/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* ©1995 Artsoft Development *
-* Holger Schemel *
-* 33659 Bielefeld-Senne *
-* Telefon: (0521) 493245 *
-* eMail: aeglos@valinor.owl.de *
-* aeglos@uni-paderborn.de *
-* q99492@pbhrzx.uni-paderborn.de *
+* (c) 1995-98 Artsoft Entertainment *
+* Holger Schemel *
+* Oststrasse 11a *
+* 33604 Bielefeld *
+* phone: ++49 +521 290471 *
+* email: aeglos@valinor.owl.de *
*----------------------------------------------------------*
* events.c *
***********************************************************/
{
while(1)
{
- if (XPending(display)) /* got an event */
+ if (XPending(display)) /* got event from X server */
{
XEvent event;
{
int fx = FX, fy = FY;
- fx += (local_player->MovDir & (MV_LEFT|MV_RIGHT) ? ScreenMovPos : 0);
- fy += (local_player->MovDir & (MV_UP|MV_DOWN) ? ScreenMovPos : 0);
+ fx += (ScreenMovDir & (MV_LEFT|MV_RIGHT) ? ScreenGfxPos : 0);
+ fy += (ScreenMovDir & (MV_UP|MV_DOWN) ? ScreenGfxPos : 0);
XCopyArea(display,fieldbuffer,backbuffer,gc,
fx,fy, SXSIZE,SYSIZE,
int sx = (mx - SX) / TILEX;
int sy = (my - SY) / TILEY;
- if (IN_SCR_FIELD(sx,sy))
+ if (IN_VIS_FIELD(sx,sy))
{
int x = LEVELX(sx);
int y = LEVELY(sy);
printf("\n");
}
+ break;
+
+ case XK_t:
+ {
+ char *color[] = { "yellow", "red", "green", "blue" };
+
+ do
+ TestPlayer = (TestPlayer + 1) % MAX_PLAYERS;
+ while(!stored_player[TestPlayer].active);
+
+ printf("TestPlayer = %d (%s player)\n",
+ TestPlayer, color[TestPlayer]);
+ }
+
break;
#endif
}
}
+
+
+/* TEST STUFF -------------------------------------------------------------- */
+
+#define PROT_VERS_1 1
+#define PROT_VERS_2 0
+#define PROT_VERS_3 1
+
+#define OP_NICK 1
+#define OP_PLAY 2
+#define OP_FALL 3
+#define OP_DRAW 4
+#define OP_LOST 5
+#define OP_GONE 6
+#define OP_CLEAR 7
+#define OP_NEW 8
+#define OP_LINES 9
+#define OP_GROW 10
+#define OP_MODE 11
+#define OP_LEVEL 12
+#define OP_BOT 13
+#define OP_KILL 14
+#define OP_PAUSE 15
+#define OP_CONT 16
+#define OP_VERSION 17
+#define OP_BADVERS 18
+#define OP_MSG 19
+#define OP_YOUARE 20
+#define OP_LINESTO 21
+#define OP_WON 22
+#define OP_ZERO 23
+
+/* server stuff */
+
+#define BUFLEN 4096
+
+extern int sfd;
+extern unsigned char realbuf[], readbuf[], writbuf[];
+extern unsigned char *buf;
+extern int nread, nwrite;
+
+extern void fatal(char *);
+extern void flushbuf(void);
+extern void sysmsg(char *);
+
+/* like memcpy, but guaranteed to handle overlap when s <= t */
+void copydown(char *s, char *t, int n)
+{
+ for (; n; n--)
+ *(s++) = *(t++);
+}
+
+void handlemessages()
+{
+ unsigned int len;
+ static char msgbuf[300];
+
+ while (nread >= 4 && nread >= 4 + readbuf[3])
+ {
+ len = readbuf[3];
+ if (readbuf[0] || readbuf[1] || readbuf[2])
+ fatal("Wrong server line length");
+
+ memcpy(buf, &readbuf[4], len);
+ nread -= 4 + len;
+ copydown(readbuf, readbuf + 4 + len, nread);
+
+ switch(buf[1])
+ {
+ case OP_YOUARE:
+ printf("OP_YOUARE: %d\n", buf[0]);
+ break;
+
+ case OP_NEW:
+ printf("OP_NEW: %d\n", buf[0]);
+ sprintf(msgbuf, "new client %d connected", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_GONE:
+ printf("OP_GONE: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d disconnected", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_BADVERS:
+ {
+ static char tmpbuf[128];
+
+ sprintf(tmpbuf, "Protocol version mismatch: server expects %d.%d.x instead of %d.%d.%d\n", buf[2], buf[3], PROT_VERS_1, PROT_VERS_2, PROT_VERS_3);
+ fatal(tmpbuf);
+ }
+ break;
+
+ case OP_PLAY:
+ printf("OP_PLAY: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d starts game", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_PAUSE:
+ printf("OP_PAUSE: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d pauses game", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_CONT:
+ printf("OP_CONT: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d continues game", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_WON:
+ printf("OP_WON: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d wins the game", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_ZERO:
+ printf("OP_ZERO: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d resets game counters", buf[0]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_NICK:
+ printf("OP_NICK: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d calls itself %s", buf[0], &buf[2]);
+ sysmsg(msgbuf);
+ break;
+
+ case OP_MSG:
+ printf("OP_MSG: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d sends message", buf[0]);
+ break;
+
+ case OP_LOST:
+ printf("OP_MSG: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d has lost", buf[0]);
+ break;
+
+ case OP_LEVEL:
+ printf("OP_MSG: %d\n", buf[0]);
+ sprintf(msgbuf, "client %d sets level to %d", buf[0], buf[2]);
+ break;
+ }
+ }
+
+ fflush(stdout);
+}
+
+
+
+static void HandleNetworking()
+{
+ static struct timeval tv = { 0, 0 };
+ fd_set rfds;
+ int r = 0;
+
+ if (standalone)
+ return;
+
+ flushbuf();
+
+ FD_ZERO(&rfds);
+ FD_SET(sfd, &rfds);
+
+ r = select(sfd + 1, &rfds, NULL, NULL, &tv);
+
+ if (r < 0 && errno != EINTR)
+ {
+ perror("select");
+ fatal("fatal: select() failed");
+ }
+
+ if (r < 0)
+ FD_ZERO(&rfds);
+
+ if (FD_ISSET(sfd, &rfds))
+ {
+ int r;
+
+ r = read(sfd, readbuf + nread, BUFLEN - nread);
+
+ if (r < 0)
+ fatal("Error reading from server");
+ if (r == 0)
+ fatal("Connection to server lost");
+ nread += r;
+
+ handlemessages();
+ }
+}
+
void HandleNoXEvent()
{
if (button_status && game_status != PLAYING)
return;
}
+ HandleNetworking();
+
switch(game_status)
{
case MAINMENU:
{
int joystick = Joystick();
int keyboard = key_joystick_mapping;
+
+ /*
int joy = (tape.playing ? TapePlayAction() : (joystick | keyboard));
+ */
+
+ int joy = (joystick | keyboard);
int left = joy & JOY_LEFT;
int right = joy & JOY_RIGHT;
int up = joy & JOY_UP;