rnd-20030402-1-src
[rocksndiamonds.git] / src / files.c
index 2f031820dcfc2d60c458b2676ddd6c0e05b6a08d..15264d2d4e3a6eeea4f12a875469f3496d01dc16 100644 (file)
@@ -872,6 +872,26 @@ static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape)
   return chunk_size;
 }
 
+static int LoadTape_INFO(FILE *file, int chunk_size, struct TapeInfo *tape)
+{
+  int level_identifier_size;
+  int i;
+
+  level_identifier_size = getFile16BitBE(file);
+
+  tape->level_identifier =
+    checked_realloc(tape->level_identifier, level_identifier_size);
+
+  for(i=0; i < level_identifier_size; i++)
+    tape->level_identifier[i] = fgetc(file);
+
+  tape->level_nr = getFile16BitBE(file);
+
+  chunk_size = 2 + level_identifier_size + 2;
+
+  return chunk_size;
+}
+
 static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape)
 {
   int i, j;
@@ -1025,6 +1045,7 @@ void LoadTapeFromFilename(char *filename)
     {
       { "VERS", FILE_VERS_CHUNK_SIZE,  LoadTape_VERS },
       { "HEAD", TAPE_HEADER_SIZE,      LoadTape_HEAD },
+      { "INFO", -1,                    LoadTape_INFO },
       { "BODY", -1,                    LoadTape_BODY },
       {  NULL,  0,                     NULL }
     };
@@ -1108,6 +1129,19 @@ static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape)
   putFileVersion(file, tape->engine_version);
 }
 
+static void SaveTape_INFO(FILE *file, struct TapeInfo *tape)
+{
+  int level_identifier_size = strlen(tape->level_identifier) + 1;
+  int i;
+
+  putFile16BitBE(file, level_identifier_size);
+
+  for(i=0; i < level_identifier_size; i++)
+    fputc(tape->level_identifier[i], file);
+
+  putFile16BitBE(file, tape->level_nr);
+}
+
 static void SaveTape_BODY(FILE *file, struct TapeInfo *tape)
 {
   int i, j;
@@ -1124,12 +1158,13 @@ static void SaveTape_BODY(FILE *file, struct TapeInfo *tape)
 
 void SaveTape(int level_nr)
 {
-  int i;
   char *filename = getTapeFilename(level_nr);
   FILE *file;
   boolean new_tape = TRUE;
   int num_participating_players = 0;
+  int info_chunk_size;
   int body_chunk_size;
+  int i;
 
   InitTapeDirectory(leveldir_current->filename);
 
@@ -1155,6 +1190,7 @@ void SaveTape(int level_nr)
     if (tape.player_participates[i])
       num_participating_players++;
 
+  info_chunk_size = 2 + (strlen(tape.level_identifier) + 1) + 2;
   body_chunk_size = (num_participating_players + 1) * tape.length;
 
   putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
@@ -1166,6 +1202,9 @@ void SaveTape(int level_nr)
   putFileChunkBE(file, "HEAD", TAPE_HEADER_SIZE);
   SaveTape_HEAD(file, &tape);
 
+  putFileChunkBE(file, "INFO", info_chunk_size);
+  SaveTape_INFO(file, &tape);
+
   putFileChunkBE(file, "BODY", body_chunk_size);
   SaveTape_BODY(file, &tape);
 
@@ -1192,6 +1231,7 @@ void DumpTape(struct TapeInfo *tape)
   printf_line("-", 79);
   printf("Tape of Level %03d (file version %06d, game version %06d)\n",
         tape->level_nr, tape->file_version, tape->game_version);
+  printf("Level series identifier: '%s'\n", tape->level_identifier);
   printf_line("-", 79);
 
   for(i=0; i<tape->length; i++)
@@ -1475,11 +1515,26 @@ static struct TokenInfo options_setup_tokens[] =
   { TYPE_BOOLEAN, &soi.verbose,                "options.verbose"               }
 };
 
+static char *get_corrected_login_name(char *login_name)
+{
+  /* needed because player name must be a fixed length string */
+  char *login_name_new = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
+
+  strncpy(login_name_new, login_name, MAX_PLAYER_NAME_LEN);
+  login_name_new[MAX_PLAYER_NAME_LEN] = '\0';
+
+  if (strlen(login_name) > MAX_PLAYER_NAME_LEN)                /* name has been cut */
+    if (strchr(login_name_new, ' '))
+      *strchr(login_name_new, ' ') = '\0';
+
+  return login_name_new;
+}
+
 static void setSetupInfoToDefaults(struct SetupInfo *si)
 {
   int i;
 
-  si->player_name = getStringCopy(getLoginName());
+  si->player_name = get_corrected_login_name(getLoginName());
 
   si->sound = TRUE;
   si->sound_loops = TRUE;
@@ -1620,6 +1675,8 @@ void LoadSetup()
 
   if (setup_file_list)
   {
+    char *player_name_new;
+
     checkSetupFileListIdentifier(setup_file_list, getCookie("SETUP"));
     decodeSetupFileList(setup_file_list);
 
@@ -1628,16 +1685,9 @@ void LoadSetup()
     freeSetupFileList(setup_file_list);
 
     /* needed to work around problems with fixed length strings */
-    if (strlen(setup.player_name) > MAX_PLAYER_NAME_LEN)
-      setup.player_name[MAX_PLAYER_NAME_LEN] = '\0';
-    else if (strlen(setup.player_name) < MAX_PLAYER_NAME_LEN)
-    {
-      char *new_name = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
-
-      strcpy(new_name, setup.player_name);
-      free(setup.player_name);
-      setup.player_name = new_name;
-    }
+    player_name_new = get_corrected_login_name(setup.player_name);
+    free(setup.player_name);
+    setup.player_name = player_name_new;
   }
   else
     Error(ERR_WARN, "using default setup values");