tape.scr_fieldx = SCR_FIELDX_DEFAULT;
tape.scr_fieldy = SCR_FIELDY_DEFAULT;
+ tape.no_info_chunk = TRUE;
tape.no_valid_file = FALSE;
}
int level_identifier_size;
int i;
+ tape->no_info_chunk = FALSE;
+
level_identifier_size = getFile16BitBE(file);
level_identifier = checked_malloc(level_identifier_size);
char *player_name_raw = score_entry->name;
char *player_uuid_raw = setup.player_uuid;
- if (options.player_name != NULL)
+ if (options.player_name != NULL && global.autoplay_leveldir != NULL)
{
player_name_raw = options.player_name;
player_uuid_raw = "";