break;
case 0x0e77: /* quicksand (boulder) */
- element = EL_QUICKSAND_FULL;
+ element = EL_QUICKSAND_FAST_FULL;
break;
case 0x0e99: /* slow quicksand (boulder) */
break;
case 0x0fb9:
- element = EL_MAGIC_WALL;
+ element = EL_DC_MAGIC_WALL;
break;
case 0x0fd0:
break;
case 0x1578: /* quicksand (empty) */
- element = EL_QUICKSAND_EMPTY;
+ element = EL_QUICKSAND_FAST_EMPTY;
break;
case 0x1579: /* slow quicksand (empty) */
break;
case 0x15a5: /* key (white) */
- element = EL_KEY_WHITE;
+ element = EL_DC_KEY_WHITE;
break;
case 0x15a6:
break;
case 0x1689: /* gate (white) */
- element = EL_DOOR_WHITE;
+ element = EL_DC_GATE_WHITE;
break;
case 0x168a: /* secret gate (white) */
- element = EL_DOOR_WHITE_GRAY;
+ element = EL_DC_GATE_WHITE_GRAY;
break;
case 0x168b: /* secret gate (no key) */
- element = EL_UNKNOWN;
+ element = EL_DC_GATE_FAKE_GRAY;
break;
case 0x168c: