// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
-// http://www.artsoft.org/
+// https://www.artsoft.org/
// ----------------------------------------------------------------------------
// events.h
// ============================================================================
#include "main.h"
+
+#define USEREVENT_NONE 0
+#define USEREVENT_ANIM_DELAY_ACTION 1
+#define USEREVENT_ANIM_EVENT_ACTION 2
+#define USEREVENT_GADGET_PRESSED 3
+
+
+int FilterMouseMotionEvents(void *, Event *);
boolean NextValidEvent(Event *);
+void StopProcessingEvents(void);
void EventLoop(void);
void HandleOtherEvents(Event *);
boolean HandleKeysDebug(Key, int);
void HandleKeyEvent(KeyEvent *);
void HandleDropEvent(Event *);
+void HandleUserEvent(UserEvent *);
void HandleToonAnimations(void);