#include "main.h"
-int FilterMouseMotionEvents(const Event *);
+#if defined(TARGET_SDL2)
+int FilterEvents(void *, Event *);
+#else
+int FilterEvents(const Event *);
+#endif
+
void EventLoop(void);
void HandleOtherEvents(Event *);
void ClearEventQueue(void);
void HandleMotionEvent(MotionEvent *);
void HandleKeyEvent(KeyEvent *);
void HandleFocusEvent(FocusChangeEvent *);
-void HandleClientMessageEvent(ClientMessageEvent *event);
+void HandleClientMessageEvent(ClientMessageEvent *);
+void HandleWindowManagerEvent(Event *);
void HandleNoEvent(void);