#include "init.h"
#include "tools.h"
#include "tape.h"
+#include "config.h"
#define ENABLE_UNUSED_CODE 0 /* currently unused functions */
#define ENABLE_HISTORIC_CHUNKS 0 /* only for historic reference */
Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename);
+ if (!setup.editor.use_template_for_new_levels)
+ return;
+
/* if level file not found, try to initialize level data from template */
filename = getGlobalLevelTemplateFilename();
level_sp->header.DemoRandomSeed = tape.random_seed;
demo->length = 0;
+
for (i = 0; i < tape.length; i++)
{
int demo_action = map_key_RND_to_SP(tape.pos[i].action[0]);
int demo_repeat = tape.pos[i].delay;
+ int demo_entries = (demo_repeat + 15) / 16;
+
+ if (demo->length + demo_entries >= SP_MAX_TAPE_LEN)
+ {
+ Error(ERR_WARN, "tape truncated: size exceeds maximum SP demo size %d",
+ SP_MAX_TAPE_LEN);
+
+ break;
+ }
for (j = 0; j < demo_repeat / 16; j++)
demo->data[demo->length++] = 0xf0 | demo_action;
demo->data[demo->length++] = ((demo_repeat % 16 - 1) << 4) | demo_action;
}
- demo->data[demo->length++] = 0xff;
-
demo->is_available = TRUE;
}
return;
tape.level_nr = demo->level_nr; /* (currently not used) */
- tape.length = demo->length - 1; /* without "end of demo" byte */
tape.random_seed = level_sp->header.DemoRandomSeed;
TapeSetDateFromEpochSeconds(getFileTimestampEpochSeconds(filename));
- for (i = 0; i < demo->length - 1; i++)
+ tape.length = 0;
+ tape.pos[tape.length].delay = 0;
+
+ for (i = 0; i < demo->length; i++)
{
int demo_action = demo->data[i] & 0x0f;
int demo_repeat = (demo->data[i] & 0xf0) >> 4;
+ int tape_action = map_key_SP_to_RND(demo_action);
+ int tape_repeat = demo_repeat + 1;
+ int tape_entries = 1; // one new tape entry may be added
- tape.pos[i].action[0] = map_key_SP_to_RND(demo_action);
- tape.pos[i].delay = demo_repeat + 1;
+ if (tape.length + tape_entries >= MAX_TAPE_LEN)
+ {
+ Error(ERR_WARN, "SP demo truncated: size exceeds maximum tape size %d",
+ MAX_TAPE_LEN);
+
+ break;
+ }
+
+ if (tape.pos[tape.length].delay > 0) /* already stored action */
+ {
+ if (tape.pos[tape.length].action[0] != tape_action ||
+ tape.pos[tape.length].delay + tape_repeat >= 256)
+ {
+ tape.length++;
+ tape.pos[tape.length].delay = 0;
+ }
+ else
+ {
+ tape.pos[tape.length].delay += tape_repeat;
+ }
+ }
+
+ if (tape.pos[tape.length].delay == 0) /* store new action */
+ {
+ tape.pos[tape.length].action[0] = tape_action;
+ tape.pos[tape.length].delay = tape_repeat;
+ }
}
+ tape.length++;
+
tape.length_frames = GetTapeLengthFrames();
tape.length_seconds = GetTapeLengthSeconds();
}
for (i = 0; i < tape->length; i++)
{
if (i >= MAX_TAPE_LEN)
+ {
+ Error(ERR_WARN, "tape truncated -- size exceeds maximum tape size %d",
+ MAX_TAPE_LEN);
+
+ // tape too large; read and ignore remaining tape data from this chunk
+ for (;i < tape->length; i++)
+ ReadUnusedBytesFromFile(file, tape->num_participating_players + 1);
+
break;
+ }
for (j = 0; j < MAX_PLAYERS; j++)
{
/* internal setup */
#define SETUP_TOKEN_INT_PROGRAM_TITLE 0
-#define SETUP_TOKEN_INT_PROGRAM_AUTHOR 1
-#define SETUP_TOKEN_INT_PROGRAM_EMAIL 2
-#define SETUP_TOKEN_INT_PROGRAM_WEBSITE 3
-#define SETUP_TOKEN_INT_PROGRAM_COPYRIGHT 4
-#define SETUP_TOKEN_INT_PROGRAM_COMPANY 5
-#define SETUP_TOKEN_INT_PROGRAM_ICON_FILE 6
-#define SETUP_TOKEN_INT_DEFAULT_GRAPHICS_SET 7
-#define SETUP_TOKEN_INT_DEFAULT_SOUNDS_SET 8
-#define SETUP_TOKEN_INT_DEFAULT_MUSIC_SET 9
-#define SETUP_TOKEN_INT_FALLBACK_GRAPHICS_FILE 10
-#define SETUP_TOKEN_INT_FALLBACK_SOUNDS_FILE 11
-#define SETUP_TOKEN_INT_FALLBACK_MUSIC_FILE 12
-#define SETUP_TOKEN_INT_DEFAULT_LEVEL_SERIES 13
-#define SETUP_TOKEN_INT_CHOOSE_FROM_TOP_LEVELDIR 14
-#define SETUP_TOKEN_INT_DEFAULT_WINDOW_WIDTH 15
-#define SETUP_TOKEN_INT_DEFAULT_WINDOW_HEIGHT 16
-
-#define NUM_INTERNAL_SETUP_TOKENS 17
+#define SETUP_TOKEN_INT_PROGRAM_VERSION 1
+#define SETUP_TOKEN_INT_PROGRAM_AUTHOR 2
+#define SETUP_TOKEN_INT_PROGRAM_EMAIL 3
+#define SETUP_TOKEN_INT_PROGRAM_WEBSITE 4
+#define SETUP_TOKEN_INT_PROGRAM_COPYRIGHT 5
+#define SETUP_TOKEN_INT_PROGRAM_COMPANY 6
+#define SETUP_TOKEN_INT_PROGRAM_ICON_FILE 7
+#define SETUP_TOKEN_INT_DEFAULT_GRAPHICS_SET 8
+#define SETUP_TOKEN_INT_DEFAULT_SOUNDS_SET 9
+#define SETUP_TOKEN_INT_DEFAULT_MUSIC_SET 10
+#define SETUP_TOKEN_INT_FALLBACK_GRAPHICS_FILE 11
+#define SETUP_TOKEN_INT_FALLBACK_SOUNDS_FILE 12
+#define SETUP_TOKEN_INT_FALLBACK_MUSIC_FILE 13
+#define SETUP_TOKEN_INT_DEFAULT_LEVEL_SERIES 14
+#define SETUP_TOKEN_INT_CHOOSE_FROM_TOP_LEVELDIR 15
+#define SETUP_TOKEN_INT_SHOW_SCALING_IN_TITLE 16
+#define SETUP_TOKEN_INT_DEFAULT_WINDOW_WIDTH 17
+#define SETUP_TOKEN_INT_DEFAULT_WINDOW_HEIGHT 18
+
+#define NUM_INTERNAL_SETUP_TOKENS 19
/* debug setup */
#define SETUP_TOKEN_DEBUG_FRAME_DELAY_0 0
#define SETUP_TOKEN_DEBUG_FRAME_DELAY_KEY_9 19
#define SETUP_TOKEN_DEBUG_FRAME_DELAY_USE_MOD_KEY 20
#define SETUP_TOKEN_DEBUG_FRAME_DELAY_GAME_ONLY 21
+#define SETUP_TOKEN_DEBUG_SHOW_FRAMES_PER_SECOND 22
-#define NUM_DEBUG_SETUP_TOKENS 22
+#define NUM_DEBUG_SETUP_TOKENS 23
/* options setup */
#define SETUP_TOKEN_OPTIONS_VERBOSE 0
static struct TokenInfo internal_setup_tokens[] =
{
{ TYPE_STRING, &sxi.program_title, "program_title" },
+ { TYPE_STRING, &sxi.program_version, "program_version" },
{ TYPE_STRING, &sxi.program_author, "program_author" },
{ TYPE_STRING, &sxi.program_email, "program_email" },
{ TYPE_STRING, &sxi.program_website, "program_website" },
{ TYPE_STRING, &sxi.fallback_music_file, "fallback_music_file" },
{ TYPE_STRING, &sxi.default_level_series, "default_level_series" },
{ TYPE_BOOLEAN,&sxi.choose_from_top_leveldir, "choose_from_top_leveldir" },
+ { TYPE_BOOLEAN,&sxi.show_scaling_in_title, "show_scaling_in_title" },
{ TYPE_INTEGER,&sxi.default_window_width, "default_window_width" },
{ TYPE_INTEGER,&sxi.default_window_height, "default_window_height" },
};
{ TYPE_KEY_X11, &sdi.frame_delay_key[9], "debug.key.frame_delay_9" },
{ TYPE_BOOLEAN, &sdi.frame_delay_use_mod_key,"debug.frame_delay.use_mod_key"},
{ TYPE_BOOLEAN, &sdi.frame_delay_game_only, "debug.frame_delay.game_only" },
+ { TYPE_BOOLEAN, &sdi.show_frames_per_second, "debug.show_frames_per_second" },
};
static struct TokenInfo options_setup_tokens[] =
si->editor.show_element_token = FALSE;
+ si->editor.use_template_for_new_levels = TRUE;
+
si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME;
si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;
si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE;
si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE;
si->internal.program_title = getStringCopy(PROGRAM_TITLE_STRING);
+ si->internal.program_version = getStringCopy(getProgramRealVersionString());
si->internal.program_author = getStringCopy(PROGRAM_AUTHOR_STRING);
si->internal.program_email = getStringCopy(PROGRAM_EMAIL_STRING);
si->internal.program_website = getStringCopy(PROGRAM_WEBSITE_STRING);
si->internal.default_level_series = getStringCopy(UNDEFINED_LEVELSET);
si->internal.choose_from_top_leveldir = FALSE;
+ si->internal.show_scaling_in_title = TRUE;
si->internal.default_window_width = WIN_XSIZE_DEFAULT;
si->internal.default_window_height = WIN_YSIZE_DEFAULT;
si->debug.frame_delay_use_mod_key = DEFAULT_FRAME_DELAY_USE_MOD_KEY;
si->debug.frame_delay_game_only = DEFAULT_FRAME_DELAY_GAME_ONLY;
+ si->debug.show_frames_per_second = FALSE;
+
si->options.verbose = FALSE;
#if defined(PLATFORM_ANDROID)
si->editor_cascade.el_dynamic = FALSE;
}
+#define MAX_HIDE_SETUP_TOKEN_SIZE 20
+
+static char *getHideSetupToken(void *setup_value)
+{
+ static char hide_setup_token[MAX_HIDE_SETUP_TOKEN_SIZE];
+
+ if (setup_value != NULL)
+ snprintf(hide_setup_token, MAX_HIDE_SETUP_TOKEN_SIZE, "%p", setup_value);
+
+ return hide_setup_token;
+}
+
+static void setHideSetupEntry(void *setup_value_raw)
+{
+ /* !!! DIRTY WORKAROUND; TO BE FIXED AFTER THE MM ENGINE RELEASE !!! */
+ void *setup_value = setup_value_raw - (void *)&si + (void *)&setup;
+
+ char *hide_setup_token = getHideSetupToken(setup_value);
+
+ if (setup_value != NULL)
+ setHashEntry(hide_setup_hash, hide_setup_token, "");
+}
+
+boolean hideSetupEntry(void *setup_value)
+{
+ char *hide_setup_token = getHideSetupToken(setup_value);
+
+ return (setup_value != NULL &&
+ getHashEntry(hide_setup_hash, hide_setup_token) != NULL);
+}
+
+static void setSetupInfoFromTokenText(SetupFileHash *setup_file_hash,
+ struct TokenInfo *token_info,
+ int token_nr, char *token_text)
+{
+ char *token_hide_text = getStringCat2(token_text, ".hide");
+ char *token_hide_value = getHashEntry(setup_file_hash, token_hide_text);
+
+ /* set the value of this setup option in the setup option structure */
+ setSetupInfo(token_info, token_nr, getHashEntry(setup_file_hash, token_text));
+
+ /* check if this setup option should be hidden in the setup menu */
+ if (token_hide_value != NULL && get_boolean_from_string(token_hide_value))
+ setHideSetupEntry(token_info[token_nr].value);
+}
+
+static void setSetupInfoFromTokenInfo(SetupFileHash *setup_file_hash,
+ struct TokenInfo *token_info,
+ int token_nr)
+{
+ setSetupInfoFromTokenText(setup_file_hash, token_info, token_nr,
+ token_info[token_nr].text);
+}
+
static void decodeSetupFileHash(SetupFileHash *setup_file_hash)
{
int i, pnr;
if (!setup_file_hash)
return;
+ if (hide_setup_hash == NULL)
+ hide_setup_hash = newSetupFileHash();
+
/* global setup */
si = setup;
for (i = 0; i < NUM_GLOBAL_SETUP_TOKENS; i++)
- setSetupInfo(global_setup_tokens, i,
- getHashEntry(setup_file_hash, global_setup_tokens[i].text));
+ setSetupInfoFromTokenInfo(setup_file_hash, global_setup_tokens, i);
setup = si;
/* editor setup */
sei = setup.editor;
for (i = 0; i < NUM_EDITOR_SETUP_TOKENS; i++)
- setSetupInfo(editor_setup_tokens, i,
- getHashEntry(setup_file_hash,editor_setup_tokens[i].text));
+ setSetupInfoFromTokenInfo(setup_file_hash, editor_setup_tokens, i);
setup.editor = sei;
/* shortcut setup */
ssi = setup.shortcut;
for (i = 0; i < NUM_SHORTCUT_SETUP_TOKENS; i++)
- setSetupInfo(shortcut_setup_tokens, i,
- getHashEntry(setup_file_hash,shortcut_setup_tokens[i].text));
+ setSetupInfoFromTokenInfo(setup_file_hash, shortcut_setup_tokens, i);
setup.shortcut = ssi;
/* player setup */
char full_token[100];
sprintf(full_token, "%s%s", prefix, player_setup_tokens[i].text);
- setSetupInfo(player_setup_tokens, i,
- getHashEntry(setup_file_hash, full_token));
+ setSetupInfoFromTokenText(setup_file_hash, player_setup_tokens, i,
+ full_token);
}
setup.input[pnr] = sii;
}
/* system setup */
syi = setup.system;
for (i = 0; i < NUM_SYSTEM_SETUP_TOKENS; i++)
- setSetupInfo(system_setup_tokens, i,
- getHashEntry(setup_file_hash, system_setup_tokens[i].text));
+ setSetupInfoFromTokenInfo(setup_file_hash, system_setup_tokens, i);
setup.system = syi;
/* internal setup */
sxi = setup.internal;
for (i = 0; i < NUM_INTERNAL_SETUP_TOKENS; i++)
- setSetupInfo(internal_setup_tokens, i,
- getHashEntry(setup_file_hash, internal_setup_tokens[i].text));
+ setSetupInfoFromTokenInfo(setup_file_hash, internal_setup_tokens, i);
setup.internal = sxi;
/* debug setup */
sdi = setup.debug;
for (i = 0; i < NUM_DEBUG_SETUP_TOKENS; i++)
- setSetupInfo(debug_setup_tokens, i,
- getHashEntry(setup_file_hash, debug_setup_tokens[i].text));
+ setSetupInfoFromTokenInfo(setup_file_hash, debug_setup_tokens, i);
setup.debug = sdi;
/* options setup */
soi = setup.options;
for (i = 0; i < NUM_OPTIONS_SETUP_TOKENS; i++)
- setSetupInfo(options_setup_tokens, i,
- getHashEntry(setup_file_hash, options_setup_tokens[i].text));
+ setSetupInfoFromTokenInfo(setup_file_hash, options_setup_tokens, i);
setup.options = soi;
}
}
else
{
- Error(ERR_WARN, "using default setup values");
+ Error(ERR_DEBUG, "using default setup values");
}
}
free(filename);
}
+static void addGameControllerMappingToHash(SetupFileHash *mappings_hash,
+ char *mapping_line)
+{
+ char mapping_guid[MAX_LINE_LEN];
+ char *mapping_start, *mapping_end;
+
+ // get GUID from game controller mapping line: copy complete line
+ strncpy(mapping_guid, mapping_line, MAX_LINE_LEN - 1);
+ mapping_guid[MAX_LINE_LEN - 1] = '\0';
+
+ // get GUID from game controller mapping line: cut after GUID part
+ mapping_start = strchr(mapping_guid, ',');
+ if (mapping_start != NULL)
+ *mapping_start = '\0';
+
+ // cut newline from game controller mapping line
+ mapping_end = strchr(mapping_line, '\n');
+ if (mapping_end != NULL)
+ *mapping_end = '\0';
+
+ // add mapping entry to game controller mappings hash
+ setHashEntry(mappings_hash, mapping_guid, mapping_line);
+}
+
+static void LoadSetup_ReadGameControllerMappings(SetupFileHash *mappings_hash,
+ char *filename)
+{
+ FILE *file;
+
+ if (!(file = fopen(filename, MODE_READ)))
+ {
+ Error(ERR_WARN, "cannot read game controller mappings file '%s'", filename);
+
+ return;
+ }
+
+ while (!feof(file))
+ {
+ char line[MAX_LINE_LEN];
+
+ if (!fgets(line, MAX_LINE_LEN, file))
+ break;
+
+ addGameControllerMappingToHash(mappings_hash, line);
+ }
+
+ fclose(file);
+}
+
void SaveSetup()
{
char *filename = getSetupFilename();
free(filename);
}
+static void SaveSetup_WriteGameControllerMappings(SetupFileHash *mappings_hash,
+ char *filename)
+{
+ FILE *file;
+
+ if (!(file = fopen(filename, MODE_WRITE)))
+ {
+ Error(ERR_WARN, "cannot write game controller mappings file '%s'",filename);
+
+ return;
+ }
+
+ BEGIN_HASH_ITERATION(mappings_hash, itr)
+ {
+ fprintf(file, "%s\n", HASH_ITERATION_VALUE(itr));
+ }
+ END_HASH_ITERATION(mappings_hash, itr)
+
+ fclose(file);
+}
+
+void SaveSetup_AddGameControllerMapping(char *mapping)
+{
+ char *filename = getPath2(getSetupDir(), GAMECONTROLLER_BASENAME);
+ SetupFileHash *mappings_hash = newSetupFileHash();
+
+ InitUserDataDirectory();
+
+ // load existing personal game controller mappings
+ LoadSetup_ReadGameControllerMappings(mappings_hash, filename);
+
+ // add new mapping to personal game controller mappings
+ addGameControllerMappingToHash(mappings_hash, mapping);
+
+ // save updated personal game controller mappings
+ SaveSetup_WriteGameControllerMappings(mappings_hash, filename);
+
+ freeSetupFileHash(mappings_hash);
+ free(filename);
+}
+
void LoadCustomElementDescriptions()
{
char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);