#define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x"
#define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
+/* values for "CONF" chunk */
+#define CONF_MASK_1_BYTE 0x00
+#define CONF_MASK_2_BYTE 0x40
+#define CONF_MASK_4_BYTE 0x80
+#define CONF_MASK_MULTI_BYTES 0xc0
+
+#define CONF_MASK_BYTES 0xc0
+#define CONF_MASK_TOKEN 0x3f
+
+#define CONF_LAST_ENTRY (CONF_MASK_1_BYTE | 0)
+
+#define CONF_VALUE_INTEGER_1 (CONF_MASK_1_BYTE | 1)
+#define CONF_VALUE_INTEGER_2 (CONF_MASK_1_BYTE | 2)
+#define CONF_VALUE_INTEGER_3 (CONF_MASK_1_BYTE | 3)
+#define CONF_VALUE_INTEGER_4 (CONF_MASK_1_BYTE | 4)
+#define CONF_VALUE_BOOLEAN_1 (CONF_MASK_1_BYTE | 5)
+#define CONF_VALUE_BOOLEAN_2 (CONF_MASK_1_BYTE | 6)
+#define CONF_VALUE_BOOLEAN_3 (CONF_MASK_1_BYTE | 7)
+#define CONF_VALUE_BOOLEAN_4 (CONF_MASK_1_BYTE | 8)
+
+#define CONF_VALUE_ELEMENT_1 (CONF_MASK_2_BYTE | 1)
+#define CONF_VALUE_ELEMENT_2 (CONF_MASK_2_BYTE | 2)
+#define CONF_VALUE_ELEMENT_3 (CONF_MASK_2_BYTE | 3)
+#define CONF_VALUE_ELEMENT_4 (CONF_MASK_2_BYTE | 4)
+
+#define CONF_VALUE_CONTENT_1 (CONF_MASK_MULTI_BYTES | 1)
+#define CONF_VALUE_CONTENT_8 (CONF_MASK_MULTI_BYTES | 2)
+
+#define CONF_VALUE_INTEGER(x) ((x) >= CONF_VALUE_INTEGER_1 && \
+ (x) <= CONF_VALUE_INTEGER_4)
+
+#define CONF_VALUE_BOOLEAN(x) ((x) >= CONF_VALUE_BOOLEAN_1 && \
+ (x) <= CONF_VALUE_BOOLEAN_4)
+
+#define CONF_VALUE_NUM_BYTES(x) ((x) == CONF_MASK_1_BYTE ? 1 : \
+ (x) == CONF_MASK_2_BYTE ? 2 : \
+ (x) == CONF_MASK_4_BYTE ? 4 : 0)
+
+#define CONF_CONTENT_NUM_ELEMENTS (3 * 3)
+#define CONF_CONTENT_NUM_BYTES (CONF_CONTENT_NUM_ELEMENTS * 2)
+
+#define CONF_CONTENT_ELEMENT_POS(c,x,y) ((c) * CONF_CONTENT_NUM_ELEMENTS + \
+ (y) * 3 + (x))
+#define CONF_CONTENT_BYTE_POS(c,x,y) (CONF_CONTENT_ELEMENT_POS(c,x,y) * 2)
+#define CONF_CONTENT_ELEMENT(b,c,x,y) ((b[CONF_CONTENT_BYTE_POS(c,x,y)] << 8)|\
+ (b[CONF_CONTENT_BYTE_POS(c,x,y) + 1]))
+
+static struct LevelInfo li;
+
+static struct
+{
+ int element;
+ int type;
+ void *value;
+} element_conf[] =
+{
+ /* 1-byte values */
+ { EL_EMC_ANDROID, CONF_VALUE_INTEGER_1, &li.android_move_time },
+ { EL_EMC_ANDROID, CONF_VALUE_INTEGER_2, &li.android_clone_time },
+ { EL_EMC_MAGIC_BALL, CONF_VALUE_INTEGER_1, &li.ball_time },
+ { EL_EMC_LENSES, CONF_VALUE_INTEGER_1, &li.lenses_score },
+ { EL_EMC_LENSES, CONF_VALUE_INTEGER_2, &li.lenses_time },
+ { EL_EMC_MAGNIFIER, CONF_VALUE_INTEGER_1, &li.magnify_score },
+ { EL_EMC_MAGNIFIER, CONF_VALUE_INTEGER_2, &li.magnify_time },
+ { EL_ROBOT, CONF_VALUE_INTEGER_1, &li.slurp_score },
+ { EL_GAME_OF_LIFE, CONF_VALUE_INTEGER_1, &li.game_of_life[0] },
+ { EL_GAME_OF_LIFE, CONF_VALUE_INTEGER_2, &li.game_of_life[1] },
+ { EL_GAME_OF_LIFE, CONF_VALUE_INTEGER_3, &li.game_of_life[2] },
+ { EL_GAME_OF_LIFE, CONF_VALUE_INTEGER_4, &li.game_of_life[3] },
+ { EL_BIOMAZE, CONF_VALUE_INTEGER_1, &li.biomaze[0] },
+ { EL_BIOMAZE, CONF_VALUE_INTEGER_2, &li.biomaze[1] },
+ { EL_BIOMAZE, CONF_VALUE_INTEGER_3, &li.biomaze[2] },
+ { EL_BIOMAZE, CONF_VALUE_INTEGER_4, &li.biomaze[3] },
+
+ /* multi-byte values */
+ { EL_EMC_MAGIC_BALL, CONF_VALUE_CONTENT_8, &li.ball_content },
+
+ { -1, -1, NULL },
+};
+
static struct
{
int filetype;
for (x = 0; x < 3; x++)
for (y = 0; y < 3; y++)
- change->target_content[x][y] = EL_EMPTY_SPACE;
+ change->target_content.e[x][y] = EL_EMPTY_SPACE;
change->direct_action = 0;
change->other_action = 0;
level->amoeba_content = EL_DIAMOND;
+ level->game_of_life[0] = 2;
+ level->game_of_life[1] = 3;
+ level->game_of_life[2] = 3;
+ level->game_of_life[3] = 3;
+
+ level->biomaze[0] = 2;
+ level->biomaze[1] = 3;
+ level->biomaze[2] = 3;
+ level->biomaze[3] = 3;
+
level->double_speed = FALSE;
level->initial_gravity = FALSE;
level->em_slippery_gems = FALSE;
level->lenses_time = 10;
level->magnify_time = 10;
level->wind_direction_initial = MV_NO_MOVING;
- for (i = 0; i < NUM_MAGIC_BALL_CONTENTS; i++)
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
for (x = 0; x < 3; x++)
for (y = 0; y < 3; y++)
- level->ball_content[i][x][y] = EL_EMPTY;
+ level->ball_content[i].e[x][y] = EL_EMPTY;
for (i = 0; i < 16; i++)
level->android_array[i] = FALSE;
for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
for (x = 0; x < 3; x++)
for (y = 0; y < 3; y++)
- level->yamyam_content[i][x][y] =
+ level->yamyam_content[i].e[x][y] =
(i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY);
level->field[0][0] = EL_PLAYER_1;
for (x = 0; x < 3; x++)
for (y = 0; y < 3; y++)
- element_info[element].content[x][y] = EL_EMPTY_SPACE;
+ element_info[element].content.e[x][y] = EL_EMPTY_SPACE;
element_info[element].access_type = 0;
element_info[element].access_layer = 0;
for (i = 0; i < STD_ELEMENT_CONTENTS; i++)
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- level->yamyam_content[i][x][y] = getMappedElement(getFile8Bit(file));
+ level->yamyam_content[i].e[x][y] = getMappedElement(getFile8Bit(file));
level->amoeba_speed = getFile8Bit(file);
level->time_magic_wall = getFile8Bit(file);
for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- level->yamyam_content[i][x][y] =
+ level->yamyam_content[i].e[x][y] =
getMappedElement(level->encoding_16bit_field ?
getFile16BitBE(file) : getFile8Bit(file));
return chunk_size;
for (i = 0; i < num_contents; i++)
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- level->yamyam_content[i][x][y] = content_array[i][x][y];
+ level->yamyam_content[i].e[x][y] = content_array[i][x][y];
}
else if (element == EL_BD_AMOEBA)
{
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- element_info[element].content[x][y] =
+ element_info[element].content.e[x][y] =
getMappedElement(getFile16BitBE(file));
event_bits = getFile32BitBE(file);
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- element_info[element].change->target_content[x][y] =
+ element_info[element].change->target_content.e[x][y] =
getMappedElement(getFile16BitBE(file));
element_info[element].slippery_type = getFile8Bit(file);
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- ei->content[x][y] = getMappedElement(getFile16BitBE(file));
+ ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
ei->move_enter_element = getMappedElement(getFile16BitBE(file));
ei->move_leave_element = getMappedElement(getFile16BitBE(file));
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- change->target_content[x][y] = getMappedElement(getFile16BitBE(file));
+ change->target_content.e[x][y]= getMappedElement(getFile16BitBE(file));
change->can_change = getFile8Bit(file);
return chunk_size;
}
+static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+ int real_chunk_size = 0;
+ int i;
+
+ while (!feof(file))
+ {
+ int element = getFile16BitBE(file);
+ int type = getFile8Bit(file);
+ int bytes = type & CONF_MASK_BYTES;
+ boolean element_found = FALSE;
+
+ real_chunk_size += 3;
+
+ li = *level; /* copy level information into temporary buffer */
+
+ if (bytes == CONF_MASK_MULTI_BYTES)
+ {
+ int num_bytes = getFile16BitBE(file);
+ byte *buffer = checked_malloc(num_bytes);
+
+ ReadBytesFromFile(file, buffer, num_bytes);
+
+ for (i = 0; element_conf[i].element != -1; i++)
+ {
+ if (element_conf[i].element == element &&
+ element_conf[i].type == type)
+ {
+ element_found = TRUE;
+
+ if (type == CONF_VALUE_CONTENT_8)
+ {
+ struct Content *content= (struct Content *)(element_conf[i].value);
+ int num_contents = num_bytes / CONF_CONTENT_NUM_BYTES;
+ int c, x, y;
+
+ for (c = 0; c < num_contents; c++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ content[c].e[x][y] =
+ getMappedElement(CONF_CONTENT_ELEMENT(buffer, c, x, y));
+ }
+ else
+ element_found = FALSE;
+
+ break;
+ }
+ }
+
+ checked_free(buffer);
+
+ real_chunk_size += 2 + num_bytes;
+ }
+ else
+ {
+ int value = (bytes == CONF_MASK_1_BYTE ? getFile8Bit (file) :
+ bytes == CONF_MASK_2_BYTE ? getFile16BitBE(file) :
+ bytes == CONF_MASK_4_BYTE ? getFile32BitBE(file) : 0);
+
+ for (i = 0; element_conf[i].element != -1; i++)
+ {
+ if (element_conf[i].element == element &&
+ element_conf[i].type == type)
+ {
+ if (CONF_VALUE_BOOLEAN(type))
+ *(boolean *)(element_conf[i].value) = value;
+ else
+ *(int *) (element_conf[i].value) = value;
+
+ element_found = TRUE;
+
+ break;
+ }
+ }
+
+ real_chunk_size += CONF_VALUE_NUM_BYTES(bytes);
+ }
+
+ *level = li; /* copy temporary buffer back to level information */
+
+ if (!element_found)
+ Error(ERR_WARN, "cannot load CONF value for element %d", element);
+
+ if (type == CONF_LAST_ENTRY || real_chunk_size >= chunk_size)
+ break;
+ }
+
+ return real_chunk_size;
+}
+
static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
struct LevelFileInfo *level_file_info)
{
{ "CUS3", -1, LoadLevel_CUS3 },
{ "CUS4", -1, LoadLevel_CUS4 },
{ "GRP1", -1, LoadLevel_GRP1 },
+ { "CONF", -1, LoadLevel_CONF },
+
{ NULL, 0, NULL }
};
for (i = 0; i < level->num_yamyam_contents; i++)
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- level->yamyam_content[i][x][y] =
+ level->yamyam_content[i].e[x][y] =
map_em_element_yam(header[i * 9 + y * 3 + x]);
level->amoeba_speed = (header[52] * 256 + header[53]) % 256;
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
lev->eater_array[i][y * 3 + x] =
- map_element_RND_to_EM(level->yamyam_content[i][x][y]);
+ map_element_RND_to_EM(level->yamyam_content[i].e[x][y]);
lev->amoeba_time = level->amoeba_speed;
lev->wonderwall_time_initial = level->time_magic_wall;
lev->magnify_time = level->magnify_time;
lev->wind_direction_initial = level->wind_direction_initial;
- for (i = 0; i < NUM_MAGIC_BALL_CONTENTS; i++)
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
for (j = 0; j < 8; j++)
lev->ball_array[i][j] =
map_element_RND_to_EM(level->
- ball_content[i][ball_xy[j][0]][ball_xy[j][1]]);
+ ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]]);
for (i = 0; i < 16; i++)
lev->android_array[i] = FALSE; /* !!! YET TO COME !!! */
for (i = 0; i < level->num_yamyam_contents; i++)
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- level->yamyam_content[i][x][y] =
+ level->yamyam_content[i].e[x][y] =
map_element_EM_to_RND(lev->eater_array[i][y * 3 + x]);
level->amoeba_speed = lev->amoeba_time;
level->magnify_time = lev->magnify_time;
level->wind_direction_initial = lev->wind_direction_initial;
- for (i = 0; i < NUM_MAGIC_BALL_CONTENTS; i++)
+ for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
for (j = 0; j < 8; j++)
- level->ball_content[i][ball_xy[j][0]][ball_xy[j][1]] =
+ level->ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]] =
map_element_EM_to_RND(lev->ball_array[i][j]);
for (i = 0; i < 16; i++)
for (i = 0; i < level->num_yamyam_contents; i++)
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- level->yamyam_content[i][x][y] = EL_EMPTY;
+ level->yamyam_content[i].e[x][y] = EL_EMPTY;
}
static void LoadLevelFromFileInfo_SP(struct LevelInfo *level,
}
}
+#if 1
/* correct custom element values (fix invalid values for all versions) */
if (1)
{
}
}
}
+#endif
/* initialize "can_explode" field for old levels which did not store this */
/* !!! CHECK THIS -- "<= 3,1,0,0" IS PROBABLY WRONG !!! */
for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
for (x = 0; x < 3; x++)
for (y = 0; y < 3; y++)
- level->yamyam_content[i][x][y] =
- getMappedElementByVersion(level->yamyam_content[i][x][y],
+ level->yamyam_content[i].e[x][y] =
+ getMappedElementByVersion(level->yamyam_content[i].e[x][y],
level->game_version);
/* initialize element properties for level editor etc. */
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
putFile8Bit(file, (level->encoding_16bit_yamyam ? EL_EMPTY :
- level->yamyam_content[i][x][y]));
+ level->yamyam_content[i].e[x][y]));
putFile8Bit(file, level->amoeba_speed);
putFile8Bit(file, level->time_magic_wall);
putFile8Bit(file, level->time_wheel);
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
if (level->encoding_16bit_field)
- putFile16BitBE(file, level->yamyam_content[i][x][y]);
+ putFile16BitBE(file, level->yamyam_content[i].e[x][y]);
else
- putFile8Bit(file, level->yamyam_content[i][x][y]);
+ putFile8Bit(file, level->yamyam_content[i].e[x][y]);
}
#endif
for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- content_array[i][x][y] = level->yamyam_content[i][x][y];
+ content_array[i][x][y] = level->yamyam_content[i].e[x][y];
}
else if (element == EL_BD_AMOEBA)
{
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- putFile16BitBE(file, element_info[element].content[x][y]);
+ putFile16BitBE(file, element_info[element].content.e[x][y]);
putFile32BitBE(file, element_info[element].change->events);
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- putFile16BitBE(file, element_info[element].change->content[x][y]);
+ putFile16BitBE(file,element_info[element].change->content.e[x][y]);
putFile8Bit(file, element_info[element].slippery_type);
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- putFile16BitBE(file, ei->content[x][y]);
+ putFile16BitBE(file, ei->content.e[x][y]);
putFile16BitBE(file, ei->move_enter_element);
putFile16BitBE(file, ei->move_leave_element);
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- putFile16BitBE(file, change->target_content[x][y]);
+ putFile16BitBE(file, change->target_content.e[x][y]);
putFile8Bit(file, change->can_change);
putFile16BitBE(file, group->element[i]);
}
+static int SaveLevel_CONF_Value(FILE *file, int element, int type, int value)
+{
+ int bytes = type & CONF_MASK_BYTES;
+ int num_bytes = 0;
+
+ if (bytes == CONF_MASK_MULTI_BYTES)
+ Error(ERR_EXIT, "SaveLevel_CONF_INT: invalid type CONF_MASK_MULTI_BYTES");
+
+ num_bytes += putFile16BitBE(file, element);
+ num_bytes += putFile8Bit(file, type);
+ num_bytes += (bytes == CONF_MASK_1_BYTE ? putFile8Bit (file, value) :
+ bytes == CONF_MASK_2_BYTE ? putFile16BitBE(file, value) :
+ bytes == CONF_MASK_4_BYTE ? putFile32BitBE(file, value) : 0);
+
+ return num_bytes;
+}
+
+static int SaveLevel_CONF_Content(FILE *file, int element, int type,
+ struct Content *content, int num_contents)
+{
+ int num_bytes = 0;
+ int i, x, y;
+
+ num_bytes += putFile16BitBE(file, element);
+ num_bytes += putFile8Bit(file, type);
+ num_bytes += putFile16BitBE(file, num_contents * CONF_CONTENT_NUM_BYTES);
+
+ for (i = 0; i < num_contents; i++)
+ for (y = 0; y < 3; y++)
+ for (x = 0; x < 3; x++)
+ num_bytes += putFile16BitBE(file, content[i].e[x][y]);
+
+ return num_bytes;
+}
+
+static int SaveLevel_CONF(FILE *file, struct LevelInfo *level)
+{
+ int chunk_size = 0;
+ int i;
+
+ li = *level; /* copy level information into temporary buffer */
+
+ for (i = 0; element_conf[i].element != -1; i++)
+ {
+ int element = element_conf[i].element;
+ int type = element_conf[i].type;
+ void *value = element_conf[i].value;
+ int bytes = type & CONF_MASK_BYTES;
+
+ if (bytes == CONF_MASK_MULTI_BYTES)
+ {
+ if (type == CONF_VALUE_CONTENT_8)
+ {
+ struct Content *content = (struct Content *)value;
+
+ chunk_size += SaveLevel_CONF_Content(file, element, type,
+ content, MAX_ELEMENT_CONTENTS);
+ }
+ else
+ Error(ERR_WARN, "cannot save CONF value for element %d", element);
+ }
+ else
+ {
+ int value_int = (CONF_VALUE_BOOLEAN(type) ? *(boolean *)value :
+ *(int *)value);
+
+ chunk_size += SaveLevel_CONF_Value(file, element, type, value_int);
+ }
+ }
+
+ return chunk_size;
+}
+
static void SaveLevelFromFilename(struct LevelInfo *level, char *filename)
{
- int body_chunk_size;
+ int body_chunk_size, conf_chunk_size;
int i, x, y;
FILE *file;
for (i = 0; i < level->num_yamyam_contents; i++)
for (y = 0; y < 3; y++)
for (x = 0; x < 3; x++)
- if (level->yamyam_content[i][x][y] > 255)
+ if (level->yamyam_content[i].e[x][y] > 255)
level->encoding_16bit_yamyam = TRUE;
/* check amoeba content for 16-bit elements */
}
}
+ conf_chunk_size = SaveLevel_CONF(NULL, level); /* get chunk size */
+
+ putFileChunkBE(file, "CONF", conf_chunk_size);
+ SaveLevel_CONF(file, level);
+
fclose(file);
SetFilePermissions(filename, PERMS_PRIVATE);