}
else if (tape->file_version < FILE_VERSION_2_0)
{
+ /* convert pre-2.0 tapes to new tape format */
+
if (tape->pos[i].delay > 1)
{
/* action part */
#define NUM_GLOBAL_SETUP_TOKENS 15
+/* shortcut setup */
+#define SETUP_TOKEN_SAVE_GAME 0
+#define SETUP_TOKEN_LOAD_GAME 1
+
+#define NUM_SHORTCUT_SETUP_TOKENS 2
+
/* player setup */
#define SETUP_TOKEN_USE_JOYSTICK 0
#define SETUP_TOKEN_JOY_DEVICE_NAME 1
#define NUM_PLAYER_SETUP_TOKENS 16
static struct SetupInfo si;
+static struct SetupShortcutInfo ssi;
static struct SetupInputInfo sii;
static struct TokenInfo global_setup_tokens[] =
{
/* global setup */
- { TYPE_STRING, &si.player_name, "player_name" },
- { TYPE_SWITCH, &si.sound, "sound" },
- { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
- { TYPE_SWITCH, &si.sound_music, "background_music" },
- { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
- { TYPE_SWITCH, &si.toons, "toons" },
- { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
- { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
- { TYPE_SWITCH, &si.fading, "screen_fading" },
- { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
- { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
- { TYPE_SWITCH, &si.team_mode, "team_mode" },
- { TYPE_SWITCH, &si.handicap, "handicap" },
- { TYPE_SWITCH, &si.time_limit, "time_limit" },
- { TYPE_SWITCH, &si.fullscreen, "fullscreen" }
+ { TYPE_STRING, &si.player_name, "player_name" },
+ { TYPE_SWITCH, &si.sound, "sound" },
+ { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
+ { TYPE_SWITCH, &si.sound_music, "background_music" },
+ { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
+ { TYPE_SWITCH, &si.toons, "toons" },
+ { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
+ { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
+ { TYPE_SWITCH, &si.fading, "screen_fading" },
+ { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
+ { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
+ { TYPE_SWITCH, &si.team_mode, "team_mode" },
+ { TYPE_SWITCH, &si.handicap, "handicap" },
+ { TYPE_SWITCH, &si.time_limit, "time_limit" },
+ { TYPE_SWITCH, &si.fullscreen, "fullscreen" }
+};
+
+static struct TokenInfo shortcut_setup_tokens[] =
+{
+ /* shortcut setup */
+ { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" },
+ { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" }
};
static struct TokenInfo player_setup_tokens[] =
{ TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
{ TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
{ TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" },
- { TYPE_KEY, &sii.key.left, ".key.move_left" },
- { TYPE_KEY, &sii.key.right, ".key.move_right" },
- { TYPE_KEY, &sii.key.up, ".key.move_up" },
- { TYPE_KEY, &sii.key.down, ".key.move_down" },
- { TYPE_KEY, &sii.key.snap, ".key.snap_field" },
- { TYPE_KEY, &sii.key.bomb, ".key.place_bomb" }
+ { TYPE_KEY_X11, &sii.key.left, ".key.move_left" },
+ { TYPE_KEY_X11, &sii.key.right, ".key.move_right" },
+ { TYPE_KEY_X11, &sii.key.up, ".key.move_up" },
+ { TYPE_KEY_X11, &sii.key.down, ".key.move_down" },
+ { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" },
+ { TYPE_KEY_X11, &sii.key.bomb, ".key.place_bomb" }
};
static void setSetupInfoToDefaults(struct SetupInfo *si)
si->time_limit = TRUE;
si->fullscreen = FALSE;
+ si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME;
+ si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;
+
for (i=0; i<MAX_PLAYERS; i++)
{
si->input[i].use_joystick = FALSE;
if (!setup_file_list)
return;
- /* handle global setup values */
+ /* global setup */
si = setup;
for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
setSetupInfo(global_setup_tokens, i,
getTokenValue(setup_file_list, global_setup_tokens[i].text));
setup = si;
- /* handle player specific setup values */
+ /* shortcut setup */
+ ssi = setup.shortcut;
+ for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
+ setSetupInfo(shortcut_setup_tokens, i,
+ getTokenValue(setup_file_list,shortcut_setup_tokens[i].text));
+ setup.shortcut = ssi;
+
+ /* player setup */
for (pnr=0; pnr<MAX_PLAYERS; pnr++)
{
char prefix[30];
getCookie("SETUP")));
fprintf(file, "\n");
- /* handle global setup values */
+ /* global setup */
si = setup;
for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
{
fprintf(file, "\n");
}
- /* handle player specific setup values */
+ /* shortcut setup */
+ ssi = setup.shortcut;
+ fprintf(file, "\n");
+ for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
+ fprintf(file, "%s\n", getSetupLine(shortcut_setup_tokens, "", i));
+
+ /* player setup */
for (pnr=0; pnr<MAX_PLAYERS; pnr++)
{
char prefix[30];