}
/* copy elements to runtime playfield array */
- for(y=0; y<level->fieldy; y++)
- for(x=0; x<level->fieldx; x++)
+ for(x=0; x<MAX_LEV_FIELDX; x++)
+ for(y=0; y<MAX_LEV_FIELDY; y++)
Feld[x][y] = level->field[x][y];
/* initialize level size variables for faster access */