/* allow quick escape to the main menu with the Escape key */
if (key == KSYM_Escape &&
game_status != MAINMENU &&
+ game_status != PLAYING &&
game_status != LEVELED &&
game_status != CHOOSELEVEL &&
game_status != SETUP)
{
switch(key)
{
+ case KSYM_Escape:
+ RequestQuitGame();
+ break;
#ifdef DEBUG
case KSYM_0: