* events.c *
***********************************************************/
+#include "libgame/libgame.h"
+
#include "events.h"
#include "init.h"
#include "screens.h"
#include "tools.h"
#include "game.h"
#include "editor.h"
-#include "misc.h"
#include "tape.h"
#include "joystick.h"
-#include "buttons.h"
#include "network.h"
/* values for key_status */