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moved code to set global animation to CE position to separate function
[rocksndiamonds.git]
/
src
/
events.c
diff --git
a/src/events.c
b/src/events.c
index 648b035f0a9e1702dfa22fc5cfe30aed15fdca4e..d9ba05860c5c30011bd6591314127116e1766af6 100644
(file)
--- a/
src/events.c
+++ b/
src/events.c
@@
-2204,6
+2204,9
@@
void HandleKey(Key key, int key_status)
// reset flag to ignore repeated "key pressed" events after key release
ignore_repeated_key = FALSE;
+ // send key release event to global animation event handling
+ HandleGlobalAnimClicks(-1, -1, KEY_RELEASED, FALSE);
+
return;
}