}
}
+#if 1
/* try to detect and fix "Snake Bite" levels, which are broken with 3.2.0 */
{
int element = EL_CUSTOM_START + 255;
change->target_element == EL_SOKOBAN_FIELD_PLAYER)
change->target_element = EL_PLAYER_1;
}
+#endif
}
static void LoadLevel_InitElements(struct LevelInfo *level, char *filename)
si->direct_draw = !si->double_buffering;
si->scroll_delay = TRUE;
si->soft_scrolling = TRUE;
- si->fading = FALSE;
+ si->fading = TRUE;
si->autorecord = TRUE;
si->show_titlescreen = TRUE;
si->quick_doors = FALSE;