rnd-20060430-4-src
[rocksndiamonds.git] / src / files.c
index eccd265d3b20fcce99a6196c85e101c6a5846cc8..57a0344771fbc81bf854b07193a935b0bfcba48e 100644 (file)
@@ -774,7 +774,7 @@ static void setLevelInfoToDefaults(struct LevelInfo *level)
     return;
 
   /* try to determine better author name than 'anonymous' */
-  if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0)
+  if (!strEqual(leveldir_current->author, ANONYMOUS_NAME))
   {
     strncpy(level->author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
     level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
@@ -982,7 +982,7 @@ static int getFiletypeFromID(char *filetype_id)
   {
     char *id_lower = getStringToLower(filetype_id_list[i].id);
     
-    if (strcmp(filetype_id_lower, id_lower) == 0)
+    if (strEqual(filetype_id_lower, id_lower))
       filetype = filetype_id_list[i].filetype;
 
     free(id_lower);
@@ -1866,12 +1866,12 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
   }
 
   getFileChunkBE(file, chunk_name, NULL);
-  if (strcmp(chunk_name, "RND1") == 0)
+  if (strEqual(chunk_name, "RND1"))
   {
     getFile32BitBE(file);              /* not used */
 
     getFileChunkBE(file, chunk_name, NULL);
-    if (strcmp(chunk_name, "CAVE") != 0)
+    if (!strEqual(chunk_name, "CAVE"))
     {
       level->no_valid_file = TRUE;
 
@@ -1947,7 +1947,7 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
       int i = 0;
 
       while (chunk_info[i].name != NULL &&
-            strcmp(chunk_name, chunk_info[i].name) != 0)
+            !strEqual(chunk_name, chunk_info[i].name))
        i++;
 
       if (chunk_info[i].name == NULL)
@@ -3088,7 +3088,7 @@ static void LoadLevelFromFileInfo_SP(struct LevelInfo *level,
 
     if (reading_multipart_level &&
        (!is_multipart_level ||
-        strcmp(level->name, multipart_level.name) != 0))
+        !strEqual(level->name, multipart_level.name)))
     {
       /* we are already reading parts of a multi-part level, but this level is
         either not a multi-part level, or a part of a different multi-part
@@ -3249,6 +3249,10 @@ static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename)
   }
 #endif
 
+#if 0
+  leveldir_current->latest_engine = TRUE;      /* !!! TEST ONLY !!! */
+#endif
+
   if (leveldir_current->latest_engine)
   {
     /* ---------- use latest game engine ----------------------------------- */
@@ -3374,6 +3378,7 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename)
       int element = EL_CUSTOM_START + i;
 
       /* order of checking and copying events to be mapped is important */
+      /* (do not change the start and end value -- they are constant) */
       for (j = CE_BY_OTHER_ACTION; j >= CE_VALUE_GETS_ZERO; j--)
       {
        if (HAS_CHANGE_EVENT(element, j - 2))
@@ -3384,6 +3389,7 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename)
       }
 
       /* order of checking and copying events to be mapped is important */
+      /* (do not change the start and end value -- they are constant) */
       for (j = CE_PLAYER_COLLECTS_X; j >= CE_HITTING_SOMETHING; j--)
       {
        if (HAS_CHANGE_EVENT(element, j - 1))
@@ -4537,12 +4543,12 @@ void LoadTapeFromFilename(char *filename)
   }
 
   getFileChunkBE(file, chunk_name, NULL);
-  if (strcmp(chunk_name, "RND1") == 0)
+  if (strEqual(chunk_name, "RND1"))
   {
     getFile32BitBE(file);              /* not used */
 
     getFileChunkBE(file, chunk_name, NULL);
-    if (strcmp(chunk_name, "TAPE") != 0)
+    if (!strEqual(chunk_name, "TAPE"))
     {
       tape.no_valid_file = TRUE;
 
@@ -4608,7 +4614,7 @@ void LoadTapeFromFilename(char *filename)
       int i = 0;
 
       while (chunk_info[i].name != NULL &&
-            strcmp(chunk_name, chunk_info[i].name) != 0)
+            !strEqual(chunk_name, chunk_info[i].name))
        i++;
 
       if (chunk_info[i].name == NULL)
@@ -4938,23 +4944,26 @@ void SaveScore(int nr)
 #define SETUP_TOKEN_SOFT_SCROLLING             7
 #define SETUP_TOKEN_FADING                     8
 #define SETUP_TOKEN_AUTORECORD                 9
-#define SETUP_TOKEN_QUICK_DOORS                        10
-#define SETUP_TOKEN_TEAM_MODE                  11
-#define SETUP_TOKEN_HANDICAP                   12
-#define SETUP_TOKEN_SKIP_LEVELS                        13
-#define SETUP_TOKEN_TIME_LIMIT                 14
-#define SETUP_TOKEN_FULLSCREEN                 15
-#define SETUP_TOKEN_ASK_ON_ESCAPE              16
-#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR       17
-#define SETUP_TOKEN_QUICK_SWITCH               18
-#define SETUP_TOKEN_GRAPHICS_SET               19
-#define SETUP_TOKEN_SOUNDS_SET                 20
-#define SETUP_TOKEN_MUSIC_SET                  21
-#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS    22
-#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS      23
-#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC       24
-
-#define NUM_GLOBAL_SETUP_TOKENS                        25
+#define SETUP_TOKEN_SHOW_TITLESCREEN           10
+#define SETUP_TOKEN_QUICK_DOORS                        11
+#define SETUP_TOKEN_TEAM_MODE                  12
+#define SETUP_TOKEN_HANDICAP                   13
+#define SETUP_TOKEN_SKIP_LEVELS                        14
+#define SETUP_TOKEN_TIME_LIMIT                 15
+#define SETUP_TOKEN_FULLSCREEN                 16
+#define SETUP_TOKEN_ASK_ON_ESCAPE              17
+#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR       18
+#define SETUP_TOKEN_QUICK_SWITCH               19
+#define SETUP_TOKEN_INPUT_ON_FOCUS             20
+#define SETUP_TOKEN_PREFER_AGA_GRAPHICS                21
+#define SETUP_TOKEN_GRAPHICS_SET               22
+#define SETUP_TOKEN_SOUNDS_SET                 23
+#define SETUP_TOKEN_MUSIC_SET                  24
+#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS    25
+#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS      26
+#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC       27
+
+#define NUM_GLOBAL_SETUP_TOKENS                        28
 
 /* editor setup */
 #define SETUP_TOKEN_EDITOR_EL_BOULDERDASH      0
@@ -4970,8 +4979,9 @@ void SaveScore(int nr)
 #define SETUP_TOKEN_EDITOR_EL_HEADLINES                10
 #define SETUP_TOKEN_EDITOR_EL_USER_DEFINED     11
 #define SETUP_TOKEN_EDITOR_EL_DYNAMIC          12
+#define SETUP_TOKEN_EDITOR_SHOW_ELEMENT_TOKEN  13
 
-#define NUM_EDITOR_SETUP_TOKENS                        13
+#define NUM_EDITOR_SETUP_TOKENS                        14
 
 /* editor cascade setup */
 #define SETUP_TOKEN_EDITOR_CASCADE_BD          0
@@ -5055,6 +5065,7 @@ static struct TokenInfo global_setup_tokens[] =
   { TYPE_SWITCH, &si.soft_scrolling,   "soft_scrolling"                },
   { TYPE_SWITCH, &si.fading,           "screen_fading"                 },
   { TYPE_SWITCH, &si.autorecord,       "automatic_tape_recording"      },
+  { TYPE_SWITCH, &si.show_titlescreen, "show_titlescreen"              },
   { TYPE_SWITCH, &si.quick_doors,      "quick_doors"                   },
   { TYPE_SWITCH, &si.team_mode,                "team_mode"                     },
   { TYPE_SWITCH, &si.handicap,         "handicap"                      },
@@ -5064,6 +5075,8 @@ static struct TokenInfo global_setup_tokens[] =
   { TYPE_SWITCH, &si.ask_on_escape,    "ask_on_escape"                 },
   { TYPE_SWITCH, &si.ask_on_escape_editor, "ask_on_escape_editor"      },
   { TYPE_SWITCH, &si.quick_switch,     "quick_player_switch"           },
+  { TYPE_SWITCH, &si.input_on_focus,   "input_on_focus"                },
+  { TYPE_SWITCH, &si.prefer_aga_graphics, "prefer_aga_graphics"                },
   { TYPE_STRING, &si.graphics_set,     "graphics_set"                  },
   { TYPE_STRING, &si.sounds_set,       "sounds_set"                    },
   { TYPE_STRING, &si.music_set,                "music_set"                     },
@@ -5087,6 +5100,7 @@ static struct TokenInfo editor_setup_tokens[] =
   { TYPE_SWITCH, &sei.el_headlines,    "editor.el_headlines"           },
   { TYPE_SWITCH, &sei.el_user_defined, "editor.el_user_defined"        },
   { TYPE_SWITCH, &sei.el_dynamic,      "editor.el_dynamic"             },
+  { TYPE_SWITCH, &sei.show_element_token,"editor.show_element_token"   },
 };
 
 static struct TokenInfo editor_cascade_setup_tokens[] =
@@ -5181,6 +5195,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->soft_scrolling = TRUE;
   si->fading = FALSE;
   si->autorecord = TRUE;
+  si->show_titlescreen = TRUE;
   si->quick_doors = FALSE;
   si->team_mode = FALSE;
   si->handicap = TRUE;
@@ -5190,6 +5205,8 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->ask_on_escape = TRUE;
   si->ask_on_escape_editor = TRUE;
   si->quick_switch = FALSE;
+  si->input_on_focus = FALSE;
+  si->prefer_aga_graphics = TRUE;
 
   si->graphics_set = getStringCopy(GFX_CLASSIC_SUBDIR);
   si->sounds_set = getStringCopy(SND_CLASSIC_SUBDIR);
@@ -5213,6 +5230,8 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->editor.el_user_defined = FALSE;
   si->editor.el_dynamic = TRUE;
 
+  si->editor.show_element_token = FALSE;
+
   si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME;
   si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;
   si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE;
@@ -5531,19 +5550,14 @@ void LoadCustomElementDescriptions()
   freeSetupFileHash(setup_file_hash);
 }
 
-void LoadSpecialMenuDesignSettings()
+static void LoadSpecialMenuDesignSettingsFromFilename(char *filename)
 {
-  char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
   SetupFileHash *setup_file_hash;
-  int i, j;
+  int i;
 
-  /* always start with reliable default values from default config */
-  for (i = 0; image_config_vars[i].token != NULL; i++)
-    for (j = 0; image_config[j].token != NULL; j++)
-      if (strcmp(image_config_vars[i].token, image_config[j].token) == 0)
-       *image_config_vars[i].value =
-         get_auto_parameter_value(image_config_vars[i].token,
-                                  image_config[j].value);
+#if 0
+  printf("LoadSpecialMenuDesignSettings from file '%s' ...\n", filename);
+#endif
 
   if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
     return;
@@ -5576,6 +5590,42 @@ void LoadSpecialMenuDesignSettings()
   freeSetupFileHash(setup_file_hash);
 }
 
+void LoadSpecialMenuDesignSettings()
+{
+  char *filename_base = UNDEFINED_FILENAME, *filename_local;
+  int i, j;
+
+  /* always start with reliable default values from default config */
+  for (i = 0; image_config_vars[i].token != NULL; i++)
+    for (j = 0; image_config[j].token != NULL; j++)
+      if (strEqual(image_config_vars[i].token, image_config[j].token))
+       *image_config_vars[i].value =
+         get_auto_parameter_value(image_config_vars[i].token,
+                                  image_config[j].value);
+
+#if 1
+  if (!SETUP_OVERRIDE_ARTWORK(setup, ARTWORK_TYPE_GRAPHICS))
+  {
+    /* first look for special settings configured in level series config */
+    filename_base = getCustomArtworkLevelConfigFilename(ARTWORK_TYPE_GRAPHICS);
+
+    if (fileExists(filename_base))
+      LoadSpecialMenuDesignSettingsFromFilename(filename_base);
+  }
+
+  filename_local = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
+
+  if (filename_local != NULL && !strEqual(filename_base, filename_local))
+    LoadSpecialMenuDesignSettingsFromFilename(filename_local);
+
+#else
+
+  filename_local = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
+
+  LoadSpecialMenuDesignSettingsFromFilename(filename_local);
+#endif
+}
+
 void LoadUserDefinedEditorElementList(int **elements, int *num_elements)
 {
   char *filename = getEditorSetupFilename();
@@ -5765,7 +5815,7 @@ static boolean music_info_listed_ext(struct MusicFileInfo *list,
                                     char *basename, boolean is_sound)
 {
   for (; list != NULL; list = list->next)
-    if (list->is_sound == is_sound && strcmp(list->basename, basename) == 0)
+    if (list->is_sound == is_sound && strEqual(list->basename, basename))
       return TRUE;
 
   return FALSE;
@@ -5823,7 +5873,7 @@ void LoadMusicInfo()
     if (music->filename == NULL)
       continue;
 
-    if (strcmp(music->filename, UNDEFINED_FILENAME) == 0)
+    if (strEqual(music->filename, UNDEFINED_FILENAME))
       continue;
 
     /* a configured file may be not recognized as music */
@@ -5862,7 +5912,7 @@ void LoadMusicInfo()
       if (music->filename == NULL)
        continue;
 
-      if (strcmp(basename, music->filename) == 0)
+      if (strEqual(basename, music->filename))
       {
        music_already_used = TRUE;
        break;
@@ -5898,7 +5948,7 @@ void LoadMusicInfo()
     if (sound->filename == NULL)
       continue;
 
-    if (strcmp(sound->filename, UNDEFINED_FILENAME) == 0)
+    if (strEqual(sound->filename, UNDEFINED_FILENAME))
       continue;
 
     /* a configured file may be not recognized as sound */
@@ -6007,7 +6057,7 @@ void LoadHelpAnimInfo()
     char *element_value, *action_value, *direction_value;
     int delay = atoi(list->value);
 
-    if (strcmp(list->token, "end") == 0)
+    if (strEqual(list->token, "end"))
     {
       add_helpanim_entry(HELPANIM_LIST_NEXT, -1, -1, -1, &num_list_entries);