/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
+* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* ©1995 Artsoft Development *
-* Holger Schemel *
-* 33659 Bielefeld-Senne *
-* Telefon: (0521) 493245 *
-* eMail: aeglos@valinor.owl.de *
-* aeglos@uni-paderborn.de *
-* q99492@pbhrzx.uni-paderborn.de *
+* (c) 1995-2006 Artsoft Entertainment *
+* Holger Schemel *
+* Detmolder Strasse 189 *
+* 33604 Bielefeld *
+* Germany *
+* e-mail: info@artsoft.org *
*----------------------------------------------------------*
-* events.h *
+* events.h *
***********************************************************/
#ifndef EVENTS_H
#include "main.h"
+int FilterMouseMotionEvents(const Event *);
void EventLoop(void);
+void HandleOtherEvents(Event *);
void ClearEventQueue(void);
+void ClearPlayerAction(void);
void SleepWhileUnmapped(void);
-void HandleExposeEvent(XExposeEvent *);
-void HandleButtonEvent(XButtonEvent *);
-void HandleMotionEvent(XMotionEvent *);
-void HandleKeyEvent(XKeyEvent *);
-void HandleFocusEvent(int);
-void HandleNoXEvent(void);
+void HandleExposeEvent(ExposeEvent *);
+void HandleButtonEvent(ButtonEvent *);
+void HandleMotionEvent(MotionEvent *);
+void HandleKeyEvent(KeyEvent *);
+void HandleFocusEvent(FocusChangeEvent *);
+void HandleClientMessageEvent(ClientMessageEvent *);
+void HandleWindowManagerEvent(Event *);
-void HandleButton(int, int, int);
-void HandleKey(KeySym, int);
+void HandleNoEvent(void);
+
+void HandleButton(int, int, int, int);
+void HandleKey(Key, int);
void HandleJoystick();
#endif