***********************************************************/
#include "events.h"
+#include "init.h"
#include "screens.h"
#include "tools.h"
#include "game.h"
case FocusOut:
HandleFocusEvent((XFocusChangeEvent *) &event);
break;
+ case ClientMessage:
+ HandleClientMessageEvent((XClientMessageEvent *) &event);
+ break;
default:
break;
}
case FocusOut:
HandleFocusEvent((XFocusChangeEvent *) &event);
break;
+ case ClientMessage:
+ HandleClientMessageEvent((XClientMessageEvent *) &event);
+ break;
default:
break;
}
case MapNotify:
window_unmapped = FALSE;
break;
+ case ClientMessage:
+ HandleClientMessageEvent((XClientMessageEvent *) &event);
+ break;
default:
break;
}
}
}
+void HandleClientMessageEvent(XClientMessageEvent *event)
+{
+ if ((event->window == window) &&
+ (event->data.l[0] == XInternAtom(display, "WM_DELETE_WINDOW", FALSE)))
+ CloseAll();
+}
+
void HandleButton(int mx, int my, int button)
{
static int old_mx = 0, old_my = 0;
case XK_KP_Left:
#endif
case XK_KP_4:
+#ifndef MSDOS
case XK_J:
+#endif
case XK_j:
joy |= JOY_LEFT;
break;
case XK_KP_Right:
#endif
case XK_KP_6:
+#ifndef MSDOS
case XK_K:
+#endif
case XK_k:
joy |= JOY_RIGHT;
break;
case XK_KP_Up:
#endif
case XK_KP_8:
+#ifndef MSDOS
case XK_I:
+#endif
case XK_i:
joy |= JOY_UP;
break;
case XK_KP_Down:
#endif
case XK_KP_2:
+#ifndef MSDOS
case XK_M:
+#endif
case XK_m:
joy |= JOY_DOWN;
break;
case XK_KP_3:
joy |= JOY_DOWN | JOY_RIGHT;
break;
+#ifndef MSDOS
case XK_S: /* Feld entfernen */
+#endif
case XK_s:
joy |= JOY_BUTTON_1 | JOY_LEFT;
break;
+#ifndef MSDOS
case XK_D:
+#endif
case XK_d:
joy |= JOY_BUTTON_1 | JOY_RIGHT;
break;
+#ifndef MSDOS
case XK_E:
+#endif
case XK_e:
joy |= JOY_BUTTON_1 | JOY_UP;
break;
+#ifndef MSDOS
case XK_X:
+#endif
case XK_x:
joy |= JOY_BUTTON_1 | JOY_DOWN;
break;
case XK_Shift_L: /* Linker Feuerknopf */
+#ifndef MSDOS
case XK_Control_L:
case XK_Alt_L:
case XK_Meta_L:
+#endif
joy |= JOY_BUTTON_1;
break;
case XK_Shift_R: /* Rechter Feuerknopf */
+#ifndef MSDOS
case XK_Control_R:
case XK_Alt_R:
case XK_Meta_R:
case XK_Mode_switch:
case XK_Multi_key:
case XK_B: /* (Bombe legen) */
+#endif
case XK_b:
joy |= JOY_BUTTON_2;
break;
printf("ScrollStepSize == %d (1/1)\n", ScrollStepSize);
break;
+#ifndef MSDOS
case XK_Q:
+#endif
case XK_q:
Dynamite = 1000;
break;
Delay(1000000);
}
+ break;
+
+ case XK_z:
+ {
+ static int test_picture_pos = 0;
+
+ printf("test picture %d\n", test_picture_pos);
+
+ XCopyArea(display,test_pix[test_picture_pos],window,gc,
+ 0,0, 100,100,
+ 0,0);
+ /*
+ XCopyArea(display,test_clipmask[test_picture_pos],window,gc,
+ 0,0, 100,100,
+ 100,0);
+ */
+ XFlush(display);
+ XSync(display,FALSE);
+ Delay(1000000);
+
+ test_picture_pos = (test_picture_pos + 1) % test_picture_count;
+ }
+
break;
#endif