* q99492@pbhrzx.uni-paderborn.de *
*----------------------------------------------------------*
* events.c *
-* *
-* Letzte Aenderung: 15.06.1995 *
***********************************************************/
#include "events.h"
#include "tools.h"
#include "game.h"
#include "editor.h"
+#include "misc.h"
void EventLoop(void)
{
{
HandleNoXEvent();
+ XSync(display,FALSE);
+
if (game_status!=PLAYING)
Delay(10000); /* don't use all CPU time when idle */
}
break;
}
- if ((GameOver || LevelSolved) && newbutton)
+ if (GameOver && newbutton)
{
CloseDoor(DOOR_CLOSE_1);
game_status = MAINMENU;