rnd-20060430-4-src
[rocksndiamonds.git] / src / files.c
index a0b0aff35554a0bfcf5b1ebb794523fd0c663f74..57a0344771fbc81bf854b07193a935b0bfcba48e 100644 (file)
@@ -3378,6 +3378,7 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename)
       int element = EL_CUSTOM_START + i;
 
       /* order of checking and copying events to be mapped is important */
+      /* (do not change the start and end value -- they are constant) */
       for (j = CE_BY_OTHER_ACTION; j >= CE_VALUE_GETS_ZERO; j--)
       {
        if (HAS_CHANGE_EVENT(element, j - 2))
@@ -3388,6 +3389,7 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename)
       }
 
       /* order of checking and copying events to be mapped is important */
+      /* (do not change the start and end value -- they are constant) */
       for (j = CE_PLAYER_COLLECTS_X; j >= CE_HITTING_SOMETHING; j--)
       {
        if (HAS_CHANGE_EVENT(element, j - 1))
@@ -4942,25 +4944,26 @@ void SaveScore(int nr)
 #define SETUP_TOKEN_SOFT_SCROLLING             7
 #define SETUP_TOKEN_FADING                     8
 #define SETUP_TOKEN_AUTORECORD                 9
-#define SETUP_TOKEN_QUICK_DOORS                        10
-#define SETUP_TOKEN_TEAM_MODE                  11
-#define SETUP_TOKEN_HANDICAP                   12
-#define SETUP_TOKEN_SKIP_LEVELS                        13
-#define SETUP_TOKEN_TIME_LIMIT                 14
-#define SETUP_TOKEN_FULLSCREEN                 15
-#define SETUP_TOKEN_ASK_ON_ESCAPE              16
-#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR       17
-#define SETUP_TOKEN_QUICK_SWITCH               18
-#define SETUP_TOKEN_INPUT_ON_FOCUS             19
-#define SETUP_TOKEN_PREFER_AGA_GRAPHICS                20
-#define SETUP_TOKEN_GRAPHICS_SET               21
-#define SETUP_TOKEN_SOUNDS_SET                 22
-#define SETUP_TOKEN_MUSIC_SET                  23
-#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS    24
-#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS      25
-#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC       26
-
-#define NUM_GLOBAL_SETUP_TOKENS                        27
+#define SETUP_TOKEN_SHOW_TITLESCREEN           10
+#define SETUP_TOKEN_QUICK_DOORS                        11
+#define SETUP_TOKEN_TEAM_MODE                  12
+#define SETUP_TOKEN_HANDICAP                   13
+#define SETUP_TOKEN_SKIP_LEVELS                        14
+#define SETUP_TOKEN_TIME_LIMIT                 15
+#define SETUP_TOKEN_FULLSCREEN                 16
+#define SETUP_TOKEN_ASK_ON_ESCAPE              17
+#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR       18
+#define SETUP_TOKEN_QUICK_SWITCH               19
+#define SETUP_TOKEN_INPUT_ON_FOCUS             20
+#define SETUP_TOKEN_PREFER_AGA_GRAPHICS                21
+#define SETUP_TOKEN_GRAPHICS_SET               22
+#define SETUP_TOKEN_SOUNDS_SET                 23
+#define SETUP_TOKEN_MUSIC_SET                  24
+#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS    25
+#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS      26
+#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC       27
+
+#define NUM_GLOBAL_SETUP_TOKENS                        28
 
 /* editor setup */
 #define SETUP_TOKEN_EDITOR_EL_BOULDERDASH      0
@@ -4976,8 +4979,9 @@ void SaveScore(int nr)
 #define SETUP_TOKEN_EDITOR_EL_HEADLINES                10
 #define SETUP_TOKEN_EDITOR_EL_USER_DEFINED     11
 #define SETUP_TOKEN_EDITOR_EL_DYNAMIC          12
+#define SETUP_TOKEN_EDITOR_SHOW_ELEMENT_TOKEN  13
 
-#define NUM_EDITOR_SETUP_TOKENS                        13
+#define NUM_EDITOR_SETUP_TOKENS                        14
 
 /* editor cascade setup */
 #define SETUP_TOKEN_EDITOR_CASCADE_BD          0
@@ -5061,6 +5065,7 @@ static struct TokenInfo global_setup_tokens[] =
   { TYPE_SWITCH, &si.soft_scrolling,   "soft_scrolling"                },
   { TYPE_SWITCH, &si.fading,           "screen_fading"                 },
   { TYPE_SWITCH, &si.autorecord,       "automatic_tape_recording"      },
+  { TYPE_SWITCH, &si.show_titlescreen, "show_titlescreen"              },
   { TYPE_SWITCH, &si.quick_doors,      "quick_doors"                   },
   { TYPE_SWITCH, &si.team_mode,                "team_mode"                     },
   { TYPE_SWITCH, &si.handicap,         "handicap"                      },
@@ -5095,6 +5100,7 @@ static struct TokenInfo editor_setup_tokens[] =
   { TYPE_SWITCH, &sei.el_headlines,    "editor.el_headlines"           },
   { TYPE_SWITCH, &sei.el_user_defined, "editor.el_user_defined"        },
   { TYPE_SWITCH, &sei.el_dynamic,      "editor.el_dynamic"             },
+  { TYPE_SWITCH, &sei.show_element_token,"editor.show_element_token"   },
 };
 
 static struct TokenInfo editor_cascade_setup_tokens[] =
@@ -5189,6 +5195,7 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->soft_scrolling = TRUE;
   si->fading = FALSE;
   si->autorecord = TRUE;
+  si->show_titlescreen = TRUE;
   si->quick_doors = FALSE;
   si->team_mode = FALSE;
   si->handicap = TRUE;
@@ -5223,6 +5230,8 @@ static void setSetupInfoToDefaults(struct SetupInfo *si)
   si->editor.el_user_defined = FALSE;
   si->editor.el_dynamic = TRUE;
 
+  si->editor.show_element_token = FALSE;
+
   si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME;
   si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;
   si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE;
@@ -5541,19 +5550,14 @@ void LoadCustomElementDescriptions()
   freeSetupFileHash(setup_file_hash);
 }
 
-void LoadSpecialMenuDesignSettings()
+static void LoadSpecialMenuDesignSettingsFromFilename(char *filename)
 {
-  char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
   SetupFileHash *setup_file_hash;
-  int i, j;
+  int i;
 
-  /* always start with reliable default values from default config */
-  for (i = 0; image_config_vars[i].token != NULL; i++)
-    for (j = 0; image_config[j].token != NULL; j++)
-      if (strEqual(image_config_vars[i].token, image_config[j].token))
-       *image_config_vars[i].value =
-         get_auto_parameter_value(image_config_vars[i].token,
-                                  image_config[j].value);
+#if 0
+  printf("LoadSpecialMenuDesignSettings from file '%s' ...\n", filename);
+#endif
 
   if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
     return;
@@ -5586,6 +5590,42 @@ void LoadSpecialMenuDesignSettings()
   freeSetupFileHash(setup_file_hash);
 }
 
+void LoadSpecialMenuDesignSettings()
+{
+  char *filename_base = UNDEFINED_FILENAME, *filename_local;
+  int i, j;
+
+  /* always start with reliable default values from default config */
+  for (i = 0; image_config_vars[i].token != NULL; i++)
+    for (j = 0; image_config[j].token != NULL; j++)
+      if (strEqual(image_config_vars[i].token, image_config[j].token))
+       *image_config_vars[i].value =
+         get_auto_parameter_value(image_config_vars[i].token,
+                                  image_config[j].value);
+
+#if 1
+  if (!SETUP_OVERRIDE_ARTWORK(setup, ARTWORK_TYPE_GRAPHICS))
+  {
+    /* first look for special settings configured in level series config */
+    filename_base = getCustomArtworkLevelConfigFilename(ARTWORK_TYPE_GRAPHICS);
+
+    if (fileExists(filename_base))
+      LoadSpecialMenuDesignSettingsFromFilename(filename_base);
+  }
+
+  filename_local = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
+
+  if (filename_local != NULL && !strEqual(filename_base, filename_local))
+    LoadSpecialMenuDesignSettingsFromFilename(filename_local);
+
+#else
+
+  filename_local = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
+
+  LoadSpecialMenuDesignSettingsFromFilename(filename_local);
+#endif
+}
+
 void LoadUserDefinedEditorElementList(int **elements, int *num_elements)
 {
   char *filename = getEditorSetupFilename();