#include "libgame/libgame.h"
#include "files.h"
+#include "init.h"
#include "tools.h"
#include "tape.h"
static void setLevelInfoToDefaults()
{
- int i, x, y;
+ int i, j, x, y;
level.file_version = FILE_VERSION_ACTUAL;
level.game_version = GAME_VERSION_ACTUAL;
for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
{
level.custom_element_successor[i] = EL_EMPTY_SPACE;
- Properties1[EL_CUSTOM_START + i] = EP_BITMASK_DEFAULT;
+
+ /* start with no properties at all */
+#if 1
+ for (j=0; j < NUM_EP_BITFIELDS; j++)
+ Properties[EL_CUSTOM_START + i][j] = EP_BITMASK_DEFAULT;
+#else
+ Properties[EL_CUSTOM_START + i][EP_BITFIELD_BASE] = EP_BITMASK_DEFAULT;
+#endif
}
BorderElement = EL_STEELWALL;
int properties = getFile32BitBE(file);
if (IS_CUSTOM_ELEMENT(element))
- Properties1[element] = properties;
+ Properties[element][EP_BITFIELD_BASE] = properties;
else
Error(ERR_WARN, "invalid custom element number %d", element);
}
char *filename = getLevelFilename(level_nr);
LoadLevelFromFilename(filename);
+ InitElementPropertiesEngine(level.game_version);
}
static void SaveLevel_VERS(FILE *file, struct LevelInfo *level)
{
int element = EL_CUSTOM_START + i;
- if (Properties1[element] != EP_BITMASK_DEFAULT)
+ if (Properties[element][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT)
{
if (check < num_changed_custom_elements)
{
putFile16BitBE(file, element);
- putFile32BitBE(file, Properties1[element]);
+ putFile32BitBE(file, Properties[element][EP_BITFIELD_BASE]);
}
check++;
/* check for non-standard custom elements and calculate "CUS1" chunk size */
for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
- if (Properties1[EL_CUSTOM_START + i] != EP_BITMASK_DEFAULT)
+ if (Properties[EL_CUSTOM_START +i][EP_BITFIELD_BASE] != EP_BITMASK_DEFAULT)
num_changed_custom_elements1++;
/* check for non-standard custom elements and calculate "CUS2" chunk size */
si->options.verbose = FALSE;
}
-static void decodeSetupFileList(struct SetupFileList *setup_file_list)
+static void decodeSetupFileHash(SetupFileHash *setup_file_hash)
{
int i, pnr;
- if (!setup_file_list)
+ if (!setup_file_hash)
return;
/* global setup */
si = setup;
for (i=0; i<NUM_GLOBAL_SETUP_TOKENS; i++)
setSetupInfo(global_setup_tokens, i,
- getTokenValue(setup_file_list, global_setup_tokens[i].text));
+ getHashEntry(setup_file_hash, global_setup_tokens[i].text));
setup = si;
/* editor setup */
sei = setup.editor;
for (i=0; i<NUM_EDITOR_SETUP_TOKENS; i++)
setSetupInfo(editor_setup_tokens, i,
- getTokenValue(setup_file_list,editor_setup_tokens[i].text));
+ getHashEntry(setup_file_hash,editor_setup_tokens[i].text));
setup.editor = sei;
/* shortcut setup */
ssi = setup.shortcut;
for (i=0; i<NUM_SHORTCUT_SETUP_TOKENS; i++)
setSetupInfo(shortcut_setup_tokens, i,
- getTokenValue(setup_file_list,shortcut_setup_tokens[i].text));
+ getHashEntry(setup_file_hash,shortcut_setup_tokens[i].text));
setup.shortcut = ssi;
/* player setup */
sprintf(full_token, "%s%s", prefix, player_setup_tokens[i].text);
setSetupInfo(player_setup_tokens, i,
- getTokenValue(setup_file_list, full_token));
+ getHashEntry(setup_file_hash, full_token));
}
setup.input[pnr] = sii;
}
syi = setup.system;
for (i=0; i<NUM_SYSTEM_SETUP_TOKENS; i++)
setSetupInfo(system_setup_tokens, i,
- getTokenValue(setup_file_list, system_setup_tokens[i].text));
+ getHashEntry(setup_file_hash, system_setup_tokens[i].text));
setup.system = syi;
/* options setup */
soi = setup.options;
for (i=0; i<NUM_OPTIONS_SETUP_TOKENS; i++)
setSetupInfo(options_setup_tokens, i,
- getTokenValue(setup_file_list, options_setup_tokens[i].text));
+ getHashEntry(setup_file_hash, options_setup_tokens[i].text));
setup.options = soi;
}
void LoadSetup()
{
char *filename = getSetupFilename();
- struct SetupFileList *setup_file_list = NULL;
+ SetupFileHash *setup_file_hash = NULL;
/* always start with reliable default values */
setSetupInfoToDefaults(&setup);
- setup_file_list = loadSetupFileList(filename);
+ setup_file_hash = loadSetupFileHash(filename);
- if (setup_file_list)
+ if (setup_file_hash)
{
char *player_name_new;
- checkSetupFileListIdentifier(setup_file_list, getCookie("SETUP"));
- decodeSetupFileList(setup_file_list);
+ checkSetupFileHashIdentifier(setup_file_hash, getCookie("SETUP"));
+ decodeSetupFileHash(setup_file_hash);
setup.direct_draw = !setup.double_buffering;
- freeSetupFileList(setup_file_list);
+ freeSetupFileHash(setup_file_hash);
/* needed to work around problems with fixed length strings */
player_name_new = get_corrected_login_name(setup.player_name);
void LoadCustomElementDescriptions()
{
char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
- struct SetupFileList *setup_file_list;
+ SetupFileHash *setup_file_hash;
int i;
for (i=0; i<NUM_FILE_ELEMENTS; i++)
}
}
- if ((setup_file_list = loadSetupFileList(filename)) == NULL)
+ if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
return;
for (i=0; i<NUM_FILE_ELEMENTS; i++)
{
char *token = getStringCat2(element_info[i].token_name, ".name");
- char *value = getTokenValue(setup_file_list, token);
+ char *value = getHashEntry(setup_file_hash, token);
if (value != NULL)
element_info[i].custom_description = getStringCopy(value);
free(token);
}
- freeSetupFileList(setup_file_list);
+ freeSetupFileHash(setup_file_hash);
}
void LoadSpecialMenuDesignSettings()
{
char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
- struct SetupFileList *setup_file_list;
- char *value;
-
- /* !!! CHANGE THIS !!! (redundant initialization) !!! */
- global.num_toons = 20;
- global.menu_draw_xoffset = 0;
- global.menu_draw_yoffset = 0;
- global.menu_draw_xoffset_MAIN = 0;
- global.menu_draw_yoffset_MAIN = 0;
- global.door_step_offset = 2;
- global.door_step_delay = 10;
-
- if ((setup_file_list = loadSetupFileList(filename)) == NULL)
- return;
-
- value = getTokenValue(setup_file_list, "global.num_toons");
- if (value != NULL)
- global.num_toons = get_integer_from_string(value);
+ SetupFileHash *setup_file_hash;
+ int i, j;
- value = getTokenValue(setup_file_list, "menu.draw_xoffset");
- if (value != NULL)
- global.menu_draw_xoffset = get_integer_from_string(value);
+ /* always start with reliable default values from default config */
+ for (i=0; image_config_vars[i].token != NULL; i++)
+ for (j=0; image_config[j].token != NULL; j++)
+ if (strcmp(image_config_vars[i].token, image_config[j].token) == 0)
+ *image_config_vars[i].value =
+ get_integer_from_string(image_config[j].value);
- value = getTokenValue(setup_file_list, "menu.draw_yoffset");
- if (value != NULL)
- global.menu_draw_yoffset = get_integer_from_string(value);
+ if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
+ return;
- value = getTokenValue(setup_file_list, "menu.draw_xoffset.MAIN");
- if (value != NULL)
- global.menu_draw_xoffset_MAIN = get_integer_from_string(value);
+ /* special case: initialize with default values that may be overwrittem */
+ for (i=0; i < NUM_SPECIAL_GFX_ARGS; i++)
+ {
+ char *value_x = getHashEntry(setup_file_hash, "menu.draw_xoffset");
+ char *value_y = getHashEntry(setup_file_hash, "menu.draw_yoffset");
- value = getTokenValue(setup_file_list, "menu.draw_yoffset.MAIN");
- if (value != NULL)
- global.menu_draw_yoffset_MAIN = get_integer_from_string(value);
+ if (value_x != NULL)
+ menu.draw_xoffset[i] = get_integer_from_string(value_x);
+ if (value_y != NULL)
+ menu.draw_yoffset[i] = get_integer_from_string(value_y);
+ }
- value = getTokenValue(setup_file_list, "door.step_offset");
- if (value != NULL)
- global.door_step_offset = get_integer_from_string(value);
+ /* read (and overwrite with) values that may be specified in config file */
+ for (i=0; image_config_vars[i].token != NULL; i++)
+ {
+ char *value = getHashEntry(setup_file_hash, image_config_vars[i].token);
- value = getTokenValue(setup_file_list, "door.step_delay");
- if (value != NULL)
- global.door_step_delay = get_integer_from_string(value);
+ if (value != NULL)
+ *image_config_vars[i].value = get_integer_from_string(value);
+ }
- freeSetupFileList(setup_file_list);
+ freeSetupFileHash(setup_file_hash);
}