirInfoToDefaultsFromParent(leveldir_new, node_parent);
-
- /* set all structure fields according to the token/value pairs */
- ldi = *leveldir_new;
- for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
- setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
- *leveldir_new = ldi;
-
- DrawInitText(leveldir_new->name, 150, FC_YELLOW);
-
- if (leveldir_new->name_short == NULL)
- leveldir_new->name_short = getStringCopy(leveldir_new->name);
-
- if (leveldir_new->name_sorting == NULL)
- leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
-
- leveldir_new->filename = getStringCopy(directory_name);
-
- if (node_parent == NULL) /* top level group */
- {
- leveldir_new->basepath = level_directory;
- leveldir_new->fullpath = leveldir_new->filename;
- }
- else /* sub level group */
- {
- leveldir_new->basepath = node_parent->basepath;
- leveldir_new->fullpath = getPath2(node_parent->fullpath,
- directory_name);
- }
-
- if (leveldir_new->levels < 1)
- leveldir_new->levels = 1;
-
- leveldir_new->last_level =
- leveldir_new->first_level + leveldir_new->levels - 1;
-
- leveldir_new->user_defined =
- (leveldir_new->basepath == options.level_directory ? FALSE : TRUE);
-
- leveldir_new->color = LEVELCOLOR(leveldir_new);
- leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
-
- leveldir_new->handicap_level = /* set handicap to default value */
- (leveldir_new->user_defined ?
- leveldir_new->last_level :
- leveldir_new->first_level);
-
- pushLevelDirInfo(node_first, leveldir_new);
-
- freeSetupFileList(setup_file_list);
- valid_entry_found = TRUE;
-
- if (leveldir_new->level_group)
- {
- /* create node to link back to current level directory */
- createParentLevelDirNode(leveldir_new);
-
- /* step into sub-directory and look for more level series */
- LoadLevelInfoFromLevelDir(&leveldir_new->node_group,
- leveldir_new, directory_path);
- }
- }
- else
- Error(ERR_WARN, "ignoring level directory '%s'", directory_path);
-
- free(directory_path);
- free(filename);
- }
- closedir(dir);
+ /* system setup */
+ syi = setup.system;
+ for (i=0; i<NUM_SYSTEM_SETUP_TOKENS; i++)
+ setSetupInfo(system_setup_tokens, i,
+ getHashEntry(setup_file_hash, system_setup_tokens[i].text));
+ setup.system = syi;
- if (!valid_entry_found)
- Error(ERR_WARN, "cannot find any valid level series in directory '%s'",
- level_directory);
-}
-
-void LoadLevelInfo()
-{
- InitUserLevelDirectory(getLoginName());
-
- DrawInitText("Loading level series:", 120, FC_GREEN);
-
- LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory);
- LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(""));
-
- leveldir_current = getFirstValidLevelSeries(leveldir_first);
-
- if (leveldir_first == NULL)
- Error(ERR_EXIT, "cannot find any valid level series in any directory");
-
- sortLevelDirInfo(&leveldir_first, compareLevelDirInfoEntries);
-
-#if 0
- dumpLevelDirInfo(leveldir_first, 0);
-#endif
-}
-
-static void SaveUserLevelInfo()
-{
- char *filename;
- FILE *file;
- int i;
-
- filename = getPath2(getUserLevelDir(getLoginName()), LEVELINFO_FILENAME);
-
- if (!(file = fopen(filename, MODE_WRITE)))
- {
- Error(ERR_WARN, "cannot write level info file '%s'", filename);
- free(filename);
- return;
- }
-
- /* always start with reliable default values */
- setLevelDirInfoToDefaults(&ldi);
-
- ldi.name = getLoginName();
- ldi.author = getRealName();
- ldi.levels = 100;
- ldi.first_level = 1;
- ldi.sort_priority = LEVELCLASS_USER_START;
- ldi.readonly = FALSE;
-
- fprintf(file, "%s\n\n",
- getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, LEVELINFO_COOKIE));
-
- for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
- if (i != LEVELINFO_TOKEN_NAME_SHORT &&
- i != LEVELINFO_TOKEN_NAME_SORTING &&
- i != LEVELINFO_TOKEN_IMPORTED_FROM)
- fprintf(file, "%s\n", getSetupLine("", i));
-
- fclose(file);
- free(filename);
-
- chmod(filename, SETUP_PERMS);
+ /* options setup */
+ soi = setup.options;
+ for (i=0; i<NUM_OPTIONS_SETUP_TOKENS; i++)
+ setSetupInfo(options_setup_tokens, i,
+ getHashEntry(setup_file_hash, options_setup_tokens[i].text));
+ setup.options = soi;
}
void LoadSetup()
{
- char *filename;
- struct SetupFileList *setup_file_list = NULL;
+ char *filename = getSetupFilename();
+ SetupFileHash *setup_file_hash = NULL;
/* always start with reliable default values */
setSetupInfoToDefaults(&setup);
- filename = getPath2(getSetupDir(), SETUP_FILENAME);
+ setup_file_hash = loadSetupFileHash(filename);
- setup_file_list = loadSetupFileList(filename);
-
- if (setup_file_list)
+ if (setup_file_hash)
{
- checkSetupFileListIdentifier(setup_file_list, SETUP_COOKIE);
- decodeSetupFileList(setup_file_list);
+ char *player_name_new;
+
+ checkSetupFileHashIdentifier(setup_file_hash, getCookie("SETUP"));
+ decodeSetupFileHash(setup_file_hash);
setup.direct_draw = !setup.double_buffering;
- freeSetupFileList(setup_file_list);
+ freeSetupFileHash(setup_file_hash);
/* needed to work around problems with fixed length strings */
- if (strlen(setup.player_name) > MAX_PLAYER_NAME_LEN)
- setup.player_name[MAX_PLAYER_NAME_LEN] = '\0';
- else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN)
- {
- char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
-
- strcpy(new_name, setup.player_name);
- free(setup.player_name);
- setup.player_name = new_name;
- }
+ player_name_new = get_corrected_login_name(setup.player_name);
+ free(setup.player_name);
+ setup.player_name = player_name_new;
}
else
Error(ERR_WARN, "using default setup values");
-
- free(filename);
-}
-
-static char *getSetupLine(char *prefix, int token_nr)
-{
- int i;
- static char entry[MAX_LINE_LEN];
- int token_type = token_info[token_nr].type;
- void *setup_value = token_info[token_nr].value;
- char *token_text = token_info[token_nr].text;
-
- /* start with the prefix, token and some spaces to format output line */
- sprintf(entry, "%s%s:", prefix, token_text);
- for (i=strlen(entry); i<TOKEN_VALUE_POSITION; i++)
- strcat(entry, " ");
-
- /* continue with the token's value (which can have different types) */
- switch (token_type)
- {
- case TYPE_BOOLEAN:
- strcat(entry, (*(boolean *)setup_value ? "true" : "false"));
- break;
-
- case TYPE_SWITCH:
- strcat(entry, (*(boolean *)setup_value ? "on" : "off"));
- break;
-
- case TYPE_KEY:
- {
- Key key = *(Key *)setup_value;
- char *keyname = getKeyNameFromKey(key);
-
- strcat(entry, getX11KeyNameFromKey(key));
- for (i=strlen(entry); i<50; i++)
- strcat(entry, " ");
-
- /* add comment, if useful */
- if (strcmp(keyname, "(undefined)") != 0 &&
- strcmp(keyname, "(unknown)") != 0)
- {
- strcat(entry, "# ");
- strcat(entry, keyname);
- }
- }
- break;
-
- case TYPE_INTEGER:
- {
- char buffer[MAX_LINE_LEN];
-
- sprintf(buffer, "%d", *(int *)setup_value);
- strcat(entry, buffer);
- }
- break;
-
- case TYPE_STRING:
- strcat(entry, *(char **)setup_value);
- break;
-
- default:
- break;
- }
-
- return entry;
}
void SaveSetup()
{
- int i, pnr;
- char *filename;
+ char *filename = getSetupFilename();
FILE *file;
+ int i, pnr;
InitUserDataDirectory();
- filename = getPath2(getSetupDir(), SETUP_FILENAME);
-
if (!(file = fopen(filename, MODE_WRITE)))
{
Error(ERR_WARN, "cannot write setup file '%s'", filename);
- free(filename);
return;
}
- fprintf(file, "%s\n",
- getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER, SETUP_COOKIE));
+ fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
+ getCookie("SETUP")));
fprintf(file, "\n");
- /* handle global setup values */
+ /* global setup */
si = setup;
- for (i=FIRST_GLOBAL_SETUP_TOKEN; i<=LAST_GLOBAL_SETUP_TOKEN; i++)
+ for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
{
- fprintf(file, "%s\n", getSetupLine("", i));
-
/* just to make things nicer :) */
- if (i == SETUP_TOKEN_PLAYER_NAME)
+ if (i == SETUP_TOKEN_PLAYER_NAME + 1 ||
+ i == SETUP_TOKEN_GRAPHICS_SET)
fprintf(file, "\n");
+
+ fprintf(file, "%s\n", getSetupLine(global_setup_tokens, "", i));
}
- /* handle player specific setup values */
+ /* editor setup */
+ sei = setup.editor;
+ fprintf(file, "\n");
+ for (i=0; i<NUM_EDITOR_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(editor_setup_tokens, "", i));
+
+ /* shortcut setup */
+ ssi = setup.shortcut;
+ fprintf(file, "\n");
+ for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(shortcut_setup_tokens, "", i));
+
+ /* player setup */
for (pnr=0; pnr<MAX_PLAYERS; pnr++)
{
char prefix[30];
fprintf(file, "\n");
sii = setup.input[pnr];
- for (i=FIRST_PLAYER_SETUP_TOKEN; i<=LAST_PLAYER_SETUP_TOKEN; i++)
- fprintf(file, "%s\n", getSetupLine(prefix, i));
- }
-
- fclose(file);
- free(filename);
-
- chmod(filename, SETUP_PERMS);
-}
-
-void LoadLevelSetup_LastSeries()
-{
- char *filename;
- struct SetupFileList *level_setup_list = NULL;
-
- /* always start with reliable default values */
- leveldir_current = getFirstValidLevelSeries(leveldir_first);
-
- /* ----------------------------------------------------------------------- */
- /* ~/.rocksndiamonds/levelsetup.conf */
- /* ----------------------------------------------------------------------- */
-
- filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
-
- if ((level_setup_list = loadSetupFileList(filename)))
- {
- char *last_level_series =
- getTokenValue(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES);
-
- leveldir_current = getLevelDirInfoFromFilename(last_level_series);
- if (leveldir_current == NULL)
- leveldir_current = leveldir_first;
-
- checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
-
- freeSetupFileList(level_setup_list);
+ for (i=0; i<NUM_PLAYER_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(player_setup_tokens, prefix, i));
}
- else
- Error(ERR_WARN, "using default setup values");
-
- free(filename);
-}
-
-void SaveLevelSetup_LastSeries()
-{
- char *filename;
- char *level_subdir = leveldir_current->filename;
- FILE *file;
-
- /* ----------------------------------------------------------------------- */
- /* ~/.rocksndiamonds/levelsetup.conf */
- /* ----------------------------------------------------------------------- */
-
- InitUserDataDirectory();
-
- filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
- if (!(file = fopen(filename, MODE_WRITE)))
- {
- Error(ERR_WARN, "cannot write setup file '%s'", filename);
- free(filename);
- return;
- }
+ /* system setup */
+ syi = setup.system;
+ fprintf(file, "\n");
+ for (i=0; i<NUM_SYSTEM_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(system_setup_tokens, "", i));
- fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
- LEVELSETUP_COOKIE));
- fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_LEVEL_SERIES,
- level_subdir));
+ /* options setup */
+ soi = setup.options;
+ fprintf(file, "\n");
+ for (i=0; i<NUM_OPTIONS_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(options_setup_tokens, "", i));
fclose(file);
- free(filename);
- chmod(filename, SETUP_PERMS);
+ SetFilePermissions(filename, PERMS_PRIVATE);
}
-static void checkSeriesInfo()
+void LoadCustomElementDescriptions()
{
- static char *level_directory = NULL;
- DIR *dir;
- struct dirent *dir_entry;
-
- /* check for more levels besides the 'levels' field of 'levelinfo.conf' */
-
- level_directory = getPath2((leveldir_current->user_defined ?
- getUserLevelDir("") :
- options.level_directory),
- leveldir_current->fullpath);
-
- if ((dir = opendir(level_directory)) == NULL)
- {
- Error(ERR_WARN, "cannot read level directory '%s'", level_directory);
- return;
- }
+ char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
+ SetupFileHash *setup_file_hash;
+ int i;
- while ((dir_entry = readdir(dir)) != NULL) /* last directory entry */
+ for (i=0; i<NUM_FILE_ELEMENTS; i++)
{
- if (strlen(dir_entry->d_name) > 4 &&
- dir_entry->d_name[3] == '.' &&
- strcmp(&dir_entry->d_name[4], LEVELFILE_EXTENSION) == 0)
+ if (element_info[i].custom_description != NULL)
{
- char levelnum_str[4];
- int levelnum_value;
-
- strncpy(levelnum_str, dir_entry->d_name, 3);
- levelnum_str[3] = '\0';
-
- levelnum_value = atoi(levelnum_str);
-
- if (levelnum_value < leveldir_current->first_level)
- {
- Error(ERR_WARN, "additional level %d found", levelnum_value);
- leveldir_current->first_level = levelnum_value;
- }
- else if (levelnum_value > leveldir_current->last_level)
- {
- Error(ERR_WARN, "additional level %d found", levelnum_value);
- leveldir_current->last_level = levelnum_value;
- }
+ free(element_info[i].custom_description);
+ element_info[i].custom_description = NULL;
}
}
- closedir(dir);
-}
-
-void LoadLevelSetup_SeriesInfo()
-{
- char *filename;
- struct SetupFileList *level_setup_list = NULL;
- char *level_subdir = leveldir_current->filename;
-
- /* always start with reliable default values */
- level_nr = leveldir_current->first_level;
-
- checkSeriesInfo(leveldir_current);
-
- /* ----------------------------------------------------------------------- */
- /* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
- /* ----------------------------------------------------------------------- */
-
- level_subdir = leveldir_current->filename;
-
- filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
+ if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
+ return;
- if ((level_setup_list = loadSetupFileList(filename)))
+ for (i=0; i<NUM_FILE_ELEMENTS; i++)
{
- char *token_value;
-
- token_value = getTokenValue(level_setup_list, TOKEN_STR_LAST_PLAYED_LEVEL);
-
- if (token_value)
- {
- level_nr = atoi(token_value);
-
- if (level_nr < leveldir_current->first_level)
- level_nr = leveldir_current->first_level;
- if (level_nr > leveldir_current->last_level)
- level_nr = leveldir_current->last_level;
- }
-
- token_value = getTokenValue(level_setup_list, TOKEN_STR_HANDICAP_LEVEL);
-
- if (token_value)
- {
- int level_nr = atoi(token_value);
-
- if (level_nr < leveldir_current->first_level)
- level_nr = leveldir_current->first_level;
- if (level_nr > leveldir_current->last_level + 1)
- level_nr = leveldir_current->last_level;
+ char *token = getStringCat2(element_info[i].token_name, ".name");
+ char *value = getHashEntry(setup_file_hash, token);
- if (leveldir_current->user_defined)
- level_nr = leveldir_current->last_level;
+ if (value != NULL)
+ element_info[i].custom_description = getStringCopy(value);
- leveldir_current->handicap_level = level_nr;
- }
-
- checkSetupFileListIdentifier(level_setup_list, LEVELSETUP_COOKIE);
-
- freeSetupFileList(level_setup_list);
+ free(token);
}
- else
- Error(ERR_WARN, "using default setup values");
- free(filename);
+ freeSetupFileHash(setup_file_hash);
}
-void SaveLevelSetup_SeriesInfo()
+void LoadSpecialMenuDesignSettings()
{
- char *filename;
- char *level_subdir = leveldir_current->filename;
- char *level_nr_str = int2str(level_nr, 0);
- char *handicap_level_str = int2str(leveldir_current->handicap_level, 0);
- FILE *file;
-
- /* ----------------------------------------------------------------------- */
- /* ~/.rocksndiamonds/levelsetup/<level series>/levelsetup.conf */
- /* ----------------------------------------------------------------------- */
+ char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
+ SetupFileHash *setup_file_hash;
+ int i, j;
- InitLevelSetupDirectory(level_subdir);
+ /* always start with reliable default values from default config */
+ for (i=0; image_config_vars[i].token != NULL; i++)
+ for (j=0; image_config[j].token != NULL; j++)
+ if (strcmp(image_config_vars[i].token, image_config[j].token) == 0)
+ *image_config_vars[i].value =
+ get_auto_parameter_value(image_config_vars[i].token,
+ image_config[j].value);
- filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
+ if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
+ return;
- if (!(file = fopen(filename, MODE_WRITE)))
+ /* special case: initialize with default values that may be overwritten */
+ for (i=0; i < NUM_SPECIAL_GFX_ARGS; i++)
{
- Error(ERR_WARN, "cannot write setup file '%s'", filename);
- free(filename);
- return;
+ char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset");
+ char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset");
+ char *list_size = getHashEntry(setup_file_hash, "menu.list_size");
+
+ if (value_x != NULL)
+ menu.draw_xoffset[i] = get_integer_from_string(value_x);
+ if (value_y != NULL)
+ menu.draw_yoffset[i] = get_integer_from_string(value_y);
+ if (list_size != NULL)
+ menu.list_size[i] = get_integer_from_string(list_size);
}
- fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
- LEVELSETUP_COOKIE));
- fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_LEVEL,
- level_nr_str));
- fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_HANDICAP_LEVEL,
- handicap_level_str));
+ /* read (and overwrite with) values that may be specified in config file */
+ for (i=0; image_config_vars[i].token != NULL; i++)
+ {
+ char *value = getHashEntry(setup_file_hash, image_config_vars[i].token);
- fclose(file);
- free(filename);
+ if (value != NULL)
+ *image_config_vars[i].value =
+ get_auto_parameter_value(image_config_vars[i].token, value);
+ }
- chmod(filename, SETUP_PERMS);
+ freeSetupFileHash(setup_file_hash);
}
-/* LocalWords: Rocks'n
- */