return;
}
- if (game_status == GAME_MODE_PLAYING && AllPlayersGone &&
+ if (game_status == GAME_MODE_PLAYING && game.all_players_gone &&
(key == KSYM_Return || key == setup.shortcut.toggle_pause))
{
GameEnd();
newbutton = ((joy & JOY_BUTTON) != 0);
#endif
- if (newbutton && AllPlayersGone)
+ if (newbutton && game.all_players_gone)
{
GameEnd();