// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
-// http://www.artsoft.org/
+// https://www.artsoft.org/
// ----------------------------------------------------------------------------
// events.h
// ============================================================================
#define USEREVENT_NONE 0
#define USEREVENT_ANIM_DELAY_ACTION 1
#define USEREVENT_ANIM_EVENT_ACTION 2
+#define USEREVENT_GADGET_PRESSED 3
int FilterMouseMotionEvents(void *, Event *);
boolean NextValidEvent(Event *);
+void StopProcessingEvents(void);
void EventLoop(void);
void HandleOtherEvents(Event *);