#include "editor.h"
#include "files.h"
#include "tape.h"
-#include "cartoons.h"
+#include "anim.h"
#include "network.h"
key == KSYM_plus ||
key == KSYM_0) &&
((GetKeyModState() & KMOD_Control) ||
- (GetKeyModState() & KMOD_Alt)) &&
+ (GetKeyModState() & KMOD_Alt) ||
+ (GetKeyModState() & KMOD_Meta)) &&
video.window_scaling_available &&
!video.fullscreen_enabled)
{
{
case GAME_MODE_MAIN:
DrawPreviewLevelAnimation();
- DoAnimation();
- break;
-
- case GAME_MODE_LEVELS:
- case GAME_MODE_LEVELNR:
- case GAME_MODE_SETUP:
- case GAME_MODE_INFO:
- case GAME_MODE_SCORES:
- DoAnimation();
break;
case GAME_MODE_EDITOR: