#include <ctype.h>
#include <dirent.h>
#include <sys/stat.h>
-#include <unistd.h>
+
+#include "libgame/libgame.h"
#include "files.h"
#include "tools.h"
-#include "misc.h"
#include "tape.h"
#include "joystick.h"
#define TAPE_COOKIE_10 "ROCKSNDIAMONDS_LEVELREC_FILE_VERSION_1.0"
/* file names and filename extensions */
-#ifndef MSDOS
-#define USERDATA_DIRECTORY ".rocksndiamonds"
+#if !defined(PLATFORM_MSDOS)
#define LEVELSETUP_DIRECTORY "levelsetup"
#define SETUP_FILENAME "setup.conf"
#define LEVELSETUP_FILENAME "levelsetup.conf"
#define TAPEFILE_EXTENSION "tape"
#define SCOREFILE_EXTENSION "score"
#else
-#define USERDATA_DIRECTORY "userdata"
#define LEVELSETUP_DIRECTORY "lvlsetup"
#define SETUP_FILENAME "setup.cnf"
#define LEVELSETUP_FILENAME "lvlsetup.cnf"
#define LEVELFILE_EXTENSION "lvl"
#define TAPEFILE_EXTENSION "tap"
#define SCOREFILE_EXTENSION "sco"
-#define ERROR_FILENAME "error.out"
#endif
+#if defined(PLATFORM_WIN32)
+#ifndef S_IRGRP
+#define S_IRGRP S_IRUSR
+#endif
+#ifndef S_IROTH
+#define S_IROTH S_IRUSR
+#endif
+#ifndef S_IWGRP
+#define S_IWGRP S_IWUSR
+#endif
+#ifndef S_IWOTH
+#define S_IWOTH S_IWUSR
+#endif
+#ifndef S_IXGRP
+#define S_IXGRP S_IXUSR
+#endif
+#ifndef S_IXOTH
+#define S_IXOTH S_IXUSR
+#endif
+#endif /* PLATFORM_WIN32 */
+
/* file permissions for newly written files */
#define MODE_R_ALL (S_IRUSR | S_IRGRP | S_IROTH)
#define MODE_W_ALL (S_IWUSR | S_IWGRP | S_IWOTH)
#define MODE_X_ALL (S_IXUSR | S_IXGRP | S_IXOTH)
-#define USERDATA_DIR_MODE (MODE_R_ALL | MODE_X_ALL | S_IWUSR)
#define LEVEL_PERMS (MODE_R_ALL | MODE_W_ALL)
#define SCORE_PERMS LEVEL_PERMS
#define TAPE_PERMS LEVEL_PERMS
static void SaveUserLevelInfo(); /* for 'InitUserLevelDir()' */
static char *getSetupLine(char *, int); /* for 'SaveUserLevelInfo()' */
-char *getUserDataDir()
-{
- static char *userdata_dir = NULL;
-
- if (!userdata_dir)
- {
- char *home_dir = getHomeDir();
- char *data_dir = USERDATA_DIRECTORY;
-
- userdata_dir = getPath2(home_dir, data_dir);
- }
-
- return userdata_dir;
-}
-
static char *getSetupDir()
{
return getUserDataDir();
filename = getPath3((leveldir_current->user_defined ?
getUserLevelDir("") :
options.level_directory),
- leveldir_current->filename,
+ leveldir_current->fullpath,
basename);
return filename;
return filename;
}
-static void createDirectory(char *dir, char *text)
-{
- if (access(dir, F_OK) != 0)
- if (mkdir(dir, USERDATA_DIR_MODE) != 0)
- Error(ERR_WARN, "cannot create %s directory '%s'", text, dir);
-}
-
-static void InitUserDataDirectory()
-{
- createDirectory(getUserDataDir(), "user data");
-}
-
static void InitTapeDirectory(char *level_subdir)
{
createDirectory(getUserDataDir(), "user data");
switch (LEVELCLASS(leveldir_current))
{
case LEVELCLASS_TUTORIAL:
- strcpy(level.author, PROGRAM_AUTHOR_STRING);
- break;
+ strcpy(level.author, PROGRAM_AUTHOR_STRING);
+ break;
case LEVELCLASS_CONTRIBUTION:
- strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN);
- level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
- break;
+ strncpy(level.author, leveldir_current->name,MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
case LEVELCLASS_USER:
- strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
- level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
- break;
+ strncpy(level.author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
+ level.author[MAX_LEVEL_AUTHOR_LEN] = '\0';
+ break;
default:
- /* keep default value */
- break;
+ /* keep default value */
+ break;
}
}
}
+static int checkLevelElement(int element)
+{
+ if (element >= EL_FIRST_RUNTIME_EL)
+ {
+ Error(ERR_WARN, "invalid level element %d", element);
+ element = EL_CHAR_FRAGE;
+ }
+
+ return element;
+}
+
void LoadLevel(int level_nr)
{
int i, x, y;
for(x=0; x<3; x++)
{
if (i < STD_ELEMENT_CONTENTS)
- level.yam_content[i][x][y] = fgetc(file);
+ level.yam_content[i][x][y] = checkLevelElement(fgetc(file));
else
level.yam_content[i][x][y] = EL_LEERRAUM;
}
level.amoeba_speed = fgetc(file);
level.time_magic_wall = fgetc(file);
level.time_wheel = fgetc(file);
- level.amoeba_content = fgetc(file);
+ level.amoeba_content = checkLevelElement(fgetc(file));
level.double_speed = (fgetc(file) == 1 ? TRUE : FALSE);
level.gravity = (fgetc(file) == 1 ? TRUE : FALSE);
for(y=0; y<3; y++)
for(x=0; x<3; x++)
level.yam_content[i][x][y] =
- (encoding_16bit ?
- getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
- fgetc(file));
+ checkLevelElement(encoding_16bit ?
+ getFile16BitInteger(file,
+ BYTE_ORDER_BIG_ENDIAN) :
+ fgetc(file));
getFileChunk(file, chunk, &chunk_length, BYTE_ORDER_BIG_ENDIAN);
}
for(y=0; y<lev_fieldy; y++)
for(x=0; x<lev_fieldx; x++)
Feld[x][y] = Ur[x][y] =
- (encoding_16bit ?
- getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
- fgetc(file));
+ checkLevelElement(encoding_16bit ?
+ getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) :
+ fgetc(file));
fclose(file);
#define SETUP_TOKEN_TEAM_MODE 10
#define SETUP_TOKEN_HANDICAP 11
#define SETUP_TOKEN_TIME_LIMIT 12
+#define SETUP_TOKEN_FULLSCREEN 13
/* player setup */
-#define SETUP_TOKEN_USE_JOYSTICK 13
-#define SETUP_TOKEN_JOY_DEVICE_NAME 14
-#define SETUP_TOKEN_JOY_XLEFT 15
-#define SETUP_TOKEN_JOY_XMIDDLE 16
-#define SETUP_TOKEN_JOY_XRIGHT 17
-#define SETUP_TOKEN_JOY_YUPPER 18
-#define SETUP_TOKEN_JOY_YMIDDLE 19
-#define SETUP_TOKEN_JOY_YLOWER 20
-#define SETUP_TOKEN_JOY_SNAP 21
-#define SETUP_TOKEN_JOY_BOMB 22
-#define SETUP_TOKEN_KEY_LEFT 23
-#define SETUP_TOKEN_KEY_RIGHT 24
-#define SETUP_TOKEN_KEY_UP 25
-#define SETUP_TOKEN_KEY_DOWN 26
-#define SETUP_TOKEN_KEY_SNAP 27
-#define SETUP_TOKEN_KEY_BOMB 28
+#define SETUP_TOKEN_USE_JOYSTICK 14
+#define SETUP_TOKEN_JOY_DEVICE_NAME 15
+#define SETUP_TOKEN_JOY_XLEFT 16
+#define SETUP_TOKEN_JOY_XMIDDLE 17
+#define SETUP_TOKEN_JOY_XRIGHT 18
+#define SETUP_TOKEN_JOY_YUPPER 19
+#define SETUP_TOKEN_JOY_YMIDDLE 20
+#define SETUP_TOKEN_JOY_YLOWER 21
+#define SETUP_TOKEN_JOY_SNAP 22
+#define SETUP_TOKEN_JOY_BOMB 23
+#define SETUP_TOKEN_KEY_LEFT 24
+#define SETUP_TOKEN_KEY_RIGHT 25
+#define SETUP_TOKEN_KEY_UP 26
+#define SETUP_TOKEN_KEY_DOWN 27
+#define SETUP_TOKEN_KEY_SNAP 28
+#define SETUP_TOKEN_KEY_BOMB 29
/* level directory info */
-#define LEVELINFO_TOKEN_NAME 29
-#define LEVELINFO_TOKEN_NAME_SHORT 30
-#define LEVELINFO_TOKEN_NAME_SORTING 31
-#define LEVELINFO_TOKEN_AUTHOR 32
-#define LEVELINFO_TOKEN_IMPORTED_FROM 33
-#define LEVELINFO_TOKEN_LEVELS 34
-#define LEVELINFO_TOKEN_FIRST_LEVEL 35
-#define LEVELINFO_TOKEN_SORT_PRIORITY 36
-#define LEVELINFO_TOKEN_READONLY 37
+#define LEVELINFO_TOKEN_NAME 30
+#define LEVELINFO_TOKEN_NAME_SHORT 31
+#define LEVELINFO_TOKEN_NAME_SORTING 32
+#define LEVELINFO_TOKEN_AUTHOR 33
+#define LEVELINFO_TOKEN_IMPORTED_FROM 34
+#define LEVELINFO_TOKEN_LEVELS 35
+#define LEVELINFO_TOKEN_FIRST_LEVEL 36
+#define LEVELINFO_TOKEN_SORT_PRIORITY 37
+#define LEVELINFO_TOKEN_LEVEL_GROUP 38
+#define LEVELINFO_TOKEN_READONLY 39
#define FIRST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_PLAYER_NAME
-#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_TIME_LIMIT
+#define LAST_GLOBAL_SETUP_TOKEN SETUP_TOKEN_FULLSCREEN
#define FIRST_PLAYER_SETUP_TOKEN SETUP_TOKEN_USE_JOYSTICK
#define LAST_PLAYER_SETUP_TOKEN SETUP_TOKEN_KEY_BOMB
#define TYPE_BOOLEAN 1
#define TYPE_SWITCH 2
-#define TYPE_KEYSYM 3
+#define TYPE_KEY 3
#define TYPE_INTEGER 4
#define TYPE_STRING 5
{ TYPE_SWITCH, &si.team_mode, "team_mode" },
{ TYPE_SWITCH, &si.handicap, "handicap" },
{ TYPE_SWITCH, &si.time_limit, "time_limit" },
+ { TYPE_SWITCH, &si.fullscreen, "fullscreen" },
/* player setup */
{ TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
{ TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
{ TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
{ TYPE_INTEGER, &sii.joy.bomb, ".joy.place_bomb" },
- { TYPE_KEYSYM, &sii.key.left, ".key.move_left" },
- { TYPE_KEYSYM, &sii.key.right, ".key.move_right" },
- { TYPE_KEYSYM, &sii.key.up, ".key.move_up" },
- { TYPE_KEYSYM, &sii.key.down, ".key.move_down" },
- { TYPE_KEYSYM, &sii.key.snap, ".key.snap_field" },
- { TYPE_KEYSYM, &sii.key.bomb, ".key.place_bomb" },
+ { TYPE_KEY, &sii.key.left, ".key.move_left" },
+ { TYPE_KEY, &sii.key.right, ".key.move_right" },
+ { TYPE_KEY, &sii.key.up, ".key.move_up" },
+ { TYPE_KEY, &sii.key.down, ".key.move_down" },
+ { TYPE_KEY, &sii.key.snap, ".key.snap_field" },
+ { TYPE_KEY, &sii.key.bomb, ".key.place_bomb" },
/* level directory info */
{ TYPE_STRING, &ldi.name, "name" },
{ TYPE_INTEGER, &ldi.levels, "levels" },
{ TYPE_INTEGER, &ldi.first_level, "first_level" },
{ TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
+ { TYPE_BOOLEAN, &ldi.level_group, "level_group" },
{ TYPE_BOOLEAN, &ldi.readonly, "readonly" }
};
static void setLevelDirInfoToDefaults(struct LevelDirInfo *ldi)
{
ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
ldi->name = getStringCopy(ANONYMOUS_NAME);
ldi->name_short = NULL;
ldi->name_sorting = NULL;
ldi->first_level = 0;
ldi->last_level = 0;
ldi->sort_priority = LEVELCLASS_UNDEFINED; /* default: least priority */
- ldi->readonly = TRUE;
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
ldi->user_defined = FALSE;
+ ldi->readonly = TRUE;
ldi->color = 0;
ldi->class_desc = NULL;
ldi->handicap_level = 0;
+ ldi->cl_first = -1;
+ ldi->cl_cursor = -1;
+
+ ldi->node_parent = NULL;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
+}
+
+static void setLevelDirInfoToDefaultsFromParent(struct LevelDirInfo *ldi,
+ struct LevelDirInfo *parent)
+{
+ if (parent == NULL)
+ {
+ setLevelDirInfoToDefaults(ldi);
+ return;
+ }
+
+ /* first copy all values from the parent structure ... */
+ *ldi = *parent;
+
+ /* ... then set all fields to default that cannot be inherited from parent.
+ This is especially important for all those fields that can be set from
+ the 'levelinfo.conf' config file, because the function 'setSetupInfo()'
+ calls 'free()' for all already set token values which requires that no
+ other structure's pointer may point to them!
+ */
+
+ ldi->filename = NULL;
+ ldi->fullpath = NULL;
+ ldi->basepath = NULL;
+ ldi->name = getStringCopy(ANONYMOUS_NAME);
+ ldi->name_short = NULL;
+ ldi->name_sorting = NULL;
+ ldi->author = getStringCopy(parent->author);
+ ldi->imported_from = getStringCopy(parent->imported_from);
+
+ ldi->level_group = FALSE;
+ ldi->parent_link = FALSE;
+
+ ldi->node_parent = parent;
+ ldi->node_group = NULL;
+ ldi->next = NULL;
}
static void setSetupInfoToDefaults(struct SetupInfo *si)
si->team_mode = FALSE;
si->handicap = TRUE;
si->time_limit = TRUE;
+ si->fullscreen = FALSE;
for (i=0; i<MAX_PLAYERS; i++)
{
si->input[i].joy.ylower = JOYSTICK_YLOWER;
si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0);
si->input[i].joy.bomb = (i == 0 ? JOY_BUTTON_2 : 0);
- si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KEY_UNDEFINDED);
- si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KEY_UNDEFINDED);
- si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KEY_UNDEFINDED);
- si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KEY_UNDEFINDED);
- si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KEY_UNDEFINDED);
- si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KEY_UNDEFINDED);
+ si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED);
+ si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED);
+ si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED);
+ si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED);
+ si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED);
+ si->input[i].key.bomb = (i == 0 ? DEFAULT_KEY_BOMB : KSYM_UNDEFINED);
}
}
*(boolean *)setup_value = get_string_boolean_value(token_value);
break;
- case TYPE_KEYSYM:
- *(KeySym *)setup_value = getKeySymFromX11KeyName(token_value);
+ case TYPE_KEY:
+ *(Key *)setup_value = getKeyFromX11KeyName(token_value);
break;
case TYPE_INTEGER:
}
}
-struct LevelDirInfo *getLevelDirInfoFromLevelDirName(char *level_dir_name)
-{
- struct LevelDirInfo *leveldir_node = leveldir_first;
-
- if (level_dir_name == NULL)
- return NULL;
-
- while (leveldir_node)
- {
- if (strcmp(level_dir_name, leveldir_node->name) == 0)
- return leveldir_node; /* return success value */
-
- leveldir_node = leveldir_node->next;
- }
-
- return NULL;
-}
-
static int compareLevelDirInfoEntries(const void *object1, const void *object2)
{
const struct LevelDirInfo *entry1 = *((struct LevelDirInfo **)object1);
const struct LevelDirInfo *entry2 = *((struct LevelDirInfo **)object2);
int compare_result;
- if (entry1->sort_priority == entry2->sort_priority)
+ if (entry1->parent_link || entry2->parent_link)
+ compare_result = (entry1->parent_link ? -1 : +1);
+ else if (entry1->sort_priority == entry2->sort_priority)
{
char *name1 = getStringToLower(entry1->name_sorting);
char *name2 = getStringToLower(entry2->name_sorting);
return compare_result;
}
-static void LoadLevelInfoFromLevelDir(char *level_directory)
+static void createParentLevelDirNode(struct LevelDirInfo *node_parent)
+{
+ struct LevelDirInfo *leveldir_new = newLevelDirInfo();
+
+ setLevelDirInfoToDefaults(leveldir_new);
+
+ leveldir_new->node_parent = node_parent;
+ leveldir_new->parent_link = TRUE;
+
+ leveldir_new->name = ".. (parent directory)";
+ leveldir_new->name_short = getStringCopy(leveldir_new->name);
+ leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
+
+ leveldir_new->filename = "..";
+ leveldir_new->fullpath = getStringCopy(node_parent->fullpath);
+
+ leveldir_new->sort_priority = node_parent->sort_priority;
+ leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
+
+ pushLevelDirInfo(&node_parent->node_group, leveldir_new);
+}
+
+static void LoadLevelInfoFromLevelDir(struct LevelDirInfo **node_first,
+ struct LevelDirInfo *node_parent,
+ char *level_directory)
{
DIR *dir;
struct dirent *dir_entry;
while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
{
+ struct SetupFileList *setup_file_list = NULL;
struct stat file_status;
- char *directory = NULL;
+ char *directory_name = dir_entry->d_name;
+ char *directory_path = getPath2(level_directory, directory_name);
char *filename = NULL;
- struct SetupFileList *setup_file_list = NULL;
/* skip entries for current and parent directory */
- if (strcmp(dir_entry->d_name, ".") == 0 ||
- strcmp(dir_entry->d_name, "..") == 0)
+ if (strcmp(directory_name, ".") == 0 ||
+ strcmp(directory_name, "..") == 0)
+ {
+ free(directory_path);
continue;
+ }
/* find out if directory entry is itself a directory */
- directory = getPath2(level_directory, dir_entry->d_name);
- if (stat(directory, &file_status) != 0 || /* cannot stat file */
+ if (stat(directory_path, &file_status) != 0 || /* cannot stat file */
(file_status.st_mode & S_IFMT) != S_IFDIR) /* not a directory */
{
- free(directory);
+ free(directory_path);
continue;
}
- filename = getPath2(directory, LEVELINFO_FILENAME);
+ filename = getPath2(directory_path, LEVELINFO_FILENAME);
setup_file_list = loadSetupFileList(filename);
if (setup_file_list)
int i;
checkSetupFileListIdentifier(setup_file_list, LEVELINFO_COOKIE);
- setLevelDirInfoToDefaults(leveldir_new);
+ setLevelDirInfoToDefaultsFromParent(leveldir_new, node_parent);
+ /* set all structure fields according to the token/value pairs */
ldi = *leveldir_new;
for (i=FIRST_LEVELINFO_TOKEN; i<=LAST_LEVELINFO_TOKEN; i++)
setSetupInfo(i, getTokenValue(setup_file_list, token_info[i].text));
if (leveldir_new->name_sorting == NULL)
leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
- leveldir_new->filename = getStringCopy(dir_entry->d_name);
+ leveldir_new->filename = getStringCopy(directory_name);
+
+ if (node_parent == NULL) /* top level group */
+ {
+ leveldir_new->basepath = level_directory;
+ leveldir_new->fullpath = leveldir_new->filename;
+ }
+ else /* sub level group */
+ {
+ leveldir_new->basepath = node_parent->basepath;
+ leveldir_new->fullpath = getPath2(node_parent->fullpath,
+ directory_name);
+ }
if (leveldir_new->levels < 1)
leveldir_new->levels = 1;
leveldir_new->first_level + leveldir_new->levels - 1;
leveldir_new->user_defined =
- (level_directory == options.level_directory ? FALSE : TRUE);
+ (leveldir_new->basepath == options.level_directory ? FALSE : TRUE);
+
leveldir_new->color = LEVELCOLOR(leveldir_new);
leveldir_new->class_desc = getLevelClassDescription(leveldir_new);
leveldir_new->last_level :
leveldir_new->first_level);
- pushLevelDirInfo(leveldir_new); /* add new LevelDirInfo to list */
+ pushLevelDirInfo(node_first, leveldir_new);
freeSetupFileList(setup_file_list);
valid_entry_found = TRUE;
+
+ if (leveldir_new->level_group)
+ {
+ /* create node to link back to current level directory */
+ createParentLevelDirNode(leveldir_new);
+
+ /* step into sub-directory and look for more level series */
+ LoadLevelInfoFromLevelDir(&leveldir_new->node_group,
+ leveldir_new, directory_path);
+ }
}
else
- Error(ERR_WARN, "ignoring level directory '%s'", directory);
+ Error(ERR_WARN, "ignoring level directory '%s'", directory_path);
- free(directory);
+ free(directory_path);
free(filename);
}
DrawInitText("Loading level series:", 120, FC_GREEN);
- LoadLevelInfoFromLevelDir(options.level_directory);
- LoadLevelInfoFromLevelDir(getUserLevelDir(""));
+ LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory);
+ LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(""));
- num_leveldirs = numLevelDirInfo(leveldir_first);
- leveldir_current = leveldir_first;
+ leveldir_current = getFirstValidLevelSeries(leveldir_first);
- if (num_leveldirs == 0)
+ if (leveldir_first == NULL)
Error(ERR_EXIT, "cannot find any valid level series in any directory");
+ sortLevelDirInfo(&leveldir_first, compareLevelDirInfoEntries);
+
#if 0
- if (num_leveldirs > 1)
- qsort(leveldir, num_leveldirs, sizeof(struct LevelDirInfo),
- compareLevelDirInfoEntries);
-#else
- if (num_leveldirs > 1)
- sortLevelDirInfo(&leveldir_first, compareLevelDirInfoEntries);
+ dumpLevelDirInfo(leveldir_first, 0);
#endif
}
strcat(entry, (*(boolean *)setup_value ? "on" : "off"));
break;
- case TYPE_KEYSYM:
+ case TYPE_KEY:
{
- KeySym keysym = *(KeySym *)setup_value;
- char *keyname = getKeyNameFromKeySym(keysym);
+ Key key = *(Key *)setup_value;
+ char *keyname = getKeyNameFromKey(key);
- strcat(entry, getX11KeyNameFromKeySym(keysym));
+ strcat(entry, getX11KeyNameFromKey(key));
for (i=strlen(entry); i<50; i++)
strcat(entry, " ");
char *last_level_series =
getTokenValue(level_setup_list, TOKEN_STR_LAST_LEVEL_SERIES);
- leveldir_current = getLevelDirInfoFromLevelDirName(last_level_series);
+ leveldir_current = getLevelDirInfoFromFilename(last_level_series);
if (leveldir_current == NULL)
leveldir_current = leveldir_first;
level_directory = getPath2((leveldir_current->user_defined ?
getUserLevelDir("") :
options.level_directory),
- leveldir_current->filename);
+ leveldir_current->fullpath);
if ((dir = opendir(level_directory)) == NULL)
{
chmod(filename, SETUP_PERMS);
}
-
-#ifdef MSDOS
-void initErrorFile()
-{
- char *filename;
-
- InitUserDataDirectory();
-
- filename = getPath2(getUserDataDir(), ERROR_FILENAME);
- unlink(filename);
- free(filename);
-}
-
-FILE *openErrorFile()
-{
- char *filename;
- FILE *error_file;
-
- filename = getPath2(getUserDataDir(), ERROR_FILENAME);
- error_file = fopen(filename, "a");
- free(filename);
-
- return error_file;
-}
-
-void dumpErrorFile()
-{
- char *filename;
- FILE *error_file;
-
- filename = getPath2(getUserDataDir(), ERROR_FILENAME);
- error_file = fopen(filename, "r");
- free(filename);
-
- if (error_file != NULL)
- {
- while (!feof(error_file))
- fputc(fgetc(error_file), stderr);
-
- fclose(error_file);
- }
-}
-#endif