#include "main.h"
-int FilterMouseMotionEvents(const Event *);
+#if defined(TARGET_SDL2)
+int FilterEvents(void *, Event *);
+#else
+int FilterEvents(const Event *);
+#endif
+
void EventLoop(void);
void HandleOtherEvents(Event *);
void ClearEventQueue(void);
void HandleExposeEvent(ExposeEvent *);
void HandleButtonEvent(ButtonEvent *);
void HandleMotionEvent(MotionEvent *);
+#if defined(TARGET_SDL2)
+void HandleWindowEvent(WindowEvent *);
+void HandleFingerEvent(FingerEvent *);
+void HandleTextEvent(TextEvent *);
+#endif
void HandleKeyEvent(KeyEvent *);
void HandleFocusEvent(FocusChangeEvent *);
void HandleClientMessageEvent(ClientMessageEvent *);
void HandleWindowManagerEvent(Event *);
void HandleNoEvent(void);
+void HandleToonAnimations(void);
void HandleButton(int, int, int, int);
void HandleKey(Key, int);