-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
-*----------------------------------------------------------*
-* ©1995 Artsoft Development *
-* Holger Schemel *
-* 33659 Bielefeld-Senne *
-* Telefon: (0521) 493245 *
-* eMail: aeglos@valinor.owl.de *
-* aeglos@uni-paderborn.de *
-* q99492@pbhrzx.uni-paderborn.de *
-*----------------------------------------------------------*
-* events.h *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// events.h
+// ============================================================================
#ifndef EVENTS_H
#define EVENTS_H
#include "main.h"
+#if defined(TARGET_SDL2)
+int FilterEvents(void *, Event *);
+#else
+int FilterEvents(const Event *);
+#endif
+
void EventLoop(void);
+void HandleOtherEvents(Event *);
void ClearEventQueue(void);
+void ClearPlayerAction(void);
void SleepWhileUnmapped(void);
-void HandleExposeEvent(XExposeEvent *);
-void HandleButtonEvent(XButtonEvent *);
-void HandleMotionEvent(XMotionEvent *);
-void HandleKeyEvent(XKeyEvent *);
-void HandleFocusEvent(XFocusChangeEvent *);
-void HandleNoXEvent(void);
+void HandleExposeEvent(ExposeEvent *);
+void HandleButtonEvent(ButtonEvent *);
+void HandleMotionEvent(MotionEvent *);
+#if defined(TARGET_SDL2)
+void HandleWindowEvent(WindowEvent *);
+void HandleFingerEvent(FingerEvent *);
+void HandleTextEvent(TextEvent *);
+void HandlePauseResumeEvent(PauseResumeEvent *);
+#endif
+void HandleKeyEvent(KeyEvent *);
+void HandleFocusEvent(FocusChangeEvent *);
+void HandleClientMessageEvent(ClientMessageEvent *);
+void HandleWindowManagerEvent(Event *);
+
+void HandleNoEvent(void);
+void HandleToonAnimations(void);
-void HandleButton(int, int, int);
-void HandleKey(KeySym, int);
+void HandleButton(int, int, int, int);
+void HandleKey(Key, int);
void HandleJoystick();
#endif