rnd-20140313-2-src
[rocksndiamonds.git] / src / events.c
index 9fb4ef03e124a204a77e688668ac0a7ab27852c4..f1d9ad1125046821b51c8e390a320825be948b80 100644 (file)
@@ -465,9 +465,11 @@ void HandleWindowEvent(WindowEvent *event)
       int new_xpercent = (100 * new_window_width  / video.width);
       int new_ypercent = (100 * new_window_height / video.height);
 
+#if 0
       printf("::: RESIZED from %d, %d to %d, %d\n",
             video.window_width, video.window_height,
             new_window_width, new_window_height);
+#endif
 
       setup.window_scaling_percent = video.window_scaling_percent =
        MIN(MAX(MIN_WINDOW_SCALING_PERCENT, MIN(new_xpercent, new_ypercent)),
@@ -476,11 +478,15 @@ void HandleWindowEvent(WindowEvent *event)
       video.window_width  = new_window_width;
       video.window_height = new_window_height;
 
+#if 0
       printf("::: setup.window_scaling_percent set to %d\n",
             setup.window_scaling_percent);
+#endif
 
       if (game_status == GAME_MODE_SETUP)
        RedrawSetupScreenAfterFullscreenToggle();
+
+      SetWindowTitle();
     }
 #else
     // prevent slightly wrong scaling factor due to rounding differences
@@ -1146,7 +1152,7 @@ void HandleButton(int mx, int my, int button, int button_nr)
 
     case GAME_MODE_PLAYING:
 #ifdef DEBUG
-      if (button == MB_PRESSED && !motion_status && IN_GFX_FIELD(mx, my))
+      if (button == MB_PRESSED && !motion_status && IN_GFX_FIELD_PLAY(mx, my))
        DumpTile(LEVELX((mx - SX) / TILEX), LEVELY((my - SY) / TILEY));
 #endif
       break;